The Elder Scrolls V: Skyrim
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sabin1981
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PostPosted: Fri, 15th Jul 2011 15:20    Post subject:
Koliblank wrote:
or Dagerfall ?? Dont think so.


Rolling Eyes

http://tinyurl.com/6jrwjw2
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tonizito
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PostPosted: Fri, 15th Jul 2011 15:20    Post subject:
There was a Daggerfall demo, but I see your point.

Neither Morrowind, Oblivion or Fallout 3 had a demo so it's not really a surprise for me that Skyrim won't have one either.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Koliblank




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PostPosted: Fri, 15th Jul 2011 16:39    Post subject:
sabin1981 wrote:
Koliblank wrote:
or Dagerfall ?? Dont think so.


Rolling Eyes

http://tinyurl.com/6jrwjw2


Ok my mistake didnt know about Dagerfall demo as i bought it when saw it Very Happy ( i no have only red guard as never saw it in here)

But still its not reason why they should make Skyrim demo. People wanted from them demo for Oblivion but Bethesda still didnt make it and guess what. Oblivion is great game (played it more than 100+ hrs and still not be bored) people still enjoy it and i think the same will be with Skyrim.

People who believe in Skyrim will buy it other people will just download it first Very Happy
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sabin1981
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PostPosted: Fri, 15th Jul 2011 16:43    Post subject:
Yeah and the Oblivion point further proves my own; I bought Oblivion when it first came out and it ran like shite, despite my - then - PC being considerably above recommended specs. I don't buy games now without testing them first because, to be honest, I don't trust the developers making the games or the reviewers gushing over them. This is fine for me as I'm a pirate, but not everyone else - and this fad of telling gamers to fuck off and buy the game because there's not going to be a demo? That's WRONG and should be stamped out.

Let us try the product, or you can sod off if you expect to get "paid"
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Koliblank




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Location: Poland
PostPosted: Fri, 15th Jul 2011 16:52    Post subject:
maybe you right but many developers do as that right ? If I correct mane game didnt had demo version right ?

We cannot do anything about it and only way is to wait and just download game after release before we buy it.


Ps. for me Oblivion run as that too after i buy it but i waited until i bought better PC and play it even now Very Happy
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Frant
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PostPosted: Sat, 16th Jul 2011 00:58    Post subject:
sabin1981 wrote:
Well I'm sorry, I'm with Mister_S on this 100%. This whole business of pissing in gamer's faces just because you "can" -- is wrong. The industry has changed so much because closed-minded fools have allowed it to, making one concession after another until - in the end - we have no rights, we have no freedoms, we're treated like cattle and you people lap it up.


We never had any "rights", it's an industry, not a democracy. Any demands we have comes from our money. Unfortunately the majority of gamers seem to be suckers that are okay with paying for it all.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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sabin1981
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PostPosted: Sat, 16th Jul 2011 01:10    Post subject:
Frant wrote:

We never had any "rights", it's an industry, not a democracy. Any demands we have comes from our money.


Maybe so, but at least developers used to cater to gamers - and not just the paycheque.

Quote:

Unfortunately the majority of gamers seem to be suckers that are okay with paying for it all.


Oh the hilarious irony Laughing
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Frant
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PostPosted: Sat, 16th Jul 2011 01:54    Post subject:
sabin1981 wrote:
Frant wrote:

We never had any "rights", it's an industry, not a democracy. Any demands we have comes from our money.


Maybe so, but at least developers used to cater to gamers - and not just the paycheque.

Quote:

Unfortunately the majority of gamers seem to be suckers that are okay with paying for it all.


Oh the hilarious irony Laughing


Where's the irony? Do you feel I'm somehow supportive of the games industry of today and the lack of game demos? Am I a sucker because I think TES5 is one of the least choices to start such a discussion with?


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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sabin1981
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PostPosted: Sat, 16th Jul 2011 02:01    Post subject:
Frant wrote:

Do you feel I'm somehow supportive of the games industry of today and the lack of game demos?


Considering your stance and replies in this very thread...? Yes?

Urgh... well no, not really, just ironic you fight against my stance - yet agree with me at the same time.
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JBeckman
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PostPosted: Sat, 16th Jul 2011 06:24    Post subject:
http://www.elderscrolls.net/

Thought it would have been posted already, sorry if it has and I missed it. Razz
(As usually happens come to think of it.)

Texture and shadow detail is a bit so-so but we'll see when it's released and as is common this is likely the X360 build.
(PC version having somewhat better texture resolution - not that that helped Fallout 3 and Oblivion any noteworthy but still but it's still nice to have.)

Weird to see female faces like that (Also is that the return of the nordic bone armor?) outside of the modding community also but I might be a bit biased.
(Can Betheda do good character models? - Fallout3 did OK but had a number of mistakes still.)
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4treyu




Posts: 23157

PostPosted: Sat, 16th Jul 2011 06:42    Post subject:
Yeah, well afaik no pc footage has been shown yet. The first time I saw Oblivion on x360 it struck me how different was it in terms of graphics quality when compared to the pc version, so I'm assuming it will be something similar with Skyrim.
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randir14




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PostPosted: Sat, 16th Jul 2011 06:44    Post subject:
4treyu wrote:
Yeah, well afaik no pc footage has been shown yet. The first time I saw Oblivion on x360 it struck me how different was it in terms of graphics quality when compared to the pc version, so I'm assuming it will be something similar with Skyrim.


Didn't Bethesda say the game would look the same on console and PC...I don't know how that's possible unless they lock the graphics options.
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JBeckman
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PostPosted: Sat, 16th Jul 2011 06:52    Post subject:
I based the part about improved texture resolution on this.
http://www.nfohump.com/forum/viewtopic.php?p=1404567&highlight=texture#1404567

Though as you say it'll likely be very identical looking otherwise but we'll see. Smile
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4treyu




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PostPosted: Sat, 16th Jul 2011 06:53    Post subject:
randir14 wrote:

Didn't Bethesda say the game would look the same on console and PC...I don't know how that's possible unless they lock the graphics options.


Yeah I think that's all about marketing. Not that I expect Skyrim to have spectacular graphics by today standards, but it will most probably have better textures for the PC version, and of course those textures will be additionally improved by the mod community.
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Yuri




Posts: 11000

PostPosted: Sat, 16th Jul 2011 07:17    Post subject:
That sellout Todd Howard during the development of Oblivion:
http://asia.gamespot.com/pc/rpg/theelderscrollsivoblivion/news/6111720/the-elder-scrolls-iv-oblivion-qanda-overview-character-development-fallout?sid=6111720&mode=previews

Quote:

We really like the skill-based system, as it rewards you for role-playing your character class. Now, the number of skills and what they do has been changed again, and you have a huge variety of choices you can make, but hopefully you'll see pretty quickly in the game that we have a better balance between combat, magic, and stealth skills. We've really overhauled each area so that people could play the whole game using one set of those skills. So combat gets much deeper with different attacks you learn as your skills increase. Magic is similar to our past games in how it's used, but now it's more effective to use as your only means of playing the game.


Sounds quite different from the "streamlined and remove this feature because its not interesting to me" Todd from Skyrim. Laughing



1 and 2 are still amazing.
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Frant
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PostPosted: Sat, 16th Jul 2011 07:49    Post subject:
sabin1981 wrote:
Frant wrote:

Do you feel I'm somehow supportive of the games industry of today and the lack of game demos?


Considering your stance and replies in this very thread...? Yes?

Urgh... well no, not really, just ironic you fight against my stance - yet agree with me at the same time.


What stance is that?

All I ever said (in so many words) was that Skyrim (TES5) isn't really the game to complain about lack of a game demo about. Apparently I stepped on somebody's toes with that. Wink


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Mister_s




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PostPosted: Sat, 16th Jul 2011 11:55    Post subject:
Were they using ID Tech 5 for this? I can't seem to remember.
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Yuri




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PostPosted: Sat, 16th Jul 2011 11:58    Post subject:
Mister_s wrote:
Were they using ID Tech 5 for this? I can't seem to remember.


Nope. They are recoding the Oblivion engine for it.

http://pc.ign.com/articles/114/1144412p1.html



1 and 2 are still amazing.
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matt02




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PostPosted: Sat, 16th Jul 2011 16:07    Post subject:
Those screens look like the PSP version. Ewww
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Epsilon
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PostPosted: Sat, 16th Jul 2011 16:18    Post subject:
Looks like it'll end up being a fun game to play in some 1-2 years time, when theres a ton of 'overhaul' and texture mods available.
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dodger2020




Posts: 3537

PostPosted: Sat, 16th Jul 2011 17:55    Post subject:
yuri999 wrote:
Mister_s wrote:
Were they using ID Tech 5 for this? I can't seem to remember.


Nope. They are recoding the Oblivion engine for it.

http://pc.ign.com/articles/114/1144412p1.html


It's a brand new engine
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Lutzifer
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PostPosted: Sat, 16th Jul 2011 18:05    Post subject:
Epsilon wrote:
Looks like it'll end up being a fun game to play in some 1-2 years time, when theres a ton of 'overhaul' and texture mods available.


not to mention all the community-patches to get the game bug-free!

I ll play it anyways <3
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Yuri




Posts: 11000

PostPosted: Sat, 16th Jul 2011 18:32    Post subject:
http://www.rockpapershotgun.com/2011/01/18/skyrims-creation-engine-detailed/

Okay so they are using the creation engine. They are saying its a completely new engine but it really doesn't seem like one.... seems like the core Gamebryo engine with modifications.



1 and 2 are still amazing.
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sabin1981
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PostPosted: Sat, 16th Jul 2011 18:32    Post subject:
It's as much a "new engine" compared to Gamebryo as LA Noire's one is compared to RAGE.
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Yuri




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PostPosted: Sat, 16th Jul 2011 18:37    Post subject:
sabin1981 wrote:
It's as much a "new engine" compared to Gamebryo as LA Noire's one is compared to RAGE.


I am confused with the analogy. Rage = ID Tech 5, LA Noire = I don't know.... please explain Confused



1 and 2 are still amazing.
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consolitis
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PostPosted: Sat, 16th Jul 2011 18:38    Post subject:
Mister_s wrote:
Were they using ID Tech 5 for this? I can't seem to remember.


In addition to what has already been said, Carmack has said id tech 5 cannot do full open world games such as an Elder Scrolls title.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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sabin1981
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PostPosted: Sat, 16th Jul 2011 19:02    Post subject:
yuri999 wrote:
sabin1981 wrote:
It's as much a "new engine" compared to Gamebryo as LA Noire's one is compared to RAGE.


I am confused with the analogy. Rage = ID Tech 5, LA Noire = I don't know.... please explain Confused


No, not RAGE the game... Rockstar's engine called RAGE. Team Bondi claim LA Noire isn't using RAGE, I say they're full of shit.
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LeoNatan
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PostPosted: Sat, 16th Jul 2011 19:41    Post subject:
If you look at anything in the LA Noire from the way they handle distant objects to the way they draw shadows to the way they handle lighting, you'd notice it does actually have nothing to do with RAGE. Unless they changed everything just to hide the fact it's RAGE. Laughing
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JBeckman
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PostPosted: Sat, 16th Jul 2011 19:47    Post subject:
According to interviews and similar I believe they worded it something like they took their current tech (Gamebryo) and evaluated it to see what was needed to improve upon (Similar to the process between Morrowind and Oblivion I assume.) in the end they sort of ended up with rewriting most of the code (Or so they say.) but the basis is likely still Gamebryo though that might mean very little. Smile
(Unsure what to compare it to, HL2 -> Quake 1 perhaps or DukeForever -> UE2.5 maybe, unsure if it's comparable as such.)

EDIT: What I hope for would be far better memory management and CPU utilization, GPU improvements are also useful but if they use DX11 that should be fairly automated (SLI and Crossfire support is also useful though it often ends up being driver work for AMD and NVIDIA to utilize this.)

Improvements to streaming and caching would go along with the above to eliminate the stutter issue the Bethesda version of Gamebryo has had and it would also be far more stable.
(Broken scripts and other bugs are probably going to appear again though, Morrowind code patch rewrites part of the exe to fix deeper problems and the ESP community patch fixes over a thousand errors, several thousand for Oblivion and Fallout 3 - a couple of hundred for New Vegas though Obsidian has improved a lot as well.)


EDIT: As for visuals I can't really think of anything, tessellation and other SM 5.0 advantages would be nice but unlikely if they focus on performance, traditionally though Bethesda use comparable high-poly models already (To the point where there's community mods scaling down that 6000 polygon rock to say 2000.)

Shadows are a great part of what could use improvement but also something they already focus on with Skyrim, as seen in pictures though it's a bit basic but still a great improvement over Oblivion and Fallout 3.
(Terrain and vegetation also come to think of it, 2D sprites are a bit dated but still rather common.)


EDIT: Though I suppose it'll be first in TES VI: "Province Name Here" that we will really see a upgrade with the new-generation consoles being close to that potential release, or Fallout 4 if that's what they focus on next. Smile
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Kem0sabe




Posts: 283

PostPosted: Sat, 16th Jul 2011 19:57    Post subject:
sabin1981 wrote:
yuri999 wrote:
sabin1981 wrote:
It's as much a "new engine" compared to Gamebryo as LA Noire's one is compared to RAGE.


I am confused with the analogy. Rage = ID Tech 5, LA Noire = I don't know.... please explain Confused


No, not RAGE the game... Rockstar's engine called RAGE. Team Bondi claim LA Noire isn't using RAGE, I say they're full of shit.


Doubtful, Team Bondi is an independent studio from Rockstar, witch only helped out with development. Indeed i always found it strange how rockstar got all the credit when they were only the publisher and not the developer.
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