The Elder Scrolls V: Skyrim
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dsergei




Posts: 4062
Location: Moscow, Russia
PostPosted: Mon, 28th Nov 2011 19:32    Post subject:
Who cares about the patch? Gimme horse armour!
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KillerCrocker




Posts: 20503

PostPosted: Mon, 28th Nov 2011 19:34    Post subject:
"Fixed occasional issue where a guest would arrive to the player’s wedding dead "

WTF


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Mon, 28th Nov 2011 19:43    Post subject:
scaramonga wrote:
Full list of changes in upcoming patch on Wednesday:

Code:
 UPDATE 1.2 NOTES (all platforms unless specified)

        Improved occasional performance issues resulting from long term play (PlayStation 3)
        Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
        Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
        Fixed issue where projectiles did not properly fade away
        Fixed occasional issue where a guest would arrive to the player’s wedding dead
        Dragon corpses now clean up properly
        Fixed rare issue where dragons would not attack
        Fixed rare NPC sleeping animation bug
        Fixed rare issue with dead corpses being cleared up prematurely
        Skeleton Key will now work properly if player has no lockpicks in their inventory
        Fixed rare issue with renaming enchanted weapons and armor
        Fixed rare issue with dragons not properly giving souls after death
        ESC button can now be used to exit menus (PC)
        Fixed occasional mouse sensitivity issues (PC)
        General functionality fixes related to remapping buttons and controls (PC)

After releasing the 1.2 update, we will continue to monitor forums, blogs, etc. for issues you are reporting, and we will keep you updated on further updates to improve your gameplay experience.

Thanks for playing Skyrim.


WOW!!! Rolling Eyes Rolling Eyes Rolling Eyes


Source? Cause that's gotta be a joke It has to be Sad


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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KillerCrocker




Posts: 20503

PostPosted: Mon, 28th Nov 2011 19:47    Post subject:
Why? These changes are very good


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Mon, 28th Nov 2011 19:49    Post subject:
But did they fix the shit where when you look at a random direction your FPS drops to like 15-20 and then you look a bit the other way and it goes back up....
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Mon, 28th Nov 2011 19:49    Post subject:
KillerCrocker wrote:
Why? These changes are very good


Uhm, I stumbled upon many quest related bugs for example.

But! The list is propably incomplete anyways and there is much more.


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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Overlord123




Posts: 2335

PostPosted: Mon, 28th Nov 2011 19:50    Post subject:
And where's DX11 renderpath?
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Divvy




Posts: 1459

PostPosted: Mon, 28th Nov 2011 19:55    Post subject:
Bah, crappy patch. I can't say I'd been bothered by any of those issues. The broken balance is much more of a gamebreaker.
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riptide77




Posts: 2114

PostPosted: Mon, 28th Nov 2011 19:59    Post subject:
And let's not forget the freezes on cell loads on dual core machines running Windows XP. Even though the ENBseries patch has solved that nicely for me, Bethesda should clean up their act and fix it in-game. This bug is a major immersion breaker and it's not possible they overlooked it.


-=the wandering pillow stuffer=-
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scaramonga




Posts: 9800

PostPosted: Mon, 28th Nov 2011 20:01    Post subject:
m3th0d2008 wrote:


Source? Cause that's gotta be a joke It has to be Sad


Unfortunately, no joke buddy Sad

http://www.bethblog.com/index.php/2011/11/28/skyrim-1-2-update/
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blackeyedboy




Posts: 10153
Location: Transylvania
PostPosted: Mon, 28th Nov 2011 20:03    Post subject:
scaramonga wrote:
Full list of changes in upcoming patch on Wednesday:

Code:
 UPDATE 1.2 NOTES (all platforms unless specified)

        Improved occasional performance issues resulting from long term play (PlayStation 3)
        Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
        Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
        Fixed issue where projectiles did not properly fade away
        Fixed occasional issue where a guest would arrive to the player’s wedding dead
        Dragon corpses now clean up properly
        Fixed rare issue where dragons would not attack
        Fixed rare NPC sleeping animation bug
        Fixed rare issue with dead corpses being cleared up prematurely
        Skeleton Key will now work properly if player has no lockpicks in their inventory
        Fixed rare issue with renaming enchanted weapons and armor
        Fixed rare issue with dragons not properly giving souls after death
        ESC button can now be used to exit menus (PC)
        Fixed occasional mouse sensitivity issues (PC)
        General functionality fixes related to remapping buttons and controls (PC)

After releasing the 1.2 update, we will continue to monitor forums, blogs, etc. for issues you are reporting, and we will keep you updated on further updates to improve your gameplay experience.

Thanks for playing Skyrim.


WOW!!! Rolling Eyes Rolling Eyes Rolling Eyes


You can't expect them to add...

Code:
Fixed idiotic mouse y-axis being synchronized with framerate.
Fixed stupid framerate drop while looking yonder.
Fixed low framerate issue in towns. Now you can't catch us with lying about "new" engine HAHA.


... right?!


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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bonaldo2000




Posts: 157

PostPosted: Mon, 28th Nov 2011 20:04    Post subject:
scaramonga wrote:
Full list of changes in upcoming patch on Wednesday:

Code:
 UPDATE 1.2 NOTES (all platforms unless specified)

        Improved occasional performance issues resulting from long term play (PlayStation 3)
        Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
        Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
        Fixed issue where projectiles did not properly fade away
        Fixed occasional issue where a guest would arrive to the player’s wedding dead
        Dragon corpses now clean up properly
        Fixed rare issue where dragons would not attack
        Fixed rare NPC sleeping animation bug
        Fixed rare issue with dead corpses being cleared up prematurely
        Skeleton Key will now work properly if player has no lockpicks in their inventory
        Fixed rare issue with renaming enchanted weapons and armor
        Fixed rare issue with dragons not properly giving souls after death
        ESC button can now be used to exit menus (PC)
        Fixed occasional mouse sensitivity issues (PC)
        General functionality fixes related to remapping buttons and controls (PC)

After releasing the 1.2 update, we will continue to monitor forums, blogs, etc. for issues you are reporting, and we will keep you updated on further updates to improve your gameplay experience.

Thanks for playing Skyrim.


WOW!!! Rolling Eyes Rolling Eyes Rolling Eyes


I have never seen the phrase "rare issue" used so much!
One can't help but wonder why they don't focus on the common issues...
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Mon, 28th Nov 2011 20:13    Post subject:
Quote:
ESC button can now be used to exit menus (PC)


FINALLY
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duggler72




Posts: 210
Location: Creation Kit
PostPosted: Mon, 28th Nov 2011 20:14    Post subject:
Updated my Mod Sad

http://www.skyrimnexus.com/downloads/file.php?id=1900

use reference Sad

from bulgaria Crying or Very sad


Paintface wrote:
my game crashes to desktop when using alt + f4

Scratch Head
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weakpoint




Posts: 463
Location: Giant Crab
PostPosted: Mon, 28th Nov 2011 20:19    Post subject:
blackeyedboy wrote:
You can't expect them to add...
Code:
Fixed idiotic mouse y-axis being synchronized with framerate.

... right?!

Well, there is this:
Quote:
Fixed occasional mouse sensitivity issues

That's pretty vague description, can't be sure what they're refering to but in theory the above issue could fall under that description.
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blackeyedboy




Posts: 10153
Location: Transylvania
PostPosted: Mon, 28th Nov 2011 20:49    Post subject:
weakpoint wrote:
blackeyedboy wrote:
You can't expect them to add...
Code:
Fixed idiotic mouse y-axis being synchronized with framerate.

... right?!

Well, there is this:
Quote:
Fixed occasional mouse sensitivity issues

That's pretty vague description, can't be sure what they're refering to but in theory the above issue could fall under that description.


It definitely should. Otherwise... Challenge Accepted

Game is quite annoying for me atm due to jumpy gamebryo-specific framerate behaviour. I really dig this Skyrim and I want a flawless experience. Smile


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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HunterHare




Posts: 742

PostPosted: Mon, 28th Nov 2011 21:19    Post subject:
blackeyedboy wrote:
scaramonga wrote:
Full list of changes in upcoming patch on Wednesday:

Code:
 UPDATE 1.2 NOTES (all platforms unless specified)

        Improved occasional performance issues resulting from long term play (PlayStation 3)
        Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
        Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
        Fixed issue where projectiles did not properly fade away
        Fixed occasional issue where a guest would arrive to the player’s wedding dead
        Dragon corpses now clean up properly
        Fixed rare issue where dragons would not attack
        Fixed rare NPC sleeping animation bug
        Fixed rare issue with dead corpses being cleared up prematurely
        Skeleton Key will now work properly if player has no lockpicks in their inventory
        Fixed rare issue with renaming enchanted weapons and armor
        Fixed rare issue with dragons not properly giving souls after death
        ESC button can now be used to exit menus (PC)
        Fixed occasional mouse sensitivity issues (PC)
        General functionality fixes related to remapping buttons and controls (PC)

After releasing the 1.2 update, we will continue to monitor forums, blogs, etc. for issues you are reporting, and we will keep you updated on further updates to improve your gameplay experience.

Thanks for playing Skyrim.


WOW!!! Rolling Eyes Rolling Eyes Rolling Eyes


You can't expect them to add...

Code:
Fixed idiotic mouse y-axis being synchronized with framerate.
Fixed stupid framerate drop while looking yonder.
Fixed low framerate issue in towns. Now you can't catch us with lying about "new" engine HAHA.


... right?!


changing view distances (slider bars) from from ultra to high helps the fps drop while 'looking yonder' for me on my setup. I'd get 20-25fps looking far away and it doesnt drop below 35 now with the sliders on high settings. (also my fShadowDistance from 8000.0000 to 4000.0000)


Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285


Last edited by HunterHare on Mon, 28th Nov 2011 21:27; edited 1 time in total
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Mister_s




Posts: 19863

PostPosted: Mon, 28th Nov 2011 21:21    Post subject:
blackeyedboy wrote:
Code:
Fixed stupid framerate drop while looking yonder.
Fixed low framerate issue in towns. Now you can't catch us with lying about "new" engine HAHA.


... right?!

How would they fix this? Your PC obviously can't handle it. Lower some settings.
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garus
VIP Member



Posts: 34197

PostPosted: Mon, 28th Nov 2011 21:22    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
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tonizito
VIP Member



Posts: 51451
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 28th Nov 2011 21:26    Post subject:
A late arrival? grinhurt


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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HunterHare




Posts: 742

PostPosted: Mon, 28th Nov 2011 21:29    Post subject:
Silent_Lurker wrote:
JBeckman wrote:
Apparently it's pretty poor and the (Also added in this driver.) MW3 profile should be used instead. Smile
(Then again that might just mean it's a little darker or maybe more performance friendly, don't have much info other than a few comments suggesting said change.)


Indeed.
Full link, intersting site (certainly a repost but f...) : http://uk.geforce.com/optimise/guides/five-fast-elder-scrolls-v-skyrim-tweaks-guaranteed-to-make-your-game-look-even-better

But now, how come the beta nVidia driver download at 8.5kb/s (+6hours) ...
Crying or Very sad


wow thanks for the link!


Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Mon, 28th Nov 2011 21:52    Post subject:
Pretty good changes for an initial update (not counting the previous shit), some of those things are annoying.

tonizito wrote:
A late arrival? grinhurt

ziiing !!!
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garus
VIP Member



Posts: 34197

PostPosted: Mon, 28th Nov 2011 21:58    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
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human_steel




Posts: 33269

PostPosted: Mon, 28th Nov 2011 22:03    Post subject:
garus wrote:
"Fixed occasional issue where a guest would arrive to the player’s wedding dead "


HAHAHA

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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Mon, 28th Nov 2011 22:11    Post subject:
It took them all this time to make... that? Is Bethesda completely retarded now? What a fucking joke...

Release the CK already so the modders can fix the bugs. Fucking lazy twats.


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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Interinactive
VIP Member



Posts: 29477

PostPosted: Mon, 28th Nov 2011 22:16    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:37; edited 1 time in total
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Mon, 28th Nov 2011 22:22    Post subject:
Mister_s wrote:
blackeyedboy wrote:
Code:
Fixed stupid framerate drop while looking yonder.
Fixed low framerate issue in towns. Now you can't catch us with lying about "new" engine HAHA.


... right?!

How would they fix this? Your PC obviously can't handle it. Lower some settings.



Indeed, not a single framerate drop here, and thats even with just 1 card running.


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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inz




Posts: 11914

PostPosted: Mon, 28th Nov 2011 22:30    Post subject:


FUS RO DAH all over her tits.
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NeHoMaR




Posts: 855
Location: In my house.
PostPosted: Mon, 28th Nov 2011 22:39    Post subject:
Quote:
- General functionality fixes related to remapping buttons and controls (PC)
Seriously waiting for this, I hope they add a way to map BOTH hands in one button.
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Mon, 28th Nov 2011 22:41    Post subject:
http://www.hardocp.com/article/2011/11/28/skyrim_amd_crossfirex_performance_iq_review/1

Quote:
According to them, they are able to get 84% CF scaling in Skyrim. Apparently, you need to do a clean reinstall of the drivers (and maybe even Skyrim) as, for one, using the LAA (large address aware, or 4GB patch) on the .EXE prevents crossfire from working properly (which does not seem to be the case for Nvidia cards, btw).


Going to test this.


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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