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dsergei
Posts: 4062
Location: Moscow, Russia
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Posted: Mon, 28th Nov 2011 19:32 Post subject: |
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Who cares about the patch? Gimme horse armour!
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Posted: Mon, 28th Nov 2011 19:43 Post subject: |
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Posted: Mon, 28th Nov 2011 19:47 Post subject: |
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Why? These changes are very good
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Mon, 28th Nov 2011 19:49 Post subject: |
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But did they fix the shit where when you look at a random direction your FPS drops to like 15-20 and then you look a bit the other way and it goes back up....
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Posted: Mon, 28th Nov 2011 19:49 Post subject: |
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KillerCrocker wrote: | Why? These changes are very good |
Uhm, I stumbled upon many quest related bugs for example.
But! The list is propably incomplete anyways and there is much more.
2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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Posted: Mon, 28th Nov 2011 19:50 Post subject: |
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And where's DX11 renderpath?
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Posted: Mon, 28th Nov 2011 19:55 Post subject: |
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Bah, crappy patch. I can't say I'd been bothered by any of those issues. The broken balance is much more of a gamebreaker.
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Posted: Mon, 28th Nov 2011 19:59 Post subject: |
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And let's not forget the freezes on cell loads on dual core machines running Windows XP. Even though the ENBseries patch has solved that nicely for me, Bethesda should clean up their act and fix it in-game. This bug is a major immersion breaker and it's not possible they overlooked it.
-=the wandering pillow stuffer=-
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Posted: Mon, 28th Nov 2011 20:01 Post subject: |
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Posted: Mon, 28th Nov 2011 20:03 Post subject: |
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scaramonga wrote: | Full list of changes in upcoming patch on Wednesday:
Code: | UPDATE 1.2 NOTES (all platforms unless specified)
Improved occasional performance issues resulting from long term play (PlayStation 3)
Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
Fixed issue where projectiles did not properly fade away
Fixed occasional issue where a guest would arrive to the player’s wedding dead
Dragon corpses now clean up properly
Fixed rare issue where dragons would not attack
Fixed rare NPC sleeping animation bug
Fixed rare issue with dead corpses being cleared up prematurely
Skeleton Key will now work properly if player has no lockpicks in their inventory
Fixed rare issue with renaming enchanted weapons and armor
Fixed rare issue with dragons not properly giving souls after death
ESC button can now be used to exit menus (PC)
Fixed occasional mouse sensitivity issues (PC)
General functionality fixes related to remapping buttons and controls (PC)
After releasing the 1.2 update, we will continue to monitor forums, blogs, etc. for issues you are reporting, and we will keep you updated on further updates to improve your gameplay experience.
Thanks for playing Skyrim. |
WOW!!!  |
You can't expect them to add...
Code: | Fixed idiotic mouse y-axis being synchronized with framerate.
Fixed stupid framerate drop while looking yonder.
Fixed low framerate issue in towns. Now you can't catch us with lying about "new" engine HAHA. |
... right?!
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Posted: Mon, 28th Nov 2011 20:04 Post subject: |
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Neon
VIP Member
Posts: 18935
Location: Poland
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Posted: Mon, 28th Nov 2011 20:13 Post subject: |
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Quote: | ESC button can now be used to exit menus (PC) |
FINALLY
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Posted: Mon, 28th Nov 2011 20:19 Post subject: |
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blackeyedboy wrote: | You can't expect them to add...
Code: | Fixed idiotic mouse y-axis being synchronized with framerate. |
... right?! |
Well, there is this:
Quote: | Fixed occasional mouse sensitivity issues |
That's pretty vague description, can't be sure what they're refering to but in theory the above issue could fall under that description.
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Posted: Mon, 28th Nov 2011 20:49 Post subject: |
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weakpoint wrote: | blackeyedboy wrote: | You can't expect them to add...
Code: | Fixed idiotic mouse y-axis being synchronized with framerate. |
... right?! |
Well, there is this:
Quote: | Fixed occasional mouse sensitivity issues |
That's pretty vague description, can't be sure what they're refering to but in theory the above issue could fall under that description. |
It definitely should. Otherwise...
Game is quite annoying for me atm due to jumpy gamebryo-specific framerate behaviour. I really dig this Skyrim and I want a flawless experience. 
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Posted: Mon, 28th Nov 2011 21:19 Post subject: |
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Posted: Mon, 28th Nov 2011 21:21 Post subject: |
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blackeyedboy wrote: | Code: | Fixed stupid framerate drop while looking yonder.
Fixed low framerate issue in towns. Now you can't catch us with lying about "new" engine HAHA. |
... right?! |
How would they fix this? Your PC obviously can't handle it. Lower some settings.
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garus
VIP Member
Posts: 34197
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Posted: Mon, 28th Nov 2011 21:22 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
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tonizito
VIP Member
Posts: 51451
Location: Portugal, the shithole of Europe.
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Posted: Mon, 28th Nov 2011 21:26 Post subject: |
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A late arrival? 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Mon, 28th Nov 2011 21:29 Post subject: |
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wow thanks for the link!
Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285
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garus
VIP Member
Posts: 34197
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Posted: Mon, 28th Nov 2011 21:58 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
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Posted: Mon, 28th Nov 2011 22:11 Post subject: |
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It took them all this time to make... that? Is Bethesda completely retarded now? What a fucking joke...
Release the CK already so the modders can fix the bugs. Fucking lazy twats.
2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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Posted: Mon, 28th Nov 2011 22:16 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:37; edited 1 time in total
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Mon, 28th Nov 2011 22:22 Post subject: |
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Mister_s wrote: | blackeyedboy wrote: | Code: | Fixed stupid framerate drop while looking yonder.
Fixed low framerate issue in towns. Now you can't catch us with lying about "new" engine HAHA. |
... right?! |
How would they fix this? Your PC obviously can't handle it. Lower some settings. |
Indeed, not a single framerate drop here, and thats even with just 1 card running.
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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NeHoMaR
Posts: 855
Location: In my house.
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Posted: Mon, 28th Nov 2011 22:39 Post subject: |
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Quote: | - General functionality fixes related to remapping buttons and controls (PC) | Seriously waiting for this, I hope they add a way to map BOTH hands in one button.
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Mon, 28th Nov 2011 22:41 Post subject: |
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http://www.hardocp.com/article/2011/11/28/skyrim_amd_crossfirex_performance_iq_review/1
Quote: | According to them, they are able to get 84% CF scaling in Skyrim. Apparently, you need to do a clean reinstall of the drivers (and maybe even Skyrim) as, for one, using the LAA (large address aware, or 4GB patch) on the .EXE prevents crossfire from working properly (which does not seem to be the case for Nvidia cards, btw). |
Going to test this.
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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