GSC closed and STALKER 2 canned?
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Sin317
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PostPosted: Fri, 9th Dec 2011 19:40    Post subject:
took the liberty to slightly alter ixi's pic :

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human_steel




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PostPosted: Fri, 9th Dec 2011 19:44    Post subject:
That's actually one of the screens taken by an ATi tester. Cool Face
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prudislav
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PostPosted: Fri, 9th Dec 2011 19:46    Post subject:
http://translate.google.com/translate?sl=auto&tl=en&u=http%3A%2F%2Fgalyonkin.com%2F
Quote:
The reason, which I believe - STALKER 2 is obtained only for the PC, an agreement with publishers on the console did not work, and self-publishing the game under the console at the GSC does not have resources. Some say that the GSC demanded incredible condition, others that Western publishers do not want to postapokalipsisa from Eastern Europe. It is clear that the story the game on a PC with a target market in Eastern Europe would be sold in small editions.

so we can blame the consoles too Twisted Evil
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Shinin




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Location: The Netherlands
PostPosted: Fri, 9th Dec 2011 19:52    Post subject:
A sad day for pc gamers, but a good day for the console peasants


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DarkRohirrim




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Location: The Void
PostPosted: Fri, 9th Dec 2011 19:53    Post subject:
ixigia wrote:
sabin1981 wrote:
ixi saves the day again Very Happy That was a beta screenshot, right? I guess GSC didn't have time to add the NextGen® Bloom© Cool Face

This is a dx9 screenshot. Maximum bloom, enhanced derp of field and invisible tessellation were the features planned for the exclusive dx11-pack on PC. What a shame Sad Laughing

That would have happened only if we would have been gratefruit, right?


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consolitis
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PostPosted: Fri, 9th Dec 2011 20:00    Post subject:
prudislav wrote:
http://translate.google.com/translate?sl=auto&tl=en&u=http%3A%2F%2Fgalyonkin.com%2F
Quote:
The reason, which I believe - STALKER 2 is obtained only for the PC, an agreement with publishers on the console did not work, and self-publishing the game under the console at the GSC does not have resources. Some say that the GSC demanded incredible condition, others that Western publishers do not want to postapokalipsisa from Eastern Europe. It is clear that the story the game on a PC with a target market in Eastern Europe would be sold in small editions.

so we can blame the consoles too Twisted Evil


Now we are going to blame consoles because some games are PC exclusives (as the blogger claims, console publishers weren't interested in it, so it was PC exclusive)? Laughing Laughing Laughing
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consolitis
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PostPosted: Fri, 9th Dec 2011 20:06    Post subject:
BTW a more complete translation of 1C Ukraine's Sergey Galenkin speculations (that had close relations with GSC): http://www.neogaf.com/forum/showpost.php?p=33318860&postcount=302

Quote:
1)The game was going to be a PC exclusive. GSC didn't have resources for console development and publishers didn't want to pick it up for consoles because of two possible reasons: 1)it's a single-player post-apocalypse title from Eastern Europe won't likely to sell well in Europe and US 2)GSC's terms of deal were too crazy for them.

2)Grigorovich didn't like the direction of the game, but some people say that the game was turning out great.

3)Grigorovich has been thinking about closing the studio for almost a year. Possible reason - he just got bored with this. <- trollololololol

4)Law enforcement version isn't likely to be true because STALKER IP isn't registered in Ukraine and they would get nothing

5)The guy on twitter is just a PR from South Africa, he didn't know and is looking for work now

6)Grigorovich still owns IP. He can give it to somebody but there are no suitable studios except 4A which have tense relationship with Grigorovich.
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human_steel




Posts: 33269

PostPosted: Fri, 9th Dec 2011 20:14    Post subject:
consolitis wrote:
Grigorovich has been thinking about closing the studio for almost a year. Possible reason - he just got bored with this.

Then why didn't he think of passing his position to someone else? lol wut
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consolitis
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PostPosted: Fri, 9th Dec 2011 21:35    Post subject:
http://www.neogaf.com/forum/showpost.php?p=33320911&postcount=347

Quote:
somebody from the team posted in comment section of the blog post. He said that Grigorovich assembled the team during the lunch and told the developers that the project and the company are closing. He gave them their salary, a STALKER calendar for 2012 and some games magazine (with a preview most likely).

that is it.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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sausje
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PostPosted: Fri, 9th Dec 2011 21:41    Post subject:
Nobody sneaked early alpha build out? Sad


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Shoshomiga




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PostPosted: Fri, 9th Dec 2011 22:01    Post subject: I have left.
I have left.
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Slizza




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Location: Bulgaria
PostPosted: Fri, 9th Dec 2011 22:04    Post subject:
Games were awesome, not without there problems..especially the first.
I was not so hyped for this one though with it being multi platform.
Still, Sad Sad Sad


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randir14




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PostPosted: Fri, 9th Dec 2011 22:26    Post subject:
Shoshomiga wrote:
I dont get this why people like stalker games.
I tried to play stalker 1 twice, once when it came out and then a year ago with the latest patch and mods.
Both times it was a buggy, unoptimized mess with bad animations and ugly disproportional character models and it also pretends to be open world but in reality the maps are smaller than hl2 maps.


I liked the games mainly because of the atmosphere and exploration. The world felt realistic (other than the mutants and anomalies).
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vort1




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Location: Kyiv, Ukraine
PostPosted: Fri, 9th Dec 2011 22:42    Post subject:
Grigorovich is the one to blame in this situation. Worked there in times of Clear sky, and production standarts were so shitty, that I thought CS may never see the light of the day. All talented devs moved to local 4A Games, Crytek and Ubisoft offices after or even before the release of SoC. Grigorovich himself visited his workplace like once in a month, sat there for hour, and that was all the interest in his own company. BTW government problems with GSC is strictly the case of pirated software and some tax issues, and this accusations is rightful, for I confirm it myself.
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Roach_666




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PostPosted: Fri, 9th Dec 2011 23:05    Post subject:
Shoshomiga wrote:
I dont get this why people like stalker games.


In one word - inaccessibility.

That's why.
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consolitis
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PostPosted: Fri, 9th Dec 2011 23:51    Post subject:
http://www.neogaf.com/forum/showpost.php?p=33324266&postcount=397

Quote:
The guy was close to the company and he says that the company was slowly drifting into oblivion. The atmosphere inside grew stale, people weren't agitated about working there anymore because there was no real ambition and the company hasn't been changing. Like it stuck into time. He also said that it was pretty apparent to him even years ago that the company will cease to exist if Grigorovich loses his commercial interest in making games. Once Grigorovich mentioned (between SOC and CS releases) that games aren't the main business for him anymore. And this discussion happened before the clothing line, successful book series, Stalker fests and so on. Basically he ends his post saying that the closure isn't a surprise for him, it's more like an official confirmation.

We can wait for official statement but it looks to me like Grigorovich just lost interest and decided to walk away while he still has money and his Ferrari. It happens. People lose interest in what they do.



Reaction

Someone make a scumbagpcdeveloper.jpg
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Interinactive
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PostPosted: Sat, 10th Dec 2011 00:12    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:36; edited 1 time in total
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fuckit
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PostPosted: Sat, 10th Dec 2011 00:13    Post subject:
consolitis wrote:
-snip-

Someone make a scumbagpcdeveloper.jpg


?
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Sin317
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PostPosted: Sat, 10th Dec 2011 00:15    Post subject:
i give the guy credit, for doing what he wants to do.

Games done by people who dont give a shit and only do it for the money ..

well ... we all knowhow that usually turns out Smile

(call of duty for example, no offense lol)
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fuckit
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PostPosted: Sat, 10th Dec 2011 00:23    Post subject:
yeah it does make a lot more sense once you realize no one was trolling about the clothes but then again, if he didn't want to make games in the first place, why the fuck did he start making games?

either way, actishit and blizzard will probably do more damage to gaming than the stalker series cut short, but for those who don't need way too much hand holding it's quite a longing goodbye.
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Hierofan
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PostPosted: Sat, 10th Dec 2011 00:38    Post subject:
i'd rather let any good series rest in peace than it being raped, even worse when it's being done by it's developer (bioware, io interactive, etc)

well, 2012 isn't looking too good when it comes to innovative games, there's nothing i can think of that sounds interesting EXECEPT Dishonored, which i have some high expectations for


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Venn




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PostPosted: Sat, 10th Dec 2011 00:55    Post subject:
Weird. So now I find out this Grigorovich guy's loaded and some kind of celeb?

Who the fuck is he?

Clothing line?

Books?

Damn, I don't understand the Soviet Union anymore.

Also, this:

Quote:
Then why didn't he think of passing his position to someone else?
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human_steel




Posts: 33269

PostPosted: Sat, 10th Dec 2011 00:55    Post subject:
fuckit wrote:
consolitis wrote:
-snip-

Someone make a scumbagpcdeveloper.jpg


?

Where's that kid from? Very Happy
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consolitis
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PostPosted: Sat, 10th Dec 2011 00:57    Post subject:
http://www.neogaf.com/forum/showpost.php?p=33326429&postcount=424

Quote:
ok, I think that's pretty much it.

http://alogvinov.com/2011/12/gsc-r-i-p/

the dude is a quite known russian games journalist.

-The game existed in the form of the engine mostly
-The engine itself lacked some crucial features (like cutscene editor) and the overall impression was that the team wasn't able to produce a game that would meet high expectations from a modern action title.
-Not many people were working on the game. Most efforts were focused on the clothing line, comic books, movies, merchandise
-merchandise, clothing line etc. etc. weren't really successful

heh


Bah such a shame.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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vurt




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Location: Sweden
PostPosted: Sat, 10th Dec 2011 00:59    Post subject:
Too bad. The first in the series is one of the best PC games ever created imo, up there with System Shock 2 and Half-Life 1, same superb atmosphere. But yeah, probably better the series ends now than leaving us disapointed with some half-assed derp version, that'd actually make me more sad and upset.
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ixigia
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PostPosted: Sat, 10th Dec 2011 01:02    Post subject:
Quote:
the team wasn't able to produce a game that would meet high expectations from a modern action title.

This is the crucial sentence, and it revolves around the meaning of "modern action title" Razz

I'm almost convinced that nothing of value has been lost ;(
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consolitis
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PostPosted: Sat, 10th Dec 2011 01:09    Post subject:
Venn wrote:
Weird. So now I find out this Grigorovich guy's loaded and some kind of celeb?

Who the fuck is he?

Clothing line?

Books?

Damn, I don't understand the Soviet Union anymore.

Also, this:

Quote:
Then why didn't he think of passing his position to someone else?


There are 65 stalker books released and they meant to inform guiness for breaking the record of longest running series of books based on a videogame.
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human_steel




Posts: 33269

PostPosted: Sat, 10th Dec 2011 01:12    Post subject:
ixigia wrote:
I'm almost convinced that nothing of value has been lost ;(

If solely judging by the leaked artwork, I'm not so sure. Sad If not greater than the previous titles, the second part would've at least been on par with them, which I wouldn't have minded at all since they are phenomenal games.
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dog-god




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PostPosted: Sat, 10th Dec 2011 01:15    Post subject:
Quote:

There are 65 stalker books released and they meant to inform guiness for breaking the record of longest running series of books based on a videogame.


The books any good?

translated to english?
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LeoNatan
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PostPosted: Sat, 10th Dec 2011 01:22    Post subject:
human_steel wrote:
That's actually one of the screens taken by an ATi tester. Cool Face

Laughing
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