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Posted: Wed, 28th Dec 2011 05:10 Post subject: Tutorial/s |
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I have been prospecting the internet for the following programs :
3DSMAX
ZBRUSH
And a little bit of Cinema4D
Anyone knows any tutorials that explain each step and what everything does in that software ?
Digital Tutors seem to have quality tutorials, unfortunately only for advanced users.
Thanks.
[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Posted: Wed, 28th Dec 2011 05:16 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:34; edited 1 time in total
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Nalo
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Posted: Wed, 28th Dec 2011 05:24 Post subject: |
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Last edited by Nalo on Wed, 3rd Jul 2024 06:40; edited 2 times in total
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Posted: Wed, 28th Dec 2011 05:36 Post subject: |
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| Interinactive wrote: | I use Lynda for most stuff (though there's a lot of outdated tuts), otherwise Youtube has MANY HD videos for a lot of different programs. I did one there the other day and pulled this out of my ass for the first time using Blender.
I guess it depends on the popularity of the app in question, tuts for those ones you've mentioned shouldn't be too hard to find. |
That's cool mate, the interface seems pretty easy compared to zbrush.
Thanks for the links Nalo.
[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Posted: Wed, 28th Dec 2011 11:02 Post subject: |
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Just a quick note.
Blender and zbrush are not really comparable. Zbrush is a high-poly sculpting package where you normally use a tablet and a pen to draw the models. Blender/Maya/Max are fully featured 3d packages where you manipulate polygons in various ways (some of them include sculpting too, but not as advanced as zbrush). They also allow you to do animation, high quality rendering, physics, etc.
Most of the professionals I know use zbrush + max or maya.
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Posted: Wed, 28th Dec 2011 15:44 Post subject: |
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I know, that is a huge disadvantage as I do not own a tablet.
Zbrush seemed to allow the user the creation of characters within hours while 3dsmax seems extremely complicated .
Is there a chance for me to create something nice in 3dsmax just by using a mouse ?
[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Posted: Wed, 28th Dec 2011 16:12 Post subject: |
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Absolutely. You can create in Max or Maya all day long without a tablet and it is preferred in that situation for most cases. Most of you do in those programs is technical, and if you DO plan on using Zbrush the only thing you are really using max for is base meshes. Beyond that you are pushing into Zbrush and adding SubDs while you add any real detail. That is the only place (besides texturing and maybe UV) where a tablet is something that becomes a real necessity.
Personally, I'm fond of Maya and non organic modelling (hard edges) so I rarely find myself in Zbrush unless i'm doing some high detail on some of the figures. Also keeps me from having to do a ton of Retopology.
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