Build 189 (6/4/12, Junior Member+)
Further tweak to camera behaviour when world movement is off
Fixed tire materials (wrong textures assigned)
Moravia autograss added
Formula A: added contest winning liveries
New Asano X4 export
New Monterey export
New Moravia export
New Sakitto exports
Build 188 (5/4/12, Senior Manager)
DX11 Commandlist state saving optimisation. (-dx11MT)
(the renderer now correctly tracks state between/during commandlist execution - meaning that we no longer need to save and restore DX11 state, which was adding overhead to each call)
Set G-Force effect default to 60
Add exit to desktop custom message handling to dialogues
All cars: tyre specular textures updated to go with shader changes
Palmer: fixed matellic liveries alpha channel
Palmer: checks/fixes, new light billboards, textured chassis meshes cloned for CPIT
Formula A - LODBs finished
Added track data files for Moravia
Leonus68: review changes + changed driver animations to work with F1_classic rig
HDR Mode text changed to fit column
Loading screen updated to match FE
Can now cycle through all options using TAB
Exit button tidied
New Formula A export
New Palmer JPLM export
New Moravia export
New Sakitto exports
Build 187 (4/4/12, Senior Manager)
Spotlights checked in for Connecticut hill tracks
Gumpert Apollo: damage replacements configured for Ultra detail
Add rgb components for emissive lighting
FormulaA - WIP LOD, A done B almost done
New lightmap setup for self illuminated objects
BAC Mono: enabled custom liveries
Lightmap for the night lighted advertboards
Added TweakIT tool installation/shortcuts
New Asano LM11 export
New BAC Mono export
New GUMPERT apollo export
New Connecticut exports
New Monterey export
Build 186 (3/4/12, Manager+)
Avoid crash when restoring lap section after going off-track when insufficient data points exist
Fix for sun rise and sun set being 180 degress out
Improved the color banding on the adverts
FFB: reduced vehicle tyre force multi and tyre grip multi params to between 10 and 15 % of original values as proposed by WMD members
Kart 1, Formula B animations
Kart 1 physics: Changes to load sensitivity and base grip : Less load sens, less base grip and some speed sens added.... Also some AI grip changes for better turn in
New Cheterfield AIW with new raceline and many corner tweaks to slow the AI karts to aviod going off track
New detail tweaks to the BAC Mono. Weight bias moved to 43/57 some grip increase with speed sensitivity added. Other chassis balance changes to suit the weight bias change
Tyre shaders and material updates on cars; modified tyres shader with fresnel and diffuse reduction
Asano TDX: fixed a typo in the rear slow rebound settings
Skyring texture and shader changes for emissive lights on skyrings at night
TweakIT tool added to the game
New Formula B export
New Leonus F68 export
New Azure Coast exports
New Bologna exports
New Connecticut Hill exports
Build 185 (2/4/12, Senior Manager)
BAC Mono: tire grip bias moves a few % to the rear
Fix for diffuse multipler being applied to opacity as well as colour
FormulaA - WIP LODs
added optional fresnel to overlay.fx
new skyrring textures for Bologna
Lock out tracks not supported based on server versions
Skyrings can now have tweakable emissive lighting
JPLM texture updates
California Highway: new exports
So guys does it look like they are heading after a more realistic Forza and GT5 as Ian has said in his latest interview ( http://www.virtualr.net/autosimsport-volume-6-issue-2-out )or are they after the likes of rFactor 2 - Assetto Corsa as in a full blooded sim.
Question is regarding the physics, as its fairly easy to see their screenshots on different sites.
This actually urged me to fix my G25 so I reopened it few days ago and retried finding the problem. At last, I did! Cheap Logitech use too many plastic parts sometimes.
Spoiler:
Last edited by outtanames on Wed, 11th Apr 2012 12:15; edited 1 time in total
I have some issues with my G25, which i bought 10 days ago. The noise wheel makes is much higher when turning left then when turning right. Is this a normal thing for a 2 and a half year old wheel which has never been serviced or cleaned?
And, will it help if i open it and lube the shit out of it?
This actually urged me to fix my G25 so I reopened it few days and retried finding the problem. At last, I did! Cheap Logitech use too many plastic parts sometimes.
Spoiler:
That's part of the optical sensor in the wheel, right? Looks like it could be easily fixed by some glue, tape and MacGyver voodoo
My G25 has a different problem, the brake pedal is giving spikes at the top of its position, right now my temporary solution is a big deadzone but that's really not a fix. Looks like Logitech used some cheap potenciometers in them.
I have some issues with my G25, which i bought 10 days ago. The noise wheel makes is much higher when turning left then when turning right. Is this a normal thing for a 2 and a half year old wheel which has never been serviced or cleaned?
And, will it help if i open it and lube the shit out of it?
That part is a circular device which has little notches that work in conjunction with the light sensor that sits in front of it. Unfortunately, those idiots @ Logitech used a very delicate plastic part so it cracked and broke lose of the motor axle. It's supposed to rotate with the axle so the light sensor can do the calibration process.
Will be fixed in a jiffy though. A little superglue and a spring will do the job.
MrO wrote:
outtanames wrote:
This actually urged me to fix my G25 so I reopened it few days and retried finding the problem. At last, I did! Cheap Logitech use too many plastic parts sometimes.
Spoiler:
That's part of the optical sensor in the wheel, right? Looks like it could be easily fixed by some glue, tape and MacGyver voodoo
My G25 has a different problem, the brake pedal is giving spikes at the top of its position, right now my temporary solution is a big deadzone but that's really not a fix. Looks like Logitech used some cheap potenciometers in them.
This actually urged me to fix my G25 so I reopened it few days and retried finding the problem. At last, I did! Cheap Logitech use too many plastic parts sometimes.
Spoiler:
That's part of the optical sensor in the wheel, right? Looks like it could be easily fixed by some glue, tape and MacGyver voodoo
My G25 has a different problem, the brake pedal is giving spikes at the top of its position, right now my temporary solution is a big deadzone but that's really not a fix. Looks like Logitech used some cheap potenciometers in them.
WTF are all those conifers doing there? Get that shit out of my Mt Panorama. They also made the place look like a desert. Fix up the track and licence some proper cars for it and I'd be tempted to grab it.
No harm in stripping the cover off the pedal set and blowing or hovering out any accumulated dust and debris.
Oh that part I did as soon as it started. The pot is just worn out. Right now it's not a huge problem, I can live with that deadzone, but I know that it will get worse.
Will see, either I will just get a replacement pot like outtanames suggested or try something more advanced.
Ive got a few friends whom had g25 problems and even though it was way outta warranty they still sorted it out for them. just gotta play your cards right. They might even send you a g27 as a replacement lol
i5 -3570k
8GB DDR 3
Gigabyte GTX 980 Ti Gaming G1
32GB of terrible skill @ FPS games.
sent me 2 replacement mice without even asking for parts number or send-in of the defunct ones. and both were nearly out of warranty. one was out of production and i got a better model.
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