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OchoBits
Posts: 717
Location: In Unknown Kadath
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Posted: Tue, 17th Apr 2012 20:41 Post subject: |
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Fuckers want this to fail
* 30fps lock
* 720p only
* GFWL
* no menu/ui changes
I was pretty happy when it was confirmed, now this is just bs. Fucking scamco just wants easy cash.
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Tue, 17th Apr 2012 20:49 Post subject: |
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Posted: Tue, 17th Apr 2012 20:50 Post subject: |
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I can't find a single source on this, so yeah... I'm not ready to believe it ... but if it IS true; consider my interest negated. I don't buy capped games, not for framerate or resolution. Fuck that.
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BLaM!
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Posts: 13818
Location: Germany
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Posted: Tue, 17th Apr 2012 20:54 Post subject: |
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OchoBits wrote: | Fuckers want this to fail
* 30fps lock
* 720p only
* GFWL
* no menu/ui changes
I was pretty happy when it was confirmed, now this is just bs. Fucking scamco just wants easy cash. |
lol , wut ? This is just stupid..I can understand everything else , but these two choices..nope..
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Posted: Tue, 17th Apr 2012 20:57 Post subject: |
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Don't believe it. Like I said; not a single source (outside of a troll comment on GT and a mistranslated note on Famitsu) -- until they officially confirm or deny it, don't pay it any mind. If it is locked though, I'm not buying and I won't even waste my time pirating either.
I fucking despise artificial caps and/or locks.
Last edited by sabin1981 on Tue, 17th Apr 2012 21:00; edited 1 time in total
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OchoBits
Posts: 717
Location: In Unknown Kadath
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Posted: Tue, 17th Apr 2012 21:00 Post subject: |
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sabin1981 wrote: | Don't believe it. Like I said; not a single source (outside of a troll comment on GT and a mistranslated note on Famitsu) -- until they officially confirm or deny it, don't pay it any mind. |
Not really a mistranslation Sabin, I think the dude doesn't know much about development and Famitsu asked the wrong questions. So there's still hope in that field.
Gamespy, on the other hand did a really great job. They pretty much confirmed GFWL, so I don't know why everyone is holding on to Steamworks.
Last edited by OchoBits on Tue, 17th Apr 2012 21:04; edited 2 times in total
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Pey
Posts: 5597
Location: Argentina
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OchoBits
Posts: 717
Location: In Unknown Kadath
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Posted: Tue, 17th Apr 2012 21:07 Post subject: |
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The fps and 720p lock makes sense in a engine perspective. If they don't want to change the UI I don't really think that it will scale, the same happens with the menus.
The lock, it's probably because of the physics engine and the netcode. Crappy Japanese coding and design. But it makes perfect sense.
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Posted: Tue, 17th Apr 2012 21:07 Post subject: |
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Neon
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BLaM!
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Tue, 17th Apr 2012 21:14 Post subject: |
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I refuse to believe that, I mean it would be absolutely embarassing.
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Posted: Tue, 17th Apr 2012 21:18 Post subject: |
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it's like they want us to pirate it amirite
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OchoBits
Posts: 717
Location: In Unknown Kadath
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Posted: Tue, 17th Apr 2012 21:19 Post subject: |
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I think they must have some resolution options. I mean, there are some people that play on 1024 x 768. It's part of the GFWL certification, it must support other resolutions.
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BLaM!
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Posts: 13818
Location: Germany
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Posted: Tue, 17th Apr 2012 21:21 Post subject: |
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pillermann wrote: | it's like they want us to pirate it amirite |
Well , I already have that pirated version , why would I want two indentical versions ? For 4 new bosses and few NPCs..yeah right.
Still , Im gonna wait for official confirmation..or not..
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Posted: Tue, 17th Apr 2012 21:26 Post subject: |
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30FPS and low resolutions would kill the PC version and I honestly don't think they are that stupid
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Posted: Tue, 17th Apr 2012 21:57 Post subject: |
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30fps.... is 30fps... It can be at least playable on mt frameworks. This engine have some good motion blur. But 720p is not acceptable!
Also I am not sure hod this style of ui would work on pc ;/
No fuck this. 30fps is bullshit. I play pc games for 60fps/desktop native resolution.
I would not belive this anyway. This engine is well known and working great on pc. Lost Planet, Resident Evil5, DMC4, Dead Rising2 To name a few. Its one of my favourite engines.
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JBeckman
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Posted: Tue, 17th Apr 2012 22:00 Post subject: |
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Demons / Dark Souls via Namco Bandai and what the dev name was again are using MT Framework from Capcom?
(I don't think so but I can be wrong, I don't actually know what they're using as a base.)
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BLaM!
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Posted: Tue, 17th Apr 2012 22:06 Post subject: |
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I thought their engine is Phyre Engine..
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Posted: Tue, 17th Apr 2012 22:30 Post subject: |
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These are probably rumors set by console peasants. They are using MT Framework I think, and that is quite capable of 1080p and 60 FPS as can be seen in RE5.
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Posted: Tue, 17th Apr 2012 22:31 Post subject: |
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As far as I'm aware, DS/DS are both using an in-house, Sony made, engine called Phyre.
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BLaM!
VIP Member
Posts: 13818
Location: Germany
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Posted: Tue, 17th Apr 2012 22:34 Post subject: |
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sabin1981 wrote: | As far as I'm aware, DS/DS are both using an in-house, Sony made, engine called Phyre. |
Yeah and that engine is for multiplat games too..not Sony exclusive..
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vurt
Posts: 13845
Location: Sweden
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Posted: Tue, 17th Apr 2012 22:48 Post subject: |
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30 FPS will be nice enough when used to around 20-25 on the 360, and sometimes well below that.. Hopefully someone will make tools so we can mod the textures on PC.
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Tue, 17th Apr 2012 22:53 Post subject: |
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Posted: Tue, 17th Apr 2012 22:55 Post subject: |
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Not seen anyone link to this
http://www.edge-online.com/news/dark-souls-pc-may-not-use-gfwl
Pixieking
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