Diablo 3
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Yondaime
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Posts: 11741

PostPosted: Thu, 17th May 2012 09:28    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:42; edited 1 time in total
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Thu, 17th May 2012 09:38    Post subject:
Diablo normal done.

16hrs 11 minutes, level 31.


this is so much fun lol.
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eyehategod




Posts: 131
Location: Italy
PostPosted: Thu, 17th May 2012 10:02    Post subject:
Is anyone else experiencing weird stuttering which partially goes away by enabling v-sync? It's very evident and annoying in some areas of the game, such ad the oasis, the channels and the spider area of act 2 and in some other bits of act 3. I am running the game on a clevo laptop, i7+6990m. I tried catalysts 12.3, 12.4 and 12.4a. It seems like the issue isn't videocard based though.
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Lukxxx




Posts: 726

PostPosted: Thu, 17th May 2012 10:22    Post subject:
The Box copy is literally unbuyable right now in Poland. I checked 4 stores today - all sold out. I checked online stores - mostly the same. The ones that have a copy are overpriced.

Damn no Diablo for me for now it seems...

Any cheap CD-key sites? Though I would prefer box Sad
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trashci




Posts: 922
Location: Izmir, Turkey
PostPosted: Thu, 17th May 2012 10:26    Post subject:
Epsilon wrote:


Some minor gripes I have with the game. The crafting system seems to more often than not favor either dexterity or strength and almost never intelligence which I need with my wizard.
So it's a bit too much 'lotto' right now and it's very expensive to get an item you can use.

.


An advise on that: I'm a barbarian and while crafting, droping str and vit items were my pain in the arse. But with demon hunter, instead of dex, str int and vit has better percentage.

why did they even do this?!
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frogster




Posts: 2860

PostPosted: Thu, 17th May 2012 10:34    Post subject:
trading i presume Smile
but on the other hand, i'm a wd, and i got from 10 crafts, at least 5 things with int.
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rgb#000
Banned



Posts: 5118

PostPosted: Thu, 17th May 2012 10:44    Post subject:
Kyorisu wrote:
US: 150-200ms. Unplayable
Asia: Due to fubar routing from Optus 200-300ms.

Fun. I've been watching some Australian forums and it's painful reading about the lag.

i played closed beta for months on US server with 150-200ms and it was perfectly playable.
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VonMisk




Posts: 9472
Location: Hatredland
PostPosted: Thu, 17th May 2012 10:47    Post subject:
150-200 ms is playable. Hell I sometimes play at 600 ms and it is playable. The only thing I have noticed about it is longer time to generate loot and occasional "leaps". Although I don't know how lag will affect coop.
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bloodian




Posts: 1026

PostPosted: Thu, 17th May 2012 10:49    Post subject:
does crafting pay ?
im lvl 13, investing all my gold into crafting only to get some recipes for some shitty items.
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Acer




Posts: 3156

PostPosted: Thu, 17th May 2012 10:52    Post subject:
About act 3
 Spoiler:
 


Dont mess with God, he can impregnate your girlfriend/wife without taking his pants off!
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daniggo




Posts: 40

PostPosted: Thu, 17th May 2012 10:53    Post subject:
Acer wrote:
About act 3
 Spoiler:
 
 Spoiler:
 
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VonMisk




Posts: 9472
Location: Hatredland
PostPosted: Thu, 17th May 2012 10:53    Post subject:
bloodian wrote:
does crafting pay ?
im lvl 13, investing all my gold into crafting only to get some recipes for some shitty items.


I have most of my gear from crafting 'cos vendors sell shit.
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Thu, 17th May 2012 11:00    Post subject:
Epsilon wrote:
Looking at the game from a purely game design perspective, it's the most perfect game to be released in the last 10 years. It constantly keeps the player right in the flow; you constantly have nice challenging gameplay with rewards thats suitable for the challenge.
You can tell that they've spent quite a while fine tuning it.

Yep, my experience as well so far. The online thing is a bit of a bummer when it lags, because it also delays your attacks, but when it doesn't lag the combat feels fantastic as well. I'm gonna get shot down by some people for this, but compared to Path of Exile combat is a lot more exciting. PoE is great in the sense that you "feel" the hits. D3 does that as well, but in addition it isn't so excruciatingly slow. My "crazy barbarian on a frenzy" is actually crazy and on a frenzy, whereas in PoE I never got to the point where it felt anything more than Conan go "EUHEUHHEUEHUHE" while taking 3 second swings (and yes, I was dual wielding two fast swords in PoE Razz).

Also to all the nay-sayers when it comes to the lack of a talent tree: the runes give plenty of choice. Again comparing to PoE, that definitely has more options. D3 on the other hand doesn't try to confuse the fuck out of you. GGG desperately need someone who knows something about UX (User Experience), because their UI is just terrible, especially compared to D3. What D3 lacks in the visual department, PoE lacks in the UI department. Gameplay wise they're both similar (although I don't like PoE's trading system), they both provide good feedback and have some good gameplay mechanics. For me the shit UI in PoE puts that below D3 right now though.

Epsilon wrote:
Some minor gripes I have with the game. The crafting system seems to more often than not favor either dexterity or strength and almost never intelligence which I need with my wizard.
So it's a bit too much 'lotto' right now and it's very expensive to get an item you can use.

Complete opposite on my barbarian, I haven't seen a single item with strength on it Very Happy
Then I made a wizard last night to play with Lathieza and all of a sudden I start getting strength drops. So much for random loot haha Very Happy

Epsilon wrote:
The weapon damage spell system, as a wizard it's better for me to run around with an axe than a wand, simply because the axe has a higher damage rating than a wand.
This could've easily been prevented by giving a bonus to damage for classes if they used a class specific weapon.
So that really annoys me, looking at my wizard running around with a huge axe, casting spells. Sure some might find it cool, but it's not really 'in character' for me.

I think this is bad luck. On my wizard I now actually have a wand that has higher DPS than any other weapon I've seen so far on both my characters, 13.5 (still low level, sue me!).


Absolutely loving the game, there's a few things that aren't perfect (some environments should be much grimmer, low-quality visuals overall), but the gameplay itself is brilliant. And while the visuals are of fairly low quality, the attention to detail shines through everywhere.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Thu, 17th May 2012 11:10    Post subject:
dont forget, wizard can wield offhand items that have + damage on them, which more then balances it out.

for example adds 3-6 damage is HUGE dps improvement at low levels

(adds around 15 dps)

in general the add damage is really helpful.

My barbarian now uses a 2h maul with a flawless ruby in it (adds 10-20 damage) which increases my flat dps (the one shown in char screen) by

roughly 65 dps (236 without, 301 with) or 27% !

(so having rings, gems etc with add damage is really a great way to GREATLY increase damage output)
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Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Thu, 17th May 2012 11:30    Post subject:
dammit, now i want the game. Sad

If I wait till tomorrow I can possibly save some money. Or I just purchase it from blizzard... dammit I'm so weak Laughing

Are there any reliable online stores for EU keys that are only 50€ tops? According to Gamekeyfinder that doesn't seem to be the case atm.


kogel mogel
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JackQ
Non-expret in Derps lagunge



Posts: 14186
Location: Kibbutznik, Israel
PostPosted: Thu, 17th May 2012 11:32    Post subject:
can I dual crossbows with DH at certien level?


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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VonMisk




Posts: 9472
Location: Hatredland
PostPosted: Thu, 17th May 2012 11:36    Post subject:
JackQ wrote:
can I dual crossbows with DH at certien level?


You can from the beginning as I recall from the beta. But you have to find two 1h crossbows.
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escalibur




Posts: 12154

PostPosted: Thu, 17th May 2012 11:38    Post subject:
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garus
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Posts: 34197

PostPosted: Thu, 17th May 2012 12:02    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
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digitalpunk89




Posts: 81

PostPosted: Thu, 17th May 2012 12:04    Post subject:
Is there any way to choose how long an auction lasts? Or it will always be 2 days?

@garus
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W123




Posts: 2515
Location: USA
PostPosted: Thu, 17th May 2012 12:04    Post subject:
Looking back at all the people who complained about the skill trees being removed, which would mean less customization...... LOL.

 Spoiler:
 


Last edited by W123 on Thu, 17th May 2012 12:07; edited 1 time in total
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t3nmannyc




Posts: 291

PostPosted: Thu, 17th May 2012 12:07    Post subject:
In case anybody needs to download the client and improve their download speed:
http://iblob.com.au/speed-diablo-3-blizzard-dowloader/

I would have never thought it would work, but it does...

Hope it is not a repost
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Thu, 17th May 2012 12:15    Post subject:
W123 wrote:
Looking back at all the people who complained about the skill trees being removed, which would mean less customization...... LOL.

 Spoiler:
 


dude, better stack up on vitality. At end of normal, i had somewhere inbetween 3 and 4k HP.
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Mister_s




Posts: 19863

PostPosted: Thu, 17th May 2012 12:22    Post subject:
Can anyone comment on difficulty? Is teh area of the starter edition supposed to be very easy or is the monk just extremely overpowered? I was playing on hard.

How is the discount situation with Blizzard games? Any chance this will drop below 30 bucks soon?
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pillermann




Posts: 2577

PostPosted: Thu, 17th May 2012 12:26    Post subject:
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JBeckman
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Posts: 34999
Location: Sweden
PostPosted: Thu, 17th May 2012 12:28    Post subject:
It's pretty easy until you reach the crypts, overall I did quite good during most of the first act but died twice and came close to dying a number of times towards the end, act 2 however was quite a step up in difficulty but my equipment is currently pretty bad.
(But I've managed OK so far, some monsters can take half the health bar away in one or two hits though but often it can be avoided since their attacks are slow or you see that they start doing some special animation or similar.)
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Thu, 17th May 2012 12:29    Post subject:
Mister_s wrote:
Can anyone comment on difficulty? Is teh area of the starter edition supposed to be very easy or is the monk just extremely overpowered? I was playing on hard.

How is the discount situation with Blizzard games? Any chance this will drop below 30 bucks soon?


there is no "hard".

And yeah, it gets harder. Im in act 1 nm now and boss fights can be quite tough (and deadly).


edit :

general , you HAVE to stack up on vitality. its probably the most important stat in the game.
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frogster




Posts: 2860

PostPosted: Thu, 17th May 2012 12:32    Post subject:
Mister_s wrote:
Can anyone comment on difficulty? Is teh area of the starter edition supposed to be very easy or is the monk just extremely overpowered? I was playing on hard.

How is the discount situation with Blizzard games? Any chance this will drop below 30 bucks soon?



you are playing a level 13 char in a level 7-8 level tutorial content. it will become harder.

discount ?
heh, take a look at how much it cost sc2, after 2 years.
almost the same.
maybe you will get lucky with ru key in june, but they may be locked to ru region.
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Mister_s




Posts: 19863

PostPosted: Thu, 17th May 2012 12:41    Post subject:
Sin317 wrote:
there is no "hard".

The difficulty above normal, I don't remember what it was called.
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JBeckman
VIP Member



Posts: 34999
Location: Sweden
PostPosted: Thu, 17th May 2012 12:42    Post subject:
Normal, Nightmare, Hell, Inferno - if I remember them correctly.
(Above normal is available in the trial? Maybe you weren't talking about the trial mode at all.)

EDIT: Pretty sure each difficulty is also quite a step up from the previous one but Inferno is apparently in a class of it's own.
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