[XBOX360] Dead Rising
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towelie_swe




Posts: 1400

PostPosted: Sun, 4th Feb 2007 21:06    Post subject:
Weedo wrote:
Only think about buying it if you can live with the rigid time constraints (read a review) + if you're NOT playing on a SD-TV (because of the small text problem) + if you're NOT playing with a VGA cable. I wish I could enjoy this game but the constant tearing that you get when you play with a VGA cable is killing me. It's unbelievable! I bet no one has ever seen something like that. Even in the smallest movements in cutscene and during gameplay there is really ugly, heavy tearing visible all the time. It completely destroys the nice looking graphics. Some people say they only have this problem since the autumn dashboard update. I don't know but I wish Capcom (or MS) would move their lazy ass and release a patch!

I play with VGA cable. The graphics was the only thing I found cool about the demo (the engine is really awesome with all the zombies on screen)
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Nailbiter
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PostPosted: Sun, 4th Feb 2007 21:34    Post subject:
towelie_swe wrote:
What's the full game compared to the demo? Been thinking about buying this, but wasn't impressed at all with the demo...


The game is much, much better.

The story is really cool and the sence of stress is welcomed.

I was personally not impressed by the demo, but the game itself was just mind blowing.

The freedom to choose what to do and how to kill it. Wink

I have some achivements left, so I´ll probably give it another go soon. Yes, the achievments in this game is very thought out. You will have to play it thru mulitple times. Hehe the kill 50000+ zombie one is fun. Very Happy

Damn now I feel like playing it again.
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Weedo




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PostPosted: Sun, 4th Feb 2007 22:44    Post subject:
towelie_swe wrote:

I play with VGA cable.


Well then your game experience will probably not be very good unless they will release some kind of fix. You can take a look at this thread: http://forums.xbox.com/7779417/ShowPost.aspx
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SpykeZ




Posts: 23710

PostPosted: Thu, 11th Sep 2008 16:41    Post subject:
WTF, how does this save game system work? I got to the end of the first scenerio, was level 4 and had it saved, i started it up again and my save game loaded with me being level 4, but all the missions and shit i did weren't done and I had to start again from the beginning, even though I still had my levels.


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Spiderman
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PostPosted: Thu, 11th Sep 2008 17:52    Post subject:
there are two saves , quick save , and save

Quick save - bathroom (will be deleted when you turn off console)
Save - a place when you sleep for 4 h (only one place in the whole game the yellow couch)
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Mortibus




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Location: .NL
PostPosted: Thu, 11th Sep 2008 18:33    Post subject:
most retarded savegame system comparing to any other games
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me7




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PostPosted: Thu, 11th Sep 2008 18:35    Post subject:
Spiderman wrote:
bathroom (will be deleted when you turn off console)


Are you sure about that?
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SpykeZ




Posts: 23710

PostPosted: Thu, 11th Sep 2008 18:37    Post subject:
Spiderman wrote:
there are two saves , quick save , and save

Quick save - bathroom (will be deleted when you turn off console)
Save - a place when you sleep for 4 h (only one place in the whole game the yellow couch)


theres the red couch in the beginning that i use. I saved it on that, im level 4.

That doesn't answer my question though, do i have to fucking restart the game everytime i re-load?


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nouseforaname
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PostPosted: Thu, 11th Sep 2008 18:39    Post subject:
SpykeZ wrote:
WTF, how does this save game system work? I got to the end of the first scenerio, was level 4 and had it saved, i started it up again and my save game loaded with me being level 4, but all the missions and shit i did weren't done and I had to start again from the beginning, even though I still had my levels.


apparently the idea is you can restart from the beginning with a more powerful character..

Quote:
Dead Rising has an unusual game save system: only one game-in-progress can be saved per memory device per Xbox 360 profile. In these cases, Dead Rising allows players to save their current level and status and restart the game from the beginning as a more powerful player. The system is a deliberate game mechanic, borrowed from one of Capcom's RPGs Breath of Fire: Dragon Quarter; the two games share some development team members.

http://en.wikipedia.org/wiki/Dead_rising#Game_modes_and_save_system

Quote:
Dead Rising follows a structure much like Breath of Fire: Dragon Quarter (a few Dragon Quarter dev team members are on Dead Rising's team). It intends for you to replay each chapter, while retaining the experience, stat boosts and attacks learned in preceding playthroughs. Clearing the first chapter, for example, is much easier the third time through: Not only do you know where to go and what you can do, but you have a stronger attack rating, faster speed, a bigger life bar, an expanded item inventory, and a longer throw distance.

An awkard save system bogs down your progress more than the repetitious play. You have the limited options of either save points, or recording your statistical progress and restarting the level entirely. It feels like an artificial way for the dev team to extend the replay value of the game, but when you have as large a playing field as Dead Rising provides, you begin to appreciate the method behind Capcom's madness.

http://www.1up.com/do/reviewPage?cId=3152674&did=1


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me7




Posts: 3942

PostPosted: Thu, 11th Sep 2008 19:02    Post subject:
SpykeZ wrote:
That doesn't answer my question though, do i have to fucking restart the game everytime i re-load?


Did you happen to die and chose to save when the game asked you? Normally when you save in the save room and load the savegame you will keep all your progress (just as in any other game). But when you die, you can either reload your last save or create an empty save that resets the game story but let's you keep your upgraded stats.

This feature is more useful than it sounds. When you don't manage to complete story missions on time, you kill the story (really, no joke). This allows you to start over again, but with better abilities to make it easier.
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nouseforaname
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Location: Toronto, Canada
PostPosted: Thu, 11th Sep 2008 19:16    Post subject:
yeah, until now I didn't realize that this was the point, I found it a bit frustrating and I was late for a lot of stuff. Kinda stopped playing because of this, will have to give it another go.


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deelix
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PostPosted: Thu, 11th Sep 2008 19:45    Post subject:
nouseforaname wrote:
yeah, until now I didn't realize that this was the point, I found it a bit frustrating and I was late for a lot of stuff. Kinda stopped playing because of this, will have to give it another go.
yeah same here
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Nailbiter
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PostPosted: Thu, 11th Sep 2008 21:06    Post subject:
me7 wrote:
Spiderman wrote:
bathroom (will be deleted when you turn off console)


Are you sure about that?


He better not be, because he is wrong.

Spykez, you have done something wrong. Most likely what me7 said; you restarted the game.

Of course you get to start from where you saved, not from the beginning. The game is quite long and you will lock up some cool modes when finnished (especially if getting the A-ending).
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SpykeZ




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PostPosted: Thu, 11th Sep 2008 22:51    Post subject:
guess I'll just restart from scratch...again


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nouseforaname
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PostPosted: Thu, 11th Sep 2008 22:59    Post subject:
SpykeZ wrote:
guess I'll just restart from scratch...again


restarting is not from scratch though, given you keep your experience Wink


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SpykeZ




Posts: 23710

PostPosted: Thu, 11th Sep 2008 23:01    Post subject:
nouseforaname wrote:
SpykeZ wrote:
guess I'll just restart from scratch...again


restarting is not from scratch though, given you keep your experience Wink


....touche lol


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towelie_swe




Posts: 1400

PostPosted: Fri, 12th Sep 2008 01:20    Post subject:
I know it wasn't everyones cup of tea, but I loved the save-system in this, thought it was brilliant.
Could of course have been because I never fucked up with it.
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KillerCrocker




Posts: 20503

PostPosted: Wed, 11th Jul 2012 00:11    Post subject:
bump
I am "replaying" this right now.

I have TERRIBLE screen tearing. No vsync at all. 1680x1050 vga cable, pc display. Don't remember it being so bad couple of years ago.


Also. There seems to be NO analog looking on right stick. Frank either looks at 100% speed or stops, even when barely pushing right stick. It's not really a big deal but more of something I don't remember. He does walk slower when I push left stick tho as in every other game.

I am not sure which release I have burned. But all rlss were the same right ?


uh also one more thing. There is intro on Youtube (Woman attacked in her car by zombies). It's nowhere in the game Confused
Didn't that intro made it's way into retail or am I missing something ?


and btw - The game is still fucking awesome and hard. It's like Dark Souls of zombie games. I still think it's better than DR2


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sabin1981
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PostPosted: Wed, 11th Jul 2012 00:14    Post subject:
I can't answer the rest because it's been a while since I played and can't recall if there was any vsync in the game or how much analogue control there is on the camera, but I know for a fact that intro you're describing is very much in the game -- it's the intro itself. It happens right at the start when you're being piloted around the town in the helicopter and you have to snap photos of the area and there is a woman being attacked in her car.
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Nailbiter
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PostPosted: Wed, 11th Jul 2012 00:14    Post subject:
That intro is if you dont press start at title screen.
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KillerCrocker




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PostPosted: Wed, 11th Jul 2012 00:15    Post subject:
sabin1981 wrote:
I can't answer the rest because it's been a while since I played and can't recall if there was any vsync in the game or how much analogue control there is on the camera, but I know for a fact that intro you're describing is very much in the game -- it's the intro itself. It happens right at the start when you're being piloted around the town in the helicopter and you have to snap photos of the area and there is a woman being attacked in her car.


that intro


maybe it's just as Nailbiter says. i will check Razz


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Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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sabin1981
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PostPosted: Wed, 11th Jul 2012 00:20    Post subject:
Ooooooooooooooooh, that one?? I've never seen that one before grinhurt I thought you were talking about the fly-over and seeing a bunch of zombies attacking a car Very Happy
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KillerCrocker




Posts: 20503

PostPosted: Wed, 11th Jul 2012 00:30    Post subject:
Yep. Just checked. it's totally there Razz

Weird seeing intro for a game I played like 4 years ago and failed(very haaaard) Razz
It came out 6 years ago!!! Can You believe that? It still kicks ass. Actually it looks better than some titles now. It have antyaliasing. Looks sharp, framerate is like twice better than DR2. hundreds of zombies. Excellent game but requires god's patience, which is kinda unique and gives it that Dark Souls charm... mostly.

I will be grinding for some time before I start going thru this piece of shit bosses (characters, atmosphere and voice over is awesome)

Since I have certain affliction for "Zombies in mall" theme aka Dawn of the Dead, this game hits the right spot. I don't think I will ever finish it but I love playing it from time to time Wink


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Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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sabin1981
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PostPosted: Wed, 11th Jul 2012 00:32    Post subject:
One of the early launch titles and one that definitely had people sit up and take notice. It's a great game with great visuals and a great gameplay style.... funny how the market has regressed of late. My only dislike about DR is the timed nature of the game Sad
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KillerCrocker




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PostPosted: Wed, 11th Jul 2012 00:38    Post subject:
The timed nature of the game is very weird but it kinda even fits the game. And YOu can free roam freerly and then just start the game from any save point with current level Wink


The early xbox360 titles have that certain feel to them. They feel polished and "next generation" with gameplay from older consoles or something. Reminds me how awesome this new console was in 2005/6


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Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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Nailbiter
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PostPosted: Wed, 11th Jul 2012 00:49    Post subject:
KillerCrocker wrote:
Yep. Just checked. it's totally there Razz

Weird seeing intro for a game I played like 4 years ago and failed(very haaaard) Razz
It came out 6 years ago!!! Can You believe that? It still kicks ass. Actually it looks better than some titles now. It have antyaliasing. Looks sharp, framerate is like twice better than DR2. hundreds of zombies. Excellent game but requires god's patience, which is kinda unique and gives it that Dark Souls charm... mostly.

I will be grinding for some time before I start going thru this piece of shit bosses (characters, atmosphere and voice over is awesome)

Since I have certain affliction for "Zombies in mall" theme aka Dawn of the Dead, this game hits the right spot. I don't think I will ever finish it but I love playing it from time to time Wink


Ok, reading that made me want to replay this gem. This game totally fits the really good game of this gen catalogue.

The trick to make the game much easier is to carry books that makes good weapon lasts longer. The clowns chainsaws for example. Almost gamebreaker.

The one thing that i really hated with this game was the transportation of survivors missions. They were so stupid and always got caught in zombie mobs. If i recall correct, there was one mission where you have to transport 4 at the same time to get an achievment. Never got that one...
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KillerCrocker




Posts: 20503

PostPosted: Wed, 11th Jul 2012 01:00    Post subject:
Yeah but YOu first have to kill Adam. I NEVER MANAGED TO DO THAT ... yet Cool

After all. Between couple of years ago when I failed at it and now, I have finished fucking Dark Souls in 52hours. I am scared of NO GAME ! Cool

Really. No game makes me feel such a bad ass for completing as Dark Souls Very HappyVery HappyVery Happy
52hours of awesome pain Laughing


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Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Adebisi




Posts: 1810

PostPosted: Wed, 11th Jul 2012 03:55    Post subject:
You guys made me want to play DR, i tried the demo 2 years ago but passed on it, going to try it again Smile
BTW i see 360 got exclusive content on DR2, case west and case zero. is it possible playing DR2 on PS3 and the 2 cases on 360? the cases are standalone? like alan wakes AN? i'm giving my 360 all the rest i can Laughing
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cobALT




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Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Wed, 11th Jul 2012 04:50    Post subject:
KillerCrocker wrote:
bump
I am "replaying" this right now.

I have TERRIBLE screen tearing. No vsync at all. 1680x1050 vga cable, pc display. Don't remember it being so bad couple of years ago.


Setting the res to 720p solved that issue for me, at the time; maybe there's a title update that fixes that.

Adebisi wrote:
is it possible playing DR2 on PS3 and the 2 cases on 360? the cases are standalone? like alan wakes AN?


Yes. Case zero is a prequel to DR2 and Case West continues DR2, or or adds to the final hours of DR2, not sure as I have not played DR2 or CW.


Quote:
i'm giving my 360 all the rest i can Laughing


It's this fucking heat man! Laughing


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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Adebisi




Posts: 1810

PostPosted: Wed, 11th Jul 2012 05:08    Post subject:
Smile Thanks
And the fact that my 360 is 3.5 years old Rolling Eyes
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