The Witcher 2: Assassins of Kings
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Sun, 29th Jul 2012 21:13    Post subject:
Well, I for one don't trust them as much as I did before TW2 launched. Sure, I love it, but they took step backwards with the actual game (although it's impressive that they developed this new engine of their). I still think the first game is better than the second in every respect and yes, I repeat again, even in graphics.
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pillermann




Posts: 2577

PostPosted: Sun, 29th Jul 2012 21:18    Post subject:
TW1 gfx were nothing short of a miracle considering the engine
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djaoni




Posts: 8061

PostPosted: Sun, 29th Jul 2012 21:19    Post subject:
Faith only leads to disappointment.
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ixigia
[Moderator] Consigliere



Posts: 65406
Location: Italy
PostPosted: Sun, 29th Jul 2012 21:21    Post subject:
pillermann wrote:
TW1 gfx were nothing short of a miracle considering the engine

True, the downside was that the game had huge framerate drops even with monster rigs (for the time). Still nothing that compromised the gameplay Razz
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b0se
Banned



Posts: 5901
Location: Rapture
PostPosted: Sun, 29th Jul 2012 22:44    Post subject:
DarkRohirrim wrote:
b0se wrote:
bronson wrote:
The Witcher 2 was a console game in disguise in the first place. Dat terrible pc UI...


He's new around here, we still have a chance to ban him.

He's right actually. TW2 on PC feels like a console game that's been ported to PC in a very good way and not like a true PC game. Didn't they even admit at some point that the game was supposed to be ready for consoles from the start?


Who are you people Shocked ?
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Guy_Incognito




Posts: 3445

PostPosted: Sun, 29th Jul 2012 22:47    Post subject:
They are the people from reality. How are things goin' in Rapture? Still wet?
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4treyu




Posts: 23480

PostPosted: Sun, 29th Jul 2012 23:24    Post subject:
We, PC gamers, will always find something to complain about, even standing in front of an outstandingly amazing product Razz

Yeah, TW1 > TW2, but that "feels like a console game that's been ported to PC" stuff is very particular and subjective. I didn't have any "console sensations" while playing it.
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djaoni




Posts: 8061

PostPosted: Sun, 29th Jul 2012 23:24    Post subject:
The UI might as well have been from a post-Morrowind Bethesda game.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Sun, 29th Jul 2012 23:27    Post subject:
I'm not saying this is a bad or a good thing, but the game has a very consolish nature, while the first one was a pure cRPG. This all comes down to preference I guess. I for one don't like it.
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DCB




Posts: 5410

PostPosted: Mon, 30th Jul 2012 04:01    Post subject:
sabin1981 wrote:
Why does everything have to have MP to it? That's the part I don't understand.

It's simple. MP is the dev/publisher holy grail because it kills two birds with one stone, namely piracy and used sales. And as an added bonus, you don't need anywhere near the development resources to make a bunch of MP maps compared to the effort required to make a AAA SP "cinematic" masterpiece.
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tonizito
VIP Member



Posts: 52280
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 30th Jul 2012 10:16    Post subject:
DCB wrote:
MP is the dev/publisher holy grail because it kills two birds with one stone, namely piracy and used sales. And as an added bonus, you don't need anywhere near the development resources to make a bunch of MP maps compared to the effort required to make a AAA SP "cinematic" masterpiece.
Also the reason why valve will never ever make another Half-Life game again, enjoy your MP games guys Cool Face


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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W123




Posts: 2670
Location: USA
PostPosted: Mon, 30th Jul 2012 10:19    Post subject:
Any news on expansion??
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Mon, 30th Jul 2012 10:32    Post subject:
Yes. It will be released at the end of the world and it will feature all the gay sex that was cut from the Witcher games during production. And there's plenty of it!
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Hfric




Posts: 12017

PostPosted: Mon, 30th Jul 2012 11:16    Post subject:
ixigia wrote:
pillermann wrote:
TW1 gfx were nothing short of a miracle considering the engine

True, the downside was that the game had huge framerate drops even with monster rigs (for the time). Still nothing that compromised the gameplay Razz
that was easily fixed with a ini because the first game was build on the NeverWinter Nights 1 ENGINE , in 2007 i was on a amd x2 6000+ with a gf6600gt and with a cache fix you could run this game on max setting without a hitch same was with Gothic 3 and SpeedTree cache fix


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Saner




Posts: 6881
Location: Uk
PostPosted: Mon, 30th Jul 2012 11:22    Post subject:
I cant get into this game Sad

I have tried on numerious occasions, and I loved the first game.

But this one just falls flat to me :/


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

Saner is not being serious. Unless its the subject of Santa!
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pakko




Posts: 263
Location: Pizzaland
PostPosted: Mon, 30th Jul 2012 11:33    Post subject:
Finally i found someone like me, Saner!

I have that problem to, i totally loved the first one, even dream it but this one.. i keep playing it and stop playing it.. i don't know what is it the problem.. =(
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b0se
Banned



Posts: 5901
Location: Rapture
PostPosted: Mon, 30th Jul 2012 11:39    Post subject:
pakko wrote:
Finally i found someone like me, Saner!

I have that problem to, i totally loved the first one, even dream it but this one.. i keep playing it and stop playing it.. i don't know what is it the problem.. =(


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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Mon, 30th Jul 2012 11:44    Post subject:
The nfohumpers! So close of the codexians crowd!
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pakko




Posts: 263
Location: Pizzaland
PostPosted: Mon, 30th Jul 2012 11:58    Post subject:
Mind Is Full Of Fuck
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Neon
VIP Member



Posts: 18941
Location: Poland
PostPosted: Thu, 9th Aug 2012 11:49    Post subject:
Mod tools coming soon-ish.

http://en.thewitcher.com/community/entry/275

Quote:
CD Projekt RED will be attending this years Gamescom which takes place in Cologne, Germany next week. We will be hosting a series of behind closed doors, exclusive media presentations where we will be showing the REDkit, a long-awaited set of tools for modders which will allow any player to create their own content for the PC version of The Witcher 2: Assassins of Kings, such as new, non-linear adventures, great looking locations and much more.
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Thu, 9th Aug 2012 11:52    Post subject:
Patch 3.2.1 (hotfix actually)

Changelog:

The update correcting various translation bugs in the Chinese version of The Witcher 2: Assassins of Kings Enhanced Edition. Please note that it only affects the Chinese version of the game. No changes to gameplay or additional features are being introduced with this update

Vastly unessential for the english speaking community.
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blackeyedboy




Posts: 11025
Location: Transylvania
PostPosted: Thu, 9th Aug 2012 13:07    Post subject:
Neon wrote:
Mod tools coming soon-ish.

http://en.thewitcher.com/community/entry/275

Quote:
CD Projekt RED will be attending this years Gamescom which takes place in Cologne, Germany next week. We will be hosting a series of behind closed doors, exclusive media presentations where we will be showing the REDkit, a long-awaited set of tools for modders which will allow any player to create their own content for the PC version of The Witcher 2: Assassins of Kings, such as new, non-linear adventures, great looking locations and much more.


So Much Win I've been waiting for stuff like this since Witcher 1.


[removed due to being too big / against rules]
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Thu, 9th Aug 2012 13:10    Post subject:
I was anticipating the mod tools more than the announcement of the enhanced edition. It's great to know they haven't forgotten about releasing them.
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xExtreme




Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Thu, 9th Aug 2012 13:17    Post subject:
Fuck yeah!
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DCB




Posts: 5410

PostPosted: Thu, 9th Aug 2012 13:23    Post subject:
Hrm, I'm surprised at that development. I wasn't expecting mod tools this time around. I wonder how open/powerful it will be? Looking forward to poking around its innards when it comes out.
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Thu, 9th Aug 2012 14:27    Post subject:
I must admit, I too find the game somewhat difficult to keep playing - and that's not because I don't like it...

Superb graphics, good combat system, awesome storyline....so why do I just not play it after a few days? I've yet to get past chapter 2 (or 3, I forget now)

Possibly the totally awful UI? Modders might be able to make that more palatable maybe.

I dunno, maybe I'm just odd. But then, I played Skyrim for weeks on end.

I'm just odd I guess Laughing


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pillermann




Posts: 2577

PostPosted: Thu, 9th Aug 2012 15:10    Post subject:
Skyturd's dreadful UI didn't bother you in all those weeks?
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Thu, 9th Aug 2012 15:19    Post subject:
Some people are so used with BethSoft Gamebryo games
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puxili




Posts: 408

PostPosted: Thu, 9th Aug 2012 15:54    Post subject:
Really? Playing the abomination of an interface that is skyrim and then complaining about witcher 2? Really? *sigh
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Mister_s




Posts: 19862

PostPosted: Thu, 9th Aug 2012 15:54    Post subject:
There are mods for Skyrim.
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