XCOM: Enemy Unknown
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dannofdawn




Posts: 2227

PostPosted: Thu, 11th Oct 2012 01:53    Post subject:
BLuNT318 wrote:
I am suprised there ins't more talking about this game, good or bad... I only played the 1st tut so far myself, can't really say too much about it


Don't really have much to say really. The game is very solid IMO. For a cross-platform release, it is not that streamllined / dumbed down as I initially feared. I having fun with it so far, putting Dishonored on hold after spending 3hours in the first area exploring.
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cheat2win




Posts: 1349
Location: NFOHump
PostPosted: Thu, 11th Oct 2012 02:12    Post subject:
cheat2win wrote:
Question: does the game have multiplayer? If so, does it has a LAN mode? And if yes, does it works with the FTL version?
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randir14




Posts: 4950

PostPosted: Thu, 11th Oct 2012 02:23    Post subject:
cheat2win wrote:
cheat2win wrote:
Question: does the game have multiplayer? If so, does it has a LAN mode? And if yes, does it works with the FTL version?


It has a LAN mode, I don't know if it works with pirated versions. Maybe with one of those third party programs.
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asucahayashi




Posts: 541

PostPosted: Thu, 11th Oct 2012 02:36    Post subject:
is it weird that i'm enjoying this game more than dishonored? it just has that "one more turn" quality to it that i found kind of lacking in civ 5.

anyways is there any way to make the camera stop centering every time you switch unit(manual or automatic)?

it's so annoying when you just want to move your whole squad to a specific area and then you have to drag your mouse and camera back to the same spot 4-6 times in a row.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 11th Oct 2012 02:45    Post subject:
asucahayashi wrote:
is it weird that i'm enjoying this game more than dishonored? i


not at all. turn based games when done good have that epic addiction that not even the best games in other genres can topple.

ill be enjoying both games soon Smile
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cheat2win




Posts: 1349
Location: NFOHump
PostPosted: Thu, 11th Oct 2012 02:48    Post subject:
randir14 wrote:
cheat2win wrote:
cheat2win wrote:
Question: does the game have multiplayer? If so, does it has a LAN mode? And if yes, does it works with the FTL version?


It has a LAN mode, I don't know if it works with pirated versions. Maybe with one of those third party programs.


Well, if it has a true LAN mode, that's all I need to play with my brother. Smile
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ixigia
[Moderator] Consigliere



Posts: 65073
Location: Italy
PostPosted: Thu, 11th Oct 2012 02:54    Post subject:
Finally installing this (13GB for me are like 130GB for a normal person), can't wait to try it. The demo left me quite disappointed but it was just the tutorial after all... I'm sure it will get definitely better and more challenging Razz
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brewskybeer




Posts: 109

PostPosted: Thu, 11th Oct 2012 04:04    Post subject:
ixigia wrote:
Finally installing this (13GB for me are like 130GB for a normal person), can't wait to try it. The demo left me quite disappointed but it was just the tutorial after all... I'm sure it will get definitely better and more challenging Razz


It does get better IMO. If you enjoyed the original X-Com, you'll more then likely enjoy it. Game really takes off after the tutorial.

Only thing I miss from the original X-Com i've noticed so-far is how it is missing more open character screen. Like how you managed what they carried, like ammo etc. Just seemed to add more to the game when you micro-managed like that.... maybe just me. Smile


Oh wow. 100th POST! Smile only took me about 12-13 years of being a member on here lol.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Thu, 11th Oct 2012 04:17    Post subject:
Play on Classic and the difficulty won't disappoint you.
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pxxxxg




Posts: 175

PostPosted: Thu, 11th Oct 2012 05:56    Post subject:
I did not lost a soldier in the first 6 mission, and then boom my best character died, after that 1 mission -1 KIA Smile
This is on normal. however i dont save and load so it is like iron man.
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peter980




Posts: 1977

PostPosted: Thu, 11th Oct 2012 06:15    Post subject:
How long is tutorial section?

I really wish just to go through it once, and then restart the game, and play without it.

Currently, I'm in part when I built containment facility and need to go to the mission. That's already 4th tutorial mission (before it, there were "cut-scene mission", another mission and extraction mission), and I'm getting impatient.
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ExcaliburB




Posts: 364

PostPosted: Thu, 11th Oct 2012 06:30    Post subject:
Well, I reached Plasma weapons and then promptly got my ass handed to me. So I'm fairly discouraged. I had to restart on easy. Guess my strategy skills aren't as good as they used to be. Still, the game is pretty unforgiving. Sad

Enjoying it though. Or I was. Very Happy
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Thu, 11th Oct 2012 06:34    Post subject:
peter980 wrote:
How long is tutorial section?

I really wish just to go through it once, and then restart the game, and play without it.

Currently, I'm in part when I built containment facility and need to go to the mission. That's already 4th tutorial mission (before it, there were "cut-scene mission", another mission and extraction mission), and I'm getting impatient.


You finished the tutorial a while ago.
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peter980




Posts: 1977

PostPosted: Thu, 11th Oct 2012 07:07    Post subject:
That can not be true, when building containment facility I am only able to build in in single place, with other places giving messages that they are locked in tutorial mode. So it's still on at this point.

Also I'm still pretty much hand holded with other people in base telling me "do this, do that" (with no option to do anything else).
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pillermann




Posts: 2577

PostPosted: Thu, 11th Oct 2012 07:14    Post subject:
peter980 wrote:


Also I'm still pretty much hand holded with other people in base telling me "do this, do that" (with no option to do anything else).

Welcome to 2012 gaming.
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ExcaliburB




Posts: 364

PostPosted: Thu, 11th Oct 2012 07:22    Post subject:
peter980 wrote:
That can not be true, when building containment facility I am only able to build in in single place, with other places giving messages that they are locked in tutorial mode. So it's still on at this point.

Also I'm still pretty much hand holded with other people in base telling me "do this, do that" (with no option to do anything else).


There's only a couple of more tutorial missions after that, then your done. I suggest restarting at that point, so you can pick a base location that isn't locked per the tutorial.
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peter980




Posts: 1977

PostPosted: Thu, 11th Oct 2012 07:29    Post subject:
Yep, that was my plan.
Experience everything tutorial has to offer and then restart.
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Werlii




Posts: 143

PostPosted: Thu, 11th Oct 2012 07:53    Post subject:
pxxxxg wrote:
I did not lost a soldier in the first 6 mission, and then boom my best character died, after that 1 mission -1 KIA Smile
This is on normal. however i dont save and load so it is like iron man.



He he, if you only lost one guy in 6 missions you're doing it wrong.
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frogster




Posts: 2860

PostPosted: Thu, 11th Oct 2012 08:08    Post subject:
playing on classic, i babysit my soldiers fine. (1 heavy, 2 assault, 2 snipers, 1 support) considering dropping heavy for another support Smile.
i normally dont lose them.
i lose some when i try to capture a fucker with my assault ones. there are any range stun weapons in the future ?
enjoyable game. i hate a bit the base management ui, the the rest seems ok.
ah, and unfortunately i have to play with my microsoft xbox controller. manage to play fine at work with mouse keyboard, but is better with the controller at home.
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bavelb




Posts: 130

PostPosted: Thu, 11th Oct 2012 08:09    Post subject:
peter980 wrote:
Yep, that was my plan.
Experience everything tutorial has to offer and then restart.

Thats what I did. The tutorial ends after you build the facility and build the stunthingymajigg iirc.
Im playing both on normal (to see as much of the game as possible) and classic for the challenge, but classic ironman can be a real bitch though to start off with. The first few missions your rookies get oneshot so its very challenging to get some experience and therefor more hp and skills in your squad set up. So after a few tries im doing "ironman lite" for now and stick to 1 save, but one I can determine myself where to save.

Great game, will lose many hours on this.
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Taffelost




Posts: 798

PostPosted: Thu, 11th Oct 2012 08:14    Post subject:
The only problem I got with the game is that I think it's a bit too random wheather you loose your soldiers or not. Maybe it's just me, but I feel a bit cheated when you're behind full cover and you get zapped with a pistol from quite afar out. Great game nevertheless.
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frogster




Posts: 2860

PostPosted: Thu, 11th Oct 2012 08:15    Post subject:
dint search for it, but i presume cover provide you a penalty of aim to anyone who try to shot you, not damage reduction. alien they may just get lucky with a 10% chance to hit.

ah, and i hate the inventory system for soldiers to. way to limited.
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Peef




Posts: 388
Location: Belgium
PostPosted: Thu, 11th Oct 2012 08:18    Post subject:
I'm about 3 months in the game now, on classic mode (not iron man) lost some large countries already Smile

Do have a question, I need to capture a live alien, but I always seem to end up vaporizing them Very Happy
Any tip on how to capture?
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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Thu, 11th Oct 2012 08:24    Post subject:
I m disappointed that there is no micro management at all. UFO: Enemy unknown was already a simple strategy game and not complex, why make it simpler, is this really the way people want their games nowadays. I remember when I played UFO for the 10th time on superhuman and u couldn t find one alien if u didn t have a motion detector with u. And that u don t have an inventory screen to change weapons bothers me too, I could have 4 types of weaponary with me at any time for any contingency.

They really dumb it down. But I think they do that for every game now. I guess people r getting dumber with all the cod and bf stuff.
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frogster




Posts: 2860

PostPosted: Thu, 11th Oct 2012 08:28    Post subject:
Peef wrote:
I'm about 3 months in the game now, on classic mode (not iron man) lost some large countries already Smile

Do have a question, I need to capture a live alien, but I always seem to end up vaporizing them Very Happy
Any tip on how to capture?


in the begining you had to reasearch a stun weapon, is one of the tutorial requirements.
build it in engineering, equip a soldier with one (on grenade slot), move next to an alien, and use it.
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Peef




Posts: 388
Location: Belgium
PostPosted: Thu, 11th Oct 2012 08:32    Post subject:
frogster wrote:
Peef wrote:
I'm about 3 months in the game now, on classic mode (not iron man) lost some large countries already Smile

Do have a question, I need to capture a live alien, but I always seem to end up vaporizing them Very Happy
Any tip on how to capture?


in the begining you had to reasearch a stun weapon, is one of the tutorial requirements.
build it in engineering, equip a soldier with one (on grenade slot), move next to an alien, and use it.


ok I did skip the tutorial

so i guess I don't have the stun gun, didn't see it in engineering too :/
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VonMisk




Posts: 9467
Location: Hatredland
PostPosted: Thu, 11th Oct 2012 08:35    Post subject:
I don't really like it. I might change my mind about it because 1) I didn't play too long 2) I probably just suck.
But so far and based on my previous experience with TBS like JA/JA2, X-COM's, SS it's just sub par to them. Solid for a console turn based game but mediocre for me.
I'm playing it in "proper way" - Classic dif, Ironman.

Pros:
- It's good looking, nothing fancy but it's ok.
- You don't have to look for that last enemy for half an hour.
- It has nice music.
- I like that people in the base have some personality.
- You can fail your game in about one hour.
- It forces you to make some decisions that might look ok on short terms but might make you fail later on.
- Soldiers can get PTSD.

Cons:
- You have only one base.
- There's almost no strategy part. It's just choosing between a few options.
- The loadout of your soldiers is just too simple. "No rookie you are not qualified to use shotgun or any other weapon." You can't have a grenade and a scope at the same time because of design decisions. I don't like the fact that you are so limited in this aspect - I can't forfeit a handgun for additional grenade and so on.
- Half cover is just useless - 75% of the time you will get shot if you use it. So only full cover becomes viable.
- Range doesn't affect accurancy. It's the same for long and medium range. It startes to change when your soldier is close enough to dickslap an alien.
- Grenade deal only 3 damage to an alien but can destroy metal wall.
- Some issues with shooting through walls (see my previous post)
- You are limited to one mission at a time and you can send only one interceptor even if you have 3 in your base.
- I can't stun enemy take his body and fly off. Due to design decisions I can't scavenge weapons and escape the mission. I don't know if I can retreat from mission but some mission - escort is basically - make it or die trying.
- There is no free aim. I can't target anything except enemy. (But I understand that it's because with no ammo you could easly oblitared everything in your path).
- I can't cripple enemies. If I hit him and he have only one 1HP he is just as fit to fight as with full health. The same goes for my soldiers (I don't count will).
- You will never ambush an enemy.
- Some issues with aiming and perception of hitting an enemy - but it's connected with shooting animations - so you have situations where you small chance to hit the enemy due to his cover (25% hit chance) but when you choose to shoot your soldiers align himself in straight line without any obstacles torward the alien.
- I can't take cover diagonally.

As I said in my opinion it's solid game in it's territory (console tbs) but it's more of Bear Gryll's situation - when there's no water to be found the piss tastes like best champagne. (That's my opinion about the score it gets in press).
And as I said I might change my mind later when I played it longer. Maybe it's better on Normal difficulty because I'm just derp.
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frogster




Posts: 2860

PostPosted: Thu, 11th Oct 2012 08:46    Post subject:
Peef wrote:
frogster wrote:
Peef wrote:
I'm about 3 months in the game now, on classic mode (not iron man) lost some large countries already Smile

Do have a question, I need to capture a live alien, but I always seem to end up vaporizing them Very Happy
Any tip on how to capture?


in the begining you had to reasearch a stun weapon, is one of the tutorial requirements.
build it in engineering, equip a soldier with one (on grenade slot), move next to an alien, and use it.


ok I did skip the tutorial

so i guess I don't have the stun gun, didn't see it in engineering too :/


arc trower is the name of.
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Peef




Posts: 388
Location: Belgium
PostPosted: Thu, 11th Oct 2012 08:48    Post subject:
frogster wrote:
Peef wrote:
frogster wrote:


in the begining you had to reasearch a stun weapon, is one of the tutorial requirements.
build it in engineering, equip a soldier with one (on grenade slot), move next to an alien, and use it.


ok I did skip the tutorial

so i guess I don't have the stun gun, didn't see it in engineering too :/


arc trower is the name of.


ahh i'm researching that now Very Happy
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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Thu, 11th Oct 2012 08:51    Post subject:
VonMisk wrote:
I don't really like it. I might change my mind about it because 1) I didn't play too long 2) I probably just suck.
But so far and based on my previous experience with TBS like JA/JA2, X-COM's, SS it's just sub par to them. Solid for a console turn based game but mediocre for me.
I'm playing it in "proper way" - Classic dif, Ironman.

Pros:
- It's good looking, nothing fancy but it's ok.
- You don't have to look for that last enemy for half an hour.
- It has nice music.
- I like that people in the base have some personality.
- You can fail your game in about one hour.
- It forces you to make some decisions that might look ok on short terms but might make you fail later on.
- Soldiers can get PTSD.

Cons:
- You have only one base.
- There's almost no strategy part. It's just choosing between a few options.
- The loadout of your soldiers is just too simple. "No rookie you are not qualified to use shotgun or any other weapon." You can't have a grenade and a scope at the same time because of design decisions. I don't like the fact that you are so limited in this aspect - I can't forfeit a handgun for additional grenade and so on.
- Half cover is just useless - 75% of the time you will get shot if you use it. So only full cover becomes viable.
- Range doesn't affect accurancy. It's the same for long and medium range. It startes to change when your soldier is close enough to dickslap an alien.
- Grenade deal only 3 damage to an alien but can destroy metal wall.
- Some issues with shooting through walls (see my previous post)
- You are limited to one mission at a time and you can send only one interceptor even if you have 3 in your base.
- I can't stun enemy take his body and fly off. Due to design decisions I can't scavenge weapons and escape the mission. I don't know if I can retreat from mission but some mission - escort is basically - make it or die trying.
- There is no free aim. I can't target anything except enemy. (But I understand that it's because with no ammo you could easly oblitared everything in your path).
- I can't cripple enemies. If I hit him and he have only one 1HP he is just as fit to fight as with full health. The same goes for my soldiers (I don't count will).
- You will never ambush an enemy.
- Some issues with aiming and perception of hitting an enemy - but it's connected with shooting animations - so you have situations where you small chance to hit the enemy due to his cover (25% hit chance) but when you choose to shoot your soldiers align himself in straight line without any obstacles torward the alien.
- I can't take cover diagonally.

As I said in my opinion it's solid game in it's territory (console tbs) but it's more of Bear Gryll's situation - when there's no water to be found the piss tastes like best champagne. (That's my opinion about the score it gets in press).
And as I said I might change my mind later when I played it longer. Maybe it's better on Normal difficulty because I'm just derp.


No u re right its a console dumbed down version of UFO: Enemy Unknown. I agree with u 100%. Your not a derp. People that played the original wont like this game.
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