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Posted: Sat, 13th Oct 2012 18:11 Post subject: |
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Roger_Young wrote: | Space Sims trumped RPGs in the old days |
In terms of what? What's he on about?
Just make the damn game. What's the point of a "rivalry" between dead genre A and comatose genre B?
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Posted: Sat, 13th Oct 2012 20:50 Post subject: |
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Where can I see how much of the game's been funded? I could a few days ago, but the main site's been a bit reorganized in the mean time, and now I don't see where the figures used to be displayed.
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Posted: Sat, 13th Oct 2012 21:13 Post subject: |
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The main sites are down. Currently only simple backup pages work. They have to do stuff manually atm.
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Posted: Sun, 14th Oct 2012 12:37 Post subject: |
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It's all back online now
Quote: |
What a long, strange trip it has been! I'm very pleased to announce that the Roberts Space Industries website is coming back online as originally intended. Thanks to the heroic efforts of our web team, you can now pledge as originally intended as well as access your account information and view the real time pledge counter.
More changes are coming, too: we're in the process of setting up the more robust forum you deserve; a search feature, PMs and everything else you have asked for will be available soon. Additional payment options and the ability to add to your existing pledges (against all odds, you demanded it!) will be online in the coming days.
It's not all going to be apologetic letters and 'back to normal' updates, either. Now that we're not "all hands on deck" dealing with the site outage you will see the Comm-Link and other familiar sections return to life. Expect more polls, in-depth ship descriptions, news from the world of Star Citizen and more Q&A with Chris Roberts! Ask him about physics! (On second thought, maybe you shouldn't, we'll be here all day…) We're also putting the finishing touches on the maps and the Galactapedia.
And one last thing: your Golden Tickets WILL RETURN. We had to put them away while we fixed the site, but you'll find them waiting for you in your accounts in the coming days.
I'd like to thank you all, personally: you space pilots have proven yourselves to be the most thoughtful, helpful and incredibly patient group I have ever had the pleasure of working with. I feel terrible that the web issues have impacted such a great group. We're going to do everything we can to justify your treatment of our endeavor. It's going to be cool!
Ben Lesnick
Community Manager
Cloud Imperium Games
http://www.robertsspaceindustries.com/star-citizen/
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They've managed to raise $654,954 from 6,782 supporters. 32.75% of the way to their goal! I really, really hope they manage it It's killing me to read that site though, seeing all the wonderful plans and ideas laid out, then seeing that - to get the best of it - they need to raise $5m ... and I just know in my heart that it won't happen We've all been waiting for the next Freelancer or Wing Commander and here comes the CREATOR offering us that very chance............... and I'm worried it's going to end up failing. Oh sure he may hit the $2m, so the "game" will be made, but falling so short of those stretch goals is only going to negatively impact it 
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JackQ
Non-expret in Derps lagunge
Posts: 14178
Location: Kibbutznik, Israel
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Posted: Sun, 14th Oct 2012 13:29 Post subject: |
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I think they are doing semiler to Shadowrun/PA so far,something in the middle,is there a timer or it's unlimited time?
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Sun, 14th Oct 2012 13:34 Post subject: |
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There's a standard timer (currently sitting at 26 days to go) but, unlike Kickstarter, there's no "all or nothing" scenario. The devs said that if they DON'T hit their targets, people can have refunds if they like - otherwise the devs will simply put the money towards development whilst taking on other fundraisers. So, given enough time and without people withdrawing, this could easily be funded *eventually*
I just really hope the $4/5m stretch goals end up passing too.
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Posted: Sun, 14th Oct 2012 13:37 Post subject: |
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Didnt roberts say something like he has investors already, and the crowdfunding is just on top of that? Meaning the games will be made either way.
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JackQ
Non-expret in Derps lagunge
Posts: 14178
Location: Kibbutznik, Israel
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Posted: Sun, 14th Oct 2012 13:43 Post subject: |
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thanks,seems they added timer and money raised so far,seems they are doing almost like Shadowrun,which ended 1.9M(with paypal),but they have few more days(Shadowrun had bit less then 26 from start to finish),I assume it will end with around 2M-2.2M(unless things will sped up)
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Sun, 14th Oct 2012 14:03 Post subject: |
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pillermann wrote: | Didnt roberts say something like he has investors already, and the crowdfunding is just on top of that? Meaning the games will be made either way. |
No the crowd funding is to make a point to the investors that there is a market out there big enough for it to be worthwhile business. I think he said they need about 4mil, so if people pledge 4mil, then the private investors will invest in it thus the project will be possible. If they don't reach it, depending on the margin I would think, investors can pull out.
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Posted: Sun, 14th Oct 2012 14:09 Post subject: |
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pillermann wrote: | Didnt roberts say something like he has investors already, and the crowdfunding is just on top of that? Meaning the games will be made either way. |
Yeah, "Angel" funding. Investors that will back the project when it shows that people are interested, so $2m isn't even what it would cost to make the game - just what it would take as a starting point for these "investors" to commit. I really do hope they hit the $4 and 5m goals though.
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Fa4Ta4L
Posts: 394
Location: Netherlands
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Posted: Sun, 14th Oct 2012 15:07 Post subject: |
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I'll tell my friends about this but sadly I don't know many people that appreciate these kinds of games. I can only hope that enough people start advertising on facebook and the like so the game will get made...
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Posted: Sun, 14th Oct 2012 15:45 Post subject: |
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Aw man only privateer like gameplay when they reach 5 mill ? Lets hope they will reach that.
Per Ardua Ad Astra
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Sun, 14th Oct 2012 16:49 Post subject: |
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This project is absolutely glorious both in scope and scale, very AAA-like..let's hope it's not "too much to hande" for simple crowdfunding. There are many days left though, so crossed fingers 
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JackQ
Non-expret in Derps lagunge
Posts: 14178
Location: Kibbutznik, Israel
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Posted: Tue, 16th Oct 2012 21:01 Post subject: |
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On the site it said 24 days left...
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Tue, 16th Oct 2012 21:12 Post subject: |
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Ooops, my apologies, for some reason I typed 21 >_<
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JackQ
Non-expret in Derps lagunge
Posts: 14178
Location: Kibbutznik, Israel
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Posted: Thu, 18th Oct 2012 20:17 Post subject: |
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Fa4Ta4L
Posts: 394
Location: Netherlands
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JackQ
Non-expret in Derps lagunge
Posts: 14178
Location: Kibbutznik, Israel
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Posted: Thu, 18th Oct 2012 21:12 Post subject: |
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That in-game trailer is really awesome. Will this be one of those overly complex space games too?
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Thu, 18th Oct 2012 21:13 Post subject: |
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It's sad how far away this is.. haha. Can't wait.
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Posted: Thu, 18th Oct 2012 21:13 Post subject: |
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DarkRohirrim wrote: | That in-game trailer is really awesome. Will this be one of those overly complex space games too? |
From what they're talking about, no.. it won't be another EVE or X, rather it's more like Privateer/Wing Commander and Starlancer/Freelancer.
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Fa4Ta4L
Posts: 394
Location: Netherlands
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Posted: Thu, 18th Oct 2012 21:17 Post subject: |
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Well seeing as they're already at 1 million on their own site, and the kickstarter went from 16000 to 22000 in 5 minutes, I do believe they'll make the 2 million at least. Although I don't think they'll get past 3 million much, if they even get there.
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Posted: Thu, 18th Oct 2012 21:22 Post subject: |
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sabin1981 wrote: | DarkRohirrim wrote: | That in-game trailer is really awesome. Will this be one of those overly complex space games too? |
From what they're talking about, no.. it won't be another EVE or X, rather it's more like Privateer/Wing Commander and Starlancer/Freelancer. |
Just watched the KS video and it the game looks really cool. I just hope I'll like it when it comes out.
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Fri, 19th Oct 2012 18:39 Post subject: |
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sabin1981 wrote: | $167k in the first day so far  |
Awesome . The video material/infos released so far are seriously fap-worthy. If only Nexus 2 had the same fortune 
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