ARMA 3
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Breezer_




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Location: Finland
PostPosted: Sun, 3rd Mar 2013 18:51    Post subject:
Judging from the screenshots... The game will run like shit maxed out Very Happy
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sausje
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Location: Limboland, Netherlands
PostPosted: Sun, 3rd Mar 2013 18:56    Post subject:
Rofl looking at those SS, they still didn't manage to increase the distance that grass renders Laughing

Still gonna be unfair advantage for players hiding in grass (wich should be a valid hiding spot tbh), and someone at range can see that person there on a flat hill in the open...


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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human_steel




Posts: 33269

PostPosted: Sun, 3rd Mar 2013 19:00    Post subject:
Breezer_ wrote:
Judging from the screenshots... The game will run like shit maxed out Very Happy

Are you sure?
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rgb#000
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Posts: 5118

PostPosted: Sun, 3rd Mar 2013 19:07    Post subject:
screenshots don't look that good, nasty stairs effect on shadows for example, and that HDR/bloom effect looks kinda dated (reminds me of first games that introduced HDR). it will run like shit because it's arma, not because it looks good Laughing

 Spoiler:
 
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ixigia
[Moderator] Consigliere



Posts: 65093
Location: Italy
PostPosted: Sun, 3rd Mar 2013 19:20    Post subject:
That kind of not-so-good shadow rendering is like a trademark of the series Razz. Hopefully bloom and other heavy post-processing effects can be disabled/reduced just like in Arma 2.

Also I do believe that those screens have been taken with completely wrong gamma settings, which make the game look more washed out than it actually is.
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Sotoro




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PostPosted: Tue, 5th Mar 2013 00:11    Post subject:
New alpha video:

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Silent_Lurker




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PostPosted: Tue, 5th Mar 2013 00:34    Post subject:



Lighting looks nice.


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Sotoro




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PostPosted: Tue, 5th Mar 2013 01:07    Post subject:
Next one:

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TSR69
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PostPosted: Tue, 5th Mar 2013 01:15    Post subject:
I think it needs some zombies... Cool Face


Formerly known as iconized
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DimasL




Posts: 1766
Location: Spain
PostPosted: Tue, 5th Mar 2013 01:23    Post subject:
HOLY FUCK!


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nLight




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PostPosted: Tue, 5th Mar 2013 01:43    Post subject:
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ixigia
[Moderator] Consigliere



Posts: 65093
Location: Italy
PostPosted: Tue, 5th Mar 2013 01:49    Post subject:
Looks amazingly good! The lightning is just perfect now. I'm impressed. Razz

TSR69 wrote:
I think it needs some zombies... Cool Face

Heh, I know what you mean, but sadly (for now...)
http://www.rockpapershotgun.com/2013/01/17/rocket-outlines-dayzs-future-no-plans-for-arma-iii/
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Roger_Young




Posts: 1408
Location: Portugal
PostPosted: Tue, 5th Mar 2013 01:56    Post subject:
Looking good.
I'm worried with performance.... I hope I won't need to change much besides my poor old 4890.
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4treyu




Posts: 23157

PostPosted: Tue, 5th Mar 2013 02:23    Post subject:
Ohhh man, this looks so freaking good. Too good to be true actually Me Gusta
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farne




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PostPosted: Tue, 5th Mar 2013 02:39    Post subject:
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Breezer_




Posts: 10826
Location: Finland
PostPosted: Tue, 5th Mar 2013 06:42    Post subject:
Roger_Young wrote:
Looking good.
I'm worried with performance.... I hope I won't need to change much besides my poor old 4890.


Im pretty sure that 4890 is going to have hard time on this one. Unless bohemia magically has optimized their engine Cool Face
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warriormax
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Posts: 3644

PostPosted: Tue, 5th Mar 2013 07:06    Post subject:
Roger_Young wrote:
Looking good.
I'm worried with performance.... I hope I won't need to change much besides my poor old 4890.

I am worrying about the same for my 6850.
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Breezer_




Posts: 10826
Location: Finland
PostPosted: Tue, 5th Mar 2013 07:16    Post subject:
From NeoGAF... Laughing

Quote:
My Core 2 Duo Just bought a Revolver and a single round
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Tue, 5th Mar 2013 09:20    Post subject:
farne wrote:
http://www.youtube.com/watch?v=yLIPW0oIvm8
Heh, was really hoping for this video. Very Happy
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Interinactive
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PostPosted: Tue, 5th Mar 2013 09:26    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 03:35; edited 1 time in total
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tonizito
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PostPosted: Tue, 5th Mar 2013 09:33    Post subject:
Sotoro wrote:
Next one:

DAYEM! Shocked

Any chances of SP without squad management?


Breezer_ wrote:
From NeoGAF... Laughing

Quote:
My Core 2 Duo Just bought a Revolver and a single round


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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crackerbear




Posts: 748

PostPosted: Tue, 5th Mar 2013 11:08    Post subject:
sausje wrote:
Rofl looking at those SS, they still didn't manage to increase the distance that grass renders Laughing

Still gonna be unfair advantage for players hiding in grass (wich should be a valid hiding spot tbh), and someone at range can see that person there on a flat hill in the open...

That was a critique my friend had for ARMA 2. He used to play Delta Force 2 a lot and that game used a voxel engine (yeahhh old school) so there was basically an infinite view distance and grass was rendered no matter where you looked. Like you say, he used grass as cover all the time in DF2, but trying out ARMA2, he was disappointed that grass was essentially superficial.

Also, my PC can barely run ARMA2, after watching the ARMA3 video, I'm not sure I'll even bother trying...
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IamAWESOME




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Location: TARDIS
PostPosted: Tue, 5th Mar 2013 11:12    Post subject:
So it's €24,99 for full game or Alpha alone? Confused
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4treyu




Posts: 23157

PostPosted: Tue, 5th Mar 2013 11:13    Post subject:
Full game + Alpha + 3 alpha invites, ima buying it Smile
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IamAWESOME




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Location: TARDIS
PostPosted: Tue, 5th Mar 2013 11:14    Post subject:
That sounds good, thanks


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4treyu




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PostPosted: Tue, 5th Mar 2013 11:18    Post subject:
Oh! I forgot! it includes Beta access two since the moment it starts Smile
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Surray




Posts: 5409
Location: Europe
PostPosted: Tue, 5th Mar 2013 11:36    Post subject:
It already looks so good in alpha... like more polished than arma 1 and 2 on release (which is not saying much normally, but it's definitely out of the ordinary for BI)
Of course the devil is in the details so we'll see once everyone starts breaking it, but it looks promising at least.

So 25€ for alpha access with 3 invites, beta access and the full game as well?
What an insane deal...


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sausje
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Posts: 17716
Location: Limboland, Netherlands
PostPosted: Tue, 5th Mar 2013 11:39    Post subject:
crackerbear wrote:
sausje wrote:
Rofl looking at those SS, they still didn't manage to increase the distance that grass renders Laughing

Still gonna be unfair advantage for players hiding in grass (wich should be a valid hiding spot tbh), and someone at range can see that person there on a flat hill in the open...

That was a critique my friend had for ARMA 2. He used to play Delta Force 2 a lot and that game used a voxel engine (yeahhh old school) so there was basically an infinite view distance and grass was rendered no matter where you looked. Like you say, he used grass as cover all the time in DF2, but trying out ARMA2, he was disappointed that grass was essentially superficial.


Yeah it's a really big downside that they didn't think of fixing that in 3.. Lot's of people would love to use the grass for hiding, but whats the point if people with lower settings/from greater distance, can see you asif you are holding a bullseye up in the air for them >.<


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JahLux
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Posts: 3705

PostPosted: Tue, 5th Mar 2013 11:49    Post subject:
Oh fuck... guess i finally have to get a new PC Evil or Very Mad

Looking great but im not that interested in the MP or SP but i wants the DayZ!!!
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k3lt




Posts: 27

PostPosted: Tue, 5th Mar 2013 11:52    Post subject:
JahLux wrote:
Oh fuck... guess i finally have to get a new PC Evil or Very Mad

Looking great but im not that interested in the MP or SP but i wants the DayZ!!!


DayZ is overrated and overhyped.
Also the main dev is teasing for about 6 months already and counting, + he missed he's own deadline which was December 2012.
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