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Posted: Mon, 11th Mar 2013 21:52 Post subject: |
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Sin317
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Location: Geneva
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Posted: Mon, 11th Mar 2013 23:12 Post subject: |
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whats so special about some piece of javascript code of a game ?
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Posted: Mon, 11th Mar 2013 23:43 Post subject: |
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It says at the top "SimCity UI Code + DRM", which I presume is what EA are using for their online servers? Hence tainted4ever saying an emulator for the game should be possible.
Just a guess though.
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ixigia
[Moderator] Consigliere
Posts: 65081
Location: Italy
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Posted: Tue, 12th Mar 2013 00:10 Post subject: |
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Tainted you're our best hope
Maketh 'em plummet with yer humongous competence and discharge the cracken!
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Sin317
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Location: Geneva
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Przepraszam
VIP Member
Posts: 14497
Location: Poland. New York.
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Posted: Tue, 12th Mar 2013 01:22 Post subject: |
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Posted: Tue, 12th Mar 2013 01:47 Post subject: |
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Wow, that was beautiful. TotalBiscuit told me about RPS a few years back, and I've enjoyed their site ever since. I'm glad at least some people want and try to stand up for this online only nonsense - even if things is looking somewhat better for the simcity servers. Its important, for the future of pc gaming that EA fails, I hope people understand that, even if the enjoy the game.
Last edited by Imoen on Tue, 12th Mar 2013 01:49; edited 1 time in total
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ixigia
[Moderator] Consigliere
Posts: 65081
Location: Italy
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Posted: Tue, 12th Mar 2013 01:55 Post subject: |
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tainted4ever wrote: | ixigia wrote: | Tainted you're our best hope
Maketh 'em plummet with yer humongous competence and discharge the cracken! |
I'm tempted ixigario, but I'm afraid that I'm so busy these days that I barely have time to sleep
-t |
Hehe don't worry, I was just joking. =) Hopefully if it's a predictable pattern and the requests are reasonable in number, something concrete could happen. I can't deny that seeing EA's reaction to this hypothetical scenario would be priceless. 
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Posted: Tue, 12th Mar 2013 01:55 Post subject: |
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This would have made an excellent travel game.. Unfortunately EA's "fuck customers in the ass" policy infiltrated yet another great franchises. Though some blame also lies in Maxis. They have been fucked in the ass (e.g. as Bioware) since Will Wright left the studios.
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tonizito
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Posted: Tue, 12th Mar 2013 02:02 Post subject: |
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I must confess that I'm a bit disappointed to see so many people here buying this...
I'll be sure to remember them the next time they're complaining about this stupid DRM system when and if it goes mainstream 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Tue, 12th Mar 2013 02:39 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 03:33; edited 1 time in total
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Posted: Tue, 12th Mar 2013 02:43 Post subject: |
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Game isnt bad, its just broken as fuck.
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Posted: Tue, 12th Mar 2013 02:49 Post subject: |
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Need a fix otherwise I go to bed men.
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DXWarlock
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Posted: Tue, 12th Mar 2013 02:57 Post subject: |
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Pl@tinum wrote: |
People making a fuss about the DRM, and rightly so, is the right approach. Not buying the game would just send the message to those retards in charge that people don't like Simcity anymore and they would just make another console fps/tps next time.
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Thats how I see it too. Not buying doesn't make them go "hmm the DRM was the problem" as they don't see a problem with it to start with.
They wont ever connect bad sales with bad DRM...if companies did, they would have realized it YEARS ago. never once have I seen a game that failed or floundered because of its DRM, have the publishers admit "Ok we need less DRM..its hurting sales"
They will go "See? societies sold more than this. Taking the route of going back to more depth and complexity made sales tank, it shows up people want dumbed down games. SC6 will be back to the way societies was"
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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Przepraszam
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Posted: Tue, 12th Mar 2013 03:06 Post subject: |
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ace2kx wrote: | Need a fix otherwise I go to bed men. |

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Przepraszam
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Posts: 14497
Location: Poland. New York.
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Posted: Tue, 12th Mar 2013 03:14 Post subject: |
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highfe wrote: | cmon guys, i want to play on nfo platoon  |
Last time, I checked there was only 1 slot left in our Region.
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Tue, 12th Mar 2013 03:36 Post subject: |
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Pl@tinum wrote: | People making a fuss about the DRM, and rightly so, is the right approach. Not buying the game would just send the message to those retards in charge that people don't like Simcity anymore and they would just make another console fps/tps next time.
In no way EA and their investors would interpret the drm has the reason for bad sales. They just couldn't compute that. It would be beyond their intelligence.
And for 20€ it's well worth the trouble, since it's a great game, despite some problems that hopefully will be fixed. | I have my doubts but we will see.
So far the only thing they've said is that they'll look into an offline patch (yeah, right )
If more of their games in the near future adopt this system though, I'd guess all that "I'll buy it BUT I'll make a huge fuss about the DRM" didn't really matter for them.
And so far, since there was only one single mention of the possibility of looking into an offline patch vs constant "less and less users are having problems connecting", I'm more inclined to say that they don't really care about what people think about the DRM.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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ixigia
[Moderator] Consigliere
Posts: 65081
Location: Italy
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Posted: Tue, 12th Mar 2013 04:27 Post subject: |
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DXWarlock wrote: | Pl@tinum wrote: |
People making a fuss about the DRM, and rightly so, is the right approach. Not buying the game would just send the message to those retards in charge that people don't like Simcity anymore and they would just make another console fps/tps next time.
. |
Thats how I see it too. Not buying doesn't make them go "hmm the DRM was the problem" as they don't see a problem with it to start with.
They wont ever connect bad sales with bad DRM...if companies did, they would have realized it YEARS ago. never once have I seen a game that failed or floundered because of its DRM, have the publishers admit "Ok we need less DRM..its hurting sales"
They will go "See? societies sold more than this. Taking the route of going back to more depth and complexity made sales tank, it shows up people want dumbed down games. SC6 will be back to the way societies was" |
They will never admit their potential mistakes, but I believe that during their super-secret management meetings, all the various connections between drm/sales/customer satisfaction will be definitely analyzed. They're not as dumb as we think they are imo, take Ubisoft for example, after a couple of years spent mistreating PC users (followed by hundreds of shitstorms, very negative feedback from influential sites and forums etc.) they decided to surprise everybody, making a step back and (even if they didn't admit it) realize that the always-online formula was a counter-productive move after all.
In this case it might me different though, since EA have stated several times that big focus on the online part is a must for their future agenda (not to mention Riccitiello's foolish confessions about micro-transactions), and seeing as how the various next-nextgen consoles are heading to, this is probably just the beginning ... *inserts boundle's rants*
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Posted: Tue, 12th Mar 2013 07:36 Post subject: |
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ixigia wrote: | DXWarlock wrote: | Pl@tinum wrote: |
People making a fuss about the DRM, and rightly so, is the right approach. Not buying the game would just send the message to those retards in charge that people don't like Simcity anymore and they would just make another console fps/tps next time.
. |
Thats how I see it too. Not buying doesn't make them go "hmm the DRM was the problem" as they don't see a problem with it to start with.
They wont ever connect bad sales with bad DRM...if companies did, they would have realized it YEARS ago. never once have I seen a game that failed or floundered because of its DRM, have the publishers admit "Ok we need less DRM..its hurting sales"
They will go "See? societies sold more than this. Taking the route of going back to more depth and complexity made sales tank, it shows up people want dumbed down games. SC6 will be back to the way societies was" |
They will never admit their potential mistakes, but I believe that during their super-secret management meetings, all the various connections between drm/sales/customer satisfaction will be definitely analyzed. They're not as dumb as we think they are imo, take Ubisoft for example, after a couple of years spent mistreating PC users (followed by hundreds of shitstorms, very negative feedback from influential sites and forums etc.) they decided to surprise everybody, making a step back and (even if they didn't admit it) realize that the always-online formula was a counter-productive move after all.
In this case it might me different though, since EA have stated several times that big focus on the online part is a must for their future agenda (not to mention Riccitiello's foolish confessions about micro-transactions), and seeing as how the various next-nextgen consoles are heading to, this is probably just the beginning ... *inserts boundle's rants* |
I really don't think they would assume the drm was the problem. From my experience, drm never flops a game. It's bad PR, sure, and they'll probably loose some sales over it, but people will eventually buy it, even if it requires an internet connection as long as the game is worth the trouble. I know i do and i'm picky as hell (or at least i think i am).
And i'm not sure Ubisoft really departed from their drm. I bet they will continue the HOMM and Anno approach, which is to put some important things online, leaving you missing the whole experience during your offline gameplay. Probably what EA should have done with SimCity if they wanted to avoid all the bad PR.
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Sin317
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