[XBOX360] Metal Gear Solid
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BLaM!
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PostPosted: Fri, 22nd Feb 2013 00:50    Post subject:
cobALT wrote:
Yeah, I know, that's what I've been using so far. But you can't cut diagonally with the buttons.

And the block + having to use the R analog to slice diagonally makes it fucking broken for the last boss fight. Mad


I mix it up , I sometimes use R stick..and sometimes just buttons , usually on those poor soldiers. Laughing
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Fri, 22nd Feb 2013 01:04    Post subject:
Same here, but I don't rely on the R analog as it's very iffy for precise cuts. And the X and Y axes being mapped to the corresponding buttons worked fine so far.


Anyway, I mastered the way of the R analog so it is done! Laughing One dead super-scion-senator and he won't be back.
Had get close to my tv as well, as you ca barely see the cut line in those sequences.


Talk about mastering the ways... now to look for more sexy posters. Me Gusta


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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The_Zeel




Posts: 14922

PostPosted: Fri, 22nd Feb 2013 08:47    Post subject:
cobALT wrote:
Same here, but I don't rely on the R analog as it's very iffy for precise cuts. And the X and Y axes being mapped to the corresponding buttons worked fine so far.


Anyway, I mastered the way of the R analog so it is done! Laughing One dead super-scion-senator and he won't be back.
Had get close to my tv as well, as you ca barely see the cut line in those sequences.


Talk about mastering the ways... now to look for more sexy posters. Me Gusta


you can swap the sticks, then right analog is for camera movement (like usually in the game), and left analog for slicing.
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cobALT




Posts: 2340
Location: In a world created by fascist and used by cowards to manipulate
PostPosted: Sun, 24th Feb 2013 02:05    Post subject:
Did not know that, but I'm pretty sure I've got more dexterity with my right thumb than my left so I doubt that would do more good.

Also the left analog is pretty used up, more so than the right one, especially after 6 hrs of playing MGR with that messed up way of blocking/parry.


[img:91f1fb12c3 ]http://i.imgur.com/fTzqMvq.gif[/img]
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The_Zeel




Posts: 14922

PostPosted: Wed, 27th Feb 2013 03:09    Post subject:
awesome game, normal and hard difficulties are both a walk in the park, but very hard... oh man Laughing
while the difference between normal and hard is simply enemies doing much more damage, you doing less and zandatsu being a bit more difficult to pull off;
on very hard every mob either has twice as many enemies as on the other difficulties, or a few end-game enemies thrown into the mix - all of them being extremely aggressive while your window for counter attack is much much smaller.
oh and, the weakest attacks drain ca. 30% of your health, zandatsu is nerfed alot, and overall simply surviving the first chapter is a helluva challenge Smile
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BLaM!
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PostPosted: Wed, 27th Feb 2013 23:56    Post subject:
Kojima open to more Metal Gear spin-offs

http://www.gamespot.com/news/kojima-open-to-more-metal-gear-spin-offs-6404593

game sells well , so it's a great news.. Smile
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headshot
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PostPosted: Fri, 1st Mar 2013 03:44    Post subject:
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headshot
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PostPosted: Fri, 15th Mar 2013 15:55    Post subject:


May the NFOrce be with you always.
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The_Zeel




Posts: 14922

PostPosted: Fri, 15th Mar 2013 16:10    Post subject:
<3 freddiew, dunno where he gets all the money for the cgi in his videos
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Who-CareZ




Posts: 676

PostPosted: Fri, 15th Mar 2013 16:33    Post subject:
The_Zeel wrote:
<3 freddiew, dunno where he gets all the money for the cgi in his videos


Youtube Money, and alot of it. He's a millionaire and it's all from youtube. Google Adsense, the amount of views he gets on his videos is what made him rich, the dude has so much money from making vids it's crazy. He makes more money then doctors, lawyers you name it.
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The_Zeel




Posts: 14922

PostPosted: Fri, 15th Mar 2013 16:35    Post subject:
well kudos to him, he does invest it well.
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bringiton




Posts: 3727

PostPosted: Sun, 17th Mar 2013 12:16    Post subject:
It also says at the end of the video that it was sponsored.

Probably all of these videos about very recent games are sponsored. Just think of AC3, basically every major Youtube channel had some videos about it (Epicmealtime, Corridor Digital, also freddiew I think). Can't be a coincidence.


“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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Whatsupdog




Posts: 1279
Location: Behind You!
PostPosted: Tue, 9th Apr 2013 16:20    Post subject:
Jetstream Sam DLC trailer. I liked his character more than Raiden, stylish moves.
http://www.lightninggamingnews.com/metal-gear-rising-revengeance-jetstream-sam-dlc-launch-trailer/
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NFOAC




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Location: India
PostPosted: Tue, 9th Apr 2013 16:21    Post subject:
The Sam DLC is oout on 360iso fucking NetLoad links.
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Wed, 10th Apr 2013 08:28    Post subject:
Quote:
Metal.Gear.Rising.Revengeance.Jetstream.DLC.XBOX360-dumpTruck


Can someone confirm if this DLC can be played directly, or does it need a full campaign completion save of Raiden?

I had completed it on the PS3 and deleted the game. Not in a mood to download 20 fucking Gigabytes again, so will grab the 360 copy.
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Patton_




Posts: 721
Location: UK
PostPosted: Wed, 10th Apr 2013 09:05    Post subject:
Shawn_Hunter wrote:
Can someone confirm if this DLC can be played directly, or does it need a full campaign completion save of Raiden?

I had completed it on the PS3 and deleted the game. Not in a mood to download 20 fucking Gigabytes again, so will grab the 360 copy.


This DLC doesn't requies Rising save. When you go to new game you can select between Raiden campaign and DLC chapter. Smile

It's quite short (maximum 2 hours) and a lot of stuff from main game is re-used (environments, enemies, bosses). Thankfully it's as fun to play as ever. Sam has it's own moveset, bosses are a lot more aggressive than main game (played on Hard). You can taunt the enemies and they go in ripper mode. Very Happy It's recommended only for the fans of main game.
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Shawn_Hunter




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PostPosted: Wed, 10th Apr 2013 09:10    Post subject:
Thanks Patton. I assumed it would probably have some upgrades from Raiden's play-through to be carried over, but since this is a new character, I should have expected a fresh start. Smile
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Patton_




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Location: UK
PostPosted: Wed, 10th Apr 2013 10:39    Post subject:
Upgrades are hidden, similar to Raiden's story. Also you can find 5 VR missions, which are worth playing, because they are actually ranked battles now and rewards you with upgrade after completion. Smile

No new game + for Sam chapter. As one of my friends say - Sam's story is Hard mode in this game, no training wheels here!
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deelix
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PostPosted: Wed, 17th Apr 2013 16:21    Post subject:
Completed it, the story itself is VERY short :/
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headshot
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PostPosted: Thu, 9th May 2013 13:54    Post subject:


May the NFOrce be with you always.
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Sun, 12th May 2013 08:32    Post subject:
Question along for those who have played Metal Gear Solid 4: Guns of Patriots on a CFW based PS3. Has the ACT 4 crash issue been addressed since the 3.41 days? I mean I remember reading about people swapping save files to bypass that issue. Should it work fine on Rogero's 4.40 CFW without any shenanigans?
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NFOAC




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Location: India
PostPosted: Sun, 12th May 2013 08:53    Post subject:
I guess you are referring PS2 level u have to swap
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cyclonefr




Posts: 7017

PostPosted: Sun, 12th May 2013 17:35    Post subject:
@Shawn_Hunter : not to worry anymore, it was just a 3.41 payload issue. Since 3.55+, no problem with it.


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NFOAC




Posts: 6015
Location: India
PostPosted: Wed, 15th May 2013 03:22    Post subject:
Metal.Gear.Rising.Blade.Wolf.DLC.XBOX360.JTAG.RGH
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Wed, 15th May 2013 03:25    Post subject:
cyclonefr wrote:
@Shawn_Hunter : not to worry anymore, it was just a 3.41 payload issue. Since 3.55+, no problem with it.


Sweet! Cheers Cyc. Wink
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archermac




Posts: 459

PostPosted: Wed, 15th May 2013 05:01    Post subject:


DLC 1: VR Missions - 5/10 - has dwarf gekko, rehashing situations and locations from the main game now in yellow, and it has some new-new missions.

DLC2: Jetstream Sam - 5/10 - doesn't add anything worthwhile, full of backtracking and rehashing. A major letdown, I expected it to be something like the main story, like Doud's DLC for Dishonred as an example, but instead got something that could fit the "Snake Tales" formula of MGS2: Substance. Beat it in 3 hours (2h 30min stats screen), going very slowly, checking everything out.

DLC 3: Blade Wolf - 5/10 - more interesting but this one is extremely short, not a single new location. Beat it in a little over an hour going slowly (47min stats screen). Apparently someone did a 7 minute speedrun...

Overal DLC impression - totally skippable. I can't even call it fanservice despite 10 minutes of screen-time for Mistral's ass and legs.
I still very much love the main game. Laughing
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BLaM!
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PostPosted: Wed, 15th May 2013 12:32    Post subject:
shame really , I didn't had time to try them..but I do love the main game , that last boss was epic.. Very Happy
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Patton_




Posts: 721
Location: UK
PostPosted: Wed, 15th May 2013 13:41    Post subject:
Weak dlc support, i agree. VR Missions offers most content for the asking price. Other two packs are complete rip-offs.

my ratings:

VR Missions 7/10

Jetstream - 6/10

Bladewolf - 5/10

I can recommend only the first dlc if you guys like VR missions from main game. Otherwise skip everything.
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Whatsupdog




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Location: Behind You!
PostPosted: Mon, 5th Aug 2013 16:44    Post subject:
Konami is holding a survey about elements people would like to see in a sequel and what they liked/didnt like in Revengeance. Theres also a prize draw for a retail voucher worth $500 for Murica peeps who do the survey.
http://www.lightninggamingnews.com/konami-survey-asks-fans-about-potential-metal-gear-rising-revengeance-sequel/
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headshot
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PostPosted: Mon, 5th Aug 2013 18:41    Post subject:
Just started playing Revengeance. Pretty awesome so far.

Some of the UG enemies are goddamn tough and I wish there was a dodging feature similar to Ninja Gaiden or God of War.

Im kinda addicted to the conversations which are to be had when speaking to Boris, Kevin, Courtney, Dok and the UG Wolf. Theres a surprising amount of dialogue but I guess it means its optional and not forced upon you in cutscenes that last an hour at a time! Smile


May the NFOrce be with you always.
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