The Dishwasher Vampire Smiles
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zellar




Posts: 1553

PostPosted: Tue, 11th Jun 2013 13:51    Post subject: The Dishwasher Vampire Smiles
I can't believe this Russian guy pulled this off! He took this XBLA game and ported it to PC.....It is so good.....you have to play this game if you haven't here is a sample



Installed and plays fine on my PC with a controller, maybe he will pick another game and port it....lets say Shadow Complex!!
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consolitis
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PostPosted: Tue, 11th Jun 2013 13:52    Post subject:
Shadow Complex is not an XNA game so no.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
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~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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zellar




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PostPosted: Tue, 11th Jun 2013 13:53    Post subject:
PITY!!


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warriormax
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PostPosted: Tue, 11th Jun 2013 13:54    Post subject:
This guy should port State of Decay too.
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sabin1981
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PostPosted: Tue, 11th Jun 2013 13:57    Post subject:
I'd be absolutely overjoyed if Shadow Complex came to PC, Epic/Chair were once "thinking" about it, but egh... that train has long since left the station. We're never getting it and that's fine, neither Chair nor Epic will ever get my money again.
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garus
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PostPosted: Tue, 11th Jun 2013 14:04    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:58; edited 1 time in total
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zellar




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PostPosted: Tue, 11th Jun 2013 14:11    Post subject:
More info here

http://www.gamebreaker.tv/pc-games/the-dishwasher-vampire-smile-to-get-pc-port/

They are making a PC version of State of Decay


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consolitis
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PostPosted: Tue, 11th Jun 2013 14:15    Post subject:
garus wrote:
How exactly did some Russian port a game from XBLA?


My guess:

XNA is .Net -> There are ways, sometimes, to decompile .Net programs (Reflector) -> PC port Razz

So any chance of porting is limited only to XNA games and I assume most are already on PC or are not worth it. Razz


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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sabin1981
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PostPosted: Tue, 11th Jun 2013 14:20    Post subject:
garus wrote:
How exactly did some Russian port a game from XBLA?


Just like consolitis said. Developing in XNA even offers the option to "build for Microsoft Windows" - the asshole just chose not to, until some Russian cracker did it for him, now he's all

"*sniff* I was going to port it anyway... I promise.. *sniff* I.. I... I was speaking to Microsoft... really... I know the series is four years old, but *sniff* I promise I was going to... it just takes time... resolutions... control options... you know? *sniff* I'm sorry"
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warriormax
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PostPosted: Tue, 11th Jun 2013 14:33    Post subject:
zellar wrote:


They are making a PC version of State of Decay

I know but I don't want to wait Laughing
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garus
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PostPosted: Tue, 11th Jun 2013 14:36    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:58; edited 1 time in total
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prudislav
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PostPosted: Wed, 7th Jan 2015 18:55    Post subject:
reworked art on PC version

http://shelldragon.tumblr.com/post/89717728900/reworking-old-art-its-more-time-consuming-than

Seems like one of the devs works on the ort an the other one is making Salt an Sactuary (which will have PC port 3 months after Sony launch)
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sabin1981
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PostPosted: Wed, 7th Jan 2015 18:57    Post subject:
Over a year and a half later, still not out on PC.

"It's time consuming"
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JackQ
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PostPosted: Wed, 7th Jan 2015 19:00    Post subject:
I was Un-Updated on this,so they confirmed PC version long a go,short time after the unoffical build? Surprised


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sabin1981
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PostPosted: Wed, 7th Jan 2015 19:04    Post subject:
Yeah, pretty much right after the Russian hacker put out the unofficial version, Ska Studios "announced" they had always intended to release on PC but it's "time consuming" and not as easy as everyone thinks and that they're busy and blah blah blah. A year and a half later, still not out, they're still "busy" and it's still "time consuming" Neutral
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prudislav
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PostPosted: Wed, 7th Jan 2015 19:06    Post subject:
JackQ wrote:
I was Un-Updated on this,so they confirmed PC version long a go,short time after the unoffical build? Surprised

yep
Quote:
Porting Vampire Smile to PC as an enhanced Director’s Cut has been something I’ve been wanting to do since launch (I was calling it Georgelucasing until Michelle made me stop), and we had actually broached the subject with Microsoft last Friday, almost a week before this happened. Nothing’s set in stone, but we got the go ahead to make a pre-announcement: we’ll be working with Microsoft to bring our stuff to PC.

http://ska-studios.com/2013/06/05/vampires-smile-charlie-murders/
EDIT: ninjasabina'd Sad

Well these art comparision images are from Jun 2014 Wink So hopefully the release is imminent - there are even more http://shelldragon.tumblr.com/post/90094730510/skastudios-were-fixing-up-a-lot-of-the-vampire

but honestly i am a bit more interested in the Salt and Sactuary after vaati's video
 Spoiler:
 


Last edited by prudislav on Wed, 7th Jan 2015 19:16; edited 1 time in total
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sabin1981
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PostPosted: Wed, 7th Jan 2015 19:14    Post subject:
The most irritating thing for me is that even with the "unofficial" port, it's still only the SECOND game in the series. So where's #1? #3? It's blargh.
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prudislav
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PostPosted: Wed, 7th Jan 2015 19:18    Post subject:
yeah but for studio with 2 devs, 1 PR/art girl and 2 cats its imo achievement to even do one game at one port at the same time Wink


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prudislav
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PostPosted: Sat, 18th Apr 2015 16:06    Post subject:
Seems like they will finish VS PC when Salt and Sanctuary will be in certification (possibly SaS port right after that)
according to their FAQ http://ska-studios.com/ask-ska-studios-faq/


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prudislav
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PostPosted: Thu, 19th May 2016 10:09    Post subject:
Quote:
For those interested, we have come to realize it's a lot of work for us to make new games and port older games. We were stubborn for a long time that we could do it all ourselves but, pretty clearly, we need help. So, we're now working with a company to help us port both Vampire Smile and Charlie Murder to Steam. Not sure on the timeline for it yet, but we have the Steam backend set up for those games already so it will happen. Smile

http://steamcommunity.com/app/283640/discussions/4/357286033301926344/#c357286119107040179
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sabin1981
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PostPosted: Thu, 19th May 2016 14:35    Post subject:
3 years later "It's coming. We don't know when, but it's coming" Laughing Also, that "2 devs" thing is getting old.. there are plenty of indie devs that are solo or with a partner that have put out far better games, often multiple games across multiple platforms.
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prudislav
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PostPosted: Wed, 11th Jan 2017 08:45    Post subject:
Seems like the ports are nearing the end of development (they are done by the guy behind FEZ v1.12 patch)
Post from November
Quote:
Today I’m (in)formally announcing that I’ve been working on Steam versions of Ska Studios’ Charlie Murder and The Dishwasher: Vampire Smile! The Steam versions will be available for Linux, macOS and Windows on day 1, and will include all the features of the Xbox 360 versions including online multiplayer, achievements and leaderboards. They will also be the debut titles for FNA.Steamworks, a new reimplementation of the XNA4 Xbox Live features for FNA (which all versions of the game will be using).

My current goal for both games is December 2016/January 2017, so we’re slowly approaching the end of development (which started in June of this year after the release of Salt and Sanctuary for Linux and macOS). Over the next few weeks I’ll be posting about what it took to make the PC versions work, how we’re making both the desktop and living room experiences solid, and most importantly, how we’re preserving the original game as carefully as possible.

That said, I just got online multiplayer working for both games yesterday, so this week is mostly just an announcement post while I continue to wrap up 100% functionality (which will then be followed up with a good month of pure polish). And look, some teaser images in the link below! Including both new features and bugs I still have to fix! Enjoy!

https://www.patreon.com/posts/big-pc-project-7218392
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prudislav
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PostPosted: Mon, 30th Jan 2017 18:51    Post subject:
Quote:
Doing a final test run of Charlie Murder PC, may as well stream it!
---
Fixed the last known bug in Charlie Murder PC. Will do a runthrough of Vampire Smile PC tomorrow, if all goes well then code is 100% done.
----
Remaining art assets: Hi-res icons and PS4 prompts for both, mouse graphics and LS/RS prompts for Charlie. Not a lot, but not simple either.

https://twitter.com/flibitijibibo/status/826122580910305282
Currently streamed: https://www.twitch.tv/flibitijibibo
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zellar




Posts: 1553

PostPosted: Sun, 5th Feb 2017 16:00    Post subject:
Hate to open this again but I have installed the game on a pc with amd cpu and Radeon gpu...the game starts but I can't see the character....the icon is over it's head but it is all black? I've tried different settings thru the radeon control panel with no luck? any help ? Please?


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prudislav
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PostPosted: Sun, 5th Feb 2017 16:15    Post subject:
@zellar: isn't it better to wait for native version which is coming soon??? according to the tweets of the guy who does the ports



also Charlie murder seems to be coming up well :-O
Quote:
Still doing some final polish, but here's a screenshot of Charlie Murder PC running with 360, PS4, and KB/M prompts per-player, all at once:



https://twitter.com/flibitijibibo/status/827199169936908289


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/


Last edited by prudislav on Sun, 5th Feb 2017 16:44; edited 1 time in total
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zellar




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PostPosted: Sun, 5th Feb 2017 16:23    Post subject:
yes that would be great and its an instant buy for me...but I am stumped by the black screen on amd? thank you


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prudislav
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PostPosted: Fri, 10th Feb 2017 18:20    Post subject:
Seems like its almost done for both games ... only thing remaining are some re-translation and Dualshock support Wink
Quote:
It's now February, and you may be wondering where Charlie Murder and The Dishwasher: Vampire Smile are! Since I'm currently between (scheduled) releases, I thought I'd provide one more update as to where these are.

As of writing, the game's code is totally done. All changes we make after this are either for localization or for DualShock changes, but as far as getting from start to finish with controllers and keyboard/mouse with standard PC options, this thing's ready to go.

https://www.patreon.com/posts/charlie-murder-8062938
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prudislav
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PostPosted: Sat, 25th Mar 2017 16:47    Post subject:
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JackQ
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PostPosted: Sat, 25th Mar 2017 20:13    Post subject:
Will both Dishwashers games be ported?


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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prudislav
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PostPosted: Sat, 25th Mar 2017 20:24    Post subject:
seems like only Campire Smile and Charlie murder ... no idea about previous Dishwashers .. try to ask Ska or flibitijibibo on twitter


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http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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