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NFOAC
Posts: 6015
Location: India
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Posted: Fri, 14th Jun 2013 18:38 Post subject: |
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Posted: Fri, 14th Jun 2013 19:50 Post subject: |
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How do you fall asleep when playing a game?
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Posted: Fri, 14th Jun 2013 20:01 Post subject: |
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Mister_s wrote: | How do you fall asleep when playing a game? |
During one of the cutscenes. I usually tend to sleep on movies as well (sadly even in cinema)
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Posted: Fri, 14th Jun 2013 20:34 Post subject: |
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Yea no kidding. If you have the energy to turn a game on, I'd imagine you should have the energy to at least stay awake. I can't think of a single cut scene in that game that I'd consider "Lemme get a quick snooze in - " territory: they are all either full of action, full of tension or full of awesome acting. . .both of which are sorely missing from games.
As far as map geometry, the ONLY glitch I had playing the game is when I feel through the world map, and spent 10 minutes trying to figure out why it kept happening:
Spoiler: | On the Winter chapter:
Spoiler: | When Joel wakes up, you can not kill all the guys before they get through door and complete their "animations", doing so will cause another npc to not spawn, which will not cause a timed event to spawn. . .which. . .etc. |
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But you're not there yet, so I'm calling bullshit.
"Get the hell out of me" - [ex]girlfriend[s]
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Posted: Fri, 14th Jun 2013 20:44 Post subject: |
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WHEATTHlNS wrote: | Yea no kidding. If you have the energy to turn a game on, I'd imagine you should have the energy to at least stay awake. I can't think of a single cut scene in that game that I'd consider "Lemme get a quick snooze in - " territory: they are all either full of action, full of tension or full of awesome acting. . .both of which are sorely missing from games.
As far as map geometry, the ONLY glitch I had playing the game is when I feel through the world map, and spent 10 minutes trying to figure out why it kept happening:
Spoiler: | On the Winter chapter:
Spoiler: | When Joel wakes up, you can not kill all the guys before they get through door and complete their "animations", doing so will cause another npc to not spawn, which will not cause a timed event to spawn. . .which. . .etc. |
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But you're not there yet, so I'm calling bullshit. |
It did happen 2x times I turned and some of the floor was missing for a half second or less but it was noticable.
But thats the least of my problems. My biggest "gamestopper" was the savegame bug.
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tw1st
Posts: 6112
Location: New Jersey
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Posted: Fri, 14th Jun 2013 22:18 Post subject: |
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FYI,
staying offline fixes the save bug, just in-case no-one has mentioned it.
| BenQ XL2420T 24" 120Hz | Ducky Shine III 9008 White LED - Brown MX | Logitech G9x |
| Corsair Carbide 400R | Asus Sabertooth z77 | i7 3770K @ 4.3Ghz - 1.200v | CM Hyper 212 Evo - Push/Pull |
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Posted: Fri, 14th Jun 2013 22:24 Post subject: |
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tw1st wrote: | FYI,
staying offline fixes the save bug, just in-case no-one has mentioned it. |
updating game also fixes that
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Posted: Fri, 14th Jun 2013 23:15 Post subject: |
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rgb#000 wrote: | tw1st wrote: | FYI,
staying offline fixes the save bug, just in-case no-one has mentioned it. |
updating game also fixes that |
I started the game with the patched version and it didn't fix the save issue.
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tw1st
Posts: 6112
Location: New Jersey
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Posted: Sat, 15th Jun 2013 00:57 Post subject: |
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took a little break and tried some multiplayer... man... I am not one to play console games online...ever....
This one was pretty fun, teams are small 4v4. You have a limited number of spawns per team, teamwork really shines here, sticking together and watching each others backs works.
Resources are scattered throughout the maps, and you can craft various melee weapons, bombs, shivs....etc
I love games where you are resource starved, and the multi-player seems to make it work well. You will find yourself buying clips of ammo, and weapon upgrades during matches to keep up with the game.
Very fun, will play more for sure.
| BenQ XL2420T 24" 120Hz | Ducky Shine III 9008 White LED - Brown MX | Logitech G9x |
| Corsair Carbide 400R | Asus Sabertooth z77 | i7 3770K @ 4.3Ghz - 1.200v | CM Hyper 212 Evo - Push/Pull |
| SLI eVGA 4GB GTX980 ACX SC | Vengeance 16GB RAM 1600 DDR3 | AX850w PSU | Samsung 840Pro 128GB SSD | WD Black 1TB HD |
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vurt
Posts: 13849
Location: Sweden
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Posted: Sat, 15th Jun 2013 01:31 Post subject: |
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2,5h in.. really great atmosphere! only a few things i dont really like 1) third person, would have loved to experience it from first person, its just so much more immersive and the game has plenty of levels in small spaces, third person sucks in those environments. theres plenty of cut scenes so you'd still see yourself, if thats important.. third person is great for platform games, this game doesnt even have jumping, it also comes at the cost of performance when the engine has to render your character at all times. 2) cant fall off heights, i hate when they do that, heights are not scary if you cant fall off, it takes away their very purpose. 3) aliasing and performance isnt that good.
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headshot
VIP Member
Posts: 35982
Location: UK
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NFOAC
Posts: 6015
Location: India
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Posted: Sat, 15th Jun 2013 15:16 Post subject: |
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I have another 70 points initially i spent 50 on shiv master is it worth to save it further to collect 100 and get Shiv Expert or should i invest on health ?
I'm at the area where tanks first arrive save game says I'm at 50% completion.
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vurt
Posts: 13849
Location: Sweden
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Posted: Sat, 15th Jun 2013 15:22 Post subject: |
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what does that code you get with the game do? some free weapon that will appear in my inventory? if so i wont use it.
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NFOAC
Posts: 6015
Location: India
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Posted: Sat, 15th Jun 2013 15:44 Post subject: |
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Some ammo and notes nothing great
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Posted: Sat, 15th Jun 2013 16:16 Post subject: |
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Finished it!
100% - 18 hours - 97 collectables
Geat, sometimes even amazing game, but definitely not 10 ot of 10
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Posted: Sat, 15th Jun 2013 18:00 Post subject: |
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Awesome game and one roller coaster of a ride.
100% finished and working on my second playthru.
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Posted: Sun, 16th Jun 2013 19:47 Post subject: |
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for me it's a 9.5/10, i wonder why they didn't do multiple endings, it could have worked perfectly in this game.
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Ashok0
Posts: 1733
Location: Ohio
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tw1st
Posts: 6112
Location: New Jersey
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Posted: Sun, 16th Jun 2013 20:45 Post subject: |
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tw1st wrote: | Ampee wrote: | It does get better later on
But still there are some annyoing issues:
framerate problems
Dumb AI
and don't know but I have the feeling that the game "cheats" a bit.
When You have to activate the 2nd generator in game (in a flooded bulding, seperated from ellie) They rush in basically from the generator room's two open doors. So I though I would run upstairs after activating the generator and wait for them to appear in the generator room, but nooooo they started coming from the 2nd floor then.
So far the game is really cool but it started a bit boring for me, now its better  |
This is also how I felt, the game started a little slow for me, i was thining wtf does this 10/10 review come from?!
then i got to....
Spoiler: | Bills town, and did that whole mess, and the game just really grabbed me by the balls |
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Not to mention those dark/night areas at the beginning. My god, it was a little too much for me. And the limited crafting/leveling ability. Its okay that the game wants to give you the features in little doses but in a world when every game comes down to crafting/leveling....
Not to mention that the game doesn't deliver anything new so far.
Sure, the game is a good game, but I do think that those "OMG" "10 out of 10" "masterpiece" is just because its naughty dog.
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Posted: Sun, 16th Jun 2013 21:46 Post subject: |
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Ampee wrote: | Sure, the game is a good game, but I do think that those "OMG" "10 out of 10" "masterpiece" is just because its naughty dog. |
just curious, is there any game that you consider a masterpiece? some people just have unreal expectations, you might spend your entire life gaming and will never play a masterpiece.
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Posted: Sun, 16th Jun 2013 22:29 Post subject: |
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The game gets better and better. It has a slow start but the build-up is very good IMO. It doesn't start all out and turn repetitive, unlike most games these days. These guys actually take the time to tell a story and build a gameworld. It's also one of the most challenging games I've played on this gen of consoles, bashing someone's head in with a brick never felt this good.
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