The Bureau: XCOM Declassified
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lolozaur




Posts: 26310

PostPosted: Tue, 20th Aug 2013 14:21    Post subject:
meh decided to try the isodemo afterall Very Happy
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 20th Aug 2013 14:32    Post subject:
Trading Cards for this already only cost 0.17 each, wtf Embarassed

edit: Just played for about 30mins. Seems to be pretty fun so far. But the performance isn't really good for me Surprised (7870 OC and i5 2500k)
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warriormax
Banned



Posts: 3644

PostPosted: Tue, 20th Aug 2013 15:52    Post subject:
I played for a hour or so. The battles are not that bad and they can be fun. But I don't like tho things so far - the game is unoptimized piece of shit, the visuals are nothing special and still the fps drops to 30-45 sometimes for really no apparent reason. The textures are shit, there's not much on the screen and the fps goes down... meanwhile I run Last Light maxed out perfectly fine. What a bull..

And the other thing I don't like is the "customization". You can recruit just men and the only thing you can change about their look is their heads and outfit colors. Thats it.. In Enemy Unknown the customization was way more deep compared to this shit. Also we are supposed to be soldiers fighting the aliens, why on earth we are dressed like we are going to wedding or prom or something?

Also I think the aliens' AI is somehow worse than in Enemy Unknown but I have to play more to tell for sure.
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warriormax
Banned



Posts: 3644

PostPosted: Tue, 20th Aug 2013 15:54    Post subject:
prudislav wrote:
Wait there is no crosshair for aiming?? Sad its gonna be hard with turned off all assissts

There is.
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Tue, 20th Aug 2013 17:17    Post subject:
Tried it
Runs like shit and looks like shit
And it feels like shit - the controls are just plain HORRIBLE. Its writen console piece of shit all over it - the squad command menu is horribly bad and clunky.
Also the squad teammate AI is close to non existent..
Pretty much what i thought of the game before i isodemo-d it..


Per aspera ad astra
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hirschq




Posts: 478
Location: Coromodir
PostPosted: Tue, 20th Aug 2013 17:29    Post subject:
There is a thing this game is very good at... it makes me wanna play BIA 3 again Confused
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nightfox




Posts: 601

PostPosted: Tue, 20th Aug 2013 17:35    Post subject:
played a bit certainly not a bad game 6.8-7/ 10
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ixigia
[Moderator] Consigliere



Posts: 65096
Location: Italy
PostPosted: Tue, 20th Aug 2013 18:33    Post subject:
prudislav wrote:
yeah there is speculation that 2K Czech (Mafia 2 dev) helped them to finish it and is currently developing DLC

It surely shows Razz, the visuals, animations and basic gameplay mechanics (apart from the "powers") are scarily similar to Mafia 2 judging from the videos and screenies.

Will try this as soon as my connection starts working again at full-speed, even if I know that I won't like this too much (not a fan of cover shooters)..but I am very curious after all.
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JBeckman
VIP Member



Posts: 35015
Location: Sweden
PostPosted: Tue, 20th Aug 2013 18:33    Post subject:
Some update downloaded.

EDIT: Just the codebreaker DLC.


Last edited by JBeckman on Tue, 20th Aug 2013 21:11; edited 1 time in total
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StEFaN7




Posts: 5912
Location: them swamps
PostPosted: Tue, 20th Aug 2013 19:57    Post subject:
looks very good but this tactical bullshit is useless
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Gobass




Posts: 224

PostPosted: Tue, 20th Aug 2013 22:37    Post subject:
played for an hour and i kinda like it Smile
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Immunity




Posts: 5628

PostPosted: Tue, 20th Aug 2013 23:04    Post subject:
Played through the first 2 missions - it's worth a resounding "meh".

The whole tactical interface is clunky as fuck, and having to micromanage my squadmates every 10 fucking seconds (seems they won't so much as fire at something unless I specifically tell them to), is a massive pain in my ass. Also, their path-finding leaves a lot to be desired.

Beyond that it's heavily scripted, with a shallow as hell conversation wheel, and nothing special on the graphical front. Cap it all off with the fact that it lacks any soul whatsoever, and you've got your typical "AAA marketed" game today.

Mostly worthless. It'll kill time till the real gem gets released today but will be quickly uninstalled afterwards.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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jackasshole




Posts: 1433

PostPosted: Tue, 20th Aug 2013 23:44    Post subject:
*crosses fingers

Sounds like this game will be better if they focus on a good patch for performance/mechanics
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 20th Aug 2013 23:50    Post subject:
I read somewhere there will be a day1 patch. Seeing as the release, at least for EU, is still 1-2 days away.
But only complaint i had during my 30min of playtime, was the not so good performance, in context to how it looks.
And the AI, that seemed to do nothing if not giving orders for everything.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Mister_s




Posts: 19863

PostPosted: Tue, 20th Aug 2013 23:51    Post subject:
Ai doing anything without orders is normal afaik. That's what I got from previews.
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Immunity




Posts: 5628

PostPosted: Wed, 21st Aug 2013 00:35    Post subject:
Mister_s wrote:
Ai doing anything without orders is normal afaik. That's what I got from previews.


That's a massive fucking development oversight.

I should not have to hold their fucking hands every step of the way. Triggering abilities - fine, I want control over that. Telling the dumb fucking idiots to get behind a piece of cover when something is shooting at them from head on or else they stand there and get obliterated? Shouldn't have to.

Irrelevant as I've already uninstalled it, but still.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Interinactive
VIP Member



Posts: 29477

PostPosted: Wed, 21st Aug 2013 00:38    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 03:06; edited 1 time in total
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Wed, 21st Aug 2013 00:43    Post subject:
Interinactive wrote:
Immunity wrote:
Played through the first 2 missions - it's worth a resounding "meh".

The whole tactical interface is clunky as fuck, and having to micromanage my squadmates every 10 fucking seconds (seems they won't so much as fire at something unless I specifically tell them to), is a massive pain in my ass. Also, their path-finding leaves a lot to be desired.

Beyond that it's heavily scripted, with a shallow as hell conversation wheel, and nothing special on the graphical front. Cap it all off with the fact that it lacks any soul whatsoever, and you've got your typical "AAA marketed" game today.

Mostly worthless. It'll kill time till the real gem gets released today but will be quickly uninstalled afterwards.


Thanks for the bandwidth you just saved me, though it was pretty obvious before release

Yeah I tried this out today as well, obviously I wasn't a fan right from the start, but vacation and boredom won me over. 2 hours later after walking down linear paths cleverly masqueraded as military hangars, small city usa and corridors that can be anything from a hospital to a university.
Doing nothing but playing popamole all the time whilst babysitting the ai so that it knows where to stand next, probably ended up killing a few brain cells.
It's now uninstalled and I wouldn't even buy it if it was on sale for 1$
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jackasshole




Posts: 1433

PostPosted: Wed, 21st Aug 2013 01:05    Post subject:
Immunity wrote:
It'll kill time till the real gem gets released today but will be quickly uninstalled afterwards.



REAL gem? SR4?
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 21st Aug 2013 01:11    Post subject:
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Interinactive
VIP Member



Posts: 29477

PostPosted: Wed, 21st Aug 2013 01:14    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 03:06; edited 1 time in total
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KillerCrocker




Posts: 20503

PostPosted: Wed, 21st Aug 2013 01:21    Post subject:
I miss arnold movies Laughing


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
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locke89




Posts: 2812
Location: Poland
PostPosted: Wed, 21st Aug 2013 02:27    Post subject:
Played the 1st mission and had lots of fun Very Happy As far as AI goes, well, in the mission I was left with 0 ammo at some point and without me ordering anything (I was looking for cover) my teammates destroyed the boss enemy on their own. Sounds good Smile
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 21st Aug 2013 10:48    Post subject:
Haha i really sold Spec Ops and XCOM Collection on Ebay. If you subtract the fees of them, i even made some cents plus with that Laughing


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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pontus




Posts: 568

PostPosted: Wed, 21st Aug 2013 10:55    Post subject:
The game was running like shit with default settings, but I disabled screen space reflection in the advanced graphics settings and now it's running smoothly with 60 fps. Every other option is still on the highest available setting.
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speedgear




Posts: 2697
Location: portugal
PostPosted: Wed, 21st Aug 2013 12:47    Post subject:
pontus wrote:
The game was running like shit with default settings, but I disabled screen space reflection in the advanced graphics settings and now it's running smoothly with 60 fps. Every other option is still on the highest available setting.



doesnt run like shit to me, max settings., just slow down saving.


Sin317 wrote:
while you can't "turn gay", you can cut off your balls. believe me, you'll never think of women again.


zmed wrote:
Or just a defense mechanism. If you fart, you'll most definitely smell it so your brain tells you it ain't bad as strangerfarts.
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pontus




Posts: 568

PostPosted: Wed, 21st Aug 2013 13:00    Post subject:
I gave up after 2 missions, it's just a dreadful cover based shooter with very clunky squad management and braindead teammates.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 21st Aug 2013 13:22    Post subject:
enjoying it so far it will need some serious patching though.
I just needed to get used to using hotkeys for squad management (must be clunky and pain in the ass to do it by mouse) .


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Sometimes i just want to see NFOHUMP burn \o/
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KaSssss




Posts: 2136

PostPosted: Wed, 21st Aug 2013 19:18    Post subject:
http://gamegpu.ru/action-/-fps-/-tps/the-bureau-xcom-declassified-test-gpu.html

sli 780 needed


Last edited by KaSssss on Wed, 21st Aug 2013 19:20; edited 1 time in total
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Wed, 21st Aug 2013 19:20    Post subject:
KaSssss wrote:
http://gamegpu.ru/action-/-fps-/-tps/the-bureau-xcom-declassified-test-gpu.html

sli 780 needer

I have a i7 2600k @ 4.5ghz and a single Geforce 780 GTX, it ran perfectly with everything on high. You do not need sli 780 to max it out.
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