Brothers - A Tale of Two Sons
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Alex_DeLarge
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Posts: 32

PostPosted: Wed, 11th Sep 2013 11:28    Post subject:
That's really a fantastic game, a litlle precious gem.
In some strange way, it reminded me some 90es adventures, when there were games was imaginative and had novelty.
Of course it takes a equivalent mind to admire games like this.
GOTY material for me.
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StEFaN7




Posts: 5853
Location: them swamps
PostPosted: Wed, 11th Sep 2013 18:09    Post subject:
yeah really a nice game, same like papa and yo

no understandable dialogues but you can learn more about the brothers by interacting with other characters


my fav moment so far is when the older brother tries to ask some dude about directions to the flower/medicine thing and that dude dosent want to listen, then you try with the younger brother and he slaps hes butt, or when another dude didnt want to lower the bridge so when interacting with the younger brother, he throws a bucket full of water over him


I can see your soul at the edges of your eyes..
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Sohei




Posts: 476

PostPosted: Thu, 3rd Oct 2013 14:37    Post subject:
Completed this yesterday, i actually played this in 2 player coop with keyboard, me controlling one brother and my sister the other one, and i must say this game is a masterpiece, much better than most of the games that get released these days, such a strong experience on this one, iam really glad i played the whole thing in one go, makes it so much more special, i recommend this to everyone really.
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tywyn




Posts: 550
Location: The US of K
PostPosted: Fri, 4th Oct 2013 22:42    Post subject:
What a super little game this turned out to be. Despite being very linear, it's beautifully crafted, with an immersive atmosphere, great storyline, wonderful graphics, although the puzzles aren't difficult, but it's certainly emotional, and has the feeling of an epic adventure. An excellent game imo.

http://www.metacritic.com/game/pc/brothers-a-tale-of-two-sons
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Fri, 11th Oct 2013 11:12    Post subject:
So i'm giving this game a try, but can't seem to force AA.
I saw you reply on guru3d on the screenshots in the nvidia aa topic JB.
Any idea what setting i overlooked here?

 Spoiler:
 


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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JBeckman
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Posts: 34968
Location: Sweden
PostPosted: Fri, 11th Oct 2013 11:24    Post subject:
I'll have to look at that topic again because I don't remember mentioning any AA compatibility flags, it's a UE3 game however so there should be some options. Smile

EDIT: SGSSAA - 0x080000C1
http://forums.guru3d.com/showthread.php?p=4649081
(But it looks like that's what you are already using and from what I can see in the actual guide those settings should be correct too. - http://forums.guru3d.com/showthread.php?t=357956 )
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Fri, 11th Oct 2013 11:37    Post subject:
Stupid me

Seems that the profile "Brothers" was meant for this game (fucking lazy to type out the name properly over at nvidia..), so i created this one before i found out, but forgot to assign exe (first time using this tool Razz). Then after i tried to assign, it said the other profile has it already..
Anyway, these options are waaaaaaaaay overkill for me anyway, 12 fps on menu xD


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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JBeckman
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Posts: 34968
Location: Sweden
PostPosted: Fri, 11th Oct 2013 11:57    Post subject:
Yeah SSAA in general tends to be very demanding even in less demanding games, even low amounts can cripple performance.
(Which is unfortunate because it provides excellent results but the FPS hit is often very high even on newer hardware.)

You could try a lower amount, maybe disable transparency AA but brute forcing any form of AA will usually result in a noticeable performance impact for games that do not support it themselves.

UE3 is also using that deferred rendering technique and this game uses DX9 so forcing AA will be costly unless it's shader based such as FXAA, MLAA or SMAA.
(But those do incur a slight blurring effect over the entire screen.)
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Mr_Benzedrine




Posts: 112

PostPosted: Mon, 14th Oct 2013 21:20    Post subject:
Finished this game today and put this together, now I will warn you, there are massive SPOILERS in this video, so you have been warned. Also, my editing is not fantastic, but thought I would leave this here for you to have a gander at Smile video in spoiler

 Spoiler:
 
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Mon, 14th Oct 2013 21:24    Post subject:
sausje wrote:
Stupid me

Seems that the profile "Brothers" was meant for this game (fucking lazy to type out the name properly over at nvidia..), so i created this one before i found out, but forgot to assign exe (first time using this tool Razz). Then after i tried to assign, it said the other profile has it already..
Anyway, these options are waaaaaaaaay overkill for me anyway, 12 fps on menu xD


you are using some insane rez? on a single gtx 660 i played wih 4xsgssaa enabled on 1680x1050 and there were no slowdowns. I used the profile mentioned by Jbeckman.

nice vid Mr.Benzedrine, very emo, but fitting for this game Smile
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Mr_Benzedrine




Posts: 112

PostPosted: Mon, 14th Oct 2013 21:27    Post subject:
Drowning_witch wrote:
sausje wrote:
Stupid me

Seems that the profile "Brothers" was meant for this game (fucking lazy to type out the name properly over at nvidia..), so i created this one before i found out, but forgot to assign exe (first time using this tool Razz). Then after i tried to assign, it said the other profile has it already..
Anyway, these options are waaaaaaaaay overkill for me anyway, 12 fps on menu xD


you are using some insane rez? on a single gtx 660 i played wih 4xsgssaa enabled on 1680x1050 and there were no slowdowns. I used the profile mentioned by Jbeckman.

nice vid Mr.Benzedrine, very emo, but fitting for this game Smile


Yeah thats what I wanted to go for, as vary rare does a game hit home, but this one did. Such a great little game and looks great too.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Mon, 14th Oct 2013 21:32    Post subject:
Yep, I would definitely consider shelling out money for a bigger version of a a game like this.

Its got everything that the best cartoons have: it can be equally pleasing to all ages. that is not an easy achievement.


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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Kein
Banned



Posts: 6102

PostPosted: Sat, 9th Nov 2013 12:04    Post subject:
At the beginning of the game, when you have to move Father to Doctor's hut, there is a staircase right before the first elevator and it leads to this:


Since young brother can't swim and I can't figure out how older brother can support him in the water I assume you are supposed to come back here later?

UPD: nvm, apparently you have to "unlock" this ability first and big one can hold little brother on is back but for some reason not there. Weird.
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Kein
Banned



Posts: 6102

PostPosted: Sat, 9th Nov 2013 15:57    Post subject:
Wow.
It's been ages ago since I wanted to give a game 10/10.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Sun, 10th Nov 2013 02:28    Post subject:
yep. small games made with love are where its at these days Smile


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 10th Nov 2013 11:48    Post subject:
I love the little touches in this, like those black rabbits that wouldn't play with the white one (racist bastards Laughing) so you go and dunk the white rabbit in soot and he can finally play, all happy and jumping with joy Very Happy
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Kein
Banned



Posts: 6102

PostPosted: Sun, 10th Nov 2013 12:33    Post subject:
Yeah, there is also
 Spoiler:
 
.
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grapper




Posts: 877
Location: Nuked
PostPosted: Sat, 21st Dec 2013 16:12    Post subject:
I Crying or Very sad like a fucking baby. Being hungover and a little extra emotional probably helped. Great game.
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Fugen




Posts: 2214

PostPosted: Mon, 23rd Dec 2013 16:35    Post subject:
Brothers_A_Tale_of_Two_Sons_Update_1-iNLAWS

Code:
- Fixed crashes related to non-english folder names.
- Fixed the "P13 Crash" on most machines.


chill out man, life is beautifull...
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ixigia
[Moderator] Consigliere



Posts: 65072
Location: Italy
PostPosted: Tue, 24th Dec 2013 02:13    Post subject:
Finally finished the game as well. I thought it would be a bit longer but damn, that was a fine experience. The gameplay was simplistic and not that challenging, though the unique control system and the ethereal art-style/music combo were really spot-on. The attention to details was also quite amazing. Razz

As for the ending
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 24th Dec 2013 02:52    Post subject:
Very Happy

yep, the game is a testament to starbreeze studios. they make good stuff even with a small budget.

Now they need monies for a fps rpg PC Master Race


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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fable2




Posts: 6054

PostPosted: Wed, 25th Dec 2013 18:26    Post subject:
Decided to give this a go since everyone has been praising it, and i was not disappointed, atmosphere was awesome and the music is very beautiful, and off course i had to stop myself from tearing up with the ending Razz

funny that the made up language the characters speak sound very similar to my native one with some words taken directly from it.
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Lukxxx




Posts: 726

PostPosted: Wed, 25th Dec 2013 21:05    Post subject:
fable2 wrote:
funny that the made up language the characters speak sound very similar to my native one with some words taken directly from it.


U German?
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fable2




Posts: 6054

PostPosted: Wed, 25th Dec 2013 21:20    Post subject:
Nope, i was talkin about Arabic
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Kein
Banned



Posts: 6102

PostPosted: Wed, 25th Dec 2013 23:08    Post subject:
fable2 wrote:
funny that the made up language the characters speak sound very similar to my native


I've heard that a lot from many people on steam forums and they all had different nationality. haha
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Pey




Posts: 5596
Location: Argentina
PostPosted: Wed, 25th Dec 2013 23:23    Post subject:
To hell with it, I bought. Just beat the troll and I started the night level where to have to shoo away the wolves.

Looking really good so far. Nice puzzles, gfx are amazing (even more considering it´s an indie), and ambient music hits the nail. Controls can be a bit confusing with keyboard, havent tried with a gamepad -not sure if i´ll do. Too bad i´m not with a friend right now, it´s the perfect game to play with someone.


Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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Neon
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Posts: 18934
Location: Poland
PostPosted: Wed, 25th Dec 2013 23:24    Post subject:
I won't spoil anything, but I seriously recommend playing it with a gamepad for story reasons.
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Kein
Banned



Posts: 6102

PostPosted: Wed, 25th Dec 2013 23:30    Post subject:
Pey wrote:
To hell with it, I bought. Just beat the troll and I started the night level where to have to shoo away the wolves.

Looking really good so far. Nice puzzles, gfx are amazing (even more considering it´s an indie), and ambient music hits the nail. Controls can be a bit confusing with keyboard, havent tried with a gamepad -not sure if i´ll do. Too bad i´m not with a friend right now, it´s the perfect game to play with someone.


It is one of ABSOLUTELY MEGA-RARE games that actually justify the "Controller is required to play" label. In fact, it is a mandatory for the game, because it is highly tied not just with gameplay but with narrative as well.
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Pey




Posts: 5596
Location: Argentina
PostPosted: Thu, 26th Dec 2013 03:23    Post subject:
Just beat the game, had no issues playing it with the keyboard. What did you mean by "being mandatory" to use a gamepad?

As regards the ending:

 Spoiler:
 


Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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fable2




Posts: 6054

PostPosted: Thu, 26th Dec 2013 04:19    Post subject:
Pey wrote:
Just beat the game, had no issues playing it with the keyboard. What did you mean by "being mandatory" to use a gamepad?

As regards the ending:

 Spoiler:
 


i had to use a controller actually, the part where the 2 brothers have to rotate a wheel at the same time was impossible to do on a keyboard cuz of the circular motion
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