Total War: Rome 2
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jarlian




Posts: 195

PostPosted: Wed, 11th Sep 2013 11:50    Post subject:
Sin317 wrote:
not my fault, that you guys are too lazy to read my posts (or are too stupid to understand them) and just make things up ...
but go on ...


You sound a little narcissistic forgetting the possibility that people might be bored with all the shit and rants you post here. Maybe that's why they can't even be bothered to look for the stuff that actual has any content... Maybe that's why you are promoting anarchy? Cauz you never seem to get along with.. well anybody? So anarchy isn't a choice.. it's just the only option for the fucked up personality you seem to have?
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iep




Posts: 392

PostPosted: Wed, 11th Sep 2013 12:08    Post subject:
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Ragedoctor




Posts: 2184
Location: (dot)NL
PostPosted: Wed, 11th Sep 2013 12:19    Post subject:
Sin317 wrote:
Przepraszam wrote:
Sin317 wrote:
oh look, the hounds are coming out of their wholes. And its Przepraszam with his spamming emoticons again.

AS USUAL.

fucking pathetic. Back to ignore you go.


Because that is the only way to respond to some of your posts. No amount of facepalms will justify anything that you write sometimes.

And yes, we all try to twist your posts around so we look like a bully and you are just innocent kid who gets picked on. Seriously? Move on with that stuff because it's getting really tiresome.

I'm out.


http://www.nfohump.com/forum/viewtopic.php?t=94030

a missed occassion ...


Sin317 wrote:
not my fault, that you guys are too lazy to read my posts (or are too stupid to understand them) and just make things up ...

but go on ...


Stop playing the victim and get the fuck out, you just suggested someone that he should have killed himself. Honestly you have no place on this forum with that kind of attitude, get the fuck out already.
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Awazee




Posts: 92

PostPosted: Wed, 11th Sep 2013 12:28    Post subject:
Surray wrote:
fishslice wrote:
Awazee wrote:
Someone posted on a TW forum that they found this in the game files.Would be interesting to know whether it's true or not. May be some indication where this series is going.


just lends more credibility to the fact the game is a half arsed mess rushed out for SEGA. Who knows.



well to be fair, pretty much every game in existence has stuff cut out for release that just isn't ready but remains in the files... there is nothing special about that.

Also radial menus don't immediately mean it's for consoles. Weren't radial menus in shogun 2?

Yeah, there are radial menus in Shogun 2 and they could have planned something similar for this game originally but decided against it, but still left it in the code.

When I read that I immediately associated it with a controller-style radial menu but it obviously could be something completely different.

It would fit in somewhat with the rest of the game though, we now have stupid flashing colors for everything and arcadey abilities in battles, why not "Tap A to execute" in the next game? Very Happy
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iep




Posts: 392

PostPosted: Wed, 11th Sep 2013 12:57    Post subject:
Ragedoctor wrote:

Stop playing the victim and get the fuck out, you just suggested someone that he should have killed himself. Honestly you have no place on this forum with that kind of attitude, get the fuck out already.


+1

I wouldn't miss Sin317
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 11th Sep 2013 12:59    Post subject:
Frap Frap Guy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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HubU
VIP Member



Posts: 11363

PostPosted: Wed, 11th Sep 2013 13:18    Post subject:
For once I didn't buy a Total War, and god am I fucking at peace with this decision. What a bugged piece of shit:

*Lackluster performances while looking ugly,
*Retarded AI,
*Lifeless campaign (really boring, I mean, there's no competition, the only "challenge" is to conquer a province and managing the mood malus so it won't rebel, WOW, what a blast!),
*Loading times are ludicrous,
*Looks like a failed CIV game.

Huge letdown, but salvageable. LOTS of patches and complex mods are the key to heaven, but it will take some time, as usual.
Until then, me no touchy this piece of misérable merde.

JE T'ENCULE CREATIVE ASSEMBLY, TU M'ENTENDS? JE TE PRENDS, JE TE RETOURNE ET JE T'ENCULE!


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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tigereyes




Posts: 180
Location: Germany
PostPosted: Wed, 11th Sep 2013 13:28    Post subject:
Hey guys, just some thoughts and questions from a new player to this series (have been playing Rome I and Empire a bit)...




156BC and there is like NO enemy in sight that could really challenge me anymore. Difficulty is set to normal, however, as u guys already stated, it doesn't make that much of a difference as the AI seems to be 'broken' to say the least at this 'vanilla'-state of the game.
Seems to be the right environment to learn about the buildings and their effects, growing pace of your provinces, units and to develop strategies.

Eh...if you only needed them. Pls don't tell me, starting a new Campaign (with Rome) on legendary turns out the exact same, now that I got the game mechanics and know what to build and when? There is no problem in gaining enough money (not even exploiting the 'raiding cities over and over again-bug')

I destroyed Sparta in ONE turn. Had Carthago down pretty early on. My neighbours? Meh. Send more armies with like 3 skirmishing troops and your general.
In fact, I get flooded with enemy spies, champs and heroes...however, they just tend to standing around, not really trying to harm me. (Btw, why the fuck does it take 5!! tries with a chance of 87% to kill ONE of them?! Did I get smth wrong here?)

The Empire or Republic-dilemma was merely a joke...2 turns and it was over and Rome has become an Empire... Wink

All my cities are upgraded to the max (I didn't build LvL 4 Stuff with squalor yet, cause I need to wait for some researching first), but there is ENOUGH money to do so...as someone said b4, I can 'rebuild' 4 city provinces at once...so no edicts needed, just 3-4-5 turns and they are all happy. Rebellions? None.

Legendary will be more of the same, just 'slower', but using the same 'winning-mechanics', that we use on normal?

In my opinion, it's pretty impossible even for guys 'new' to this series not to steamroll all over the world map, after a short phase of getting used to the stuff. Too easy too early in the game, making the rest of it boring as hell.

No wonder those roman guys invented crazy orgies and stuff not to get bored to death from conquering the world.

A game, half-finished and tested, but yet appealing to the casual gamer, who just wants to 'beat' the game to move on to the next.

SEGA might be happy.
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jarlian




Posts: 195

PostPosted: Wed, 11th Sep 2013 13:41    Post subject:
tigereyes wrote:
No wonder those roman guys invented crazy orgies and stuff not to get bored to death from conquering the world.


Maybe that's what the guys at CA and Sega were doing with the 40% more funds then any TW game Wink
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randir14




Posts: 4950

PostPosted: Wed, 11th Sep 2013 13:51    Post subject:
About the radial menu - someone from CA responded that it was just something they were messing around with and it wasn't included in the final game. No plans to release it on consoles:
http://www.twcenter.net/forums/showthread.php?620184-Seems-to-be-coding-in-place-for-a-Radial-System&p=13231559&viewfull=1#post13231559
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PickupArtist




Posts: 9918

PostPosted: Wed, 11th Sep 2013 13:55    Post subject:
sega wont be happy untill they pump out 2 expansions and 20 dlc ... but sega already swimming in money atm how many copies they sold with their 40% increased marketing budget lol wut
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farne




Posts: 3735

PostPosted: Wed, 11th Sep 2013 13:56    Post subject:
Can't wait for that there Total Warhammer multiplatform game.
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Wed, 11th Sep 2013 14:10    Post subject:
randir14 wrote:
About the radial menu - someone from CA responded that it was just something they were messing around with and it wasn't included in the final game. No plans to release it on consoles:
http://www.twcenter.net/forums/showthread.php?620184-Seems-to-be-coding-in-place-for-a-Radial-System&p=13231559&viewfull=1#post13231559


How slow is that website lolz....


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sanchin




Posts: 764
Location: Poland
PostPosted: Wed, 11th Sep 2013 18:05    Post subject:
Yeah, seems like their end is on dial-up Very Happy
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Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 11th Sep 2013 18:40    Post subject:
tigereyes wrote:
Hey guys, just some thoughts and questions from a new player to this series (have been playing Rome I and Empire a bit)...


I'm quite a bit further than you and am being challenged in this game for the first time.

I think it was about 90 BC when everybody started declaring war on me and now I'm literally at war with everybody. I'm getting swarmed by enemy armies across the whole campaign map and enemy agents are abound. Subjugating enemies as buffers is impossible because even if you turn them into client-states they always declare war on me a few turns later and as such cause more problems than they solve.

The combination of being at war on so many fronts and the limited amount of armies (15 for me currently but only 12 are out in the field right now with 3 more following soon) makes for the most excitement I've had in this game yet.

There are still a lot of auto-resolve battles but it's just getting pretty tough to keep expanding when enemy armies are always waiting for an opportunity to attack an unguarded city.

 Spoiler:
 


I'm not saying this in defense of the game or anything. it's unacceptable that there is no challenge to be found for almost all of it, but perhaps stick with it a little while longer and get yourself into the situation I'm in right now and you might find some fun...


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Mchart




Posts: 7314

PostPosted: Wed, 11th Sep 2013 18:46    Post subject:
If you are complaining about difficulty you really just need to play another faction besides Rome. Rome is super easy mode because you start with so much already, and decent units on top of it. No matter how hard you make the difficulty slider Rome will always be the easiest faction to play as in campaign mode.

Yes, they still need to fix the difficulty; Doesn't mean you can't have fun though playing a different faction.
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Wed, 11th Sep 2013 20:33    Post subject:
Everyone conplaining about it being easy, what are the odds of you lot playing it on normal?
Try a harder difficulty?


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Newty182




Posts: 10805
Location: UK
PostPosted: Wed, 11th Sep 2013 20:35    Post subject:
Has a patch been released today, 22.7MB? Steam has updated the game but maybe that's something to do with opting out of the beta the other day. Just saw there is a 'patch 1.5' in the beta options..


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4treyu




Posts: 23144

PostPosted: Wed, 11th Sep 2013 20:36    Post subject:
Theescapist wrote:
Everyone conplaining about it being easy, what are the odds of you lot playing it on normal?
Try a harder difficulty?


People already reported that even on "Legendary" it's easy. Reading skills missing in action.
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tigereyes




Posts: 180
Location: Germany
PostPosted: Wed, 11th Sep 2013 20:39    Post subject:
Surray wrote:
tigereyes wrote:
Hey guys, just some thoughts and questions from a new player to this series (have been playing Rome I and Empire a bit)...


I'm quite a bit further than you and am being challenged in this game for the first time.

I think it was about 90 BC when everybody started declaring war on me and now I'm literally at war with everybody. I'm getting swarmed by enemy armies across the whole campaign map and enemy agents are abound. Subjugating enemies as buffers is impossible because even if you turn them into client-states they always declare war on me a few turns later and as such cause more problems than they solve.

The combination of being at war on so many fronts and the limited amount of armies (15 for me currently but only 12 are out in the field right now with 3 more following soon) makes for the most excitement I've had in this game yet.

There are still a lot of auto-resolve battles but it's just getting pretty tough to keep expanding when enemy armies are always waiting for an opportunity to attack an unguarded city.

 Spoiler:
 


I'm not saying this in defense of the game or anything. it's unacceptable that there is no challenge to be found for almost all of it, but perhaps stick with it a little while longer and get yourself into the situation I'm in right now and you might find some fun...


Ah yes, I read smth like that the pages b4 (following this thread for some time now), maybe it was even you?! Smile

For now I get lots of offers for client-states or defensive treaties..but I turn them all down, as I don't want to get entangled in any problems they might have with their neighbours (plenty). I do like non-aggression pacts (well, until I send my armies there in the future) and trade-agreements (obviously), as stated by someone b4 in this thread my income from that exceeds 10k/turn.

I am quite busy right now conquering Africa, Egypt is my 'goal' for today, that's where I will stop, I guess it's easier to defend that 'bottleneck' down there later on.
The Iberian Peninsula is another nice target soon to conquer, I'm quite lucky that it's mostly one-settlement-factions by there now, so taking them one by one with 2-3 armies...a matter of an estimated 15-25 turns.
I would really enjoy some challenge in that game, so I am 'counting' on your experience to get some more belligerent neighbours soon. Wink
As I might be new to this series, but not new to the 'strategy-sector' itself, I try to look for terrain and 'bottlenecks' that help me to defend my territory. After all I really tend to enjoy playing on the campaign map, autoresolving battles, trying to move my units in a strategic manner all the time, though not needed up to now.

I guess I will upload my campaign map later on, telling u if I ran into any serious opposition by then. Smile

Mchart wrote:
If you are complaining about difficulty you really just need to play another faction besides Rome. Rome is super easy mode because you start with so much already, and decent units on top of it. No matter how hard you make the difficulty slider Rome will always be the easiest faction to play as in campaign mode.

Yes, they still need to fix the difficulty; Doesn't mean you can't have fun though playing a different faction.


You might be right about that, but yet I see very similar stuff for all playable factions, so might be a lil harder in the beginning, but once u got it running...just my idea, haven't tried it.

For sure, my first campaign had to be Rome and for someone, who has just played Rome I for maybe 1-2 weeks and the Tutorial - First part of the Campaign of Empire, I did very well so far. Maybe just some affirmation from a new guy to the series, how easy the AI and game mechanics are. Talking about 'casual gaming', if u believe in that.


Last edited by tigereyes on Wed, 11th Sep 2013 20:47; edited 2 times in total
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4treyu




Posts: 23144

PostPosted: Wed, 11th Sep 2013 20:41    Post subject:
Newty182 wrote:
Has a patch been released today, 22.7MB? Steam has updated the game but maybe that's something to do with opting out of the beta the other day. Just saw there is a 'patch 1.5' in the beta options..


Yep the 1.5 beta patch is no longer beta, officially released. They're supposedly working on the next big patch which they delayed a bit to add more fixes than they first intended.
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locke89




Posts: 2812
Location: Poland
PostPosted: Wed, 11th Sep 2013 23:16    Post subject:
http://www.incgamers.com/2013/09/creative-assembly-total-war-rome-2-open-betas-way-forward-series

Fucking finally. They wouldn't even have to make an open beta. Just make it closoed one, invite those fanatics from TWCenter and they will shred your game to pieces in two weeks CA, and then you can fix your shit. Is that really that hard?
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 11th Sep 2013 23:59    Post subject:
Yes


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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locke89




Posts: 2812
Location: Poland
PostPosted: Thu, 12th Sep 2013 00:56    Post subject:
It was rhetorical question Smile
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randir14




Posts: 4950

PostPosted: Thu, 12th Sep 2013 01:06    Post subject:
I wonder if the beta thing came as a response to the Angry Joe review when he said they'd easily be able to get people to test their games for free. There's a big thread about his review on the official forum and CA staff have been posting in it, so they must be taking notes.
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hirschq




Posts: 478
Location: Coromodir
PostPosted: Thu, 12th Sep 2013 01:44    Post subject:
randir14 wrote:
I wonder if the beta thing came as a response to the Angry Joe review when he said they'd easily be able to get people to test their games for free. There's a big thread about his review on the official forum and CA staff have been posting in it, so they must be taking notes.

"Taking note" of what customers do want is cheap and instant Laughing and prolly the only thing they can do without risk to safe the rest of their image...

Let´s see. It´s an old story to promise stuff and things for the future just after release to convince the ass-fucked customers. Think of EA. This whole story about insights what´s gone wrong at release and the unacceptable situation is like listen to an politician just before the election.

In the end, why bother? Most of the bigger magazines gave them a 9/10 or at least a 8/10. That´s enough to ignore the angry joe review Sad I´m curious about the metacritics in a couple of weeks^^
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Thu, 12th Sep 2013 03:00    Post subject:
That angry joe review was hard to watch lol, soo much rage....


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madmax17




Posts: 19510
Location: Croatia
PostPosted: Thu, 12th Sep 2013 09:42    Post subject:
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4treyu




Posts: 23144

PostPosted: Thu, 12th Sep 2013 09:45    Post subject:
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fishslice




Posts: 580

PostPosted: Thu, 12th Sep 2013 13:43    Post subject:
madmax17 wrote:


lifting R2TW CD out the collectors box, it starts singing in gnarly voice, 'Cos I'm Broken, Cos I'm broooowwwwken. Lol.
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