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JBeckman
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Posts: 34968
Location: Sweden
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Posted: Thu, 3rd Oct 2013 20:16 Post subject: |
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The game creates a "Agarest.ini" file with game settings.
LockWindowFrameRate=30.000000
There's that little fucker (Yeah I do swear online, sometimes, when I feel like it or something, in this case this little setting is a bit of a fucker so that's what I'm calling it, makes no sense but that's pretty much how I am.) causing my framerate issues.
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Posted: Thu, 3rd Oct 2013 20:22 Post subject: |
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Agarest.Generations.of.War-RELOADED
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proekaan
VIP Member
Posts: 3650
Location: Finland
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JBeckman
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Posts: 34968
Location: Sweden
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Posted: Thu, 3rd Oct 2013 21:50 Post subject: |
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Agarest.Generations.of.War.DLC.Unlocker-BAT
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Posted: Fri, 4th Oct 2013 09:48 Post subject: |
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Is this purely tactical battles or is this more like Suikoden or Final Fantasy where you can run around the world?
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Fri, 4th Oct 2013 15:06 Post subject: |
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http://blog.metaclassofnil.com/?p=357
AGmod 0.1
Quote: | It’s a solid PC port, but I still implemented some stuff for fun that might interest one or two people out there, so I gathered it in a small mod.
Working features:
Change the internal rendering resolution of the game (e.g. for supersampling)
Turbo mode which speeds up battle (2x or 4x) and can be toggled by user-configurable keys
Dump and override textures (as in DSFix)
Not-really-working features, but neat as demo:
Use the Hybrid xBRz algorithm to upscale game sprites
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Posted: Fri, 4th Oct 2013 15:38 Post subject: |
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That turbo mode sounds good.
Is the tool safe to use with legal version?
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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proekaan
VIP Member
Posts: 3650
Location: Finland
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Posted: Fri, 4th Oct 2013 15:45 Post subject: |
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I can't seem to get the mod working...game crashes at startup due to the DINPUT8.dll.
Might be the settings too though.
AMD Ryzen 9 7900X 4,7 GHz
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JBeckman
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Posts: 34968
Location: Sweden
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proekaan
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Posts: 3650
Location: Finland
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JBeckman
VIP Member
Posts: 34968
Location: Sweden
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Posted: Fri, 4th Oct 2013 16:48 Post subject: |
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The turbo functionality is something I haven't tried yet but the downsampling effect is pretty difficult to notice so it's not that useful, characters are 2D sprites after all and unaffected by this (But that other feature which currently isn't working so well might help with that.) so it's mostly been the 3D background landscape and the sparse detail there makes AA kinda redundant.
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Posted: Sun, 6th Oct 2013 21:45 Post subject: |
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That's a bummer to hear. Thanks for the feedback Bob!
couleur wrote: | Everything I don't understand is a mental disorder.  |
couleur wrote: | If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s |
russ80 wrote: | Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON. |
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Posted: Sun, 6th Oct 2013 22:21 Post subject: |
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Well compared to Kamidori Alchemy Meister the only other recent SRPG i know with a english translated Pc version (although its fan translated and not a official release like this one) this is not that great unfortunatly.
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Posted: Thu, 17th Oct 2013 08:45 Post subject: |
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Agarest.Generations.of.War.Update.4.and.Crack-3DM
chill out man, life is beautifull...
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Posted: Thu, 17th Oct 2013 10:55 Post subject: |
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yea sadly you cant, so many more demanding games run perfectly, yet the last story simply has stability problems. lube up your eyes and get ready for glorious 480p
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Posted: Wed, 15th Jan 2014 09:04 Post subject: |
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Agarest.Generations.of.War.Update.9.and.Crack-3DM
chill out man, life is beautifull...
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