Assassin's Creed IV: Black Flag
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Mister_s




Posts: 19863

PostPosted: Sun, 17th Nov 2013 19:22    Post subject:
Pixies wrote:
Seems to be getting troublesome enough to integrate the DLC, and close enough to actual release that it'll pay off to wait and get a fully functioning version. Still, it's been nice to be able to explore the game a bit.

The leak is already fully functional. What are you missing?
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fable2




Posts: 6054

PostPosted: Sun, 17th Nov 2013 19:32    Post subject:
The ability to update or use scene crack, maybe.
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Mister_s




Posts: 19863

PostPosted: Sun, 17th Nov 2013 19:47    Post subject:
fable2 wrote:
The ability to update or use scene crack, maybe.

They didn't touch teh exe so updates should work as said earlier. Why would I want to use a scene crack when this one works?
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Sun, 17th Nov 2013 19:50    Post subject:
Some still think scene brings something unique and if is released by 3DM , ALI213 or P2P is not legit or that scene is better.
In the matter of fact P2P is ahead of scene these days.


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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Sun, 17th Nov 2013 19:54    Post subject:
Mister_s wrote:
fable2 wrote:
The ability to update or use scene crack, maybe.

They didn't touch teh exe so updates should work as said earlier. Why would I want to use a scene crack when this one works?


Ubisoft likes to use the uninstall registry string (The stuff that shows in add/remove programs.) to get version info and such, then they use the game registry info to get the SKU (Digital, Retail or specific edition like Asia in this case.), language used and the install path which together will specify which one of the patch files that is compatible with that specific version of the game. Smile

If someone provides the raw files however you can just copy them over and retail full functionality. Smile
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fable2




Posts: 6054

PostPosted: Sun, 17th Nov 2013 20:04    Post subject:
also if you wont be able to install the updates if you have the singleplayer rip, unless the patchs dont touch the mp files.
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Pixies




Posts: 382
Location: Deep in the Caribbean
PostPosted: Sun, 17th Nov 2013 20:07    Post subject:
Mister_s wrote:
Pixies wrote:
Seems to be getting troublesome enough to integrate the DLC, and close enough to actual release that it'll pay off to wait and get a fully functioning version. Still, it's been nice to be able to explore the game a bit.

The leak is already fully functional. What are you missing?


Essentially I want all the DLC items and locations/adventures working without it messing up game progression or enabling all my side objectives prematurely.
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Sun, 17th Nov 2013 20:09    Post subject:
I have some strange feeling they changed the system for download and patches for this one. And it will be something like steam now. At least for patches maybe. I don't see updater .exe or sometihn.


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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 17th Nov 2013 20:26    Post subject:
so no downloadable installer patches? Smile not sure if its bad or good


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Kein
Banned



Posts: 6101

PostPosted: Sun, 17th Nov 2013 20:27    Post subject:
There is a lot of weird stuff in the game that wasn't thought thru. I already mentioned disappearing small critters like crabs and birds but there is more. Butterflies completely ignore heavy rain and keep flying like if it is sunny and when the spoken heavy rain starts - even inside the houses and under the bridges/arcs all surfaces are wet.
Some of them are funny, like if you freed pirates in the city, killing only the guards that watch them, - they easily run away through the "wall" of these guards that stand aside, guarding, and the latter don't mind. Sometimes pirates even bump in them and there is a short scene when pirate and guard shout at each other, haha.
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Mister_s




Posts: 19863

PostPosted: Sun, 17th Nov 2013 22:39    Post subject:
I never really cared much about the story in this series, but now one thing really bothers me. How the hell is Edward a master assassin out of the blue Confused Did he take a "give me awesome assassin skills" pill?
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KillerCrocker




Posts: 20501

PostPosted: Sun, 17th Nov 2013 22:58    Post subject:
He is a bloodline of kenways. he have assasino-blood !

yeah it is awkward. My fav games about pirates were Sea Dogs (oh man oh man!) and sea dogs2(Pirates of the Caribbean: The Curse of the Black Pearl).
I played the hell out of that second game. Shame it got streamlined into a movie game but some of it's sea dogs roots survived.
and man dis sea dogs was complicated and hard game.


This ac4 is clunky and flashy. It looks good but I don't like something about it


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Boneleech




Posts: 1439

PostPosted: Sun, 17th Nov 2013 23:03    Post subject:
Do the swimming sections have some sort of omfg power ups that let me stay underwater until I want to surface? I mean as a casual player I do not want to worry about my pc wanting to breath and break the immersion!. Its a game after all...... Reaction
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HIz




Posts: 2187
Location: Wrong_Timeline
PostPosted: Sun, 17th Nov 2013 23:23    Post subject:
KillerCrocker wrote:
My fav games about pirates were Sea Dogs (oh man oh man!) and sea dogs2(Pirates of the Caribbean: The Curse of the Black Pearl).


Very Happy wow you finally remembered me what game i played a long time ago.
Always knew i played a game with pirates and ships but couldn't find a clue about it. Smile

So far AC Black Flag is great, doing side missions, hunting. It really needed something fresh.Wonder what will be in the next one. Maybe China/Japan,

I'm also loving the exotic climate, i liked Far Cry 3 so i'm enjoying this very much.
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Daemonz




Posts: 73

PostPosted: Sun, 17th Nov 2013 23:26    Post subject:
Code:
Steam006 wrote:
I will release my crack tomorrow, all Uplay games works with it.


Good news guys!
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Sun, 17th Nov 2013 23:50    Post subject:
I played the game for about ~6 hours (basically all the evening, thank you based Sunday), and this is probably the best Ass Creed to date in my opinion, at least gameplay-wise. Razz

+ The pirate theme is great, so are the characters. But it's not just that, the map is really huge and exploration is a crucial aspect (more rewarding, too, thanks to the detailed environments with various secrets/chests/extras scattered throughout the world);
+ I noticed less hand-holding (for an AC game, that is - so still above the average), you don't have to waste hours of gameplay just because the game needs to keep you prisoner of uber-long tutorials and pointless cinematics;
+ Even if the base mechanics are the same as before, panthering around is actually more fun, thanks to the better level design, less corridor-like (AC3 was quite terrible when it came to being stealthy);
+ Grandpa Edward is a cool guy, nowhere as whiny and naive as his nephew Connor (no shit, he's a damn pirate Very Happy)
+ Naval combat is arcadey but nice, there's no denying that;
+ Animus/modern day segments (in 1st person view) aren't too invasive and not that annoying since the old characters are gone;

- hideous performance, with an engine that isn't scalable at all and doesn't use the hardware properly;
- the combat system, sadly, hasn't been improved. There are "tougher" enemies here and there (good) but the painful "get in line, one at time!" AI is back (it's never gone to be honest Laughing);
- Manual aiming is finally there, but it's a bit clunky and doesn't "enhance" the gameplay as much as I hoped;
- It's an easy game, but we already knew that;
- Graphically speaking it's not exactly stunning even if we got the next-gen version (old models/new post-processing tricks, a weird mix overall), but has its moments (the sea + environmental effects for example are excellent). Could have been next-generer though;

It's still early to tell, but if the story doesn't magically start sucking, I can see this Black Flag reaching the top of my personal Ass Creed chart. Nothing groundbreaking of course, but it's something slightly "different" than usual, and a great improvement over the shallow AC3 (imo).

tl;dr -> Everything Went Better Than Expected (I'm not negatively surprised -for once! It's something. Very Happy)
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danmoz98




Posts: 225

PostPosted: Mon, 18th Nov 2013 02:07    Post subject:
It's quite possibly the slowest AC story ever. 20% through and literally nothing has been revealed.

So far Kenway's

 Spoiler:
 


That's it.
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Mon, 18th Nov 2013 02:12    Post subject:
LOL pretty much


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Mon, 18th Nov 2013 02:22    Post subject:
I started it for a small ~2h session today.. ended up 6h and 50min.. Shocked

I just can't let it go.. 42% with around 30h in it..


Lutzifer wrote:
and yes, mine is only average
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danmoz98




Posts: 225

PostPosted: Mon, 18th Nov 2013 02:30    Post subject:
Nothing's really been explained at all.

Take the intro;

 Spoiler:
 


And then after that

 Spoiler:
 


But then, suddenly

 Spoiler:
 


And then, for reasons I cannot fathom, you suddenly have characters telling you how to sail... despite the fact you've already murdered half a dozen ships by this point. Or telling you how to work these Mayan statues, even though you've encountered two of the fucking things by now already.
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Mon, 18th Nov 2013 02:30    Post subject:
where the fuck are the save files?!

well at a later point a city is sick? so they search for medicine.. in sunken ships?? Mind Is Full Of Fuck


Lutzifer wrote:
and yes, mine is only average
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Mon, 18th Nov 2013 02:58    Post subject:
Just finished it. Story-wise one of the worst AC games there is..
But this is most likely because it used different writers and they prolly weren't allowed to use THAT much of the story itself?
Gameplay-wise it was quite a blast, waaaaay better than AC3 could ever be..

That puts my order of AC games to: AC2->AC1->AC2:Rev->AC4->AC3/AC:B (rev scores so good because of it's story elements mainly).

Oh well, now we wait till next year Sad


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Mon, 18th Nov 2013 03:20    Post subject:
Quote:
AC2->AC1
Rolling Eyes Never believe these guys saying AC2 was a better game than the first one. Every negative part this series has (hand holding, dumb combat system, zero difficulty etc) is because of people accepting copy-pasta sequels with no real improvements, instead of being bothered by them ACs and CODs. Same shit every year, different settings. Why u let them get away with it?!
ixigia wrote:
+ I noticed less hand-holding (for an AC game, that is - so still above the average), you don't have to waste hours of gameplay just because the game needs to keep you prisoner of uber-long tutorials and pointless cinematics;
Hmm.. sounds suspicious Very Happy


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Yuuichi




Posts: 432

PostPosted: Mon, 18th Nov 2013 03:56    Post subject:
Vikerness wrote:
Rolling Eyes Never believe these guys saying AC2 was a better game than the first one. Every negative part this series has (hand holding, dumb combat system, zero difficulty etc) is because of people accepting copy-pasta sequels with no real improvements, instead of being bothered by them ACs and CODs. Same shit every year, different settings. Why u let them get away with it?


I don't know, maybe the reason people feel that way about AC2 is because it was actually much better than the first one.

Step back from the insane, unrealistic, and subjective belief that all video game sequels should be quantum-frigging-leaps ahead, and accept that a video game's job is to be fun, not to be innovative.

Your complaints about the hand-holding, etc. are understandable, but that has absolutely nothing to do with the shovelware development cycle. It's clearly intentional -- as in, they wouldn't have it any other way if they could.

And for the record, I'm personally annoyed by how they milk the AC franchise. But that doesn't have anything to do with the whole AC1/AC2 discussion. People like AC2 because they thought it was a great game, not because of some obsession with entirely remaking the mechanics and gameplay every 5 seconds.
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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Mon, 18th Nov 2013 04:17    Post subject:
So I'm betting on new nvidia and mad drivers tomorrow, hoping for better performance. One can dream, no?


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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Mon, 18th Nov 2013 04:18    Post subject:
Vikerness wrote:
Quote:
AC2->AC1
Rolling Eyes Never believe these guys saying AC2 was a better game than the first one. Every negative part this series has (hand holding, dumb combat system, zero difficulty etc) is because of people accepting copy-pasta sequels with no real improvements, instead of being bothered by them ACs and CODs. Same shit every year, different settings. Why u let them get away with it?!


I can ask you the same question, why do you let them get away with it?
Typical bitching and moaning about how games like AC and CoD are always the same, yet you are full of anticipation of playing this one, typical Rolling Eyes

Vikerness wrote:
In the meantime im still waiting for teh scene release like a stupid mofo Very Happy Hurry up already yo



As to why AC2 is better than 1, plain simple, AC1 was repetitive as fuck, it had a really good story, but gameplay was really fucking boring, harder fights but waaaaaaaaaay more repetitive. AC2 had a REALLY good story and awesome gameplay to come with that, they got rid of the repetitiveness AC1 had and made it a little tad more "cinematic" (not sure if this is the word i'm looking for) with the hand holding. There was more than enough freedom still left in the game, so the bit of hand holding it was doing was something the game could afford to do.


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rubim




Posts: 221

PostPosted: Mon, 18th Nov 2013 05:31    Post subject:
Oh well, time to move on.

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chiv




Posts: 27530
Location: Behind You...
PostPosted: Mon, 18th Nov 2013 06:07    Post subject:
I enjoyed ac2 much more than ac1... Hell, I couldn't even finish the first game Very Happy


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Cyb3r




Posts: 615
Location: USA
PostPosted: Mon, 18th Nov 2013 08:26    Post subject:
eh i finished mainly after i played through AC2 and brotherhood then was like fuck i gotta finish 1 grinhurt same thing happened at the ending of revelations hi ZZZZZZZZ cavecity

tho 3 i literally forced myself through yesterday with a sheer amount of frustration of how bad the whole thing is

for 4 i'm just having a blast it has it's minor points and ye story wise doesn't make sense but even tho the ship combat is arcadey as hell it's damn fun ^^
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Tydirium




Posts: 601

PostPosted: Mon, 18th Nov 2013 10:28    Post subject:
I am still in the first city (Havana) and I am wondering if I should farming for money and chests as long until I can buy the best swords (for 12000 gold). In my impression the fights arent that difficult, even with wild button pushing and the weak beginner sword set you get the enemies down pretty fast.

Are there tougher enemies later in the game?
In the shops I noticed there is no armor to buy. Is different armor becoming available later in the game, too? I know, AC is not a RPG, but I always wished it would be more RPG-like... Wink
In a small fortress (restricted area) at the sea you can see on the map a "secret scroll", but it seems to be impossible to reach it. There is no window, no door, no ledge... does anybody know how to get this scroll?
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