Could be, I guess your only option would be to either compile it yourself (maybe you could add those 3 lines to skse_1_9_32.dll instead) or wait and hope that when it gets implemented by ENB/SKSE, they don't use the steam_loader file.
I don't think this applies to my installation. I don't find the message in the log. The file skse_steam_loader.dll isn't even used it seems. Probably cause I'm using a cracked version that doesn't have steam running ?
I think Im the same.
No steam version of Skyrim.
And I see no log file?
Wow, I really hope this patch works. I just love my (S.T.E.P. / RealVisonENB/ SkyRe) modded Skyrim right now, but the crashes every other hour really sucked.
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
ZerOxShadows wrote:
Is there a difference on how to compile the skse loader for non-steam users?
Also, how many posts do I have to have in order to PM someone back?
Sorry Boris, but let me answer to ZerOxShadows's question.
I had the same problem as you, because i do not use steam to run Skyrim.
So, when i first tried the sheson's fix, it did not work, even if my skse.ini was correctly written.
The solution i found (not probaby the best, but it works) is the following =>
in Visual Studio, open the file called main.cpp for the skse_loader.exe build.
In this file, change the code of the main function, just after the line
"bool injectionSucceeded = false;" (row 249):
I piled up a, probably, universal patch for both steam and non-steam users. Test please.
Only two files - a modified skse_loader.exe and mempatch.dll based on the Tase's code.
Changes:
1) mempatch.dll moved to "\Data\SKSE\Plugins\", less stuff in the Skyrim's root folder is good
2) mempatch writes it's log into "\Data\SKSE\Plugins\mempatch.log", if you have this, then mempatch is, most definitely, working.
3) For Steam case a modified skse_steam_loader.dll will be used, logs go into "My Games\Skyrim\SKSE\skse_steam_loader.log" in this case. This one will read SKSE.ini settings too.
TEST THIS WITH VANILLA SKSE ONLY. NO OTHER SHESON PATCH VARIANTS SHOULD PRESENT.
Link: Mega
Don't forget to apply the recommended "Data\SKSE\SKSE.ini" edits:
Tase's Evil Non-Steam Memory Patcher... HUEHUEHUE... All credits to Sheson for this patch...
runtime root = O:\Skyrim\
config path = O:\Skyrim\Data\SKSE\skse.ini
Sheson took your first born in exchange for more memory
Set your first Memory Block to = 512
Set your second Memory Block to = 256
All credit goes to Sheson.
edit: file updated, a modified skse_steam_loader is included now, i could not find a way to make mempatch work with steam.
This is more recent, comes with the .ini already made - I'd probably use this:
Quote:
Here is a All Encompassing Patch, it works on Steam and Non-Steam, since there seems to be a bit of confusion :
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
is there some kinda "all in 1 overhaul kinda" mod pack somewhere ? For legendary edition preferably ?
That's what I'm lookin for also, 1-click conversion, lol. Can't be assed fiddling with all the shit that most require you to do, tedious, time consuming nonsense, that 9/10 times results in your game being broken after doing all the hard work
Just use only a few mods. You will need to use the SKSE probably. I suggest unofficial fixes mods, the unofficial texture fixes mod and Deadly Combat. And more blood.
The Sheson fix is now available on Nexus without having to mess with your SKSE files. Really improves the stability of the game for me. I havent had a CTD in hours and I use about 180 mods now.
is there some kinda "all in 1 overhaul kinda" mod pack somewhere ? For legendary edition preferably ?
That's what I'm lookin for also, 1-click conversion, lol. Can't be assed fiddling with all the shit that most require you to do, tedious, time consuming nonsense, that 9/10 times results in your game being broken after doing all the hard work
The closest I know of any overhaul package was Texture Pack Combiner, but that was only for textures and hasn't been properly updated in a long time. Some members of the community have started to help but I would rather just do it myself at this point.
If you want something gameplay related, you kind of have to bite the bullet and do some legwork on your own. It really doesn't take that many mods to drastically improve the gameplay of Skyrim anyways. Deadly Combat + Apocalypse Spell Package would already make a significant difference.
He was likely trying to sell some semi-useless crap, even without the perks stuff like glass armor would have at least some value. It's supposed to be hard in the beginning, but it can be adjusted if you want.
It is mentioned on the readme, though: "Merchants now will rip you off if you have no clue about bartering."
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