[PS3] The Last of Us
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remyleblau
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Posts: 2039
Location: Poland
PostPosted: Thu, 10th Apr 2014 10:53    Post subject:
The_Zeel wrote:
"to target 60 fps?" no, guys, this is a lastgen game, constant 60 fps are bloody fucking required.


nope, lets just throw moneyz without seeing any gameplay, instabuyyzyzzy Cool Face
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Patton_




Posts: 721
Location: UK
PostPosted: Thu, 10th Apr 2014 11:26    Post subject:
$60, no thanks. Laughing

And yes, anything lower than 60fps would be a fail for a ''Remastered'' version of an last gen game.


remyleblau wrote:
Currently playing Last of Us on ps3 and i must say i dont know what was with all that hype back then, game is nothing special really. I`m getting bored by those separate exploration/action sections - theres zero tension due to that clear separation betwteen these two stages of gameplay - i know that nothing will suprise me during exploration (which is very limited) and combat gets repetitive very fast. And zero tension in post apo action adventure? wtf.


You know, i never get the hype for Uncharted's either. Gameplay was average at best. I guess people losing their minds because these games as cinematic experiences are well done.
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MinderMast




Posts: 6172

PostPosted: Thu, 10th Apr 2014 12:45    Post subject:
There is nothing wrong with targetting 60 fps. It means that they will be designing the game so it would maintain 60 fps as opposed to targetting 30, which would allow them to do even more.
It doesn't mean they are hoping it will be able to run at 60.

Of course they can reconsider down the line Very Happy
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remyleblau
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Posts: 2039
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PostPosted: Thu, 10th Apr 2014 12:53    Post subject:
Patton_ wrote:
$60, no thanks. Laughing

And yes, anything lower than 60fps would be a fail for a ''Remastered'' version of an last gen game.


remyleblau wrote:
Currently playing Last of Us on ps3 and i must say i dont know what was with all that hype back then, game is nothing special really. I`m getting bored by those separate exploration/action sections - theres zero tension due to that clear separation betwteen these two stages of gameplay - i know that nothing will suprise me during exploration (which is very limited) and combat gets repetitive very fast. And zero tension in post apo action adventure? wtf.


You know, i never get the hype for Uncharted's either. Gameplay was average at best. I guess people losing their minds because these games as cinematic experiences are well done.



^ yup, pretty much sums it up. uncharted/last of us are not bad games per se but theres nothing special about them, and for sure not in story/characters department lol.

uncharted 1 bored me to death with constant kill-room sequences, 2 was better as a cinematic experience, 3 was so-so, combination of both 1 and 2 with all their flaws.

last of us - cliche zombie post apo adventure game, linear as fuck both in gameplay and story, its basically the same formula as uncharted minus great cinematic sequences, minus uncharted flow, humour etc
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NFOAC




Posts: 6015
Location: India
PostPosted: Thu, 10th Apr 2014 15:37    Post subject:
Lets just make the game difficult with one hit kill and this game would bring realism in gameplay Troll Face
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remyleblau
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PostPosted: Thu, 10th Apr 2014 15:48    Post subject:
and whos talking about realism here, besides you? lol wut
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Werelds
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PostPosted: Thu, 10th Apr 2014 17:34    Post subject:
http://www.dualshockers.com/2014/04/10/naughty-dogs-arne-meyer-on-the-last-of-us-remastereds-cutscenes-30-fps-vs-60-fps-discussion/

Quote:
We’ve been putting out games at 30fps (more or less, yeah) for a while now. I mean, if you want only 24fps, that will let us put a whole lot more effects in!

Speaking less sarcastically, 30hz, 60hz and anything in between is more than just about being cinematic, it’s about the underlying systems that affect gameplay and how they refresh. Your body/eye can’t compensate for that like it does when watching 24fps source material on film. Don’t get me wrong, I’m a huge cinephile and buy Criterions, watch things in as original format as possible, etc., but in games, as most of us know, the higher the frame rate you can pull out, the better the overall experience, generally speaking.

Games vs. TV don’t have that “soap opera” effect at higher than 24fps frame rates in my experience, but then again I’m not a dark10x frame rate peeper ; )

I, for one, am looking forward to seeing our final result with TLOU PS4.


He gets it.
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The_Zeel




Posts: 14922

PostPosted: Thu, 10th Apr 2014 17:36    Post subject:
finally someone in the industry not spouting retarded bullshit like "but teh humin aye cannit see more den 24 psf hurf lol wut "
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JackQ
Non-expret in Derps lagunge



Posts: 14186
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PostPosted: Thu, 10th Apr 2014 18:44    Post subject:
"remestarted" by mean its 1080p 30 fps or more then that?

thanks


"Fuck Denuvo"

Your personal opinions != the rest of the forum


Last edited by JackQ on Fri, 11th Apr 2014 07:29; edited 1 time in total
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Werelds
Special Little Man



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PostPosted: Thu, 10th Apr 2014 19:09    Post subject:
The_Zeel wrote:
finally someone in the industry not spouting retarded bullshit like "but teh humin aye cannit see more den 24 psf hurf lol wut "

My thoughts exactly.

JackQ wrote:
"remestarted" by mean its 1080p 30 fps or more then that?

No, remastering means taking the original assets and enhancing them. In this case they're redoing just about everything for the PS4 version. More detailed character models, better lighting. Remastering doesn't necessarily mean rendering at a higher resolution / higher framerate.

They are doing that in this case too though. 1080p60 is what they're going for.
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tw1st




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PostPosted: Thu, 10th Apr 2014 19:10    Post subject:


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BLaM!
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PostPosted: Thu, 10th Apr 2014 19:26    Post subject:
cant wait ! Very Happy

Quote:
The Milk of Us


Laughing Laughing
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JiGSaW
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PostPosted: Thu, 10th Apr 2014 20:09    Post subject:
 Spoiler:
 
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cyclonefr




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PostPosted: Thu, 10th Apr 2014 20:15    Post subject:
It looks like they are using the assets they used for the pre-rendered cinema tics to me... at least for the models.


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rayida




Posts: 1233

PostPosted: Thu, 10th Apr 2014 20:25    Post subject:
JiGSaW wrote:
 Spoiler:
 


Awesome! I loved TLoU, but always felt it needed moar giraffes.
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MinderMast




Posts: 6172

PostPosted: Thu, 10th Apr 2014 20:32    Post subject:
The level of detail on characters and their models weren't all too bad either way. I'd prefer they worked more on the environment
Also screenshots don't show how much will be gained by it running at 1080p natively. Last of Us PS3 screens all look great at 720p. Not quite the same looking at it on a 1080p display when playing though...
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JackQ
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Posts: 14186
Location: Kibbutznik, Israel
PostPosted: Thu, 10th Apr 2014 21:02    Post subject:
PS4 definitely looking better,not day and light differents tough, and 60 FPS with that is pretty neat.
I'm sure (in few years of course) PS3 emulated with Native 1080p on PC will shrink the gap.
PS4 will always looks better tough.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Mister_s




Posts: 19863

PostPosted: Thu, 10th Apr 2014 21:08    Post subject:
JiGSaW wrote:
 Spoiler:
 

I'm not impressed by this. I'd expect a much bigger improvement over an 8 year old piece of tech. I also do not see any replay value in the game, the gameplay itself wasn't anything special. It'll be a great experience for people who haven't played the original though.
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cyta77




Posts: 333

PostPosted: Fri, 11th Apr 2014 01:30    Post subject:
Mister_s wrote:
JiGSaW wrote:
 Spoiler:
 

I'm not impressed by this. I'd expect a much bigger improvement over an 8 year old piece of tech. I also do not see any replay value in the game, the gameplay itself wasn't anything special. It'll be a great experience for people who haven't played the original though.


are you kidding? I think they nailed the gameplay, and i do find it special to have a game where you actually run out of bullets, as in i only know a couple games that do (resident evil)

game is damn near to perfect in my book and it deserves all those goty's.
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vurt




Posts: 13864
Location: Sweden
PostPosted: Fri, 11th Apr 2014 03:07    Post subject:
apart from smoother geometry its hard to see any difference, can't even tell theres aliasing in the PS3 shot..

Seems to be some aliasing still in the video.. maybe in 10 years we'll have consoles which can handle 8x AA Laughing
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remyleblau
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Location: Poland
PostPosted: Fri, 11th Apr 2014 12:20    Post subject:
what a shitty trailer. 3/4 of it contains black screen with captions, great. few seconds of a fragment of cutscene showing next to none graphics upgrade, doh.
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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Fri, 11th Apr 2014 13:27    Post subject:
Ya that trailer isn't very impressive, the graphics look the same as the ps3 version with some anti aliasing and higher resolution. Hope to see more soon.


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Interinactive
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PostPosted: Fri, 11th Apr 2014 13:30    Post subject:
⁢⁢


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The_Zeel




Posts: 14922

PostPosted: Fri, 11th Apr 2014 13:52    Post subject:
Interinactive wrote:
Sucks to be those who played the 720p/5fps version Cool Face


wtf are you talking about elitist swine?
the human eye cannot see more than 3 fps
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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Fri, 11th Apr 2014 13:57    Post subject:
LOL

It will make all the more enjoyable on the ps4


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remyleblau
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PostPosted: Fri, 11th Apr 2014 14:08    Post subject:
Interinactive wrote:
Sucks to be those who played the 720p/5fps version Cool Face


you had 5fps? damn, maybe u should try to dust off your cartridge first Cool Face
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headshot
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PostPosted: Fri, 11th Apr 2014 15:14    Post subject:
If they can do for Last of Us on PS4 what they did for Tomb Raider Ill be very happy but Im guessing the difference wont be that visually impressive Sad


May the NFOrce be with you always.
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rgb#000
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PostPosted: Fri, 11th Apr 2014 18:58    Post subject:
Interinactive wrote:
Sucks to be those who played the 720p/5fps version Cool Face

sucks to be those who didn't play ps3 version and had to be jealous/bitter all these years. Laughing

i hope Unacharted also gets 1080p treatment, i liked TLoU but UC i liked a little bit more
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remyleblau
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Posts: 2039
Location: Poland
PostPosted: Fri, 11th Apr 2014 19:24    Post subject:
theres nothing to be jealous, both U and TLOU arent anything amazing, and if all they do is bumping it to 1080/aa/60fps then fuck that rehashed versions, bring some new sequels/ips to ps4.
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fearwhatnow




Posts: 3451

PostPosted: Fri, 11th Apr 2014 22:09    Post subject:
cyta77 wrote:
Mister_s wrote:
JiGSaW wrote:
 Spoiler:
 

I'm not impressed by this. I'd expect a much bigger improvement over an 8 year old piece of tech. I also do not see any replay value in the game, the gameplay itself wasn't anything special. It'll be a great experience for people who haven't played the original though.


are you kidding? I think they nailed the gameplay, and i do find it special to have a game where you actually run out of bullets, as in i only know a couple games that do (resident evil)

game is damn near to perfect in my book and it deserves all those goty's.


The game had flaws in gameplay. I remember some serious AI pathfinding problems.
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