X3 - reunion
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Tue, 18th Oct 2005 19:39    Post subject:
Man those cockpits.... looks like its gonna be even more exciting piloting capital ships, looks on the first screenie as if you can actually see the huge front of your own ship down there, like a huge capital ship with thousands of offices or whatever Very Happy


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Waffen-SS
Banned



Posts: 165

PostPosted: Tue, 18th Oct 2005 19:57    Post subject:
Aside from graphics this game looks boring as hell, I have no idea why people are so excited about this game.
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StarrManUK




Posts: 13

PostPosted: Tue, 18th Oct 2005 20:11    Post subject:
X2 was outstanding IMO, it got me hooked for months because there is so much to do and it never ends.

I really can't wait fo this, it's much better than Freelancer in terms of depth.


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eric002534




Posts: 1

PostPosted: Wed, 19th Oct 2005 08:34    Post subject:
I like this game so much, hope released quickly.
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Thu, 20th Oct 2005 15:17    Post subject:
Waffen this game has everything, including combat. So why would it ever be boring? Very Happy Unless you dont like spacesims that is.


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moe2001




Posts: 2

PostPosted: Thu, 20th Oct 2005 15:37    Post subject:
hi everyone!

I checked the release dates and found the following:

US-release: october 28th 2005

DE-release: november 17th 2005

(DE means the german release if anyone is asking him/herself that right now Wink )

I just forgot something...wasn't wing commander one of those reeeaaal good space sims back in the good ol' times?

I just needed to mention the wing commander series, because it has to be remembered forever!!

greetings moe
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Jenni
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Posts: 9526
Location: England.
PostPosted: Thu, 20th Oct 2005 15:46    Post subject:
Welcome Moe. Wing Commander was ok. Privateer was better.


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moe2001




Posts: 2

PostPosted: Thu, 20th Oct 2005 16:16    Post subject:
well, I don't know, I alwas liked the wc-series better...I think I am going to look for the privateer cd, it must be somewhere around here...I hope this works out on my new comp Very Happy
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Jenni
Banned



Posts: 9526
Location: England.
PostPosted: Thu, 20th Oct 2005 16:28    Post subject:
Heh you may have to get moslow to run it.

No way can you say the wc series was better than Privateer. I mean come on, wc had Mark Hamill in it.


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SpaceFly




Posts: 4

PostPosted: Thu, 20th Oct 2005 18:15    Post subject:
Well just want to write this to avoid any misunderstandings..

THERE WONT BE COCKPITS!!! Crying or Very sad

this have made a HUGE fuzz on EGOSOFTs forums and alot of fans are cancelling their orders including me.. EGOSOFT are going arcade style, probably because of the xbox.

EGOSOFT says: "surprise! no cockpits, muhaha we fooled u!"
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DeviLee




Posts: 179

PostPosted: Thu, 20th Oct 2005 18:28    Post subject:
I hope you are kidding. How the hell are they going to port a decent Privateer/Elite game to a console with only a gamepad to play with? And no cockpits??!!! They can go fuck themselves.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Thu, 20th Oct 2005 19:25    Post subject:
SpaceFly wrote:
Well just want to write this to avoid any misunderstandings..

THERE WONT BE COCKPITS!!! Crying or Very sad

this have made a HUGE fuzz on EGOSOFTs forums and alot of fans are cancelling their orders including me.. EGOSOFT are going arcade style, probably because of the xbox.

EGOSOFT says: "surprise! no cockpits, muhaha we fooled u!"

your quite correct, no cockpits on the 'Console version' but the pc version will have, whats your problem?
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Thu, 20th Oct 2005 19:27    Post subject:
BloodAngel wrote:
http://www.gamecloud.com/img/orig/00/17/98/005.jpg
http://www.gamecloud.com/img/orig/00/17/98/007.jpg


@ SpaceFly, get a life. Laughing
lol i guess u were right Very Happy haha that sucks

http://www.egosoft.com/x2/forum/viewtopic.php?t=94517&postdays=0&postorder=asc&start=555


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BloodAngel




Posts: 1234

PostPosted: Thu, 20th Oct 2005 19:41    Post subject:
it best have cockpits otherwise im nto gonna bother with it either.
the screenies i found have cockpit views tho


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SpaceFly




Posts: 4

PostPosted: Thu, 20th Oct 2005 19:42    Post subject:
Epsilon wrote:
SpaceFly wrote:
Well just want to write this to avoid any misunderstandings..

THERE WONT BE COCKPITS!!! Crying or Very sad

this have made a HUGE fuzz on EGOSOFTs forums and alot of fans are cancelling their orders including me.. EGOSOFT are going arcade style, probably because of the xbox.

EGOSOFT says: "surprise! no cockpits, muhaha we fooled u!"

your quite correct, no cockpits on the 'Console version' but the pc version will have, whats your problem?


no cockpits in the pc verison either... only a hud

Baleur wrote:
BloodAngel wrote:
http://www.gamecloud.com/img/orig/00/17/98/005.jpg
http://www.gamecloud.com/img/orig/00/17/98/007.jpg


@ SpaceFly, get a life. Laughing
lol i guess u were right Very Happy haha that sucks

http://www.egosoft.com/x2/forum/viewtopic.php?t=94517&postdays=0&postorder=asc&start=555


those screens that you quoted from BloodAngel are X2 cockpits that they used it in the start of the production to see if they wanted cockpits or not.. but the testers said that it was in the way and they desided to exclude it.
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BloodAngel




Posts: 1234

PostPosted: Thu, 20th Oct 2005 20:09    Post subject:
NNNOOOOOOOOOOOOOOOOoooooooooooooooooooooooooooo !!!!!

cockpits are always my fave thing for emersion in these tyep of games. The space games with no cockpits feel borign n plain


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FranK_aka_Spooky




Posts: 877
Location: a certain planet in the Sol system
PostPosted: Thu, 20th Oct 2005 21:06    Post subject:
Come on guys it will be like in the good old days of Elite II !
Nah, seriously I think its a bad idea to cut the cockpits because the game will lose a lot of atmosphere and might appear like an arcade shooter.


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killmestupid




Posts: 23

PostPosted: Thu, 20th Oct 2005 22:20    Post subject:
Can't say I'm not dissapointed, but one of the best space-sim games, Freespace 2, didn't have cockpits. And it worked pretty well.
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cybtropic




Posts: 382

PostPosted: Thu, 20th Oct 2005 22:22    Post subject:
People canceling their preorders because no cockpits? HUH? Maybe next time instead of making a game, egosoft should just make a picture slideshow of different cockpits!
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Palegod




Posts: 354
Location: Hell
PostPosted: Thu, 20th Oct 2005 22:41    Post subject:
Maybe they're cancelling preorders because they feel that no cockpits means the game has been dumbed down even more than expected for consoles. If it's just because of the cockpits, then yea, it's kind of silly.

Although I don't see why they removed them entirely instead of just having a toggle... that's a pretty retarded design decision.
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lumpyhed




Posts: 70

PostPosted: Thu, 20th Oct 2005 23:06    Post subject:
Something to do with either do a so-so job of them or dont do them at all. Apparently the mod tools will allow for the community to add their own if they so wish..
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Fri, 21st Oct 2005 00:22    Post subject:
Actually, if you look at some screenshots, you can see that you will be able to view your "wings", nose and so on of your ship, not to mention that if you are piloting a huge tanker you will see the tanker strech out miles ahead of you, so actually come to think of it, the cockpit MIGHT be in the way, no way to tell before we've played it ourselves Smile


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nightlith




Posts: 744
Location: Land of Bagged Milk
PostPosted: Fri, 21st Oct 2005 00:52    Post subject:
what the hell?? I saw the screenshots for the cockpits and I thought to myself "FINALLY! Someone is actually making a space game and really putting effort into simming the whole running a ship feeling".

I swear to fucking god you don't hear flight simmers bitching because the cockpit on their p52 mustang hinders their view of things underneath them. And the cockpits are actually functional! What the hell do we have to do to get functional cockpits that we can use to control our space ships instead of stupid menu and sub menu interfaces??

What a bloody piss off. I went from wanting this game so bad I was prepared to rob a best buy when the delivery truck arrives to not even wanting to dl this shit. Though I will still try it, this indeed pisses me off.


i can has computar?!
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BloodAngel




Posts: 1234

PostPosted: Fri, 21st Oct 2005 00:54    Post subject:
no cockpits.... noooo, what is the world coming to....the end is nigh, help us all !! this will be the death of us all !!!!!!! hehe


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D4rkKnight




Posts: 801

PostPosted: Fri, 21st Oct 2005 01:07    Post subject:
Not much of an issue in a space action game, but in a space sim it is a big thing because sims are all about immersion, how can you be immersed in the game when all you have is an arcade looking HUD.
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proddan




Posts: 1066
Location: Gulf of Aden
PostPosted: Fri, 21st Oct 2005 01:14    Post subject:
No cockpits blablabla... damn kids ! X3 will still kick some ass. Did Elite Frontier have cockpits? no it didn't but it's still one of the best game ever made !
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TheNerd




Posts: 1025
Location: Israel
PostPosted: Fri, 21st Oct 2005 01:28    Post subject:
proddan wrote:
No cockpits blablabla... damn kids ! X3 will still kick some ass. Did Elite Frontier have cockpits? no it didn't but it's still one of the best game ever made !


im sure it will


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nightlith




Posts: 744
Location: Land of Bagged Milk
PostPosted: Fri, 21st Oct 2005 01:53    Post subject:
I would love to see MS release FS20XX without cockpits, that would be a lark Smile

I realise it may seem trivial, but even games like Mechwarrior include cockpits. Granted I've also played EVE, and the excuse for no cockpits is that the pilot is in a stasis pod neurally linked to the ships systems. It does effect immersion, and I really wish a game like X3 would have cockpits. Is this not a feature that's been in previous X games? This is akin to AoE3 not including attack height bonus. Sure you don't need extra damage numbers floating around, but it adds to the experience. Taking a feature like this out of the game tells me the developers are lazy, or the matrial is rushed, or they are incompetant. Subsequently, releasing this feature in a future patch would go a long way to appease space sim fans.

It's dissapointing, but hey they work in a competitive environment. It's not like I can't install Bridge Commander instead of buying X3.


i can has computar?!
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TheNerd




Posts: 1025
Location: Israel
PostPosted: Fri, 21st Oct 2005 02:01    Post subject:
nightlith wrote:
I would love to see MS release FS20XX without cockpits, that would be a lark Smile

I realise it may seem trivial, but even games like Mechwarrior include cockpits. Granted I've also played EVE, and the excuse for no cockpits is that the pilot is in a stasis pod neurally linked to the ships systems. It does effect immersion, and I really wish a game like X3 would have cockpits. Is this not a feature that's been in previous X games? This is akin to AoE3 not including attack height bonus. Sure you don't need extra damage numbers floating around, but it adds to the experience. Taking a feature like this out of the game tells me the developers are lazy, or the matrial is rushed, or they are incompetant. Subsequently, releasing this feature in a future patch would go a long way to appease space sim fans.

It's dissapointing, but hey they work in a competitive environment. It's not like I can't install Bridge Commander instead of buying X3.



MS 2D cockpits in FS200X totally sux! the're allways the same...(GFX Wise i mean)
ms really needs to improve them once in a decade Rolling Eyes


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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Fri, 21st Oct 2005 02:49    Post subject:
They DO improve them! ...........once in a decade Laughing Laughing


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