Star Citizen (Chris Roberts is back!) [Beta in ∞ years]
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4treyu




Posts: 23122

PostPosted: Wed, 4th Jun 2014 10:55    Post subject:
Updating now. Going to bed, hopefully it'll be playable when I wake up Cool Face
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Tungsten




Posts: 2020

PostPosted: Wed, 4th Jun 2014 11:03    Post subject:
this is a really bad omen for the development of the game... didnt release it before because of showstopping bug, now they do release it and its incomplete.

oh dear

10gb download too
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Pixieking




Posts: 3452
Location: UK
PostPosted: Wed, 4th Jun 2014 11:09    Post subject:
Seems like it's a 10gb download, plus it requires a further 12 or so gb spare, to patch files.

Edit:

12gb seems a slight over-exaggeration on my part. Probably closer to the 10gb that the actual patch is.

Edit 2:

Yup. Almost exactly 21gb required total.


Pixieking
----------
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Last edited by Pixieking on Wed, 4th Jun 2014 11:21; edited 3 times in total
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 4th Jun 2014 11:13    Post subject:
It's ok though, no doubt the crazed fanbois over at RSI Forums will forgive them - after all, the sheer fact they allowed downloads must surely be enough to exonerate them of all doubt.

It may crash on every other attempted game start, but it's a design feature, to protect players from themselves.

And anyway, they need nothing more than to watch their pilot flipping their helmet over and over again.

Heil Roberts.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

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-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Casus




Posts: 4429

PostPosted: Wed, 4th Jun 2014 11:15    Post subject:
It's a tragedy that we have to wait a few more hours to get the map files patched in because of the delivery bug.

Definitely unforgivable and they should be crucified for making such a world-changing mistake.

It's also something that everyone will keep talking about instead of enjoying Arena Commander in a short time.

Nah, probably just the baby whine-squad around here Wink
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Tungsten




Posts: 2020

PostPosted: Wed, 4th Jun 2014 11:18    Post subject:
keep sucking that teet , Casus.
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Casus




Posts: 4429

PostPosted: Wed, 4th Jun 2014 11:20    Post subject:
What can I say, I like big fat tits.
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PredOborG




Posts: 1934
Location: BG
PostPosted: Wed, 4th Jun 2014 11:21    Post subject:
Everyone wanted Arena Commander. Now we have it. Nobody said maps are part of the deal. Jeez, some people just live to complain.
 Spoiler:
 
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Casus




Posts: 4429

PostPosted: Wed, 4th Jun 2014 11:34    Post subject:
By the way, it seems they've fixed it now.

Let the Hump whining over trivial stuff commence!

I'll be enjoying the irrational bullshit as always.
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PredOborG




Posts: 1934
Location: BG
PostPosted: Wed, 4th Jun 2014 11:41    Post subject:
Just wait for the comments later when someone can't run it with more than 90 FPS Rolling Eyes
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mahoney1




Posts: 166
Location: Norway
PostPosted: Wed, 4th Jun 2014 11:42    Post subject:
Yeah the hump is like some bipolar disorder child sometimes Laughing

"Everything is shit!"

*gets what it wants*

"Everything is awesome!"
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Casus




Posts: 4429

PostPosted: Wed, 4th Jun 2014 11:42    Post subject:
Yeah, I'm dying to hear about the performance problems with a pre-alpha game that's designed to push PC hardware to the limit.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 4th Jun 2014 11:54    Post subject:




Wow.. someone is bound to be objective, honest! I'm sure we can totally expect a nonbiased and objective opinion from you That's okay though guys, I'm sure Chris Roberts loves the Chris Roberts Defence Force for Chris Roberts. I hope you both enjoy playing Chris Roberts Presents Chris Roberts' Hangar Simulator (Now with Realistic Flipping Helmet Action) by Chris Roberts at 30fps. Oh wait, sorry, it crashed to desktop. That's okay though because, despite taking $45m in funds and 18 months of development time so far, we'll just keep throwing out the "Pre-Alpha!©" line. Perfect defence for the Chris Roberts Defence Force for Chris Roberts Chris Roberts.
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Wed, 4th Jun 2014 11:56    Post subject:
Its downloading now.

Couple minutes left before i start to realize how much i need to start saving for new hardware Very Happy

Btw dual screen setup or triple screen setup ?

Which do you guys prefer ?
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mahoney1




Posts: 166
Location: Norway
PostPosted: Wed, 4th Jun 2014 11:56    Post subject:
sabin1981 wrote:




Wow.. someone is bound to be objective, honest! I'm sure we can totally expect a nonbiased and objective opinion from you That's okay though guys, I'm sure Chris Roberts loves the Chris Roberts Defence Force for Chris Roberts. I hope you both enjoy playing Chris Roberts Presents Chris Roberts' Hangar Simulator (Now with Realistic Flipping Helmet Action) by Chris Roberts at 30fps. Oh wait, sorry, it crashed to desktop. That's okay though because, despite taking $45m in funds and 18 months of development time so far, we'll just keep throwing out the "Pre-Alpha!©" line. Perfect defence for the Chris Roberts Defence Force for Chris Roberts Chris Roberts.


Yes, I'm a fan. Im sorry, were you offended by something? Scratch Head
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 4th Jun 2014 11:58    Post subject:
@no9999

For now, single screen. Until manufacturers put out monitors with no bezel, I'll always feel uncomfortable with multiple screens, the "split" from the bezels is just clunky.

@mahoney1

Nope, not offended.. except when you pull the "lolol Hump children, loolololol my game is perfect lololol" nonsense. Though not even offended then, just amused.
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mahoney1




Posts: 166
Location: Norway
PostPosted: Wed, 4th Jun 2014 12:02    Post subject:
@sabin1981

Well I never wrote the game is perfect, I haven't played it yet.

Also it was a joke, I find it to be like this not just in this thread. I'm not saying the hump is bad or it should change, I just find the extreme mood swings of some threads funny.
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Casus




Posts: 4429

PostPosted: Wed, 4th Jun 2014 12:02    Post subject:
A lot of people decided that CIG are not using the money to make the best game they can, but are instead part of some incredibly elaborate community-based hoax.

They have absolutely no evidence for this - except that the game isn't done yet, and now that Arena Commander is out - I'm dying to hear how crappy it is and how they've spent 10 dollars on it TOPS!

It's like the people who believe the moon-landing was a hoax and the Holocaust never happened.

There's really no way to convince them, so I've chosen to be amused instead Wink

The best part is when they conveniently "forget" all their senseless whining and end up playing and loving the game like any sane PC space game fan would. Perfect? Haha, no game could ever be perfect - and no one here said it would be even remotely perfect.

But a TRUE PC game made by some of the most talented people in the business with Chris Roberts behind them every step of the way, now that's something to be excited by - unless you have no knowledge of the history of the gaming industry.

This is the biggest non-publisher controlled game ever, probably. What do you guys respond with? Hatred and whining.

That's really, really sad.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 4th Jun 2014 12:22    Post subject:
Casus wrote:
But a TRUE PC game made by some of the most talented people in the business


[Citation needed]

Quote:
This is the biggest non-publisher controlled game ever, probably. What do you guys respond with? Hatred and whining.

That's really, really sad.


Biggest non-publisher controlled game "ever" that has so far been a huge disappointment to quite a lot of people, whose voices are sadly drowned out and berated by the Chris Roberts Defence Force for Chris Roberts by Chris Roberts for Chris Roberts.

Everything was exciting and impressive... at first. Then came the grandiose promises, the pointless and stupid "module" system that has been nothing but a joke so far, the rabid fanboys preventing any discourse about any facet of development or design that isn't ego-stroking and Yes-Man'ing. The lousy performance of the hangar module (a goddamn tiny box cripples PCs and what do you do? CHEER.) The nonsense g-force blackouts. The massive commercialisation where everything can be bought (oh but I'm totally sure it's only for development funds, it won't carry over into the retail game.. honest! totes!), the microtransaction bullshit, the charging for additional character slots (no, I will not get over it.) and then the fact that BASIC functionality like.. oh I don't know... a flying model.. couldn't even survive a 20 minute presentation.

Wow.

If the game comes out and it's everything they promised (and as for someone that claims to have knowledge of the history of the gaming industry, I'm rather shocked and worried you gloss over Chris Roberts unfulfilled goals and promises in the past .. though I'm completely sure that was everyone else's fault but Chris Roberts), if it runs well enough without requiring me to mortgage my home in order to buy equipment powerful enough to live up to their "artistic vision", if I can play offline completely without any nonsense limitations, if they don't keep shoving microtransactions and small "costs" because "Servers cost money, lolz!", if they provide the ability to run our own servers as promised, if if if if if... then yeah, I might concede that you have a point, but for now? You'll excuse me if I'm not jumping for joy at another delay, or a broken promise, or the fear of yet more fanboy pandering (WOO HELMET!), or the lovely experience of sub30fps.

mahoney1 wrote:
@sabin1981

Well I never wrote the game is perfect, I haven't played it yet.

Also it was a joke, I find it to be like this not just in this thread. I'm not saying the hump is bad or it should change, I just find the extreme mood swings of some threads funny.


How many games sounded like shit during pre-release and ended up being pretty good? Quite a few?

How many games sounded like godsends during pre-release and ended up being massively disappointing? Thousands?

It's really not that hard to understand why some threads have "extreme mood swings", PC gamers are - in my experience - a largely pessimistic lot because we're constantly 2nd and 3rd best, treated as afterthoughts. Star Citizen sounded great at the start and, on paper, it still sounds great - but nothing about it has BEEN great in practice. Except the helmet animation and the pilot blackouts. Amazing stuff, srsly.
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EternalBlueScreen




Posts: 4314

PostPosted: Wed, 4th Jun 2014 12:23    Post subject:


I feel that Chris Roberts is often portrayed as the Maestro, a guy with a plan, alas he's surrounded by incompetence left and right and thus can't be blamed for a potential under-deliverance of his vision. He did say "This is bullshit." when demoing his game in public. Smile
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Tungsten




Posts: 2020

PostPosted: Wed, 4th Jun 2014 12:36    Post subject:
Err, how the hell do I take off?!

EDIT // oooh forgot to put on my helmet, of course. ZZZZzzzzzzzzzzzzzzzzz


Last edited by Tungsten on Wed, 4th Jun 2014 12:39; edited 1 time in total
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tonizito
VIP Member



Posts: 51395
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 4th Jun 2014 12:37    Post subject:
Casus wrote:
Let the Hump whining over trivial stuff commence!
Mighty words from someone who bitches on and on in a couple of threads on the movies and TV section of the forums, eh casus?

But I'm sure it's completely different when it's you who does it Wink


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Casus




Posts: 4429

PostPosted: Wed, 4th Jun 2014 12:41    Post subject:
Casus wrote:
Biggest non-publisher controlled game "ever" that has so far been a huge disappointment to quite a lot of people, whose voices are sadly drowned out and berated by the Chris Roberts Defence Force for Chris Roberts by Chris Roberts for Chris Roberts.


Disappointment based on what, exactly? There's nothing there to even base it on - nor was it ever meant to be a game done quickly.

Quote:
Everything was exciting and impressive... at first. Then came the grandiose promises, the pointless and stupid "module" system that has been nothing but a joke so far, the rabid fanboys preventing any discourse about any facet of development or design that isn't ego-stroking and Yes-Man'ing. The lousy performance of the hangar module (a goddamn tiny box cripples PCs and what do you do? CHEER.) The nonsense g-force blackouts. The massive commercialisation where everything can be bought (oh but I'm totally sure it's only for development funds, it won't carry over into the retail game.. honest! totes!), the microtransaction bullshit, the charging for additional character slots (no, I will not get over it.) and then the fact that BASIC functionality like.. oh I don't know... a flying model.. couldn't even survive a 20 minute presentation.


Yes, a pre-alpha game meant to push your hardware to the limit isn't running smoothly. That's terrible Smile

Yeah, the fanboys are drowning you out - especially here on the hump where the whiners outweigh the "fanboys" 10 to 1.

As for how they're adding additional funding, that's something they took a vote on - and the VAST majority agreed they should keep adding goals. Charging for additional stuff that has no real bearing on your enjoyment? They should just keep that huge game running without additional profit, right? Just ignore the whole paycheck issue and stop working on the game, yeah.

Oh, and a presentation that was launched too early - now that's a real tragedy. It's not like it's happened a million times before to big shot companies, including Apple and Microsoft.

It's catastrophising based on nothing at all.

Quote:
If the game comes out and it's everything they promised (and as for someone that claims to have knowledge of the history of the gaming industry, I'm rather shocked and worried you gloss over Chris Roberts unfulfilled goals and promises in the past .. though I'm completely sure that was everyone else's fault but Chris Roberts), if it runs well enough without requiring me to mortgage my home in order to buy equipment powerful enough to live up to their "artistic vision", if I can play offline completely without any nonsense limitations, if they don't keep shoving microtransactions and small "costs" because "Servers cost money, lolz!", if they provide the ability to run our own servers as promised, if if if if if... then yeah, I might concede that you have a point, but for now? You'll excuse me if I'm not jumping for joy at another delay, or a broken promise, or the fear of yet more fanboy pandering (WOO HELMET!), or the lovely experience of sub30fps.


You mean goals that people confused with a real set-in-stone promise? Oh, and broken deadlines is 100% par for the course with every single ambitious project out there. You know it and I know it.

If you expect this game to be flawless and not have broken promises because it's crowd-funded, you're being silly. They're not making promises to deceive you - do you really think so?

They have a MUCH larger budget than they expected to have, based on the funding model that ~82% of the fans voted for.

Should they NOT try and make the game as good as possible? Should they not try to push the limit? I don't agree.

Of course it won't deliver everything it promises. It's incredibly ambitious. Even an unambitious game is likely to have broken promises and half-assed features.

Expecting this to be different is a strange position.
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Tungsten




Posts: 2020

PostPosted: Wed, 4th Jun 2014 12:46    Post subject:
god that HUD takes over everything! especially the glowing orb in the lower center representing you're orientation. apart from that it runs pretty well on high settings for me
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Casus




Posts: 4429

PostPosted: Wed, 4th Jun 2014 12:47    Post subject:
tonizito wrote:
Casus wrote:
Let the Hump whining over trivial stuff commence!
Mighty words from someone who bitches on and on in a couple of threads on the movies and TV section of the forums, eh casus?

But I'm sure it's completely different when it's you who does it Wink


You mean when I rationally point out why I don't like something AND why I DO like something? Sure, I can see how that would seem like bitching to people who're emotionally invested and who can't accept how tastes differ.

As for the response to Star Citizen around here, the scale of it is what's irrational.

Some of you have the occasional fair point - but it's hardly in keeping with the overall hate-train for every single newsbit.

If you can't see a hate-train when you see one, that's denial. Certainly in this case.
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mahoney1




Posts: 166
Location: Norway
PostPosted: Wed, 4th Jun 2014 12:51    Post subject:
@sabin1981
I do understand, I still find it funny. I just don't share your experience with the pessimistic lot. Razz

I'm usually excited about games with good history in my personal taste, From Software, CD Projekt Red, Rocksteady Studios, 'Chris Roberts loves the Chris Roberts Defence Force for Chris Roberts'

And I've never been dissappointed yet Smile

History is a strong predictor

If I am wrong and the game turns shit I'll send you a trophy with the words ' Chris Roberts Defence Force for Chris Roberts Presents Chris Roberts' Hangar Simulator (Now with Realistic Flipping Helmet Action) by Chris Roberts at 30fps ' engraved on it Laughing

But I don't want that Sad
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EternalBlueScreen




Posts: 4314

PostPosted: Wed, 4th Jun 2014 12:51    Post subject:
If it counts for something I'm glad that some attempts at innovation and real work is finally being done to forward this genre of gaming. Its been pretty abandoned since the 90s, and guess what, thanks to I guess both Elite and Star Citizen we see a lot more space/sci-fi'ish type of games in media lately, sadly a lot of those are low budget and therefor usually pretty bad, but still!

If both games end up being terrible at least they might have jump-started first-person spaceship gaming again.
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Casus




Posts: 4429

PostPosted: Wed, 4th Jun 2014 12:55    Post subject:
I promise every single one of you that I'll gladly admit I was being a naive moron if this turns out to be a bad game.

Do I think it will be great? Yes, I really do. Fantastic? Maybe. Perfect? No.

But it's the most exciting game in development right now, for me - personally.
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mahoney1




Posts: 166
Location: Norway
PostPosted: Wed, 4th Jun 2014 12:55    Post subject:
EternalBlueScreen wrote:
If it counts for something I'm glad that some attempts at innovation and real work is finally being done to forward this genre of gaming. Its been pretty abandoned since the 90s, and guess what, thanks to I guess both Elite and Star Citizen we see a lot more space/sci-fi'ish type of games in media lately, sadly a lot of those are low budget and therefor usually pretty bad, but still!

If both games end up being terrible at least they might have jump-started first-person spaceship gaming again.


This. It's been a good 10 years since Freelancer Crying or Very sad Time to end the zombie era
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highfe




Posts: 1611

PostPosted: Wed, 4th Jun 2014 12:56    Post subject:
shhhiiit i need new hardware I Am Disappoint
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