Divinity: Original Sin
Page 44 of 113 Goto page Previous  1, 2, 3 ... 43, 44, 45 ... 111, 112, 113  Next
neeger93




Posts: 917

PostPosted: Thu, 3rd Jul 2014 00:15    Post subject:
Badrien wrote:
Very impressed by the game so far!

do the patches(3dm) work on RLD and should I install them? Or mostly minor stuff thats patched?


Legit here so dunno but the patches were pretty nice, especially the one that sorted out the repeating NPC voice acting.
Back to top
Badrien




Posts: 2118
Location: Netherlands
PostPosted: Thu, 3rd Jul 2014 00:19    Post subject:
ah that sounds like id want it yeah. Anyone else any idea about the patch compatability?


RTX ON
Back to top
ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Thu, 3rd Jul 2014 00:22    Post subject:
VGAdeadcafe wrote:
How do I make my chars stand still on pressure plates?

Also, why does it contain a placeholder hint that says it's a beta? (scene rls here)


Immaculate trial quest by any chance?




R7 2700x @4GHz / MSI B450 Tomahawk / beQuiet! Dark Rock 4 / 32GB @3000 MHz / MSI RTX 2060 Gaming Z / Samsung 850 EVO 250GB / Western Digital 1TB / Fractal Design Meshify C Dark / SuperFlower Leadex Gold 650W / DELL whatever 27 inch IPS

I usually stream stuff: http://www.twitch.tv/claudeftw
Back to top
Badrien




Posts: 2118
Location: Netherlands
PostPosted: Thu, 3rd Jul 2014 00:38    Post subject:
VGAdeadcafe wrote:
How do I make my chars stand still on pressure plates?

Also, why does it contain a placeholder hint that says it's a beta? (scene rls here)




Top left, unchain the 2 character portraits by dragging one away from the other
Back to top
ixigia
[Moderator] Consigliere



Posts: 65093
Location: Italy
PostPosted: Thu, 3rd Jul 2014 00:48    Post subject:
Badrien wrote:
Very impressed by the game so far!

do the patches(3dm) work on RLD and should I install them? Or mostly minor stuff thats patched?

Yep, I just installed the cumulative 3DM update without problems.

RLD and then ->3DMGAME-Divinity.Original.Sin.v1.0.37-v1.0.47.Update.Incl.DLC.and.Crack-3DM Razz (with the latest update being the one that fixes the bug with the voices)
Mister_s wrote:
ixigia wrote:
The game seems very polished too, even though I'm still at the beginning. Went with the rogue/ranger combo, though I'm not sure I'll keep it because I've just realized that I could definitely use more wizardry in my virtual life.

Definitely get a mage/witch, the spells and effects are just too awesome. PLaying a ranged char is also brilliant in this game.

Thanks, I just started it again with the mage/female ranger combo and so far so good Smile



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Thu, 3rd Jul 2014 01:54; edited 1 time in total
Back to top
Stormwolf




Posts: 23718
Location: Norway
PostPosted: Thu, 3rd Jul 2014 01:21    Post subject:
Whats up with the skeleton boss fight?!?! getting nuked by sheer numbers and stuns -_-
Back to top
Sauronich




Posts: 2062

PostPosted: Thu, 3rd Jul 2014 01:48    Post subject:
A couple questions for those who have finished the Cyseal area.
 Spoiler:
 
Back to top
Stormwolf




Posts: 23718
Location: Norway
PostPosted: Thu, 3rd Jul 2014 02:43    Post subject:
So fun, yet so horribly imbalanced. Ghastly zombies outside the old church are nearly unbeatable.........
Back to top
randir14




Posts: 4950

PostPosted: Thu, 3rd Jul 2014 02:45    Post subject:
Stormwolf wrote:
Whats up with the skeleton boss fight?!?! getting nuked by sheer numbers and stuns -_-


If you're talking about Bracchus:

 Spoiler:
 


Sauronich wrote:
A couple questions for those who have finished the Cyseal area.
 Spoiler:
 


I couldn't figure any of those out either. For #2 my quest log said something like "he dropped a key, we should inform Aureus", but doing so doesn't bring up any dialogue about the key.
Back to top
djaoni




Posts: 8061

PostPosted: Thu, 3rd Jul 2014 04:33    Post subject:
Stormwolf wrote:
So fun, yet so horribly imbalanced. Ghastly zombies outside the old church are nearly unbeatable.........


Unbeatable? Not quite. It's not imbalanced just because you don't walk through every fight.

Also, everyone should play on hard. Trust me.
Back to top
Interinactive
VIP Member



Posts: 29477

PostPosted: Thu, 3rd Jul 2014 04:36    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:59; edited 1 time in total
Back to top
fisk




Posts: 9145
Location: Von Oben
PostPosted: Thu, 3rd Jul 2014 05:36    Post subject:
Stormwolf wrote:
So fun, yet so horribly imbalanced. Ghastly zombies outside the old church are nearly unbeatable.........


They're not so bad, I use a lot of trip/freeze/paralyze-stuff on them. Also teleport spells when they get too close.


Yes, yes I'm back.
Somewhat.
Back to top
fisk




Posts: 9145
Location: Von Oben
PostPosted: Thu, 3rd Jul 2014 05:38    Post subject:
Interinactive wrote:
I've been playing on hard. It burns. Sort of like 1990s - early 2000s burn. The best kind of burn.

Stealing is way too easy though. Toggle sneak mode and click away. I read it was 'designed with stealing in mind' but it doesn't seem so, not when every painting I pull down can be sold for ~$500


Stealing AND the dialogue options, I win every paper/rock/scissor-fight because of how predictable it is.


Yes, yes I'm back.
Somewhat.
Back to top
Interinactive
VIP Member



Posts: 29477

PostPosted: Thu, 3rd Jul 2014 05:55    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 01:59; edited 1 time in total
Back to top
tet666




Posts: 5092

PostPosted: Thu, 3rd Jul 2014 07:36    Post subject:
Btw if anyone else has huge framedrops while scrolling disabling the texture streaming in
C:\Users\username\Documents\Larian Studios\Divinity Original Sin\graphicsettings.lsx fixed that for me.
just change it too:
<node id="ConfigEntry">
<attribute id="MapKey" value="TextureStreamingEnabled" type="22" />
<attribute id="Type" value="0" type="5" />
<attribute id="Value" value="0" type="4" />
</node>
It will reset if you change any graphic setting so make the file read only .
The initial loading will be a bit longer but its way smoother without it.
Back to top
The_Zeel




Posts: 14922

PostPosted: Thu, 3rd Jul 2014 08:24    Post subject:
tet666 wrote:
Btw if anyone else has huge framedrops while scrolling disabling the texture streaming in
C:\Users\username\Documents\Larian Studios\Divinity Original Sin\graphicsettings.lsx fixed that for me.
just change it too:
<node id="ConfigEntry">
<attribute id="MapKey" value="TextureStreamingEnabled" type="22" />
<attribute id="Type" value="0" type="5" />
<attribute id="Value" value="0" type="4" />
</node>
It will reset if you change any graphic setting so make the file read only .
The initial loading will be a bit longer but its way smoother without it.


thx alot, cant wait to try this, i hope it fixes my problem since the game is close to unplayable for me. Very Happy
my pc may be an old piece of shit, but if i can play somewhat recent (although hardly graphics-intensive games) like lords of shadow 2 and dark souls 2 at high to max settings and constant 60 fps, then it should be doable with this game easily on medium settings, worst case low. but thats not the case, even on low i get heavy lag and stutter, it feels like i m playing it on a pentium 1 with an ati rage 4mb card. Crying or Very sad
Back to top
Vikerness




Posts: 3616
Location: Brasov
PostPosted: Thu, 3rd Jul 2014 08:48    Post subject:
ixigia wrote:
Badrien wrote:
Very impressed by the game so far!

do the patches(3dm) work on RLD and should I install them? Or mostly minor stuff thats patched?

RLD and then ->3DMGAME-Divinity.Original.Sin.v1.0.37-v1.0.47.Update.Incl.DLC.and.Crack-3DM Razz
RLD is 0.36 so you need 36 to 37 first Razz


ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
Back to top
Rifleman




Posts: 1402

PostPosted: Thu, 3rd Jul 2014 08:54    Post subject:
Interinactive wrote:

Stealing is way too easy though. Toggle sneak mode and click away. I read it was 'designed with stealing in mind' but it doesn't seem so, not when every painting I pull down can be sold for ~$500

Yeah, that's why I was asking is there anything worth buying later on. One house, minute of sneaking and you go out with like 2k cash. And even you can sell it all to the owner Laughing


harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
Back to top
tet666




Posts: 5092

PostPosted: Thu, 3rd Jul 2014 09:24    Post subject:
The_Zeel wrote:
tet666 wrote:
Btw if anyone else has huge framedrops while scrolling disabling the texture streaming in
C:\Users\username\Documents\Larian Studios\Divinity Original Sin\graphicsettings.lsx fixed that for me.
just change it too:
<node id="ConfigEntry">
<attribute id="MapKey" value="TextureStreamingEnabled" type="22" />
<attribute id="Type" value="0" type="5" />
<attribute id="Value" value="0" type="4" />
</node>
It will reset if you change any graphic setting so make the file read only .
The initial loading will be a bit longer but its way smoother without it.


thx alot, cant wait to try this, i hope it fixes my problem since the game is close to unplayable for me. Very Happy
my pc may be an old piece of shit, but if i can play somewhat recent (although hardly graphics-intensive games) like lords of shadow 2 and dark souls 2 at high to max settings and constant 60 fps, then it should be doable with this game easily on medium settings, worst case low. but thats not the case, even on low i get heavy lag and stutter, it feels like i m playing it on a pentium 1 with an ati rage 4mb card. Crying or Very sad



This will not help with overall framrate problems btw, it just alleviates the framerate drops while scrolling the map.
If you have low fps while standing still you need to lower some settings shadows and ambient occlusion where the biggest boosts ive found.
It's also a good idea to enable the framecap to make it even smoother, if you cant reach 60 fps , It's best to change it to 30 in the ini:
<node id="ConfigEntry">
<attribute id="MapKey" value="FrameCapFPS" type="22" />
<attribute id="Type" value="0" type="5" />
<attribute id="Value" value="30" type="4" />

Seriously i don't know why the most important settings are hidden in the ini..
Back to top
blubbolo




Posts: 9

PostPosted: Thu, 3rd Jul 2014 09:30    Post subject:
silly question,i've bought the game and was wonderingi if using cracked dlc on the legit version will cause problems.
Back to top
Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Thu, 3rd Jul 2014 10:19    Post subject:
question :

 Spoiler:
 
Back to top
VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Thu, 3rd Jul 2014 10:29    Post subject:
Omg what do I fo at that cave at the start? Ok I put my chars on the pressure plates and the door opens but if I move it closes again .......

EDIT: Omfg you drag'n'drop shit around?!?!!
Back to top
randir14




Posts: 4950

PostPosted: Thu, 3rd Jul 2014 10:45    Post subject:
VGAdeadcafe wrote:
Omg what do I fo at that cave at the start? Ok I put my chars on the pressure plates and the door opens but if I move it closes again .......

EDIT: Omfg you drag'n'drop shit around?!?!!


Drag your character icons away from each other until the chain breaks and you can move them independently.
Back to top
Silent_Lurker




Posts: 7513
Location: France
PostPosted: Thu, 3rd Jul 2014 10:54    Post subject:
djaoni wrote:
...

Also, everyone should play on hard. Trust me.


You kidding me, right ?
I already suffer enough on "standard" Neutral
Very Happy

Also :



WTH ? Potion can wear off !?!
What type of game is this ???

Holly shit, I can't believe a game hooked me up like this again Very Happy
19 hours in, only level 4 and still around the first town...


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
Back to top
The_Zeel




Posts: 14922

PostPosted: Thu, 3rd Jul 2014 10:57    Post subject:
tet666 wrote:
The_Zeel wrote:
tet666 wrote:
Btw if anyone else has huge framedrops while scrolling disabling the texture streaming in
C:\Users\username\Documents\Larian Studios\Divinity Original Sin\graphicsettings.lsx fixed that for me.
just change it too:
<node id="ConfigEntry">
<attribute id="MapKey" value="TextureStreamingEnabled" type="22" />
<attribute id="Type" value="0" type="5" />
<attribute id="Value" value="0" type="4" />
</node>
It will reset if you change any graphic setting so make the file read only .
The initial loading will be a bit longer but its way smoother without it.


thx alot, cant wait to try this, i hope it fixes my problem since the game is close to unplayable for me. Very Happy
my pc may be an old piece of shit, but if i can play somewhat recent (although hardly graphics-intensive games) like lords of shadow 2 and dark souls 2 at high to max settings and constant 60 fps, then it should be doable with this game easily on medium settings, worst case low. but thats not the case, even on low i get heavy lag and stutter, it feels like i m playing it on a pentium 1 with an ati rage 4mb card. Crying or Very sad



This will not help with overall framrate problems btw, it just alleviates the framerate drops while scrolling the map.
If you have low fps while standing still you need to lower some settings shadows and ambient occlusion where the biggest boosts ive found.
It's also a good idea to enable the framecap to make it even smoother, if you cant reach 60 fps , It's best to change it to 30 in the ini:
<node id="ConfigEntry">
<attribute id="MapKey" value="FrameCapFPS" type="22" />
<attribute id="Type" value="0" type="5" />
<attribute id="Value" value="30" type="4" />

Seriously i don't know why the most important settings are hidden in the ini..


the framerate itself while idling is fine, it runs at 60 fps on med-high settings,
as soon as i scroll or do anything, like click on a character it starts stuttering like crazy.
Back to top
tet666




Posts: 5092

PostPosted: Thu, 3rd Jul 2014 11:23    Post subject:
The_Zeel wrote:
the framerate itself while idling is fine, it runs at 60 fps on med-high settings,
as soon as i scroll or do anything, like click on a character it starts stuttering like crazy.


Yeah same problem i had the tweak i mentioned should help (well it only stuttered while scrolling for me not if i clicked on a character), i didnt see any downsides like missing textures and such so far.


Last edited by tet666 on Thu, 3rd Jul 2014 11:59; edited 2 times in total
Back to top
ramalan




Posts: 1138

PostPosted: Thu, 3rd Jul 2014 11:57    Post subject:
Interinactive wrote:
I've been playing on hard. It burns. Sort of like 1990s - early 2000s burn. The best kind of burn.

Stealing is way too easy though. Toggle sneak mode and click away. I read it was 'designed with stealing in mind' but it doesn't seem so, not when every painting I pull down can be sold for ~$500


stealing is kinda shitty, you can only steal once from one npc which is kinda pointless, with pickpocket on 3 level value of items isnt that high + you cant come back to that npc later with higher skill, meh. tho immobilizing npcs by talking to them and sneaking from behind with thief character is kinda nice.
Back to top
IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Thu, 3rd Jul 2014 12:24    Post subject:
How do I travel here?

http://i2.minus.com/iCPVojfU9nVOp.jpg


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
Back to top
ramalan




Posts: 1138

PostPosted: Thu, 3rd Jul 2014 12:33    Post subject:
I guess its story related.
Back to top
JBeckman
VIP Member



Posts: 35009
Location: Sweden
PostPosted: Thu, 3rd Jul 2014 13:25    Post subject:
Have you gone through the cave with Arhu's "pet", if that didn't work then the south town gate would be the only remaining area since that was unavailable in the beta so there has to be something there that's important.
(There's a cove as well on the beach with the mysterious stranger but I have yet to explore that part because it's a little over my current level.)
Back to top
Page 44 of 113 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 43, 44, 45 ... 111, 112, 113  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group