Elite: Dangerous
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sat, 9th Aug 2014 20:43    Post subject:
Personally I think a Autopilot would be necessary for the game - as fun as it is to do everything manually, it is very much out of place in a game like this - all those starmaps and no way to fly there automatically?

Saying that, I believe it should be a goal to be attained - something like top end weapons etc. And the interdictions will ensure it can't be misused so much.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 9th Aug 2014 20:47    Post subject:
Well in the previous Elite/Frontier games, it was a computer module that you had to buy so I'm quite fine with it. You don't HAVE to use the autodock Razz
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fisk




Posts: 9145
Location: Von Oben
PostPosted: Sat, 9th Aug 2014 21:07    Post subject:
Me and some friends tried to get the "group play"-feature to work, but were unable to find any difference to NOT playing in group. Is this not in the game yet, or did we do something wrong?


Yes, yes I'm back.
Somewhat.
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sat, 9th Aug 2014 21:22    Post subject:
BTW what else is coming in the game - at the moment it is pretty much Elite Frontier 2.0 - is there something else coming in, I've looked but I'm not seeing anything obvious. (apart from the DLC crap I mean)


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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EternalBlueScreen




Posts: 4314

PostPosted: Sat, 9th Aug 2014 21:39    Post subject:
Will it be possible to land on planets?
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Immunity




Posts: 5628

PostPosted: Sat, 9th Aug 2014 21:55    Post subject:
I really hope they add route planning capability to the nav map soon, because as of now, when you hop into a Lakon Type 6 or bigger, the nav map is an un-usable mess of lines.

They need to make it to where when you input your cargo carried and destination, all non-viable lines disappear (and you can sort viable routes by distance/danger etc.)


I can never be free, because the shackles I wear can't be touched or be seen.
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sat, 9th Aug 2014 22:29    Post subject:
I can't remember how it was done in Frontier Sad


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Phil2003




Posts: 1336
Location: Austria
PostPosted: Sun, 10th Aug 2014 10:57    Post subject:
Silent_Lurker wrote:
Very niiiiiiiiiiiiiiiice !

And lol at the "Docking denied" !
You were too far this time, but it may be a pain to have it granted sometimes even if close enough.

Voice attack sounds nice as well, but I fear I won't be able to use it with my children shouting like mad in the background almost H24... Very Happy


Yeah i heard this docking denied for the first time, i was like WTF? Very Happy

Voice attack recognizes my voice very good, and my webcam-micro is near the keyboard, and that with all the noises from the game... so i think with a headset it should work even with shouting kids. Smile

moosenoodles wrote:
runs nice it seems on tripple, is that full screen or stretched window borderless?


Thats fullscreen @1920x1080 with eyefinity on dual 7970, though i think it runs on one card quite good as well.

The only thing i miss somehow in this game, is some kind of personal progress, like in eve or in any other online game. Maybe its just because im used to it.
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Sun, 10th Aug 2014 12:14    Post subject:
So what should people be dropping money on? This or SC?

I've been taking a look at the current game play for both (as available in the current beta builds) and from what I can see Elite is pretty much a trading game at this point? Fly from one station to another buying and selling. I've yet to see the in game combat so I don't appreciate how it works or how big a part of the game it is, same goes for exploration. The lack of future planet landing in elite (from what I've read) puts me off a little too. Plus an initial outlay of £50 plus paying for ship colours.. it irked me.

As for SC there current game is just a dog fighting sim and there is no clear date for that to grow into something more (some vague talks of late 2014? Or 2015?). The future potential does however sound more promising with a stronger story and planet landing.

I feel like I just want to buy one of them for the sake of it as I'm bored with the current lack of games that grab me - I spend more time on twitch than I do playing anything Sad! The only thing I'm looking forward to is Heroes of the storm and the lack of beta is upsetting Razz!
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Il_Padrino




Posts: 7577
Location: Greece by the North Sea
PostPosted: Sun, 10th Aug 2014 12:23    Post subject:
What do you mean, 'lack of future planet landing'? It's been stated more than once (since the Kickstarter) that planet landing will be added as an addon after launch.

As to which one to buy, that depends on whether you want to play right now, or in 2017 Very Happy


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Sun, 10th Aug 2014 12:43    Post subject:
I'd read there would be no planet landing in the release but it would be included in an expansion, glad to be corrected.

There is more to this than just release date from what I can tell, they seem like they'll end up being games with very different focuses?
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Sun, 10th Aug 2014 12:43    Post subject:
By the time ED is done, it'll be 2017 just the same. And mind you, they started before the Kickstarter; not the production, but the technical stuff was all done before it, the engine was ready to go. Planetary landings, boarding and just first person stuff in general is all going to come "later".



Buy both sYn. I did. Whether you buy SC now or not is up to you obviously Wink

Just don't listen to all the retards who go "LOL SC/ED is so much better", "LOL ED IS OUT ALREADY" or "PFF SC is a cashgrab". It's a lot of bullshit, everyone knew SC was going to take much longer. ED is just as much of a cashgrab with its expansions. Here's the important parts to compare the two:
- Both have solid flight models
- Both let you shoot at shit
- Both let you trade
- Both will (eventually) let you do shit like mining too
- Both will (eventually) have planetary landings
- Both will (eventually) let you walk around your ship
- Both will (eventually) let you board other ships

Differences?
- ED has no focus on or intention for any serious SP elements, whereas SC has an entirely separate studio on it.
- SC will let you walk around stations and shit too; unlikely for ED.
- ED's core game can be played now, whereas SC will likely take another year.

I see no reason not to get either one. Haters always gonna hate. I'm just glad we've got not one, but two games in this genre now, both from the guys who did them best in the 90s. What's not to love? Neutral

To sum it up, as I have before: ED is about you and your ship. Whatever else there is is of little consequence to you; it's all very superficial. In SC it's about the universe and its economy, politics. You're a part of it, not the center of it.

As a result ED will be the kind of game you can quickly fire up and dick around in a bit, whereas I suspect SC will be a bit more time consuming and enthralling. ED is a sandboxy game, SC is a more focused experience.
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warriormax
Banned



Posts: 3644

PostPosted: Sun, 10th Aug 2014 12:58    Post subject:
Werelds wrote:
I'm just glad we've got not one, but two games in this genre now, both from the guys who did them best in the 90s.


There are three games actually. You forgot X: Rebirth. Pretty solid title, imo.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 10th Aug 2014 13:03    Post subject:
0/10
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Sun, 10th Aug 2014 13:10    Post subject:
Werelds wrote:
By the time ED is done, it'll be 2017 just the same. And mind you, they started before the Kickstarter; not the production, but the technical stuff was all done before it, the engine was ready to go. Planetary landings, boarding and just first person stuff in general is all going to come "later".



Buy both sYn. I did. Whether you buy SC now or not is up to you obviously Wink

Just don't listen to all the retards who go "LOL SC/ED is so much better", "LOL ED IS OUT ALREADY" or "PFF SC is a cashgrab". It's a lot of bullshit, everyone knew SC was going to take much longer. ED is just as much of a cashgrab with its expansions. Here's the important parts to compare the two:
- Both have solid flight models
- Both let you shoot at shit
- Both let you trade
- Both will (eventually) let you do shit like mining too
- Both will (eventually) have planetary landings
- Both will (eventually) let you walk around your ship
- Both will (eventually) let you board other ships

Differences?
- ED has no focus on or intention for any serious SP elements, whereas SC has an entirely separate studio on it.
- SC will let you walk around stations and shit too; unlikely for ED.
- ED's core game can be played now, whereas SC will likely take another year.

I see no reason not to get either one. Haters always gonna hate. I'm just glad we've got not one, but two games in this genre now, both from the guys who did them best in the 90s. What's not to love? Neutral

To sum it up, as I have before: ED is about you and your ship. Whatever else there is is of little consequence to you; it's all very superficial. In SC it's about the universe and its economy, politics. You're a part of it, not the center of it.

As a result ED will be the kind of game you can quickly fire up and dick around in a bit, whereas I suspect SC will be a bit more time consuming and enthralling. ED is a sandboxy game, SC is a more focused experience.


Thanks Werelds, perfect answer and just what I was after! I'll watch a bit more gameplay on twitch (ha!) and see if ED is for me Smile!
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sun, 10th Aug 2014 13:36    Post subject:
I would also add that ED is NOT centred around your typical dogfighting, whereas SC definitely is - ships in ED handle like bricks - and PvP in ED is an option and not the focus, where SC seems to be more PvP orientated (excluding Squadron 42 of course).

And don't forget about Limit Theory, which is also looking most impressive.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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mvp




Posts: 553

PostPosted: Sun, 10th Aug 2014 14:42    Post subject:
[sYn] wrote:
So what should people be dropping money on? This or SC?

I've been taking a look at the current game play for both (as available in the current beta builds) and from what I can see Elite is pretty much a trading game at this point? Fly from one station to another buying and selling. I've yet to see the in game combat so I don't appreciate how it works or how big a part of the game it is, same goes for exploration.


You really should check out some YouTube videos. There are plenty with combat from Elite Dangerous
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Sun, 10th Aug 2014 15:08    Post subject:
warriormax wrote:
Werelds wrote:
I'm just glad we've got not one, but two games in this genre now, both from the guys who did them best in the 90s.


There are three games actually. You forgot X: Rebirth. Pretty solid title, imo.

No, Stillbirth doesn't count. I don't want it to Laughing

Kaltern wrote:
I would also add that ED is NOT centred around your typical dogfighting, whereas SC definitely is - ships in ED handle like bricks - and PvP in ED is an option and not the focus, where SC seems to be more PvP orientated (excluding Squadron 42 of course).

Well that's just the *current* situation with SC.

The bigger ships in SC aren't exactly nimble and PvP isn't going to be forced upon you either. It'll have a player-influenced economy just like ED does, it'll have all kinds of missions building upon the SQ42 storyline. So I'm not sure why you think SC is/will be more PvP oriented?

[sYn] wrote:
Thanks Werelds, perfect answer and just what I was after! I'll watch a bit more gameplay on twitch (ha!) and see if ED is for me Smile!



Just look for the SP mission videos, they show the combat at its simplest. Plenty of PvP videos out too. Just search for "Elite Dangerous combat" on YouTube Smile
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Phil2003




Posts: 1336
Location: Austria
PostPosted: Sun, 10th Aug 2014 21:03    Post subject:
Holy shit, this game is not easy... or its probably my bad aiming skills lol

I had a hard time to even beat this guy in the 3rd single player mission. Flyin with a Fly 5 joystick, but with mouse its not much better. Laughing
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Tungsten




Posts: 2020

PostPosted: Sun, 10th Aug 2014 21:10    Post subject:
it is very tough, imo, too
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fisk




Posts: 9145
Location: Von Oben
PostPosted: Tue, 12th Aug 2014 10:03    Post subject:
Well, I'm going to mothball this for a bit, it's noticeable that Frontier's idea of a beta is what most development studios call an alpha.


Yes, yes I'm back.
Somewhat.
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Tungsten




Posts: 2020

PostPosted: Tue, 12th Aug 2014 10:25    Post subject:
really?

I thought premium-beta was useless, but standard beta is great, can't stop playing
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mvp




Posts: 553

PostPosted: Tue, 12th Aug 2014 12:22    Post subject:
fisk wrote:
Well, I'm going to mothball this for a bit, it's noticeable that Frontier's idea of a beta is what most development studios call an alpha.


Why is that? I've seen many videos and read many reviews, they have all been very positive. In fact i cant remember when i have last read/heard so many positive things about a game still in beta, i actually don't recall haven seen even one bad review.
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mvp




Posts: 553

PostPosted: Tue, 12th Aug 2014 12:24    Post subject:
Tungsten wrote:
it is very tough, imo, too


How is it tough? From the videos i've seen, players seem to be able to shoot NPCs at will. Was actually afraid this would be too easy. Glad if that is not the case.
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Tungsten




Posts: 2020

PostPosted: Tue, 12th Aug 2014 12:40    Post subject:
well, I may just be shit.
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Phil2003




Posts: 1336
Location: Austria
PostPosted: Tue, 12th Aug 2014 17:51    Post subject:
This is hilarious... thats why not all commands should be voice attacked

http://www.twitch.tv/geekdomo/c/4798274
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Silent_Lurker




Posts: 7514
Location: France
PostPosted: Tue, 12th Aug 2014 18:08    Post subject:


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fisk




Posts: 9145
Location: Von Oben
PostPosted: Tue, 12th Aug 2014 21:21    Post subject:
Tungsten wrote:
really?

I thought premium-beta was useless, but standard beta is great, can't stop playing


Because I find the game kinda empty, repetitive and lacking dynamic detail at this point. Look here for my forum feedback:

http://forums.frontier.co.uk/showthread.php?t=34020


Yes, yes I'm back.
Somewhat.
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Immunity




Posts: 5628

PostPosted: Tue, 12th Aug 2014 22:36    Post subject:
fisk wrote:


Because I find the game kinda empty, repetitive and lacking dynamic detail at this point. Look here for my forum feedback:

http://forums.frontier.co.uk/showthread.php?t=34020


I'm going to have to agree with you Fisk. There's really very little content at this point, certainly far less than I was expecting in a "beta".

If you've seen 5 systems or so, you've seen all 50. They just feel too copy pasted. Piracy is a joke in terms of return, as are combat missions. If you've run one trade route, you've run 100. The A.I. don't really put up much of a fight and are dreadfully predictable.

I still love it, but the content is just not there at this point. After 3 days and about 1.5 million credits I've feel like I've done and seen all there is to see until they flesh out more stuff.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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mvp




Posts: 553

PostPosted: Tue, 12th Aug 2014 22:37    Post subject:
fisk wrote:
Tungsten wrote:
really?

I thought premium-beta was useless, but standard beta is great, can't stop playing


Because I find the game kinda empty, repetitive and lacking dynamic detail at this point. Look here for my forum feedback:

http://forums.frontier.co.uk/showthread.php?t=34020


That sounded like an answer to my question, not Tungsten's statement. I read your post, and you address several issues I have been worried about (from looking at gameplay vifeos)
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