X3 - reunion
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childofbhaal




Posts: 165

PostPosted: Fri, 28th Oct 2005 00:58    Post subject:
Really? Were was this annouced? Most likely the forums, but I haven't seen that yet. Link?


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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Fri, 28th Oct 2005 01:06    Post subject:
lumpyhead thats prolly because most people are idiots running 5 year old drivers, or the absolute newest without any idea of preformance on the different ones, and having the game completely maxed out with soft shadows and 8s AA 18x AF at 1600x1200, i know how people can be..
Then again, it may just be needing a new nvidia driver, no biggie =)
http://www2.egosoft.com/viewtopic.php?t=95575
^^ no choppyness for him =) Glad its not a 100% of everyone issue


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lumpyhed




Posts: 70

PostPosted: Fri, 28th Oct 2005 01:17    Post subject:
Apparently running earlier drivers can help out, but i'd rather wait for a more forward moving solution. Wink
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Gregor26




Posts: 31

PostPosted: Fri, 28th Oct 2005 11:04    Post subject:
Today egosoft is releasing 1.2 patch.
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lumpyhed




Posts: 70

PostPosted: Fri, 28th Oct 2005 13:14    Post subject:
\o/
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Fri, 28th Oct 2005 13:33    Post subject:
Checked my stores, fucking dont have it, not even EB Games. Meh!! I should have followed my instincts and ordered from play.com yesterday morning when they had it in stock, fuck! Okay they still have it, but meh now i wont get it today =(
Now i gotta find a party this weekend to keep me occupied Razz


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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lumpyhed




Posts: 70

PostPosted: Fri, 28th Oct 2005 15:06    Post subject:
Its out!
http://www2.egosoft.com/viewtopic.php?t=95656
click update button to grab Wink
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ady5




Posts: 263
Location: A planet near you
PostPosted: Fri, 28th Oct 2005 15:16    Post subject:
It's clear now. I think this thing becomes a trend now. A game is launched with bugs intentionally, so that a couple of patches will follow(or even preceed the game itself in some cases) immediately after, with minor upgrades in protection programs with blacklisting, so it's harder and harder to brake the code for one game 2-3 times in a matter of days. It's happened with Silent Hunter 3, it's happening again now. The initial release plays awfull, and then 2 patches launched almost simoultaneous with the game repairs that. It makes me wonder why they didn't observed that behaviour before it went gold (i understood it underwent quite a few betatesting)
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Fri, 28th Oct 2005 15:22    Post subject:
It aint some kind of undercover anti-piracy method ady5, its simply because they set the release date, the publisher pushed it forward, and its better to have the game mass-produced and shipped for sale today, along with a patch also today, than stalling the entire manufacturing lines for the patch to be completed. Really.


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mrn




Posts: 63

PostPosted: Fri, 28th Oct 2005 15:53    Post subject:
gah, can't believe there still is no release, what is taking them so long dammit, we want this one Wink
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Spd




Posts: 33

PostPosted: Fri, 28th Oct 2005 17:12    Post subject:
After patch 1.2 starforce 3.5.10.6. Not 3.6!
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Fri, 28th Oct 2005 22:26    Post subject:
lol a lower starforce version? maby the 3.6 was the thing that caused all the stutters for most people Very Happy oh i would laugh soo hard if that was part of the reason =D


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sueil




Posts: 1082

PostPosted: Fri, 28th Oct 2005 22:51    Post subject:
That would be hilarious. Starforce screws up games even more than we knew! Very Happy
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Fri, 28th Oct 2005 23:14    Post subject:
I got it with mail today, and sfcure works fine after the patch Smile
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Samiel




Posts: 73

PostPosted: Fri, 28th Oct 2005 23:21    Post subject:
Epsilon wrote:
I got it with mail today, and sfcure works fine after the patch Smile


so where the fuck is a clone rls?
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Fri, 28th Oct 2005 23:24    Post subject:
Samiel wrote:
Epsilon wrote:
I got it with mail today, and sfcure works fine after the patch Smile


so where the fuck is a clone rls?

Demanding stuff from me gets you nowhere.
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Samiel




Posts: 73

PostPosted: Fri, 28th Oct 2005 23:27    Post subject:
Epsilon wrote:
Samiel wrote:
Epsilon wrote:
I got it with mail today, and sfcure works fine after the patch Smile


so where the fuck is a clone rls?

Demanding stuff from me gets you nowhere.


lol - you got it wrong - it has nothing to do with you.

It was more a general rant towards "the scene"...
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sueil




Posts: 1082

PostPosted: Fri, 28th Oct 2005 23:30    Post subject:
Epsilon wrote:
I got it with mail today, and sfcure works fine after the patch Smile


SFCure is really making me consider upgrading to SP2. Now if a clone comes out I'll probably bite the bullet and do it. Unless Daemon Tools 4 comes out first.
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qwertyqwerty




Posts: 69

PostPosted: Fri, 28th Oct 2005 23:33    Post subject:
Epsilon wrote:
I got it with mail today, and sfcure works fine after the patch Smile


Just a question, before you patched the game did sfcure work also fine? The reason I ask this is because I read on the Protection Bitch'n forum that in Russia they made a working clone of a game protected with StarForce version 3.7.11.00. The only extra thing they needed to do was setting the speed of the virtual drives to 1x by using Nero DriveSpeed. And we know that before the patch X3 only used SF version 3.6.10.6. So I assume that sfcure should work fine with X3, even without patching the game.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Fri, 28th Oct 2005 23:36    Post subject:
qwertyqwerty wrote:
Epsilon wrote:
I got it with mail today, and sfcure works fine after the patch Smile


Just a question, before you patched the game did sfcure work also fine? The reason I ask this is because I read on the Protection Bitch'n forum that in Russia they made a working clone of a game protected with StarForce version 3.7.11.00. The only extra thing they needed to do was setting the speed of the virtual drives to 1x by using Nero DriveSpeed. And we know that before the patch X3 only used SF version 3.6.10.6. So I assume that sfcure should work fine with X3, even without patching the game.

I could not get it to work before, may have been a prob with sfn, though i'm not sure, besides the game stuttered at my computer so i needed the patch.
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qwertyqwerty




Posts: 69

PostPosted: Fri, 28th Oct 2005 23:58    Post subject:
Epsilon wrote:
qwertyqwerty wrote:
Epsilon wrote:
I got it with mail today, and sfcure works fine after the patch Smile


Just a question, before you patched the game did sfcure work also fine? The reason I ask this is because I read on the Protection Bitch'n forum that in Russia they made a working clone of a game protected with StarForce version 3.7.11.00. The only extra thing they needed to do was setting the speed of the virtual drives to 1x by using Nero DriveSpeed. And we know that before the patch X3 only used SF version 3.6.10.6. So I assume that sfcure should work fine with X3, even without patching the game.

I could not get it to work before, may have been a prob with sfn, though i'm not sure, besides the game stuttered at my computer so i needed the patch.


Thanks for answering my question. I personally dont think that its a problem with SFN, but it has to do with the speed of the virtual drives you mount the game with. Sfcure only fixes the "Isoprotection" of Starforce. As far as I know the Starforce drivers read the cd or dvd at a certain speed and because the Isoprotection wasnt beaten yet Starforce didnt need to check the speed of the virtual drives. But now that Sfcure has effectively raped their Isoprotection they implemented some code in the drivers that checks the speed of the virtual drives the game is mounted on. At least that is what I and others think.
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javlar




Posts: 1921
Location: Kalmar, Sweden
PostPosted: Sat, 29th Oct 2005 03:54    Post subject:
Uff. I dont know why they havent released this yet. Guess cause it isnt a "big" game in the Civ4/FEAR/Q4-sense. Hope a release will come soon though cause this game deserves it. I cba buying it, im a poor student damnit and i've already decided to buy Civ4 Sad



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snoop1050
Banned



Posts: 5057

PostPosted: Sat, 29th Oct 2005 04:01    Post subject:
heard it runs like shit the same as the second one did even on the highest end pcs u can have :S
probably a waste of a release if i was a release group i wouldnt bother
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thyttel




Posts: 488
Location: Denmark
PostPosted: Sat, 29th Oct 2005 04:30    Post subject:
snop1050 wrote:
heard it runs like shit the same as the second one did even on the highest end pcs u can have :S
probably a waste of a release if i was a release group i wouldnt bother


Not true......1.0 ran like shit. Now after patch 1.2 it runs just fine.
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et326




Posts: 2

PostPosted: Sat, 29th Oct 2005 04:33    Post subject:
snop1050 wrote:
heard it runs like shit the same as the second one did even on the highest end pcs u can have :S
probably a waste of a release if i was a release group i wouldnt bother


Apparently though, the patch that they released today greatly improved the performance of the game. Most people on the egosoft forums said almost all of their issues were solved. Either way I'm crossing my fingers that someone out there is eventually kind enough to make an image and upload it to a tracker...especially since they said sfcure works after the patch. While we probably wont see a release for awhile still, I can hope.
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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Sat, 29th Oct 2005 06:46    Post subject:
Still Proccessing at play.com Crying or Very sad Crying or Very sad
Hopefully some Civ4 lan this weekend, or im gonna die out of boredom Razz


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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Spd




Posts: 33

PostPosted: Sat, 29th Oct 2005 08:23    Post subject:
A say again for some ppl: in patch 1.2 starforce 3.5.10.6!
About starforce 3.7.11.0: sfcure not work on this version! And usb method don't work! Only when mount mini image into dt 3.47 and select speed for this driver 1x in nero cd/dvd speed. Its need for enables emulation in dt. In new sf 3.7.11.0 sectors read in other order.
Read about sf 3.6 and 3.7 here: http://www.cdsteam.net/modules/news/
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nightlith




Posts: 744
Location: Land of Bagged Milk
PostPosted: Sat, 29th Oct 2005 08:46    Post subject:
ironic that the downgrade in starforce version coincides with a performance increase....coincidence? Wink

Regardless, though I'm hugely tempted to get this game (because I reallllllly need a space empire fix ...it's worse than my crack addiction ) I refuse to takes the coward's route and back down from my anti-starforce position. You should all be ashamed for supporting such horrid copy protection!


i can has computar?!
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Kondor




Posts: 228
Location: Here
PostPosted: Sat, 29th Oct 2005 08:59    Post subject:
I do agree with nightlith. I still haven't purchased a single SF3 title yet, those that I purchased managed to return for in-store credit. I simply don't feel like playing games that cause my CD drive to spin up every time I do some little thing in the game (fly ship near base, try to save, etc)... X3 is very tempting, but I'll just wait like I did with TOCA2 and by the time there is a solution to SF3, all bugs in game will be fixed and there will be tons of mods... Smile
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Seafort




Posts: 439

PostPosted: Sat, 29th Oct 2005 10:30    Post subject:
there was no starforce downgrade. the dvd is starforce 3.5.10.6 and the installed game is starforce 3.5.10.6.
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