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Posted: Sat, 2nd Nov 2013 12:23 Post subject: |
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So, are we gonna play this properly or not?!
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Sat, 2nd Nov 2013 12:29 Post subject: |
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Yes!
I will make time for it this afternoon or tomorrow afternoon 
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ixigia
[Moderator] Consigliere
Posts: 65100
Location: Italy
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Posted: Sat, 2nd Nov 2013 23:36 Post subject: |
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I apologize guys, I promised you that I'd be up for some races but I haven't found the time to do anything fun this week , and haven't touched the game since release day but!! tomorrow I'm finally free, so yeah, we could arrange something if you want 
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Sun, 3rd Nov 2013 14:31 Post subject: |
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Well, I'm here now, I'm gonna play a bit and get used to it again, poke me on Steam when ready
I can't remember what we had to do last year, did we have to use any tools for it?
Edit: okay, Milestone strikes again
First I am now also struck with the V-sync issue. Time to see if Adaptive V-Sync helps. Disabling it outright doesn't solve shit, at 80 FPS it stutters like hell
And then the sound disappeared entirely after completing a rally 
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ixigia
[Moderator] Consigliere
Posts: 65100
Location: Italy
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Posted: Sun, 3rd Nov 2013 19:11 Post subject: |
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Werelds wrote: | Well, I'm here now, I'm gonna play a bit and get used to it again, poke me on Steam when ready
I can't remember what we had to do last year, did we have to use any tools for it?
Edit: okay, Milestone strikes again
First I am now also struck with the V-sync issue. Time to see if Adaptive V-Sync helps. Disabling it outright doesn't solve shit, at 80 FPS it stutters like hell
And then the sound disappeared entirely after completing a rally  |
Damn it. I fixed my random freezes and stuttering by disabling vsync from the launcher and enabling it from Nvidia's control panel (I turned on the triple buffering as well). With vsync disabled is nearly unplayable for me too, very strange issue 
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Posted: Mon, 27th Jan 2014 21:23 Post subject: |
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WRC.4.FIA.World.Rally.Championship.Update.1-RELOADED
chill out man, life is beautifull...
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Posted: Mon, 10th Feb 2014 13:56 Post subject: |
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Fakir wrote: | WRC.4.FIA.World.Rally.Championship.Update.1-RELOADED |
Funny thing is that the PC patch is officially available at http://wrcthegame.com which is a rare thing to see in the PC gaming scene nowadays.
However, even after the patch, the game is a buggy clusterfuck, with force-closes, inability to connect to lobbies and the game getting stuck on in-game messages like "Updating Leaderboards" upon completion of any rally stage, resulting in having to quit the game and losing 800 experience points due to piss-poor game development and lack of quality control
Talk about pathetic shit.
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tonizito
VIP Member
Posts: 51456
Location: Portugal, the shithole of Europe.
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Posted: Wed, 12th Feb 2014 01:32 Post subject: |
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Silent_Lurker wrote: | lolozaur wrote: | played some hours today and its good, beats the shit out of ken derp
also the menu music/video are awesome
*vid link* |
Agree about the music, sounds like a nice mix between Terminator and Games of thrones theme.
 | Huh, was assuming with would be some zuzucrap since lolizaura said it was awesome 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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ixigia
[Moderator] Consigliere
Posts: 65100
Location: Italy
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Posted: Wed, 12th Feb 2014 02:58 Post subject: |
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Real tracks are nowhere as hairpin'd as the virtual ones, the devs probably did it because fans wanted something completely different from Dirt and its wide straight roads. Though they went a bit too far 
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ixigia
[Moderator] Consigliere
Posts: 65100
Location: Italy
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Posted: Thu, 13th Feb 2014 01:03 Post subject: |
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gDrive wrote: | ixigia wrote: | Real tracks are nowhere as hairpin'd as the virtual ones, the devs probably did it because fans wanted something completely different from Dirt and its wide straight roads. Though they went a bit too far  |
Haha then how did this game get a "full-on" WRC licence? That would be like Konami coming up comically bad soccer team names and logos like Man Blue hahaha - oh wait, they already do that. In addition to that, some people on teh Interwebz are saying that the game track count is artificially inflated by reversing and tweaking track layouts without adding additional assets to make the tracks for each country different enough but I am not sure if that is true.
Also, has anyone noticed encountered a login problem whereby they get this message:
"Login failed. The profile nickname was wrong or invalid. Please insert a correct nickname"
...even though the RakNet account check says "Validation successful" when going to the Network tab and checking your login credentials before you actually start up the game? Gosh that game is a fucking broken mess.
Update: Looks like this is happening to everyone who are trying to play the game online: http://steamcommunity.com/app/256330 |
Milestone are famous for spending all their money on licenses (WRC, Superbike, MotoGP, Motocross), instead of actually investing it into a new proper engine or important features. They're also the masters of recycling and reskinning
The fact about layers being repeated is true and it happened in the previous games too. Different stages are often just variants of the same track, but it's not too annoying since they nailed the handling at least.
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Posted: Fri, 14th Feb 2014 18:28 Post subject: |
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ixigia wrote: | gDrive wrote: | ixigia wrote: | Real tracks are nowhere as hairpin'd as the virtual ones, the devs probably did it because fans wanted something completely different from Dirt and its wide straight roads. Though they went a bit too far  |
Haha then how did this game get a "full-on" WRC licence? That would be like Konami coming up comically bad soccer team names and logos like Man Blue hahaha - oh wait, they already do that. In addition to that, some people on teh Interwebz are saying that the game track count is artificially inflated by reversing and tweaking track layouts without adding additional assets to make the tracks for each country different enough but I am not sure if that is true.
Also, has anyone noticed encountered a login problem whereby they get this message:
"Login failed. The profile nickname was wrong or invalid. Please insert a correct nickname"
...even though the RakNet account check says "Validation successful" when going to the Network tab and checking your login credentials before you actually start up the game? Gosh that game is a fucking broken mess.
Update: Looks like this is happening to everyone who are trying to play the game online: http://steamcommunity.com/app/256330 |
Milestone are famous for spending all their money on licenses (WRC, Superbike, MotoGP, Motocross), instead of actually investing it into a new proper engine or important features. They're also the masters of recycling and reskinning
The fact about layers being repeated is true and it happened in the previous games too. Different stages are often just variants of the same track, but it's not too annoying since they nailed the handling at least. |
True but still, it is pathetic and somewhat inexcusable to unjustifiably create MINOR variants of the same track and pass it off as another track from another city or place - no wonder their games are stuck in the 60s on a Metacritic level.
However, for those who wanna play online: it SHOULD work now.
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Posted: Fri, 14th Feb 2014 21:25 Post subject: |
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lol I installed it when it came out, didn't play it. Patch came, downloaded it. Played it, wow what a mess. And when you have to alt tab casue the game hangs.. I uninstalled it. Fuck them, and fuck this shit game
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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Posted: Fri, 14th Feb 2014 23:48 Post subject: |
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vanilla version? I believe I wrote, patched. Playing it for the past few days and no problems, is great, still a shite game. I'ts off the HD, I am happy about it lol.. The game just overall, left a negative vibe with me. As in, it sucked... Regardless of the tracks hanging, after a round
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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Posted: Mon, 15th Sep 2014 20:31 Post subject: |
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hmm, might grab it then 
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Posted: Mon, 15th Sep 2014 20:38 Post subject: |
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if you want to play online, read the hub first, when i played it was broken
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