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Posted: Fri, 24th Oct 2014 00:04 Post subject: |
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Played it for a little, very impressive concept and presentation, they turned Civ 5 upside down. I just hope it's easy to introduce Civ 5 map types with better landscapes and more players, I always preferred continents plus with lots of leaders.
Hope this techweb and progression stuff had enough effort invested in it so it does not get figured out too easily. Also the map looks a bit dark and bland to me.
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Posted: Fri, 24th Oct 2014 01:42 Post subject: |
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Doh!
Posts: 1361
Location: Wellhigh DK
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Posted: Fri, 24th Oct 2014 01:55 Post subject: |
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Posted: Fri, 24th Oct 2014 02:01 Post subject: |
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So far I'm not impressed. It is too familiar to Civ 5 in terms of mechanics. The high tech setting only really impacted the flavour, but nothing substantial. For a setting about humans leaving Earth to colonize an unknown world, I didn't get the feeling of trying to survive an alien environment. Aliens are just bandits, miasma is the only thing that threatens you as a force of nature. And it certainly didn't help that they just rename stuff like cutlure to virtue, or gold to energy, happiness to health. These things doesn't mean shit when they operate the same even though they are entirely different things in real life.
All I got out of this game is that it is a very clever re-packaging.
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Posted: Fri, 24th Oct 2014 02:15 Post subject: |
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Getting this one too. Ill go to bed men for now.
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shadak
Posts: 1097
Location: Prague
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Posted: Fri, 24th Oct 2014 02:16 Post subject: |
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dannofdawn wrote: | So far I'm not impressed. It is too familiar to Civ 5 in terms of mechanics. The high tech setting only really impacted the flavour, but nothing substantial. For a setting about humans leaving Earth to colonize an unknown world, I didn't get the feeling of trying to survive an alien environment. Aliens are just bandits, miasma is the only thing that threatens you as a force of nature. And it certainly didn't help that they just rename stuff like cutlure to virtue, or gold to energy, happiness to health. These things doesn't mean shit when they operate the same even though they are entirely different things in real life.
All I got out of this game is that it is a very clever re-packaging. |
Im surprised there isnt more posts like this, it felt exactly the same to me.
Civ 5 for me was one of the "simplest" and most dull of civs and they had to pick that one to make an alpha centauri successor. Oh well.
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Posted: Fri, 24th Oct 2014 03:32 Post subject: |
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shadak wrote: | dannofdawn wrote: | So far I'm not impressed. It is too familiar to Civ 5 in terms of mechanics. The high tech setting only really impacted the flavour, but nothing substantial. For a setting about humans leaving Earth to colonize an unknown world, I didn't get the feeling of trying to survive an alien environment. Aliens are just bandits, miasma is the only thing that threatens you as a force of nature. And it certainly didn't help that they just rename stuff like cutlure to virtue, or gold to energy, happiness to health. These things doesn't mean shit when they operate the same even though they are entirely different things in real life.
All I got out of this game is that it is a very clever re-packaging. |
Im surprised there isnt more posts like this, it felt exactly the same to me.
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The reason there's no more posts like that is because nearly everyone here knew the game wasn't much more than a Civ V re-skin. Thing is, for many, that is good enough, they just wanted to fantasize because of the space/futuristic setting (which I'm personally not very fond of, at least not for this particular franchise and not when compared to historical settings).
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Posted: Fri, 24th Oct 2014 05:50 Post subject: |
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Just beat my first game on Gemini difficulty as the Americans (no, I'm not buying into the bullshit renaming scheme.)
It played EXACTLY like Civ. 5. Once you wrap your head around the name changes of certain things, you can continue on to employ the same exact strategies you did in its predecessor to succeed. The only thing that was a little different was "don't piss off the aliens", however that quickly became a non-issue after you teched up your units via affinities - you get exponentially stronger, the aliens don't evolve at all.
I went for a Colonization victory (bring people over from old earth), although in the time it took me to do that, I could have easily wiped out the remaining capitals (once again just like Civ 5).
I was also kind of disappointed with the fact that they didn't try to add any flavor to the enemy factions (they just appear on the screen with no unique background, unlike Civ 5).
Lots of wasted potential here and reeks of absolutely not even remotely trying to add something new.
And yet.......
None of the above stopped me from sitting my ass in this chair more or less 10 hours straight and getting through a game in one sitting! 
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Posted: Fri, 24th Oct 2014 06:51 Post subject: |
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How to change the fps lock from 60? I want it to V-sync at higher rates 
TheBugulous wrote: | There is only 1 Mega Awesome title coming & that is Chris Taylor's latest opus ... <drum roll>
S U P R E M E C O M M A N D E R !!!!!!!!!!!!! |
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Posted: Fri, 24th Oct 2014 07:14 Post subject: |
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Posted: Fri, 24th Oct 2014 10:56 Post subject: |
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whats wrong with this AI ? It declares war on me, marches in with couple of units, i kill some and it offers peace treaty + city EVERY DAMN TIME.
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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Fri, 24th Oct 2014 11:42 Post subject: |
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Hellifant wrote: | whats wrong with this AI ? It declares war on me, marches in with couple of units, i kill some and it offers peace treaty + city EVERY DAMN TIME. |
Exactly this has happened to me in Civ5 - several times.
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Posted: Fri, 24th Oct 2014 11:51 Post subject: |
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That only happened to me like once in Civ V when I was a beginner playing on Prince difficulty. Last few games I was playing on Emperor (haven't gone above that yet) but I always managed to stay at peace with everyone for the whole duration of a full game until I got a cultural or diplomatic victory.
Last edited by 4treyu on Fri, 24th Oct 2014 11:51; edited 1 time in total
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Przepraszam
VIP Member
Posts: 14488
Location: Poland. New York.
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Posted: Fri, 24th Oct 2014 12:04 Post subject: |
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I have never been bored of a new CIV game before, but after a few games, Beyond Earth accomplishes this!
The game seriously lacks the depth and immersion of the previous CIV games! The leaders and factions have zero personally. Game feels somewhat dumbed down and there is a strange lack of information on basic things you find on the planet. Even simple terrain animations, such as swaying bushes/trees are nonexistent, and the field of depth blurriness is an abomination!
50 euros for what is in reality a masked CIV “Expansion/MOD”? The price alone feel like a slap in the face!
I recommend you check out Endless Legend instead.
Ryzen 5900X @ 4.8Ghz | 32GB DDR4-3800 | RTX 3080 Ti Gaming X Trio | Samsung 870 EVO SSD / HGST 4TB | NZXT H510E Case | S2417DG - 1440p/165Hz
Game collecting!
Last edited by NinjaCool on Fri, 24th Oct 2014 20:20; edited 3 times in total
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Posted: Fri, 24th Oct 2014 12:07 Post subject: |
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4treyu wrote: | That only happened to me like once in Civ V when I was a beginner playing on Prince difficulty. Last few games I was playing on Emperor (haven't gone above that yet) but I always managed to stay at peace with everyone for the whole duration of a full game until I got a cultural or diplomatic victory. |
I always play emperor, has happened at that level for me. Very annoying
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Posted: Fri, 24th Oct 2014 15:17 Post subject: |
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So GMG sent me a Beyond Earth Key a few days ago, I added it and it pre-loaded fine. Then a day or two later they sent a message that I had gotten a key for Borderlands: Pre-sequal and that it would be deactivated. They also supplied me with a new key (different from the first key) for Beyond Earth, but the original install is still working .. what to do .. what to do..
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Posted: Fri, 24th Oct 2014 15:26 Post subject: |
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Posted: Fri, 24th Oct 2014 16:10 Post subject: |
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Man, why don't they have a notification pop-up for what structure was last completed in a city? That was in Civ 5, wasn't it?
It's funny - when I played my first game for shits and giggles, I decimated with purity. Now that I'm playing my Steam copy, and have the opportunity to earn some nice achievements, I'm getting decimated trying to go harmony/expansionist.
The aliens leave you alone if you leave them alone you say? The fuck they do. Going Supremacy on my next play-through and getting that shit sorted right quick.
The only good bug is a dead bug! That's actually an achievement. There's a couple of Starship Troopers references along with Battlestar Galactica. 
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Last edited by Immunity on Fri, 24th Oct 2014 16:16; edited 1 time in total
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Posted: Fri, 24th Oct 2014 16:13 Post subject: |
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Any cheat codes I can use to bypass all the waiting and get the good weapons right away?
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Posted: Fri, 24th Oct 2014 18:21 Post subject: |
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managing trade routes later on with 8-10+ cities really bugs me, this thing needs some auto managing option
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Posted: Fri, 24th Oct 2014 21:59 Post subject: |
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Hellifant wrote: | managing trade routes later on with 8-10+ cities really bugs me, this thing needs some auto managing option |
agreed
where do i check out path to victory, i played twice and both time ended up losing around turn ~290
http://imgur.com/ZDtXaWb
can i see somewhere how along i am, the ai is?
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Posted: Fri, 24th Oct 2014 22:08 Post subject: |
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8ball wrote: |
where do i check out path to victory, i played twice and both time ended up losing around turn ~290
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The victory conditions and how far along the AI is in each is displayed in your quest log, F8.
Edit: And perhaps just as important check the diplomacy screen once in a while to see how they are getting along in their affinities, if anyone is getting close to 13 in one it's time for war.
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Przepraszam
VIP Member
Posts: 14488
Location: Poland. New York.
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Posted: Fri, 24th Oct 2014 23:14 Post subject: |
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Still no patch for resolution fix? 
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Morphineus
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Posts: 24883
Location: Sweden
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Posted: Fri, 24th Oct 2014 23:57 Post subject: |
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Man that technology web really bugs me out. It's not sleek, it works against me... sure it's flashy but it's a pain in the butt to get around with.
Game itself is quite fun, played it all evening with my girl. Pretty much Civ 5 with some newer things to figure out. But you'll pick up fast if you've played the civ games.
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Posted: Sat, 25th Oct 2014 00:02 Post subject: |
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Any reason to play this over CIV5?
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