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Posted: Sun, 9th Nov 2014 23:03 Post subject: |
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It's because of the graphics settings. Whole game looks better on higher settings.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sun, 9th Nov 2014 23:12 Post subject: |
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difm wrote: | It's because of the graphics settings. Whole game looks better on higher settings. |

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Posted: Mon, 10th Nov 2014 01:56 Post subject: |
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Posted: Mon, 10th Nov 2014 02:07 Post subject: |
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Not the first time.
"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
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xExtreme
Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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Posted: Mon, 10th Nov 2014 06:20 Post subject: |
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Posted: Mon, 10th Nov 2014 08:00 Post subject: |
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DV2 wrote: |
.....Is it me or the Front page of NFOhump's releases
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this hasn't been relevant for what, 5 years now?
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Posted: Mon, 10th Nov 2014 08:09 Post subject: |
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That section was relevant when this place was still called nforce.nl
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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Posted: Mon, 10th Nov 2014 12:48 Post subject: |
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ragnarus
Posts: 686
Location: Somewhere in Warsaw Pact
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Posted: Mon, 10th Nov 2014 17:10 Post subject: ... |
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I have things set mostly to medium but somehow this game totally rapes my 650ti boost, I mean its the first game I see using 95%-99% of it with temps I also never seen, even in cutscenes. I know most here have way more powerful gpus but how is your usage and temps in this game ?
i5 6600 + Silentiumpc Spartan Pro, Asus H170-plus mobo, HyperX 16 GB DDR4 2133MHz, Asus GTX 970 Strix OC, 1TB Seagate Barracuda, BeQuiet L8 500W, Zalman Z9 case, crap monitor 
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Posted: Mon, 10th Nov 2014 17:30 Post subject: |
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ragnarus wrote: | I have things set mostly to medium but somehow this game totally rapes my 650ti boost, I mean its the first game I see using 95%-99% of it with temps I also never seen, even in cutscenes. I know most here have way more powerful gpus but how is your usage and temps in this game ? |
How is your fps though, i have a 260x paired with a q9400 and it runs like dog shit, i'm assuming it's a bottleneck by the CPU cuz my gpu usage fluctuates a lot.
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ragnarus
Posts: 686
Location: Somewhere in Warsaw Pact
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Posted: Mon, 10th Nov 2014 18:35 Post subject: |
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fable2 wrote: | ragnarus wrote: | I have things set mostly to medium but somehow this game totally rapes my 650ti boost, I mean its the first game I see using 95%-99% of it with temps I also never seen, even in cutscenes. I know most here have way more powerful gpus but how is your usage and temps in this game ? |
How is your fps though, i have a 260x paired with a q9400 and it runs like dog shit, i'm assuming it's a bottleneck by the CPU cuz my gpu usage fluctuates a lot. |
My fps is not that great, average probably around 50 but there is a lot of strange drops. Overall not happy with how it runs
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Posted: Mon, 10th Nov 2014 20:40 Post subject: |
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@nforules same here. Same with other people to as far as I've heard. Don't know about their specs though.
Some maps that drop at the start - Defece and that Volcano map.
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Posted: Mon, 10th Nov 2014 21:06 Post subject: |
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Yes, most maps drop at the start unless you check the preload shaders options. After the usual disk accesses, then it's all in RAM and it's smooth.
And yes some maps will drop to 50-45 fps for no reason when looking at bushes or certain parts of the maps that aren't even GPU intensive... but that's the way it is. Overall the game is still running at 60ps in 1440p, so can't complain.
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Posted: Tue, 11th Nov 2014 13:10 Post subject: |
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Posted: Tue, 11th Nov 2014 17:08 Post subject: |
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cyclonefr wrote: | Yes, most maps drop at the start unless you check the preload shaders options. After the usual disk accesses, then it's all in RAM and it's smooth.
And yes some maps will drop to 50-45 fps for no reason when looking at bushes or certain parts of the maps that aren't even GPU intensive... but that's the way it is. Overall the game is still running at 60ps in 1440p, so can't complain. |
Thanks for confirming i'm not the only one. I did check preload shaders, but oh my does it take time, you also loose valuable gametime. That options also gives me microstuttering during the game.
difm wrote: | @nforules same here. Same with other people to as far as I've heard. Don't know about their specs though.
Some maps that drop at the start - Defece and that Volcano map. |
Thanks as well, glad i'm not the only one.
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Posted: Tue, 11th Nov 2014 21:45 Post subject: |
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A friend of mine that plays the game on SSD has the same stutter as I do on 7200 rpm so... Sadly that an optimization issue since it doesn't happen on consoles.
nforules wrote: | cyclonefr wrote: | Yes, most maps drop at the start unless you check the preload shaders options. After the usual disk accesses, then it's all in RAM and it's smooth.
And yes some maps will drop to 50-45 fps for no reason when looking at bushes or certain parts of the maps that aren't even GPU intensive... but that's the way it is. Overall the game is still running at 60ps in 1440p, so can't complain. |
Thanks for confirming i'm not the only one. I did check preload shaders, but oh my does it take time, you also loose valuable gametime. That options also gives me microstuttering during the game.
difm wrote: | @nforules same here. Same with other people to as far as I've heard. Don't know about their specs though.
Some maps that drop at the start - Defece and that Volcano map. |
Thanks as well, glad i'm not the only one. |
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Posted: Wed, 12th Nov 2014 08:08 Post subject: |
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Can anyone confirm how do you eliminate cut-scene stuttering and lip sync issues?
I remember this had happened with Ghosts as well. The game runs flawlessly though. Sometimes the cut-scenes work fine and other times it doesn't.
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Posted: Wed, 12th Nov 2014 14:26 Post subject: |
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Disable shader preload and preloading during cutscene to get rid of the stuttering, but it's gonna make your loading time longer and possibly induce more stuttering during gameplay.
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Wed, 12th Nov 2014 14:54 Post subject: |
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Breezer_ wrote: | Widescreenfixer program has now fix for the SP aspect ratio (dopefish made it), using also the cheat engine FOV fix, works great :> Finally can continue this.
https://www.widescreenfixer.org/
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Tho the ammo and nade count UI is wrong here, should be on top of the gun and not besides it 
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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Posted: Wed, 12th Nov 2014 15:23 Post subject: |
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Dopefish decided to place it there, dunno why.
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Raccoon
Posts: 3160
Location: Poland
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Posted: Wed, 12th Nov 2014 19:06 Post subject: |
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I LOVED Syndicate reboot! 
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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Posted: Wed, 12th Nov 2014 20:06 Post subject: |
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