The Mims Beginning
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Sat, 3rd Jan 2015 03:35    Post subject: The Mims Beginning


Official pages: WWW | STEAM
Developer: Squatting Penguins
Publisher: Squatting Penguins
Genre: Strategy


About This Game

Experience the mysterious and mystical by taking on a journey with Mims in this strategic god-like video game. Create structures, plant vegetation, breed animals, take care of your minions, use divine PSI powers, triumph in face of natural disasters, fight monsters, predict the future, reveal secrets and so much more. Assume the lead over Mims as they journey across the galaxy in their epic quest!

Current Features:
  • God simulation
  • Story mode
  • Colony expansion
  • Autonomous characters
  • Technology research
  • Creating & upgrading structures
  • Various species of plants with different ways of yielding fruit
  • Livestock farming & trading
  • Skill acquirement by Mims
  • Special divine powers at player's disposal
  • Protecting colony from wildlife predators and vermin
  • Natural disasters (e.g. meteor shower, acid rains, infections and more)
  • Secrets to be found across numerous islands
  • Unique monsters (bosses)
  • Real Time Physics
  • Planting your own fruit crops
  • Timeline mechanic allowing to predict future events
  • Smell sensor – excessive odor will attract pests and predators
  • Varied floating islands with many unusual adventures
  • Different landscapes and weather conditions


Planned Features:
  • Tweaking & balancing of gameplay
  • Survival mode
  • New types of enemies
  • Additional natural disasters
  • New missions - full version is planned to contain around 20
  • Side objectives implemented into missions
  • Easter eggs
  • New language versions
  • Optimalization


http://store.steampowered.com/app/337820/

###





Let's Play


Last edited by WhiteBarbarian on Sat, 3rd Jan 2015 03:37; edited 1 time in total
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Sat, 3rd Jan 2015 03:36    Post subject:
Could be fun Very Happy


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 3rd Jan 2015 03:51    Post subject:
yes


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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dethy




Posts: 3121
Location: Conclave of Shadows
PostPosted: Sat, 3rd Jan 2015 05:00    Post subject:
Looks good!


My specs:
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Derpsole: Nintendo Switch, Derpstation 5 Pro
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WaldoJ
VIP Member



Posts: 32678

PostPosted: Sat, 3rd Jan 2015 05:31    Post subject:
proper spore? count me in!


Sin317 wrote:
I win, you lose. Or Go fuck yourself.
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WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Sat, 3rd Jan 2015 06:35    Post subject:
More like a modern Startopia.


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Parabolica




Posts: 295
Location: Archimedes' equidistant
PostPosted: Sat, 3rd Jan 2015 06:38    Post subject:
'Black & White' too.


In life, ones success is not determined by their wealth, but by how many attend their funeral..
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sat, 3rd Jan 2015 10:30    Post subject:
could be really cool and its in late beta state with full version stated for Summer 2015.


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JBeckman
VIP Member



Posts: 35031
Location: Sweden
PostPosted: Wed, 14th Jan 2015 22:52    Post subject:
http://store.steampowered.com/app/337820/

Now out on Early Access.

Quote:

...
Approximately how long will this game be in Early Access?

“We are aiming to incubate it for a period of about six months beginning with January 2015 before delivering the final game. With the feedback and ideas collected from the players in that period we shall balance out and improve the game, in addition to delivering the final version of “survival” mode.”
...
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 25th Mar 2016 21:35    Post subject:
Full release in 2 weeks Wink
Quote:
Give us 2 weeks more, we are no testing another update, this will be 99% of the full Release update in this game, We are now waiting for translations, and we are making some in team tests of the game. We will be very grateful if you will play a lot with this update because this will be probably the biggest update.

http://steamcommunity.com/app/337820/discussions/0/517142253854490938/?tscn=1458935612#c385429254935905262
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 25th Mar 2016 21:43    Post subject:
Let's see how it is then!

Looks interesting, and i'm in the mood for a god simulator.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 2nd May 2016 15:20    Post subject:

Quote:
It is truly incredible how a indie game, as opposed to triple-A titles, can get recognition thanks to the kindness of people like you. There's been plenty of ups and downs and we have managed to finish two crowdfunding raises on wspieram.to and indiegogo. A simple 'thank you' won't ever convey the gratitude we feel towards you. You helped immensely us by playing the game, providing feedback or simply encouraging us. The "pre-release" update for the game is already available on Steam. This version is the final version; the only possible changes would concern the difficulty optimization and bug removal. (maybe adding some very small features also)

The games has much more features than we initially planned. This project was supposed to take 6 months, but ultimately took over 4 years to complete, no small feat for such a tiny team. We have always been honest and implemented every feature we promised. Unfortunately we were unable to include a save system which would allow to save the game in any place. We didn't promise such a feature, but based on your requests we tried to make it work. We spent 2 months on it but came up empty. The game was in such an advanced state that implementing this save system was virtually impossible. We do hope that all the improvements and balancing on the gameplay we made, as well as the inclusion of various difficulty levels will make the game much better and more fun to play. It goes without saying that the progress is saved after each mission.

http://steamcommunity.com/games/themimsbeginning/announcements/detail/840295827268724341
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Reg67




Posts: 5432

PostPosted: Wed, 18th May 2016 21:08    Post subject:
The.Mims.Beginning-CODEX
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 18th May 2016 21:09    Post subject:
Nice. Will try it tomorrow. Hopefully it will be a nice little god simulator. Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Reg67




Posts: 5432

PostPosted: Wed, 18th May 2016 21:10    Post subject:
Bob, is there any game you don't play? You are in every thread! Very Happy
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 18th May 2016 21:21    Post subject:
grinhurt

I don't really play most games for that long though. But i often at least want to try the isodemo, especially for these indie-games.
That way i know if i will like the game and will then buy it in a sale.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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