Dying Light (WB+Techland)
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harry_theone




Posts: 11237
Location: The Land of Thread Reports
PostPosted: Wed, 28th Jan 2015 12:19    Post subject:
lolozaur wrote:
lol wut lol wut lol wut
its like gta - buildings, roads, cars, npcs


Mr. Green

Guys, DL reddit is pretty helpful and contains good info (for a subreddit for once)

http://www.reddit.com/r/dyinglight/
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Wed, 28th Jan 2015 12:56    Post subject:
It's kinda strange for me, core 1 on my CPU is at constant 99% while the rest don't go above 40% and GPU usage stays somewhere around 45-55%. So this game definitely has issues for me but the game is 'playable' if you want to put it that way.


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celltech




Posts: 366

PostPosted: Wed, 28th Jan 2015 13:15    Post subject:


Last edited by celltech on Fri, 3rd Aug 2018 10:24; edited 1 time in total
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Wed, 28th Jan 2015 13:20    Post subject:
celltech wrote:
Wubbajack wrote:
celltech wrote:
after using CPU Control to make game use all 4 cores i can play this on low 1400x900 without any problem So Much Win

Uhm... Please, elaborate - using all of my 6 cores instead of just one would probably help.


without cpu ocntrol game uses 1 core 90+% while remaining cores are at 40-50%, after using this utility all core usage is same and on ~90% and game is running much better now, which is a blessing considering how old my pc is


If you mean this then all it seems to do is just set a cpu affinity to each core (which I'm sure you can do by bringing up the task manager and doing it yourself).
If that's not the proggy then please do share. ^_^


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Interinactive
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PostPosted: Wed, 28th Jan 2015 13:25    Post subject:
⁢⁢


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celltech




Posts: 366

PostPosted: Wed, 28th Jan 2015 13:32    Post subject:


Last edited by celltech on Fri, 3rd Aug 2018 10:24; edited 1 time in total
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Wed, 28th Jan 2015 13:36    Post subject:
Can anyone comment on invasions? and how public coop works in general?

Wondering if there's any benefit to playing the game now as opposed to waiting till they patch the game.
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Wubbajack




Posts: 769
Location: Polandball's right eye
PostPosted: Wed, 28th Jan 2015 13:39    Post subject:
celltech wrote:
without cpu ocntrol game uses 1 core 90+% while remaining cores are at 40-50%, after using this utility all core usage is same and on ~90% and game is running much better now, which is a blessing considering how old my pc is

Yeah, I know the deal with unequal core usage (happens on my rig as well). I just didn't know that gizmo you mentioned. But hey, if it just sets the core affinity, then you might as well do it manually Very Happy
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keewee23




Posts: 1307

PostPosted: Wed, 28th Jan 2015 13:41    Post subject:
mod for that shit chromatic abberation don't work, it's still there, it's really annoying, how to turn off that?


Why walk, when you can ride.
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Interinactive
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PostPosted: Wed, 28th Jan 2015 13:42    Post subject:
⁢⁢


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 28th Jan 2015 13:51    Post subject:
Drowning_witch wrote:
Can anyone comment on invasions? and how public coop works in general?

Wondering if there's any benefit to playing the game now as opposed to waiting till they patch the game.



What are your questions?

Public coop i only had a positive experience so far with people.
But the invasions i had to disable for now, as they happened three times in a row in the beginning. But that could be because so many players started the game and had the same progress

And after some main missions the guns are nowhere near as rare as i hoped them to be Embarassed
You encounter many armed enemies, and every one of them drops their nice assault rifles


Last edited by Bob Barnsen on Wed, 28th Jan 2015 13:53; edited 1 time in total
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Matisto23




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PostPosted: Wed, 28th Jan 2015 13:51    Post subject:
what does that chromatic abberation thing do ?
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guvna




Posts: 814

PostPosted: Wed, 28th Jan 2015 13:52    Post subject:
Drowning_witch wrote:
Can anyone comment on invasions? and how public coop works in general?

Wondering if there's any benefit to playing the game now as opposed to waiting till they patch the game.

Invasions are similar to dark souls but it gives the players the objective of either destroying a few zombie lairs or killing the survivors multiple times. You can set them to happen at night, anytime or never. Kinda fun but gets annoying after a few in a row so I've turned it of for now.
Coop is drop in/drop out and syncs everything if you are on the same part of the same mission. 4 players max, netcode seemed fine.

edit; Performance in this game is weird. Last night I was lucky to get a stable 30+ and now I can hold 60 unless I look out across the whole map. Very weird since I did nothing with my setup. (maybe the power surge that reset all my shit power'd up my rig Laughing )


Last edited by guvna on Wed, 28th Jan 2015 13:54; edited 1 time in total
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JahLux
Banned



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PostPosted: Wed, 28th Jan 2015 13:52    Post subject:
Dying Light does not show up in CPU Control for me Scratch Head

And i dont know how to change priority on Win 8.1
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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Wed, 28th Jan 2015 13:52    Post subject:
Why would someone put lens (de)ffects into a first person game it is just stupid and unrealistic. Rolling Eyes


A.F.A.
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Interinactive
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PostPosted: Wed, 28th Jan 2015 13:53    Post subject:
⁢⁢


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madness




Posts: 13320

PostPosted: Wed, 28th Jan 2015 13:54    Post subject:
AnarchoS wrote:
Why would someone put lens (de)ffects into a first person game it is just stupid and unrealistic. Rolling Eyes


Your eye is a lens Cool Face
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lolozaur




Posts: 26310

PostPosted: Wed, 28th Jan 2015 13:54    Post subject:
Matisto23 wrote:
what does that chromatic abberation thing do ?

here's the effect in full glory Laughing Laughing

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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Wed, 28th Jan 2015 13:55    Post subject:
sigh.. so many apps.. flawless widescreen for some games, borderless app for others, msi afterburner for monitoring and frame limiting, auto hotkey, ds3 xbox emulator, sweetfx, and now cpu control added to the mix. life as a pc gammer xD


ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Wed, 28th Jan 2015 13:56    Post subject:
Matisto23 wrote:
what does that chromatic abberation thing do ?


It is a lens defect if u use bad photo or camera lenses u get a purple-blue glow on one side of an object and orange-yellow glow on the other side.
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Wed, 28th Jan 2015 13:58    Post subject:
JahLux wrote:
Dying Light does not show up in CPU Control for me Scratch Head

And i dont know how to change priority on Win 8.1


Task manager and then the details tab.
Find the dying light exe and change the affinity (they should all be set tho).


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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Wed, 28th Jan 2015 14:07    Post subject:
Prefetian wrote:
(they should all be set tho).
so if affinity is already set for all cores what does cpu control do ? I dont get it


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fearwhatnow




Posts: 3451

PostPosted: Wed, 28th Jan 2015 14:13    Post subject:
Yay! 900p/Medium Textures(no Low option at all)/Medium Foliage(it doesn't make any difference if it is set to Low..)/Low Shadows/Distance slider at 0/Everything else off -> Cinematic 24fps (Sometimes I have ultra consolematic 30fps)
I know my system doesn't even meet the minimum requirements of the game but I have a strong feeling that is a bad port as most of the graphic options have little to no impact on fps. Except Distance slider ofc.
I guess I will be able to have nearly stable 30fps if I set the resolution to 720p...


Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC


Last edited by fearwhatnow on Wed, 28th Jan 2015 14:15; edited 1 time in total
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lolozaur




Posts: 26310

PostPosted: Wed, 28th Jan 2015 14:15    Post subject:
shadows on high have significat fps impact
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celltech




Posts: 366

PostPosted: Wed, 28th Jan 2015 14:16    Post subject:


Last edited by celltech on Fri, 3rd Aug 2018 10:25; edited 2 times in total
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fearwhatnow




Posts: 3451

PostPosted: Wed, 28th Jan 2015 14:16    Post subject:
lolozaur wrote:
shadows on high have significat fps impact


Probably yes, but I'm unable to test these settings because the gpu will explode.


Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Wed, 28th Jan 2015 14:17    Post subject:
Vikerness wrote:
Prefetian wrote:
(they should all be set tho).
so if affinity is already set for all cores what does cpu control do ? I dont get it


No idea to be honest.
I did try just now to set all cores but one in task manager and it seems to be working.
I don't have one core going crazy anymore but the GPU is still not going over 50%. Sad

Edit:
Nevermind, it's above 50% usage now so that's better. ^_^




Last edited by Mr.Tinkles on Wed, 28th Jan 2015 14:20; edited 1 time in total
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uzudu




Posts: 320

PostPosted: Wed, 28th Jan 2015 14:18    Post subject:
- No HUD mod
- Longer nights
- Faster zombies @ day
- harder to craft medkit
- no chromatic aberration(good name!)
- no safe zones exept the Tower
- no sunset brown dull filter h24

Jonas Beckman Rolling Eyes Question



> when this is available i may reconsider this game, next Embarassed


Last edited by uzudu on Wed, 28th Jan 2015 14:53; edited 1 time in total
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Pey




Posts: 5597
Location: Argentina
PostPosted: Wed, 28th Jan 2015 14:36    Post subject:
Only with two GTX 980 I was able to "reach" 60fps at 1080p and 1440p, slowdowns and stuttering is still awful. At 4k is pretty much unplayable. CPU and GPU usage is pretty low on all resolutions.



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Last edited by Pey on Wed, 28th Jan 2015 14:38; edited 2 times in total
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uzudu




Posts: 320

PostPosted: Wed, 28th Jan 2015 14:37    Post subject:
then disable SLI, i have constant 60 FPS with DSR now @1440p full ultra with one single 980 and i7-2600k@4.9 + cpu - control 1-2-3-4 (disable HT!!!!)

GPU usage 99% / Vram 4068 (no stuttering!)

CPU usage went from 99% core 1 and 40-45 % core 2-3-4 to 80 % to 1-2-3-4
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