The Witcher 3: Wild Hunt
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pillermann




Posts: 2577

PostPosted: Wed, 13th May 2015 08:52    Post subject:
blackeyedboy wrote:
Wow, any discussion about graphics or downgrade is being censored at the CDPR forums... Rolling Eyes

Only on the English forum, where Chris Priestly of Bioware fame dwells. You can discuss gfx np on the Polish board.
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DCB




Posts: 5410

PostPosted: Wed, 13th May 2015 08:52    Post subject:
The_Zeel wrote:
actually people have already posted previews from the pc version online, played with an xbox controller, and the pop-in is very obvious there too

Unsurprising really. I suspect a good chunk of the reasoning for the downgrade is less about platform parity and more about the engine simply not being up to the task of handling an open world game.
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blackeyedboy




Posts: 10092
Location: Transylvania
PostPosted: Wed, 13th May 2015 08:57    Post subject:


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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The_Zeel




Posts: 14922

PostPosted: Wed, 13th May 2015 08:59    Post subject:
what i noticed about some ps4 videos, there is a strange kind of lod in place where the lighting is only active in places if the light source is in direct view.
so if you are looking at a lamp during night time, the surrounding area will be illuminated, if you turn the camera so that the lamp isnt in plain view anymore, the illumination of that area is suddenly gone and its dark.
what. the. fuck. Laughing
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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Wed, 13th May 2015 09:06    Post subject:
It's a feature, not only for PS4 Reaction
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Aquma




Posts: 2805

PostPosted: Wed, 13th May 2015 09:14    Post subject:
The lighting seems to be failing in some of the darker scenes, making it look... "flatter"... for lack of a better word - it's not the first game I saw it happen in, to be honest. In a sense it really is the time of day that changes the graphics Razz But seriously, other than that, the game looks really good. Not trailer-level good, sure, but very good nonetheless. I'm digging what I see on that video very much - altought it's clear as day the PS4 is struggling, fighting for it's survival Laughing

*edit*

And the stealing stuff part is idiotic. I really wish they learned from their mistakes on that front.


Last edited by Aquma on Wed, 13th May 2015 09:16; edited 1 time in total
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The_Zeel




Posts: 14922

PostPosted: Wed, 13th May 2015 09:15    Post subject:
day 1 patch is gonna fix the framerate according to cdpr

after further decreasing lod and foliage Laughing
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Yuri




Posts: 11000

PostPosted: Wed, 13th May 2015 09:30    Post subject:


I wonder how that torch is burning even with such heavy rain Laughing



1 and 2 are still amazing.
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lolozaur




Posts: 26310

PostPosted: Wed, 13th May 2015 09:32    Post subject:
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shadak




Posts: 1097
Location: Prague
PostPosted: Wed, 13th May 2015 09:44    Post subject:
Didnt they say some years ago PC was their priority? Im not mad tbh Im just not going to pay for this shit, simple as that Smile
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sunseeker




Posts: 429

PostPosted: Wed, 13th May 2015 09:44    Post subject:
Interinactive wrote:
Nobody is asking anyone to care

Acknowledging it is more than enough


Oh is it ? Using a binary system to separate those caring and not caring for the downgrade, and putting myself in the latter - I do aknowledge, but don't really care.

But the former crowd, those who 'care', seem not only to have their woes acknowledged, but also to ridicule CDP. Those 10s and 9s have to be bribed "cuz da gfx suxxxx... 4/10"

I know when you shell out thousands of bucks on latest i7 and sli 980s with custom watercooling systems with PSU's that have enough power to sustain a medium sized african village, it might be dissapointing to see that it might not have that wow factor.

But us peasants went from "aw hell no, ain't this gonna run on mah rig, nah-ah" to "well maaaaybe I have a decent shot at this now". Until I bought cheap ass budget rig 2 months ago I was used to setting everything all low at 720p, sometimes even tuning it down even more in cfg files.

I did this on Dying light, where I played most of the slums in sub-30fps - and I still had a great time. Splinter Cell Blacklist ran like shit at minimum 720p, but still I remember it as one of the most fun games of 2013.

Ironically now I have the juice to play say - the original crysis at max settings, but I don't really want to anymore. At a certain age it struck me that either a game gets me hooked or doesnt. Graphics one way or the other.

Don't care if CDP are labelled sellouts, they are here to make a good game and make enough profit to make another good game. And if W3 runs decent on my PC then I'm grateful for that.


7800x3D, 32GB DDR5 6000MHz, RTX 5070
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ragnarus




Posts: 686
Location: Somewhere in Warsaw Pact
PostPosted: Wed, 13th May 2015 10:04    Post subject: ....
I am a little bit suprised people still expect PC version to be 10 times better looking than consoles, from so many pages in here nobody posted this interview from beginning of 2015 ?

http://www.gamepressure.com/e.asp?ID=51


One of the most interesting bits:

[Are all the textures and models the same?
Yes, there is only one version, otherwise we wouldn’t be able to make the game in time. We would have to take it all apart, and then build it and test it on three different platforms at the same time, which is impossible to do. Therefore, we have one common basis, and then transfer it to other platforms.
We manage it differently on platforms with less memory. Less complex models are loaded; it all depends on what is going on on the screen at the moment. To sum up, there are only a few differences between PC, PlayStation 4 and Xbox One. They are not aimed at changing the configuration; instead their purpose is to solve certain problems.
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randir14




Posts: 4950

PostPosted: Wed, 13th May 2015 10:07    Post subject:
How can the PC version look exactly the same if it has ultra settings? I doubt the consoles are running on ultra.
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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Wed, 13th May 2015 10:09    Post subject:
randir14 wrote:
How can the PC version look exactly the same if it has ultra settings? I doubt the consoles are running on ultra.


Well, PS4 qualitiy is Ultra in this game Very Happy

I'm more disappointed with the new graphic style then with texture quality. From dark, or better to say gray game/atmosphere they transformed it into happy, colorful fantasy game.


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Last edited by xGAME007 on Wed, 13th May 2015 10:11; edited 1 time in total
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beyondthesun




Posts: 275

PostPosted: Wed, 13th May 2015 10:11    Post subject:
Well guys, remember that every Witcher game had an Enhanced Edition a year later, so I'm kinda expecting the same here, with updated graphics.
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dsergei




Posts: 4053
Location: Moscow, Russia
PostPosted: Wed, 13th May 2015 10:11    Post subject:
The settings don't matter much. The main things that matter - texture resolution, models, lighting are the same.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Wed, 13th May 2015 10:13    Post subject:
Because ultra on pc is the same as the best the consoles can handle, not the best that a pc can do, because console is the ideal quality cdpr set as it's target.


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TheAngel




Posts: 279

PostPosted: Wed, 13th May 2015 10:14    Post subject: Re: ....
ragnarus wrote:
I am a little bit suprised people still expect PC version to be 10 times better looking than consoles, from so many pages in here nobody posted this interview from beginning of 2015 ?

http://www.gamepressure.com/e.asp?ID=51


One of the most interesting bits:

[Are all the textures and models the same?
Yes, there is only one version, otherwise we wouldn’t be able to make the game in time. We would have to take it all apart, and then build it and test it on three different platforms at the same time, which is impossible to do. Therefore, we have one common basis, and then transfer it to other platforms.
We manage it differently on platforms with less memory. Less complex models are loaded; it all depends on what is going on on the screen at the moment. To sum up, there are only a few differences between PC, PlayStation 4 and Xbox One. They are not aimed at changing the configuration; instead their purpose is to solve certain problems.

They show us pictures that look like this

and give us this .

Ofc we mad Very Happy
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Wed, 13th May 2015 10:15    Post subject:
beyondthesun wrote:
Well guys, remember that every Witcher game had an Enhanced Edition a year later, so I'm kinda expecting the same here, with updated graphics.


I'd be impressed if this time around we still get the update for free, given cdpr's change in developer "ethics". Will likely be sold as a full priced re-release.

Also, I don't think any witcher enhanced release has improved the graphics, just fixed animations (among other minor stuff). Can't imagine they'd start now.


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dbtor




Posts: 143

PostPosted: Wed, 13th May 2015 10:16    Post subject:


I hope you guys like grass that looks like pieces of cardboard wobbling side to side.


Last edited by dbtor on Wed, 13th May 2015 10:17; edited 1 time in total
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Interinactive
VIP Member



Posts: 29446

PostPosted: Wed, 13th May 2015 10:16    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 00:52; edited 1 time in total
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AmpegV4




Posts: 6248

PostPosted: Wed, 13th May 2015 10:20    Post subject:
sunseeker wrote:
Interinactive wrote:
Nobody is asking anyone to care

Acknowledging it is more than enough


Oh is it ? Using a binary system to separate those caring and not caring for the downgrade, and putting myself in the latter - I do aknowledge, but don't really care.

But the former crowd, those who 'care', seem not only to have their woes acknowledged, but also to ridicule CDP. Those 10s and 9s have to be bribed "cuz da gfx suxxxx... 4/10"

I know when you shell out thousands of bucks on latest i7 and sli 980s with custom watercooling systems with PSU's that have enough power to sustain a medium sized african village, it might be dissapointing to see that it might not have that wow factor.

But us peasants went from "aw hell no, ain't this gonna run on mah rig, nah-ah" to "well maaaaybe I have a decent shot at this now". Until I bought cheap ass budget rig 2 months ago I was used to setting everything all low at 720p, sometimes even tuning it down even more in cfg files.

I did this on Dying light, where I played most of the slums in sub-30fps - and I still had a great time. Splinter Cell Blacklist ran like shit at minimum 720p, but still I remember it as one of the most fun games of 2013.

Ironically now I have the juice to play say - the original crysis at max settings, but I don't really want to anymore. At a certain age it struck me that either a game gets me hooked or doesnt. Graphics one way or the other.

Don't care if CDP are labelled sellouts, they are here to make a good game and make enough profit to make another good game. And if W3 runs decent on my PC then I'm grateful for that.



i have a number of problems with above, i think 'you should have bought an xbone' answers it.
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3dcViper




Posts: 384

PostPosted: Wed, 13th May 2015 10:22    Post subject:
Developer insider - TW3 was downgraded from 2013 >list of all features taken out and why

http://whatifgaming.com/developer-insider-the-witcher-3-was-downgraded-from-2013-list-of-all-features-taken-out-why


Last edited by 3dcViper on Wed, 13th May 2015 10:26; edited 1 time in total
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Wed, 13th May 2015 10:24    Post subject:
lolozaur wrote:
http://whatifgaming.com/developer-insider-the-witcher-3-was-downgraded-from-2013-list-of-all-features-taken-out-why


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sunseeker




Posts: 429

PostPosted: Wed, 13th May 2015 10:27    Post subject:
Interinactive wrote:

I acknowledge all of this

But I don't care


So at least we have a common understanding


AmpegV4 wrote:


i have a number of problems with above, i think 'you should have bought an xbone' answers it.


And I have one problem with that statement - I hate gamepads beyond redemption.
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Interinactive
VIP Member



Posts: 29446

PostPosted: Wed, 13th May 2015 10:31    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 00:52; edited 1 time in total
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Wed, 13th May 2015 10:35    Post subject:
PCGames.de gave it 90% but because they tested a pre-release version (on PS4 Laughing) they assume that with the patch and some of the promised minor performance fixes they'd easily give it one or two points more, stating that the game is brilliant.


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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 13th May 2015 10:36    Post subject:
chiv wrote:
beyondthesun wrote:
Well guys, remember that every Witcher game had an Enhanced Edition a year later, so I'm kinda expecting the same here, with updated graphics.


I'd be impressed if this time around we still get the update for free, given cdpr's change in developer "ethics". Will likely be sold as a full priced re-release.

Also, I don't think any witcher enhanced release has improved the graphics, just fixed animations (among other minor stuff). Can't imagine they'd start now.


They abandoned all their ethics the moment next-get consoles were released.


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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Wed, 13th May 2015 10:37    Post subject:
dbtor wrote:


I hope you guys like grass that looks like pieces of cardboard wobbling side to side.

oh god,please,no Crying or Very sad


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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Frolsa84




Posts: 1733

PostPosted: Wed, 13th May 2015 10:40    Post subject:
Yuri wrote:
I wonder how that torch is burning even with such heavy rain Laughing


derp
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