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Posted: Fri, 5th Jun 2015 18:19 Post subject: |
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1.05 patch notes:
http://thewitcher.com/news/view/1052
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•Fixes a possible exploit by preventing certain drowners from respawning infinitely.
•Improves the distribution of experience points gained by completing quests with recommended levels lower than the player character level.
•Merchants now offer more weapon types.
•Rebalances the prices of maps that can be purchased from merchants.
•Clarifies a number of crafting diagrams.
•Fixes an exploit whereby players could buy sea shells and sell the pearls inside them at a higher price.
•Increases the variety of loot dropped throughout the game.
•Increases the variety of items available in shops.
•Shops now only offer weapons with levels matching or exceeding the player character level.
•Slightly reduces the amount of coin dropped from chests and monsters.
•Deploys the Bovine Defense Force Initiative.
•Fixes an issue where runestones could not be upgraded to greater runestones.
•Reduces the spawn time of selected groups of NPCs.
•Geralt no longer interacts with candles placed near chests and other openable objects.
•Improves the smoothness of camera movement.
•Fixes a number of issues related to horseback riding.
•Fixes an issue where the player could not deflect arrows/bolts at longer distances.
•Introduces a number of fixes in in-game communities.
•Introduces a number of fixes related to combat.
•Vitality begins to drop if Toxicity exceeds 80%, as originally intended.
•Fixes an issue where Geralt was sometimes unable to mount Roach.
•Improves Geralt's movement, especially when he swims.
•Fixes an issue whereby Geralt could be attached to a sinking boat while aiming his crossbow.
•Fixes a number of issues related to Vitality regeneration.
•Fixes an issue whereby certain actions could be randomly blocked during gameplay.
•Fixes a rare issue whereby Geralt could not mount Roach after fast travelling between points.
•Fixes a number of minor tooltip and wording bugs.
•Adds a series of color-blind friendly features. Improves visibility of tracks, marks, footprints and scent clues. Color-blind friendly features can be enabled in the Options\Gamplay submenu.
•Introduces a number of additional fixes to alt + tabbing.
•Fixes an issue where The Witcher 3 process did not close properly if the user did not have XAUDIO installed.
•Introduces a number of general stability and performance improvements.
•Fixes an issue where in certain situations the game could crash while a save was being loaded.
•Adds some missing translations in localized versions.
•Ciri can no longer unlock fast travel points.
•Improves the behavior of sails when viewed from longer distances.
•Improves performance in selected scenes and cutscenes.
•Fixes an issue where clouds and fog could flicker on some hardware configurations.
•Fixes an issue where Geralt could pass through walls in the fish market in Novigrad.
•Removes repeated sound cues on entry into GUI panels a second time.
•Adds a collision near Kaer Gelen that could cause the player to be blocked inside the building.
•Improves the scale of selected elements of the GUI and HUD.
•Introduces a number of bug fixes and user experience improvements in the GUI panels.
•Introduces a number of small changes in the UI for gwent.
•Improves the alignment of the HUD for the 21:9, 4:3 and 5:4 screen ratios.
•Disables "Input device changed" messages and adds options to disable on-screen combat feedback and floating tags above NPCs.
•Adds an information prompt and Journal entries related to new DLC packages.
•Fixes an issue where some formulae were not displayed in the Alchemy panel when the player possessed level 1 of said formulae.
•Introduces a number of fixes in key bindings.
•Introduces new filters for the Alchemy and Crafting panels.
•Fixes a number of minor issues where music tracks were not triggered in their designated locations.
•Fixes an issue where some players could not interact with an object during the Pyres of Novigrad quest.
•Fixes an issue where some players could not make Geralt run after the Wandering in the Dark quest.
•Fixes an issue where players could not talk to Octo after the Lord of Undvik quest.
•Reduces the number of Wild Hunt minions spawned during the Ciri's Story: Fleeing the Bog quest.
•Fixes an issue where Keira could sometimes fall beneath the terrain during the Wandering in the Dark quest.
•Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.
•Fixes an issue where the player could not activate a portal during the Wandering in the Dark quest.
•Fixes an issue where the player could get trapped in the ruins of Tuirseach Castle.
•Geralt can now always play gwent with Madame Serenity.
•Fixes an issue where Vernon Roche would not appear at the Hanged Man's Tree during the Eye for an Eye quest.
•Fixes an issue where the player could not talk or otherwise interact with certain NPCs.
•Fixes an issue where the sirens in the Lord of Undvik quest could be invincible.
•Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.
•Fixes an issue where some players experienced an infinite loading screen during the King's Gambit quest.
•Fixes an issue where the player could experience a progression break after choosing a certain dialogue option when talking to Dijkstra in the Count Reuven's Treasure quest.
•Fixes an issue where Simun did not spawn properly during the Unpaid Debt quest.
•Fixes an issue in the Contract: The Oxenfurt Drunk quest where the katakan was not hostile after being lured.
•Fixes an issue in the Contract: Shrieker quest where the shrieker was not hostile in certain situations.
•Fixes an issue where the player could not perform certain actions in the Master of the Arena quest.
•Fixes an issue where wolves were not visible in the Contract: Mysterious Tracks quest.
•Fixes an issue where the player could not fast travel under certain rare circumstances.
•Fixes an issue where the player could not interact with Hattori during the Swords and Dumplings quest.
•The player can no longer take on the Apiarian Phantom contract multiple times.
•Fixes an issue where some players could not progress during the Broken Flowers quest.
•Fixes an issue whereby the "Novigrad, Closed City" entry might have remained in the Journal indefinitely.
•Fixes an issue in the Return to Crookback Bog quest where monsters were spawned inside a building.
•Players can no longer prematurely obtain a key from a halfling, thus blocking the Contract: The Apiarian Phantom quest.
•Fixes an issue in the Greedy God quest where the player could kill a monster twice.
•Adds fail-safes for players being unable to obtain gwent cards after Dijkstra or Lambert can no longer be found in the game.
•Fixes an issue whereby Triss could get stuck on a set of stairs after a scene during the Now or Never quest.
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Posted: Fri, 5th Jun 2015 18:21 Post subject: |
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What's with mods? Weight should be easy, but I don't think I can live without freecam/console one.
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Posted: Fri, 5th Jun 2015 18:32 Post subject: |
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How do I play that silly game Gwen, I always lose the opponent seems to have more solider cards then me 
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demde
Posts: 6538
Location: Lake Karachay
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bronson
Posts: 1384
Location: Asteroid B-612
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Posted: Fri, 5th Jun 2015 18:41 Post subject: |
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Nope, you'll play more characters when you clear story missions.
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Posted: Fri, 5th Jun 2015 18:50 Post subject: |
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So, does moving around feel less like playing euro truck simulator 2 now?
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Posted: Fri, 5th Jun 2015 18:54 Post subject: |
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Bovine defense force initiative? 
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Posted: Fri, 5th Jun 2015 19:00 Post subject: |
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pillermann wrote: | Patch from GOG doesn't work, says incompatible with my game version... sigh |
Nevermind. Looks like it didn't like the hex edit for the weight mod.
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Posted: Fri, 5th Jun 2015 19:02 Post subject: |
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pillermann wrote: | pillermann wrote: | Patch from GOG doesn't work, says incompatible with my game version... sigh |
Nevermind. Looks like it didn't like the hex edit for the weight mod. |
You can switch to the plugin method now, works great on any/all versions, tested it on 1.05 and it's fine;
http://www.nexusmods.com/witcher3/mods/8/?
Also includes the console command option built in.
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Posted: Fri, 5th Jun 2015 19:05 Post subject: |
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demde wrote: | I opened Big City Players Gwent Quest and beat Vivaldi and Marquise Serenity and it gave me the quest is complete, but now i see there should be two more players and i haven't played them yet Didn't get failed shit so im fucked? |
You get to the others when you proceed in main questline.
madmax17 wrote: | How do I play that silly game Gwen, I always lose the opponent seems to have more solider cards then me  |
You generally need to make sure you stay ahead of ai in hand card count as you play. For first round you should only go for a win if you're sure you'll win with max of one card deficit, or you have means of bringing used cards back into play. Otherwise it's better to make opponent spent as many of his cards as you can, even if that means wasting couple of your special cards, higher power units, and leaders ability. As for cards, Decoy is golden, be sure to have max of them all the time in any deck. It offers plenty of combos, the obvious giving plenty of tempo by recalling already cast creature cards. Then it's perfect counter for spies, and finally it can help by bringing cards back into play by casting it on recalling creature. Next are spies, always have max of them. And then are monsters with recalling ability, the rest of the deck should be specials and some high ranked units. Oh, and make sure you don't go overboard on weather cards and Horn's. They can be useful, but you really don't need to max them. Even lower level units are often a better choice. Off course, you can strategies and learn opponents deck, and only bring weather cards that counter his main threat, but it's really not needed in most cases, even later on.
ps. Forgot the most important one. You need to play at every opportunity, and buy every available card. It is collectable card game after all.
Last edited by fawe4 on Fri, 5th Jun 2015 19:11; edited 1 time in total
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demde
Posts: 6538
Location: Lake Karachay
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Posted: Fri, 5th Jun 2015 19:09 Post subject: |
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So I need to add registry stuff like this
Code: | [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\GOG.com\Games\1207664643]
"PATH"="C:\\GOG Games\\The Witcher 3 Wild Hunt"
"GAMENAME"="The Witcher® 3: Wild Hunt"
"STARTMENULINK"="C:\\ProgramData\\Microsoft\\Windows\\Start Menu\\Programs\\GOG.com\\The Witcher® 3 - Wild Hunt\\The Witcher® 3 - Wild Hunt"
"STARTMENUFOLDER"="C:\\ProgramData\\Microsoft\\Windows\\Start Menu\\Programs\\GOG.com\\The Witcher® 3 - Wild Hunt"
"GOGGAMEDLL"="goggame-1207664643.dll"
"GUID"="{BF679CAD-FE6D-4CBE-9E99-D7193809207A}"
"BUILD"="28"
"STARTMENU"="The Witcher 3 Wild Hunt"
"gameID"="1207664643"
"uninstallCommand"="C:\\GOG Games\\The Witcher 3 Wild Hunt\\unins000.exe"
"DEPENDSON"=""
"DLC"=""
"INSTALLDATE"="2015-05-12 08:44:20"
"VER"="2.0.0.28"
"SUPPORTLINK"="the_witcher_3_wild_hunt"
"LANGUAGE"="english"
"GALAXYLINKS"="1"
"SAVEGAMEFOLDER"="C:\\GOG Games\\The Witcher 3 Wild Hunt\\"
"LAUNCHPARAM"=""
"LAUNCHCOMMAND"="C:\\GOG Games\\The Witcher 3 Wild Hunt\\bin\\x64\\witcher3.exe "
"EXE"="C:\\GOG Games\\The Witcher 3 Wild Hunt\\bin\\x64\\witcher3.exe"
"EXEFILE"="witcher3.exe"
"WORKINGDIR"="C:\\GOG Games\\The Witcher 3 Wild Hunt\\bin\\x64\\"
"SKU"="DIGITAL"
"languageText"="english"
"languageVoiceover"="english" |
Then apply 1.03 1.04 and now 1.05
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
Last edited by KillerCrocker on Fri, 5th Jun 2015 19:10; edited 1 time in total
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Posted: Fri, 5th Jun 2015 19:12 Post subject: |
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any link for that 1.05 ?
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Fri, 5th Jun 2015 19:19 Post subject: |
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And the infinite load bug in the lord of undvik quest is still not fixed :S
Can't continue... meh! :S
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Posted: Fri, 5th Jun 2015 19:31 Post subject: |
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Updated to 1.03 and 1.04 (registry trick worked)
and now there is sharpenig option and texture option and so on. At least some changes.
Now for that 1.05. Where is the gog link ?
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Leishar
Posts: 356
Location: Ireland
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Posted: Fri, 5th Jun 2015 19:36 Post subject: |
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already had 2 CTD with no information at all, not even the infamous "display driver stopped responding"...
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JBeckman
VIP Member
Posts: 35031
Location: Sweden
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Posted: Fri, 5th Jun 2015 19:46 Post subject: |
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While not part of the patch notes the update also disables the debug console and related functions such as being able to use the 'free camera' feature, we'll have to see if the modder can re-enable it again but it might be gone for good.
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Posted: Fri, 5th Jun 2015 19:53 Post subject: |
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KillerCrocker wrote: |
Now for that 1.05. Where is the gog link ? |
https://www.gog.com/downloader/listing/the_witcher_3_wild_hunt
And then select the one appropriate to your installed language.
Mutagens still appear to be bugged btw, though at least runestones seem to be fixed.
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Posted: Fri, 5th Jun 2015 20:00 Post subject: |
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403 forbidden.
I don;t own the game
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Leishar
Posts: 356
Location: Ireland
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Posted: Fri, 5th Jun 2015 20:07 Post subject: |
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Anyone came across a bug where while horse-riding the horse just goes up in the air??
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Posted: Fri, 5th Jun 2015 20:08 Post subject: |
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KillerCrocker wrote: | So I need to add registry stuff like this
[code:1][HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\GOG.com\Games\1207664643]
"PATH"="C:\\GOG Games\\The Witcher 3 Wild Hunt"
"GAMENAME"="The Witcher® 3: Wild Hunt"
"STARTMENULINK"="C:\\ProgramData\\Microsoft\\Windows\\Start Menu\\Programs\\GOG.com\\The Witcher® 3 - Wild Hunt\\The Witcher® 3 - Wild Hunt"
"STARTMENUFOLDER"="C:\\ProgramData\\Microsoft\\Windows\\Start Menu\\Programs\\GOG.com\\The Witcher® 3 - Wild Hunt"
"GOGGAMEDLL"="goggame-1207664643.dll"
"GUID"="{BF679CAD-FE6D-4CBE-9E99-D7193809207A}"
"BUILD"="28"
"STARTMENU"="The Witcher 3 Wild Hunt"
"gameID"="1207664643"
"uninstallCommand"="C:\\GOG Games\\The Witcher 3 Wild Hunt\\unins000.exe"
"DEPENDSON"=""
"DLC"=""
"INSTALLDATE"="2015-05-12 08:44:20"
"VER"="2.0.0.28"
"SUPPORTLINK"="the_witcher_3_wild_hunt"
"LANGUAGE"="english"
"GALAXYLINKS"="1"
"SAVEGAMEFOLDER"="C:\\GOG Games\\The Witcher 3 Wild Hunt\\"
"LAUNCHPARAM"=""
"LAUNCHCOMMAND"="C:\\GOG Games\\The Witcher 3 Wild Hunt\\bin\\x64\\witcher3.exe "
"EXE"="C:\\GOG Games\\The Witcher 3 Wild Hunt\\bin\\x64\\witcher3.exe"
"EXEFILE"="witcher3.exe"
"WORKINGDIR"="C:\\GOG Games\\The Witcher 3 Wild Hunt\\bin\\x64\\"
"SKU"="DIGITAL"
"languageText"="english"
"languageVoiceover"="english"[/code:1]
Then apply 1.03 1.04 and now 1.05 |
Just make sure you change the paths to where you're installed it. Something doesn't look right in that though... Use this one as I *know* it works. Just change the your\path\here parts.
http://www.nfohump.com/forum/viewtopic.php?p=2727319&highlight=#2727319
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xExtreme
Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
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Posted: Fri, 5th Jun 2015 20:10 Post subject: |
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JBeckman wrote: | While not part of the patch notes the update also disables the debug console and related functions such as being able to use the 'free camera' feature, we'll have to see if the modder can re-enable it again but it might be gone for good. |
Well, that plain sucks.
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Posted: Fri, 5th Jun 2015 20:11 Post subject: |
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xExtreme wrote: | JBeckman wrote: | While not part of the patch notes the update also disables the debug console and related functions such as being able to use the 'free camera' feature, we'll have to see if the modder can re-enable it again but it might be gone for good. |
Well, that plain sucks. |
I can confirm. The same plugin does still work for weight but yeah, they've disabled the console.
"We love PC gamers" apparently.
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