Doom 4
Page 28 of 116 Goto page Previous  1, 2, 3 ... 27, 28, 29 ... 114, 115, 116  Next
Interinactive
VIP Member



Posts: 29473

PostPosted: Fri, 19th Jun 2015 00:38    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 00:41; edited 1 time in total
Back to top
DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Fri, 19th Jun 2015 01:21    Post subject:
AM I seeing things..or in that last vid posted, does the game fucking slow down so you can change weapons? It looks like it to me, some slow down bullet time lets give them time to look over the options, ponder the choices, and then 100% game speed again.

How is that doom? Old doom was all about learning which weapons was on which number, and hitting them to quick switch if needed.


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.


Last edited by DXWarlock on Fri, 19th Jun 2015 01:26; edited 1 time in total
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 19th Jun 2015 01:23    Post subject:
Nope, you saw correctly.

"fast paced"
"classic doom"
"go back to your keyboard and mouse"
Back to top
randir14




Posts: 4950

PostPosted: Fri, 19th Jun 2015 01:30    Post subject:
DXWarlock wrote:
AM I seeing things..or in that last vid posted, does the game fucking slow down so you can change weapons? It looks like it to me, some slow down bullet time lets give them time to look over the options, ponder the choices, and then 100% game speed again.

How is that doom? Old doom was all about learning which weapons was on which number, and hitting them to quick switch if needed.


Gamepad weapon wheel. I read a report from someone at E3 who said you can switch weapons with the number keys.
Back to top
DXWarlock
VIP Member



Posts: 11422
Location: Florida, USA
PostPosted: Fri, 19th Jun 2015 01:31    Post subject:
Dont get me wrong, I'm not against change. I'm not one to demand a 1 to 1 remake of the old levels and mobs just in a new engine for nostalgia sake.

But when the game can be described as "Just like it use to be, but totally different!" Your losing the core parts of what makes it 'classic' as a redo.
Build upon what was the core traits that makes it doom, not tear down 6 walls, add on 2 home theater additions, a 3 garage, and a roof pool and try to claim "We kept this house as authentic as possible to its 1850's historic roots, we just modernized the amenities"


-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf

Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
Back to top
Kein
Banned



Posts: 6101

PostPosted: Fri, 19th Jun 2015 02:08    Post subject:
Not bad:
vs
Back to top
EternalBlueScreen




Posts: 4314

PostPosted: Fri, 19th Jun 2015 02:09    Post subject:
#nofilter
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 19th Jun 2015 02:11    Post subject:
I'll take the 2nd picture any day of the friggin' week. It's gutting to know that the first picture is the "vision" id software have Vomit
Back to top
diaboliquin




Posts: 401
Location: Mexico
PostPosted: Fri, 19th Jun 2015 02:15    Post subject:
I'll take the 2nd image, too
Back to top
ixigia
[Moderator] Consigliere



Posts: 65089
Location: Italy
PostPosted: Fri, 19th Jun 2015 02:40    Post subject:
DXWarlock wrote:
Dont get me wrong, I'm not against change. I'm not one to demand a 1 to 1 remake of the old levels and mobs just in a new engine for nostalgia sake.

But when the game can be described as "Just like it use to be, but totally different!" Your losing the core parts of what makes it 'classic' as a redo.
Build upon what was the core traits that makes it doom, not tear down 6 walls, add on 2 home theater additions, a 3 garage, and a roof pool and try to claim "We kept this house as authentic as possible to its 1850's historic roots, we just modernized the amenities"

It's more or less the same treatment or as they call it, 'nextgen'-lick 'o paint that has affected many other renowned franchises turned into infamous reboots, only this time it's affecting a (supposedly xD) fast pacing shooter.

Doom 3 was a snailwagon too, and personally I wasn't a fan of such approach, but at least the game was structured like that because it was meant to be horror-oriented with focus on atmosphere, so it all made sense in the end.
But as for this attempt to gobacktotheroots, I can spot and pinpoint the same exact trademark compromises and deviations made to appeal to a completely different audience, the same approximative animations and movements designed for a controlling method that will always lack precision for the obvious reasons, and so on. Razz
The sad thing is, I've almost become immune to this which is quite depressing when you think about it, so I'm not even mad. My expectations were basically zero to begin with, and what was shown at the E3 didn't rise them not even by 0.02 millicyberdemons Sad

edit:
Haha, indeed the game will definitely need some heavy reshade treatment too among the other things^^



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Fri, 19th Jun 2015 03:17; edited 1 time in total
Back to top
Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Fri, 19th Jun 2015 02:57    Post subject:
Yup, I can't imagine the dweebs that would chose the first picture... Razz


Back to top
Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Fri, 19th Jun 2015 05:27    Post subject:
he even did the blue mouth for the cacodemon Frap Frap Guy
Back to top
jermore




Posts: 1088

PostPosted: Fri, 19th Jun 2015 06:16    Post subject:
You guys are jumping the gun a bit. Don't get me wrong I prefer the 2nd picture, but not every scene is going to be lit like the first anyway.

Doom 4 looks a lot more interesting than 3, it's still not really what I wanted out of a doom sequel but it seems we're not allowed to go back to fast paced gameplay and unrealistic level design anymore.

One thing I really liked was the map designing tool. I always like to see player made content.
Back to top
russ80




Posts: 4679
Location: Romania
PostPosted: Fri, 19th Jun 2015 06:43    Post subject:
Busy bodies gonna complain... Reaction

Ps: the slow mo wheel shows only when using the gamepad. On a keyboard you just press the number keys to switch weapons


Main PC : I7 12700, MSI Ventus RTX 4090 24gb, Alienware AW3423DW QD-OLED
Laptop : I5 4200H @ 3400mhz boost, GTX 850m 2gb Vram DDR3, 4gb RAM DDR3
Derpsole : Playstation 5 disc edition, Ninty Switcherino
TV+audio: LG CX 65" / Sonos ARC + SL ones + Sonos sub 3
VR Headset: Meta quest 2 airlinked
Back to top
consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 19th Jun 2015 10:03    Post subject:
Wait people seriously like that shitty photoshopped 2nd image?


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
Back to top
JackQ
Non-expret in Derps lagunge



Posts: 14185
Location: Kibbutznik, Israel
PostPosted: Fri, 19th Jun 2015 10:36    Post subject:
Quote:
Four players Deathmatch


I Am Disappoint
it's 2015 for god's sake Rolling Eyes


"Fuck Denuvo"

Your personal opinions != the rest of the forum


Last edited by JackQ on Fri, 19th Jun 2015 10:37; edited 1 time in total
Back to top
Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Fri, 19th Jun 2015 10:37    Post subject:
@ consolitis
Do you actually prefer the monochrome one? Confused
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 19th Jun 2015 11:11    Post subject:
Well, luckily Reshade/SweetFX will at least be able to fix the shit colors of the game


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
AmpegV4




Posts: 6248

PostPosted: Fri, 19th Jun 2015 11:13    Post subject:
I only play like 1-2 big production games a year these days because they just aren't anything like the stuff I grew up with. It's great we got kickstarters and lower budget titles carrying that torch forward. What would have been cooler:

- Scrap current melee, add fists and chainsaw, look at shadow warrior reboot.
- colors and game world so far are a travisty in my eyes, hell on earth reboot one of the most iconic games made, artists come up with a brown industrial factory Laughing
- faster gameplay, monsters that arnt just whack a mole props like the trailer.
- Ability to jump, please no press x for parkour shit.
Back to top
tonizito
VIP Member



Posts: 51429
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 19th Jun 2015 11:19    Post subject:
AmpegV4 wrote:
- Ability to jump, please no press x for parkour shit.
Confused
But you can already jump in this one, no?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
AmpegV4




Posts: 6248

PostPosted: Fri, 19th Jun 2015 11:22    Post subject:
@tonizito from what I saw looks like brink though, lets see him jump up and down in the open.
Back to top
CeapaMurata




Posts: 29

PostPosted: Fri, 19th Jun 2015 11:23    Post subject:
I have nothing to say about D3 because it was not comparable with the first 2 games. IDK if it is just nostalgia but those games... dude those games were awesom. Beyond comparison.
Back to top
AmpegV4




Posts: 6248

PostPosted: Fri, 19th Jun 2015 11:32    Post subject:
Playing brutal doom on non-pussy difficulty, I love how HP is virtually never static its just fast frantic chaos at times... Switch to empty gun while being ripped at by imps etc..fuuuuuu It's just sweet
Back to top
Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Fri, 19th Jun 2015 12:13    Post subject:
consolitis wrote:
Wait people seriously like that shitty photoshopped 2nd image?


Yes, that's how much putting pee or brown filters suck. People prefer the direction of quickly done photoshopped images more. Shocked


Back to top
tonizito
VIP Member



Posts: 51429
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 19th Jun 2015 12:28    Post subject:
Both images suck ass Sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
Back to top
tw1st




Posts: 6112
Location: New Jersey
PostPosted: Fri, 19th Jun 2015 12:50    Post subject:
Looks like it could be a lot of fun, but honestly.... I really enjoyed the slow paced survival horror elements of doom3. Ah well.


| BenQ XL2420T 24" 120Hz | Ducky Shine III 9008 White LED - Brown MX | Logitech G9x |
| Corsair Carbide 400R | Asus Sabertooth z77 | i7 3770K @ 4.3Ghz - 1.200v | CM Hyper 212 Evo - Push/Pull |
| SLI eVGA 4GB GTX980 ACX SC | Vengeance 16GB RAM 1600 DDR3 | AX850w PSU | Samsung 840Pro 128GB SSD | WD Black 1TB HD |
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 19th Jun 2015 13:20    Post subject:
consolitis wrote:
Wait people seriously like that shitty photoshopped 2nd image?


You saying the prefer the brown shit smeared image?

There's more here and they are unquestionably better than this puke rubbish we have now;

http://imgur.com/a/vZbOM

jermore wrote:
but not every scene is going to be lit like the first anyway.


Did you even watch the videos? Yes. Every scene is like that screenshot. Even inside the science buildings... brown orange diarrhoea-smeared sludge.
Back to top
Janz




Posts: 14000

PostPosted: Fri, 19th Jun 2015 15:51    Post subject:
id tech 6 drops mega textures and features better dynamic lightning- was that already mentioned here?
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 19th Jun 2015 15:53    Post subject:
Janz wrote:
id tech 6 drops mega textures and features better dynamic lightning- was that already mentioned here?


I hadn't seen the confirmation about dropping MT and that's strange because the footage sure looked like RAGE, even some of the promo screenshots released had the same lousy texturing look. Still, if MT is gone then yippee!
Back to top
consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 19th Jun 2015 15:58    Post subject:
There is that implication. http://venturebeat.com/2015/06/17/bethesda-wins-the-attention-war-by-breaking-the-game-marketing-rules-for-doom-fallout-4/view-all/

Hines says the new engine works "the opposite of how megatextures work". But The Evil Within didn't use Megatextures either although that stressed the engine in ways it wasn't meant to.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
Back to top
Page 28 of 116 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 27, 28, 29 ... 114, 115, 116  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group