Star Citizen (Chris Roberts is back!) [Beta in ∞ years]
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Mon, 11th May 2015 09:31    Post subject:
In my opinion the game shouldnt even be able to run on 1 year old hardware.

Thats the amount of "next-gen" i want it to become.

If you know what i mean Very Happy
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AmpegV4




Posts: 6248

PostPosted: Mon, 11th May 2015 09:40    Post subject:
Same I'm hoping they have specced for next, or the gen after of GPUs to the current ones we have now. We need titles that push the envelope once in a while to keep hardware interesting...

Right now sli 980's = best fun u can have is to go apeshit with mods or massively down sample ultra hires on console port games.. What a waste.
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Mon, 11th May 2015 10:20    Post subject:
You don't need hardware 30 minutes old to be Next-Gen© - current consoles are so far behind PC hardware it doesn't even warrant a comparison.

Project Cars, for example, runs just fine on my setup. And that is hardly a low-key graphical affair.

Pushing the boundaries is always good - but you have to strike a balance with current tech so those that buy a game can, y'know, actually play it. It isn't 'the right way' to expect people to buy the top hardware EVERY time a new game comes out.

Learn to code within the bounderies of current tech. The way games are these days, longevity of a game is a matter of weeks, so having a game able to be pushed to the limit for years to come is pretty pointless. And games such as SC, well they way we're told, the game will be continually developed for decades to come, so they can just update things as hardware improves.

Like that will happen.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

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no9999




Posts: 3437
Location: Behind you...
PostPosted: Mon, 11th May 2015 10:31    Post subject:
Kaltern wrote:

It isn't 'the right way' to expect people to buy the top hardware EVERY time a new game comes out.


Im not talking about every game ...just this one Very Happy
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blackeyedboy




Posts: 10224
Location: Transylvania
PostPosted: Mon, 11th May 2015 10:48    Post subject:
You call this (this) and this (this) next-gen?! Pls. Rolling Eyes


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Mon, 11th May 2015 11:21    Post subject:
Is it finished ?
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Morphineus
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Location: Sweden
PostPosted: Mon, 11th May 2015 12:09    Post subject:
Well it is Next-Gen... This gen of hardware struggles with it Cool Face


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no9999




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Location: Behind you...
PostPosted: Mon, 11th May 2015 12:30    Post subject:
Laughing
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blackeyedboy




Posts: 10224
Location: Transylvania
PostPosted: Mon, 11th May 2015 13:59    Post subject:
no9999 wrote:
Is it finished ?


I bet we'll still ask this question in 2018.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 11th May 2015 14:13    Post subject:
no9999 wrote:
I didnt expect it to run good on my 2500K & 7870 anyway.


Well I'm sorry, but this is CryEngine 3. I absolutely expect and DEMAND that it runs on my 2500k and GTX780. It doesn't matter that they're "3 years old, hurr durr!" that that brainless gorm up there says, they are IMMENSELY powerful pieces of hardware and this game absolutely should not run poorly on them.
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sabin1981
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Posts: 87805

PostPosted: Mon, 25th May 2015 16:37    Post subject:
http://www.pcgamer.com/48gb-of-star-citizen-assets-leaked/

Quote:
Star Citizen has seen a sizeable leak of unreleased resources to a few members of the public, after a community manager posted a partial URL in a screenshot. Someone guessed the rest and... well.
Around 48GB of work in progress assets have been acquired by — at least — a couple of people outside Cloud Imperium Games, and though the guessed link has now been shut down by CIG, the assets are Out There.
People have thus been loading the assets up in Cryengine, seeing as that's what Star Citizen is being made in, and looked around. This has resulted in things like this:


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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Mon, 25th May 2015 17:39    Post subject:
Apart from the obvious unfinished stuff, this all looks good. Which begs the question - why did they feel the need to keep all this from their paying backers?

I mean, there is some good stuff going on there, and yet many people have banged on about how little we've actually seen in terms of finished assets. Just look at the planet stuff in the 2nd vid - that looks pretty damn good, and yet apart from the limited racing crap, we've never really seen anything of it.

This 'leak' is probably going to garner more attention than the drip feed of 'buy me now' stuff they pop out every time the 'pledges' start decreasing.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

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frogster




Posts: 2860

PostPosted: Mon, 25th May 2015 18:42    Post subject:
Quote:
why did they feel the need to keep all this from their paying backers?


probably because those are non working/implemented/interactive assets.
like, someone work on a planet, but is outside of the main project.


Last edited by frogster on Mon, 25th May 2015 21:40; edited 1 time in total
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EternalBlueScreen




Posts: 4314

PostPosted: Mon, 25th May 2015 19:24    Post subject:
Is this game going to be good, I have no idea even after so long. I hope, because I want to see crowdfunding for games survive.
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sabin1981
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Posts: 87805

PostPosted: Wed, 10th Jun 2015 21:23    Post subject:
I don't remember seeing this mentioned in the thread, but;

https://www.reddit.com/r/starcitizen/comments/31pk2q/for_those_confused_about_squadron_42_and_what/



Squadron 42 has changed somewhat, it's now part of a trilogy of games; all supposedly enormous "AAA" titles in their own right and partitioned into Episodes. Episode 1 is the full story and introduction to the Persistent Universe with Citizenship - you get 70 missions and they're voice acted and story-led. What used to be known as "Mission Disk" is actually now the full-fledged sequel to Squadron 42 and will be "Episode 2", this is free to all original/veteran backers that have "Mission Disk" listed in their game packages, and takes place after you've gained Citizenship and played in the Persistent Universe.

It seems Episode 3 is, right now, pay-for.. but there hasn't been much else said about it at the moment.
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Wed, 10th Jun 2015 21:34    Post subject:
Cunts, I payed for Squadron 42... not an episodic new twist! Razz

But I can already hear: it's bigger, you get more, yadayadayada. Then they shouldn't call it episodes and just release it as an expansion.


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 10th Jun 2015 21:36    Post subject:
Well supposedly it looks like SQ42 is actually even bigger and better now, SQ42 was originally going to be around 50 missions but now Episode 1 alone is near 70 .. fully voiced too. Then we have the "sequel" for free as well. Of all the things I bitch about in regards to SC, this isn't one of them grinhurt
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Morphineus
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Location: Sweden
PostPosted: Wed, 10th Jun 2015 21:38    Post subject:
I just have an allergic reaction to having to call it all episodic. To me it gives a feeling that I don't get a complete version.

That's why I'd rather have them just talk of an expansion to the SP part rather than episodes Razz


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sabin1981
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PostPosted: Wed, 10th Jun 2015 21:39    Post subject:
You'll get no argument from me, I'm tired of "episodic" bullshit too.
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EternalBlueScreen




Posts: 4314

PostPosted: Wed, 10th Jun 2015 22:02    Post subject:
The fuck are they doing expanding the scope all the time.
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Silent_Lurker




Posts: 7521
Location: France
PostPosted: Sat, 20th Jun 2015 03:08    Post subject:
Quote:
Greetings Citizens,

For the next week every ship currently flyable in Arena Commander is unlocked for all backers! Just like all our Free Flight weeks it is a thank you, but also provides valuable testing. Here is the list of flyable ships:

300i
315p
325a
350r
Aurora CL
Aurora ES
Aurora LN
Aurora LX
Aurora MR
Avenger
F7C Hornet
F7C-M Super Hornet
F7C-R Tracker
F7C-S Ghost
M50 Interceptor
Mustang Alpha
Mustang Beta
Mustang Delta
Mustang Gamma
Mustang Omega
Cutlass Black
Gladius
Gladiator

Be sure to try out as many as you can! Thank you citizens.


J Browman


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sip74




Posts: 691

PostPosted: Sat, 20th Jun 2015 08:46    Post subject:
Sadly it's all become rather meh for me. I was hoping for a massive sandbox experience with plots ect. in between but the longer this goes on the more scripted and mainstream it seems to get.

It saddens me greatly to see people debating whether the FPS element should feel like Battlefield or Farcry. It was never suppose to be like this.

Quote:
each one is the equivalent of a huge triple A "Call of Duty" or better because we have a much bigger campaign


My faith is restored... Laughing lol wut
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dr-nix




Posts: 996
Location: Sweden
PostPosted: Sat, 20th Jun 2015 09:06    Post subject:
sip74 the game isn't out yet, arena commander is just a pre-alpha playground really. It's not really the game just a few small levels with the game mechanics of space flight so that they can test various things tied to that. FPS (Star Marine) will be the same thing for the fps mechanics.

Not saying you can't be right, just saying come back in ~1 year or so and you should have enough of the game to judge that ppl should take you seriously.


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sip74




Posts: 691

PostPosted: Sat, 20th Jun 2015 09:33    Post subject:
Fair point.

Perhaps im jumping the gun due to past experiences. So many games promise so much yet deliver so little.

Guess time will tell.
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Areius




Posts: 14857

PostPosted: Sat, 20th Jun 2015 09:50    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:21; edited 1 time in total
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Sat, 20th Jun 2015 23:57    Post subject:


Laughing Laughing Laughing


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

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moosenoodles




Posts: 18411

PostPosted: Sun, 21st Jun 2015 00:40    Post subject:
the sad thing is that seems pretty spot on lol.
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EternalBlueScreen




Posts: 4314

PostPosted: Sun, 21st Jun 2015 01:58    Post subject:
I can see Chris Roberts is changing by the million. He'll soon reach his final form.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 21st Jun 2015 02:35    Post subject:
LuckyStrike wrote:


Laughing Laughing Laughing


Best use of the "interview footage" meme yet
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Immunity




Posts: 5632

PostPosted: Sun, 21st Jun 2015 02:42    Post subject:
That dub....man, I haven't laughed that fucking hard in a long time! Makes me glad I don't speak a lick of Spanish, otherwise it'd be ruined! Very Happy


I can never be free, because the shackles I wear can't be touched or be seen.
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