Act of Aggression
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Wed, 2nd Sep 2015 12:46    Post subject:
What? No denuvo? I Am Disappoint
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Ankh




Posts: 23348
Location: Trelleborg
PostPosted: Wed, 2nd Sep 2015 13:21    Post subject:
For some odd reason my music volume cannot be changed Sad


Last edited by Ankh on Wed, 2nd Sep 2015 14:02; edited 1 time in total
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M4trix




Posts: 9287
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Wed, 2nd Sep 2015 13:26    Post subject:
Ankh wrote:
For some odd reason my music vilume cannot be changed Sad


First you need to find config.ini --> find the string vilume --> change it into volume --> save config.ini. Start the game. Very Happy Wink

j/k


Made in China is like a box of chocolates. You never know what you're gonna get.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 2nd Sep 2015 14:08    Post subject:
7thunders wrote:
Act.of.Aggression-CODEX

FUCK YES!

Finally something great to play, till the other games get cracked. Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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fearwhatnow




Posts: 3451

PostPosted: Wed, 2nd Sep 2015 14:16    Post subject:
Bob Barnsen wrote:
7thunders wrote:
Act.of.Aggression-CODEX

FUCK YES!

Finally something great to play, till the other games get cracked. Very Happy


This one is boring imo. If you want to play a very good strategy game go for Nobunaga's Ambition. Deep grand strategy, tactical, great customization.


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 2nd Sep 2015 14:24    Post subject:
You already tried this one? Download is ready in about 10 mins.
I just watched a german review for this, and they said the Singleplayer is VERY standard. Also no cool cutscenes between missions like in the C&C games. Sad

I have Nobunaga's Ambition on my wishlist, gonna try it later today maybe.
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fearwhatnow




Posts: 3451

PostPosted: Wed, 2nd Sep 2015 14:41    Post subject:
Bob Barnsen wrote:
You already tried this one? Download is ready in about 10 mins.
I just watched a german review for this, and they said the Singleplayer is VERY standard. Also no cool cutscenes between missions like in the C&C games. Sad

I have Nobunaga's Ambition on my wishlist, gonna try it later today maybe.


Yes, I tried it. It's a standard RTS game, with the simple mechanics we all know. To each his own but I want something innovative with more depth.
I recommend you play the tutorial for Nobunaga. While you're waiting for CPY you can try Armello too. Keep in mind though that both they're quite complex games at least in the very beginning.


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 2nd Sep 2015 16:45    Post subject:
Thanks for mentioning Armello. Had it on my Steam wishlist too, probably because of those cute animals as characters. Very Happy
------------
Played a few missions of AoA and sadly it really is a pretty average RTS. Sad
- Cutscenes consist of boring newsflashes of things that just happened in the previous mission.
- Voiceovers sound bored.
- That pop background music gets annoying really fast.
- Units take nearly a second to respond to given commands.

I guess it will be pretty fun in MP though.
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briangw




Posts: 1754
Location: Warren, MN
PostPosted: Wed, 2nd Sep 2015 17:13    Post subject:
fearwhatnow wrote:
Bob Barnsen wrote:
You already tried this one? Download is ready in about 10 mins.
I just watched a german review for this, and they said the Singleplayer is VERY standard. Also no cool cutscenes between missions like in the C&C games. Sad

I have Nobunaga's Ambition on my wishlist, gonna try it later today maybe.


Yes, I tried it. It's a standard RTS game, with the simple mechanics we all know. To each his own but I want something innovative with more depth.
I recommend you play the tutorial for Nobunaga. While you're waiting for CPY you can try Armello too. Keep in mind though that both they're quite complex games at least in the very beginning.


Well, it is a CnC type of clone. I've only played a little of the MP beta but I did run across this which was pretty cool:

A really neat feature in Act of Aggression is the POW mechanic, where other player’s men can be captured once they are injured. These prisoners can be transferred to prisons to auto-generate cash, or automatically traded for bulk resources at a time of your choosing. Initially this looks like a gimmick, but the more you play, the more it becomes apparent that prisoners play an important part in the economy and can boost your funds significantly. This mechanic also means that you don’t have to completely rely on resource collection from refineries should a game have progressed beyond the early stages.

http://www.pcinvasion.com/act-of-aggression-review
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 2nd Sep 2015 20:32    Post subject:
Played a few more missions now.
Meh, doesn't really get better. Story sucks too.
I also miss that commander skill tree you had in Generals.

Too bad, i had really high hopes for this game. Sad
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Ankh




Posts: 23348
Location: Trelleborg
PostPosted: Wed, 2nd Sep 2015 21:14    Post subject:
Bob Barnsen wrote:
Played a few more missions now.
Meh, doesn't really get better. Story sucks too.
I also miss that commander skill tree you had in Generals.

Too bad, i had really high hopes for this game. Sad


SP seem to suck - but skirmish and MP looks pretty damn cool Smile
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 2nd Sep 2015 22:01    Post subject:
Yea, too bad i really suck at RTS in MP. grinhurt
I prefer to turtle up in my base and take my time in those kind of games.


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KamamuraCZ




Posts: 408

PostPosted: Thu, 3rd Sep 2015 03:19    Post subject:
Seems like the old, crappy Dune 2 clone style RTS that once had zillion plus one plastic clones.

Babysit the whole army and her uncle, telling each soldier when to reload, who to shoot, and whether to use red, blue or green bullets. Click countless small buttons, click faster, click harder, click, click!

Warcraft 2, KKND, zillion crappy C and C games, go fek yourself.

The only step in good direction was Total Annihilation, but peasant drones did not like it.
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EyePatchLives




Posts: 5710
Location: Israel.
PostPosted: Thu, 3rd Sep 2015 04:51    Post subject:
I played for an hour, it's incredibly boring and a step back in my opinion.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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AmpegV4




Posts: 6248

PostPosted: Thu, 3rd Sep 2015 04:56    Post subject:
How would you guys rate in comparison to 'grey goo. I just didn't like grey goo at all, unfortunately played it longer than refund allowed Sad

Seems nothing can beat supcom 1 or original StarCraft in terms of rts.
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xyzg




Posts: 1835

PostPosted: Thu, 3rd Sep 2015 06:00    Post subject:
fearwhatnow wrote:
Bob Barnsen wrote:
You already tried this one? Download is ready in about 10 mins.
I just watched a german review for this, and they said the Singleplayer is VERY standard. Also no cool cutscenes between missions like in the C&C games. Sad

I have Nobunaga's Ambition on my wishlist, gonna try it later today maybe.


Yes, I tried it. It's a standard RTS game, with the simple mechanics we all know. To each his own but I want something innovative with more depth.
I recommend you play the tutorial for Nobunaga. While you're waiting for CPY you can try Armello too. Keep in mind though that both they're quite complex games at least in the very beginning.


That's exactly what I've been waiting for to be honest. After being disappointed with Generals 2 being canned. There wasn't much else on the rts scene that piqued my interest. Grey Goo, Planetary Annihilation, sunage, company of heroes.. I didn't get into so much. They were okay in their own right but didn't give me that c&c feel like the old school C&C, Star craft rt's. So it's all good over here. I'm enjoying the game so far, but still trying to get to grips with all the vast upgrade options the units have. It's quite a bit to take in still.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 3rd Sep 2015 07:42    Post subject:
Enjoying it so far, although campaign is i I guess just OK , but still realy nice game and its nice to see at least small RTS resurgence. Stragely I never got into that Starcraft 2 thing everyone is praising, personally i would put it even below vanilla PA or Etherium which was OKish. But still I love Grey Goo or PA:Titans from what i played and maybe even AoA, but need to play more of it


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dannofdawn




Posts: 2227

PostPosted: Thu, 3rd Sep 2015 09:24    Post subject:
Definitely feel like this is a stronger RTS than Grey Goo, but honestly I think C&C style RTS just doesn't take advantage of modern hardware enough. We have Relic RTS which have really visceral graphics and sound effects, Supreme commander which really pushes the scale, and Starcraft with its tight controls and polish. This and Grey Goo just seems to be lacking the one thing that really pushes it. The units aren't very interesting, the asymmetry is there but they aren't all that fascinating to play.

But I think the one thing that I feel is what I always wanted in a RTS, is the end game, top of the tech tree stuff, something to try to reach in every match. Both this and Grey Goo have a really shallow tech tier. The end game units just doesn't change the gameplay all that much.

Still, this is fun, it is a good RTS, just not even close to touching all the classics.
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 3rd Sep 2015 09:35    Post subject:
Maybe why i enjoy it more its because that, i just prefer CaC/TA style RTS over relic's control point based ones or starcraft (even though i loved WC back in the days).

In case of endgame - PA:T is pretty great now, but the spherical gameplay is somethig you need to use to


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Last edited by prudislav on Thu, 3rd Sep 2015 09:51; edited 1 time in total
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dannofdawn




Posts: 2227

PostPosted: Thu, 3rd Sep 2015 09:46    Post subject:
prudislav wrote:
Maybe why i enjoy it more its because that, i just prefer CaC/TA style RTS over relic's control point based ones or starcraft (even though i loved WC back in the days).

In case of endgame - PA:T is petty great now, but the spherical gameplay is somethig you need to use to


I don't like control point too, but I love the graphics. With the Blitzkreig mod CoH is amazing.

I haven't tried Titans, still salty that I need to pay for it Mad PA was kind of fun, but it was the distinct lack of unit with character that really hampered my enjoyment of it. Also no factions, no unit upgrades? I really like how there's fuel in SC and you can build air staging stations. It just feels really cool to build a base that has all kinds of support buildings. The whole "sim city" in a RTS. PA also really lacked in that aspect which I really like.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 3rd Sep 2015 11:59    Post subject:
Regarding graphics in this game:
They don't look anything special, yet i only get around 45 fps on average. Embarassed


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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Thu, 3rd Sep 2015 12:31    Post subject:
I like the game, it's a good gameplay successor of Act of War
but the story sucks big time, there is no plot, no development between missions, in that way Act of War was waaaay more entertaining


Lutzifer wrote:
and yes, mine is only average
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Thu, 3rd Sep 2015 15:38    Post subject:
19MB Patch

BUG FIXES:
- Fixing the bug changing the Stryker ATGM's price after NLOS upgrade has been completed.

FEATURE:
- FX improvements (buildings' flares, ...)

-------------

BALANCE:

Generic:
- Increasing from 8 to 12s the delay required to capture buildings for the early and middle game infantry, meaning all but Vanguard, Delta & Exosoldiers.

Chimera:
- Increasing the Nano-healing & Nano-Recovery cooldown from 2 to 4s.
- Decreasing Spear Vehicle Bay price from 2750 to 2600$.
- Decreasing Puma price from 1200 to 1100$.
- Increasing the Puma's Passenger Accomodations upgrade's price from 1200 to 1500$.

US :
- Decreasing the Shredder's hit points from 10 to 8.
- HIMARS can't fire on the move anymore.

-------------

KNOWN ISSUE:
- Some weapons' icons are not displayed in the HUD yet.


Lutzifer wrote:
and yes, mine is only average
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ixigia
[Moderator] Consigliere



Posts: 65086
Location: Italy
PostPosted: Thu, 3rd Sep 2015 22:10    Post subject:
StrEagle wrote:
I like the game, it's a good gameplay successor of Act of War
but the story sucks big time, there is no plot, no development between missions, in that way Act of War was waaaay more entertaining

Yeah, if anything this Aggression is making me want to reinstall AoW. Razz

It's a shame because while the gameplay itself is solid, for a lone wolf like me the "campaign" is as engaging and thrilling as staring at a white wall. AoW's single player may have been cheesy at times, but it was good fun and had a reason to exist.
This one is just a rushed bunch of missions in attempt to copy Tom Clancy's style, only with a lower budget and possibly even less inspired (not an easy achievement Laughing Okay)
At least the AI isn't bad when trying some skirmish, which is better than the campaign itself, go figure. It's likely a blast in MP though for those who are into that (definitely not me xD)
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xyzg




Posts: 1835

PostPosted: Fri, 4th Sep 2015 02:37    Post subject:
ixigia wrote:
StrEagle wrote:
I like the game, it's a good gameplay successor of Act of War
but the story sucks big time, there is no plot, no development between missions, in that way Act of War was waaaay more entertaining

Yeah, if anything this Aggression is making me want to reinstall AoW. Razz

It's a shame because while the gameplay itself is solid, for a lone wolf like me the "campaign" is as engaging and thrilling as staring at a white wall. AoW's single player may have been cheesy at times, but it was good fun and had a reason to exist.
This one is just a rushed bunch of missions in attempt to copy Tom Clancy's style, only with a lower budget and possibly even less inspired (not an easy achievement Laughing Okay)
At least the AI isn't bad when trying some skirmish, which is better than the campaign itself, go figure. It's likely a blast in MP though for those who are into that (definitely not me xD)


Yeah, I had a blast in skirmish with the alpha a few months back. I haven't played the campaign yet, but it's a pity that it doesn't sound so great at all from all you guy's reports on here... Sad I'm not likely to play online in this game either (didn't with the originals either) but skirmish is nice still... maybe try some comp stomps online though.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 4th Sep 2015 16:07    Post subject:
Fuck those retarded missions where you can't build new buildings and only have access to crap units. While enemy constantly attacks with heavily armored shit. (second last mission in first campaign)
Reaction


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 5th Sep 2015 17:50    Post subject:
Well, tried the other campaign yesterday for a bit.
Meh, i'm done with this game and the boring campaign.

On the plus side i just started up C&C 3. Even today it still looks great.
The differend kind of missions and the cutscenes though:
So Much Win

It seems that nobody, other than Westwood (RIP), is able to make fun RTS with base building anymore. Sad
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KeyserSoeze




Posts: 800

PostPosted: Mon, 7th Sep 2015 02:09    Post subject:
Act of War is 10x better game than this.

Cant put my finger on it, but this feels rushed and done with much less love.

Play AoW instead ^^
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 11th Mar 2016 12:46    Post subject:

Quote:
It’s been some time now since we last posted an update here about our plans for Act of Aggression. But don’t worry, we haven’t moved away from the game. Quite the contrary.

When we started working on this project, our goal was to bring back the “old-school” flavor that made us love RTS games, combined with more modern and original features. With Steam customer reviews rating Act of Aggression at ~66%, we have left behind one-third of our fans. It isn’t something we’re satisfied with, and we are not planning to let it be that way.
We remain dedicated to the same goal we started with.

Thanks to today’s ease of delivering patches and content to keep games alive, we had the opportunity to take Act of Aggression back to the drawing board. And that’s exactly what we have been doing. We’ve been busy identifying the reasons behind the less positive reviews: what we did wrong, what we failed to deliver, and what was expected from us. And, more importantly, what could be done about it.

So here we are, (almost) ready to deliver this massive overhaul. However, we won’t release this Reboot Edition as a regular patch, as it may change AoA too much for those happy with its current iteration. Instead, it will be made available (for free) to every owner of Act of Aggression, to switch between as they see fit.

There are too many changes coming to list here in their entirety. Instead, we’ve summed up just a few of the major ones here, which we will detail in a devblog soon:
    - Single-resource economy.
    - Improved unit reactivity.
    - Unit facelifts.
    - Up-front payments for construction.
    - and many more ...


We believe all the effort we’ve put into Act of Aggression: Reboot Edition will address most, if not all, the complaints made about the game at release. Before releasing this edition officially, it will be made available on a Steam test branch for anyone willing to try it and give us feedback!

Stay tuned for more details!

http://forums.eugensystems.com/viewtopic.php?f=112&t=56830
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Fri, 11th Mar 2016 12:57    Post subject:
Reboot? Sounds more like "Casual Edition" Laughing


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