Star Citizen (Chris Roberts is back!) [Beta in ∞ years]
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Thu, 17th Dec 2015 07:06    Post subject:
No wind? These hover landings are so booring.
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tet666




Posts: 5090

PostPosted: Thu, 17th Dec 2015 07:39    Post subject:
Interinactive wrote:
Interesting how they zoom out for a while when the FPS appears to hit single digits at the end there grinhurt


Yeah that's some nasty performance read above they use cryengine for this? are this guys for real, they collected around 100 million (which sounds insane btw)and use one of the worst engines on the market?
I played around with a lot of engines (not a professional just for fun) but the cryengine was by far the worst written and badly documented i've seen so far, they will need to rewrite most of the code for their purpose anyway so it would probably been easier to just write a new engine from scratch.
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bart5986




Posts: 662

PostPosted: Thu, 17th Dec 2015 08:30    Post subject:
tet666 wrote:
Interinactive wrote:
Interesting how they zoom out for a while when the FPS appears to hit single digits at the end there grinhurt


Yeah that's some nasty performance read above they use cryengine for this? are this guys for real, they collected around 100 million (which sounds insane btw)and use one of the worst engines on the market?
I played around with a lot of engines (not a professional just for fun) but the cryengine was by far the worst written and badly documented i've seen so far, they will need to rewrite most of the code for their purpose anyway so it would probably been easier to just write a new engine from scratch.


CryEngine is one of the most capable engines.

My understanding unless someone has some other evidence is that the current game does not use multiple CPU Cores very well.
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Glore




Posts: 45

PostPosted: Thu, 17th Dec 2015 08:36    Post subject:
tet666 wrote:
Interinactive wrote:
Interesting how they zoom out for a while when the FPS appears to hit single digits at the end there grinhurt


Yeah that's some nasty performance read above they use cryengine for this? are this guys for real, they collected around 100 million (which sounds insane btw)and use one of the worst engines on the market?
I played around with a lot of engines (not a professional just for fun) but the cryengine was by far the worst written and badly documented i've seen so far, they will need to rewrite most of the code for their purpose anyway so it would probably been easier to just write a new engine from scratch.


They have rewritten most of the engine already. They actually cant just take updates from crytek and update that to their version of cryengine automatically because it differs so much now. They can however implement certain features from newer versions of cryengine like VR manually.
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blackeyedboy




Posts: 10118
Location: Transylvania
PostPosted: Thu, 17th Dec 2015 10:00    Post subject:
Well, single digits FPS or not, those videos will guarantee another $5-10 Million for Roberts.

I must admit, though, landing on Elite Dangerous now looks really crap. No shadows, no terrain diversity, weird lighting...

And to think these guys below have done this properly since... 2006(?) or 2010 (not sure):



You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Grine




Posts: 152

PostPosted: Thu, 17th Dec 2015 11:27    Post subject:
bani789 wrote:
Tried the Alpha briefly, performance sucked ass on a GTX 960, flight was not enjoyable in the slightest as a result but the Aurora feels better than when I tried it when AC was initially released.

Guess I need to revisit this in another year when I upgrade my hardware and development is further in. I still think there's potential here for a good game tho but their scope I feel is...out of hand.


GTX960 is an entry level gpu...
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tet666




Posts: 5090

PostPosted: Thu, 17th Dec 2015 11:35    Post subject:
Grine wrote:
bani789 wrote:
Tried the Alpha briefly, performance sucked ass on a GTX 960, flight was not enjoyable in the slightest as a result but the Aurora feels better than when I tried it when AC was initially released.

Guess I need to revisit this in another year when I upgrade my hardware and development is further in. I still think there's potential here for a good game tho but their scope I feel is...out of hand.


GTX960 is an entry level gpu...


The GFX card is not even the problem here, it's all related to sucky cpu performance and the lack of proper multithreading as far as i can see.
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3dcViper




Posts: 384

PostPosted: Thu, 17th Dec 2015 13:07    Post subject:
tet666 wrote:
Grine wrote:
bani789 wrote:
Tried the Alpha briefly, performance sucked ass on a GTX 960, flight was not enjoyable in the slightest as a result but the Aurora feels better than when I tried it when AC was initially released.

Guess I need to revisit this in another year when I upgrade my hardware and development is further in. I still think there's potential here for a good game tho but their scope I feel is...out of hand.


GTX960 is an entry level gpu...


The GFX card is not even the problem here, it's all related to sucky cpu performance and the lack of proper multithreading as far as i can see.


No the "real" problem are the servers and the netcode right now.

IF you play 2.0 offline (there is a hack) you have 70-90fps with a GTX970 and over 100fps with a 980ti (1080p and max details). And there is some other positiv things.. for example, you dont have thoses crashes anymore. You can play for 2 hours if you want.

But as soon as you connect 2.0 to a server, your fps will suffer and the game will be more unstable.

Instruction for Offline-play:


There were several Patches on the PTU and the fps-numbers changed on every patch. There was one Patch (i think 2.0g) that had very high fps.. 50-70fps for me, but the stability was really really bad, most players were only able to play 1-3 min.

So right now the situation for Online 2.0 is this:

If CIG goes for stability, they have low fps
If CIG goes for high fps, the stability is really really bad


Really.. you have to try 2.0 with the offline-hack. Thats the way you see how much fps you would have IF the netcode would not be the problem Smile


Last edited by 3dcViper on Thu, 17th Dec 2015 15:36; edited 1 time in total
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Thu, 17th Dec 2015 14:06    Post subject:
Wow that looked smooth Surprised
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moosenoodles




Posts: 18411

PostPosted: Thu, 17th Dec 2015 18:21    Post subject:
After 100m, here's the CIG Christmas gift - a ship sale, just U$ 2500/1250 each


"Greetings Citizens!

Santa Lando here with some important ship-buying notifications.

To celebrate the holidays, we are selling a limited number of Idris-P AND Javelin, in batches, at six hour intervals.

The Javelin will be sold in a total 200 allotment keeping in line with the relative population growth and ship distribution since it's last sale. It will cost $2500.

The Idris-P will be sold in a total 120 allotment keeping in line with the relative population growth and ship distribution since it's last sale. It will cost $1250.

1ST BATCH: 12/16 @ 1200 PST (2000 UTC) 50 JAVELIN and 60 IDRIS-P
2ND BATCH: 12/16 @ 1800 PST (0200 UTC) 50 JAVELIN
3RD BATCH: 12/17 @ 0000 PST (0800 UTC) 50 JAVELIN and 60 IDRIS-P
4TH BATCH: 12/17 @ 0600 PST (1400 UTC) 50 JAVELIN

Of course, the Holiday Livestream will start tomorrow at 1100 PST (1900 UTC)

See you then! "

The cult lives on!
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Stige




Posts: 3544
Location: Finland
PostPosted: Thu, 17th Dec 2015 18:27    Post subject:
Wow this game gets more and more retarded by each passing day
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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 17th Dec 2015 19:35    Post subject:
Customers:
Thank you so much for allowing us to spend our money in your online store. Happy Holidays!


"Santa Lando" gives customers the opportunity to rid themselves of thousands of dollars. How generous of him.
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tonizito
VIP Member



Posts: 51412
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 17th Dec 2015 20:03    Post subject:
This is some legendary bullshit and somehow people keep cheering on... Laughing
And buying it Neutral


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Bendi




Posts: 3396

PostPosted: Thu, 17th Dec 2015 20:32    Post subject:
This is not a game, it's a cult.


sin317 wrote:

typical jew comment
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inz




Posts: 11914

PostPosted: Thu, 17th Dec 2015 20:51    Post subject:
Star Citizen's too big to fail now, they'll need a bailout from the games industry eventually. Whirling cane
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AKofC




Posts: 4359

PostPosted: Thu, 17th Dec 2015 20:57    Post subject:
It's the new Scientology.

Many religions sprung forth from crowdsourcing.

But only the one true crowdsourced religion led by the great prophet Roberts speaks the truth.


Gustave the Steel
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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 17th Dec 2015 21:50    Post subject:
At what point does it stop being crowdfunding and turns into pre-ordering?

I've been wondering about this for a while.

It is said that they stopped adding new features at around the 65 million dollar milestone.

They've got 101 million now, and they're still accepting money - and websites (GameSpot for example) describe it as if the crowfunding campaign is still ongoing. I'm not entirely sure how this works anymore.

Players are buying ships, and copies of the game, like any game which is Buy 2 Play + Microtransactions/Majortransactions. This adds money to the project, but is it crowfunding?

Isn't it just regular pre-ordering at this point?
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Anticasper




Posts: 1128
Location: Paul's Boutique
PostPosted: Thu, 17th Dec 2015 22:05    Post subject:
According to themselves it is a preorder now. https://robertsspaceindustries.com/pledge/Packages/Squadron-42-Preorder


Per Ardua Ad Astra
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Keit




Posts: 1134
Location: Sweden
PostPosted: Thu, 17th Dec 2015 22:15    Post subject:
I really don't get that holiday sale thing.

All of the backers say that it's not about the ship, it's about donating that amount to CIG, and that the ships will be free to get in-game when it's out anyway.

So the holiday sale just makes them donate less money to CIG, which is obviously not good.

The holiday sale should be reversed instead, so you get to donate more money to CIG and make Star Citizen a better game!
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B1kudo




Posts: 770

PostPosted: Thu, 17th Dec 2015 23:00    Post subject:

looks like one of those fail gifs but its 19 minutes long
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Morphineus
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Location: Sweden
PostPosted: Thu, 17th Dec 2015 23:17    Post subject:
Laughing
Every time they do something live.


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AKofC




Posts: 4359

PostPosted: Thu, 17th Dec 2015 23:27    Post subject:
LMAO

also i'm getting annoyed with his posture

sit up straight man


Gustave the Steel
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Fri, 18th Dec 2015 00:08    Post subject:
lolwtf is going on in that vid?
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moosenoodles




Posts: 18411

PostPosted: Fri, 18th Dec 2015 00:18    Post subject:
He has got much fatter, wow. I guess he is eating the money here.

edit: wtf is up with the guy? He comes across like he is on some real heavy meds.
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Fri, 18th Dec 2015 00:27    Post subject:
moosenoodles wrote:
He has got much fatter, wow. I guess he is eating the money here.

edit: wtf is up with the guy? He comes across like he is on some real heavy meds.


Yeah I noticed him fattening up, the reverse happened to Mark Hamill when he started working for them. Razz

Maybe he gobbled up some force!


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moosenoodles




Posts: 18411

PostPosted: Fri, 18th Dec 2015 00:30    Post subject:
Morphineus wrote:
moosenoodles wrote:
He has got much fatter, wow. I guess he is eating the money here.

edit: wtf is up with the guy? He comes across like he is on some real heavy meds.


Yeah I noticed him fattening up, the reverse happened to Mark Hamill when he started working for them. Razz

Maybe he gobbled up some force!


horse did you say?
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ixigia
[Moderator] Consigliere



Posts: 65081
Location: Italy
PostPosted: Fri, 18th Dec 2015 00:36    Post subject:
VGAdeadcafe wrote:
lolwtf is going on in that vid?

It's called immersion VGA! Do you expect to jump in your spaceship and simply be able to fly and fire your lazors, with the pressing of a button?

This is a full-simulation that thanks to the generous crowfunding of our benefactors, finally allows the players to experience faulty sensor arrays, main drive's malfunction and fusion accelerator cannon heating (among the other things) first hand, respectively through hud interferences/glitching, blue screens of death and imprecise hit detection/lag effect on our servers. Be advised, these are all meant to be features, they cannot by any means be considered bugs!
And what you saw is just a small glimpse of the final product. Expect more..immersion and features Cool Face
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moosenoodles




Posts: 18411

PostPosted: Fri, 18th Dec 2015 00:41    Post subject:
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EternalBlueScreen




Posts: 4314

PostPosted: Fri, 18th Dec 2015 01:14    Post subject:
moosenoodles wrote:
He has got much fatter, wow. I guess he is eating the money here.

edit: wtf is up with the guy? He comes across like he is on some real heavy meds.


I think he's one of those guys who needs to be involved all the time. A project this big, with this much media attention before release is probably stressful to manage. Everyone wants it to fail, and he's put his personal reputation on the line in a way here. Probably don't spend hours working out or cooking healthy stuff, hehe.
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Immunity




Posts: 5628

PostPosted: Fri, 18th Dec 2015 01:20    Post subject:
Damn, Roberts comes across as being completely inept. And people are literally throwing money at him. I'll never understand the ways of the world.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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