There's definitely friendly fire, at least on the higher difficulties anyway. I've seen a number of videos where people have hit their own troops with spells/artillery/ranged units.
I was watching one just a couple of hours ago where a guy playing as Dwarfs had like 4 units of Thunderers (riflemen) clustered around an enemy general, unloading on him from all sides at close to point blank range. There was a bit of collateral damage going on.
But they were only a settlement garrison though, so he didn't care about the losses.
Good to know that FF hasn't been cut. I know it's been in since Rome 1 , I suppose. Or perhaps in Shogun 1 as well, can't remember, it was eons ago.. Would have been utterly derp to remove it -- but one can never be sure with CA and SEGA.
Bought it too together with a friend. Practically got it at 50% off this way and since I don't care about online crap such as multipalyer and achievements, I'll be fine.
Yeah. Also, the mentioned people most likely do it to prevent their ranged units getting forced into melee. Which is.... kinda logical?!
No, it's not. There's always shirmish mode if someone is too lame to pull their ranged units back.
Uhm.. yes it is. Use some crappy crappy low cost melee unit as a meatshield and just fire away, taking the collateral damage into account on purpose. Nothing to do with being lame or "not using" skirmish mode.
Yeah. Also, the mentioned people most likely do it to prevent their ranged units getting forced into melee. Which is.... kinda logical?!
No, it's not. There's always shirmish mode if someone is too lame to pull their ranged units back.
Uhm.. yes it is. Use some crappy crappy low cost melee unit as a meatshield and just fire away, taking the collateral damage into account on purpose. Nothing to do with being lame or "not using" skirmish mode.
Well, if your crappy meat shield units crumble and flee due to FF, that's not really a good tactic now, is it?
Bretonnia and Orc strategy is entirely built around the concept of disposable units. In both cases, peasants for Bretonnia, Goblins for the Orcs, they don't suffer any morale effect due to those units breaking. It's expected they will break. They suck. Dying is their only purpose in life.
That might be so, but I've been considering my past experience with previous TW titles. Naturally, I can't comment regarding a non-released game I've never played.
That might be so, but I've been considering my past experience with previous TW titles. Naturally, I can't comment regarding a non-released game I've never played.
And I'll be playing Chaos and Vampires anyway.
Vampires are the same. Zombies and Skeletons are complete shit units that are cheap and entirely disposable. You basically use them as speed bumps to slow down the enemy long enough to make use of your decent units.
Chaos are the same to a degree, although here you aren't playing a proper full Chaos roster, just an undivided warrior subset with a few extras. In that instance Marauders are your disposable troops.
The point is, Warhammer is not the same as traditional TW games. It plays by its own set of rules derived from the tabletop game, as it should be.
EternalBlueScreen wrote:
Not seen a streamer play as the Empire yet which is annoying.
I've watched a ton of streams and I think I'll buy this. Attila didn't impress me, but this looks pretty good and I can't miss the chance to play with vampire counts.
From the various videos I have seen, it still has plenty of the same problems past TWs have had. The Warhammer setting and the changeup of unit types/dynamics will certainly make things more interesting, but I don't know that it will be enough in the long term. I think I'll wait a month or so for the isodemo.
The thing is, there might not be an isodemo in the near future. I'd never have bought this if I thought that an isodemo is gonna be available from day one
I caved and pre-durr'd it, first time in many years (apart from kcikstarters), had a -27% coupon on gmg so wasn't too bad. Watching some gameplay vids now and getting pretty hyped
The thing is, there might not be an isodemo in the near future. I'd never have bought this if I thought that an isodemo is gonna be available from day one
Originally, I too was going to isodemo this. But seeing that it has denuvo and not even DOOM (an arguably bigger title) has been cracked yet, I'm not too optimistic about the future of piracy.
Of course, the game is gonna be cracked within a week or so regardless. Just because I've bought it -- as was the case with Attila.
So those with the game, is this worth playing? Or better off installing dark omen.
Whats good and whats bad about the strategic mode and the battle mode.. Do battles play the same as original TW:Rome reskinned? (How I find all TW games).
Cheers, I will keep an eye out, wow those prices are greed personified.. They deserve to be pirated.
They do indeed and those prices are horrible.
Full retail price is like 85 monopoly dollars down at the ass end of the world. Even the best key price is like 60-65 monopoly dollars. Fucking exchange rate.
r3dshift wrote:
Anyway, I see this hasn't been posted yet
Interesting. Aside from lack of normal maps, low doesn't look super different texture-wise. It seems like shadows are the major framerate killer, unsurprisingly. You are going to want a beefy rig to run this on max settings no doubt.
The "unit detail" setting seems misnamed. It appears to be more of a unit model variation slider.
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