Aven Colony is a colony-building and management sim. It tells the story of humanity’s very first settlement of an extrasolar world — a moon around a gas giant a few light-years from Earth known as Aven Prime.
Land on an exotic alien world, settle its various biomes, maintain a hermetically-sealed colony, deal with the wild and unpredictable alien weather, build your colony’s infrastructure and ensure a steady supply of food and water and electricity, cleanse your colony of alien “creep” infections, and much more.
On top of this, you’ll face the greatest challenge of all — keeping your people happy.
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Aven Colony is the first game to explore themes of planetary colonization, survival, and colony management at a full city-builder scale:
· A rich simulation of an extraterrestrial colony, including oxygen propagation, habitation, employment, electricity and power generation, mining, crime, food cultivation, limited inventory, water, and much more.
· Dozens of different buildings, from simple inflatable-tent “modules” to massive skyscrapers created from metallic nano-cubes (“nanites”). Most of these buildings support 2-3 upgrade tiers.
· A fully functional day/night cycle, which is tied to a “sol” on Aven Prime (a “sol” is equivalent to one earth week, and “night” is essentially a brief winter season). During the “winter” season, Aven Prime freezes over, and farms will not grow food and solar panels will generate far less electricity.
· Use 3 different types of advanced flying drones (construction drones, police drones, and scrubber drones) to build, upgrade, and manage your colony.
· An alien infection called “the creep,” which can glom onto buildings and cover them in alien tentacles. Build special “Scrubber Drones” to clear the creep from infected buildings and stop it from taking over the entire colony.
· Additional environmental challenges including lightning storms, dust devils, deadly toxic gas emissions from geothermal vents, and shard storms.
· Research, grow, and process various alien plant species and foodstuffs and decide on the best locations to place farms and greenhouses for roughly a dozen different crops, derived from both Earth-based and native plant species.
· 12 distinct “overlay” modes give more information about the colony: Crops, Citizens, Happiness, Crime, Air, Electricity, Employment, Resources, Beauty, Structures, Drones, and Water.
· Manufacture dozens of types of foods, beverages, and “enhancement substances” that will alter your citizens’ morale and productivity.
· A rich morale system based on 13 different morale factors, and regular referendum elections that will give your citizens the opportunity to kick you out of office if morale gets too low.
· Over a dozen social policies.
· Discover, analyze, and use ancient alien artifacts as you learn more about the civilization that once inhabited the world of Aven Prime.
· A robust mission objective system that gently guides the player to build a viable colony at the start of the game, then expands to give broader objectives toward the endgame and keep the player moving. This system includes construction objectives, trade objectives, population / morale objectives, total colony size objectives, and much more. Up to three objectives are available to the player at a time.
· Fully player-controllable game speed; pause the game at any time or play at 1x, 2x, 4x, or 8x game speed.
· Rise in rank from Colony Governor to Expedition President (5 ranks total).
· A unique narrative that reveals the secrets of the civilization that once lived on Aven Prime.
Last edited by Bob Barnsen on Tue, 6th Jun 2017 18:56; edited 2 times in total
BETA DATE SET!: Mark the date ... we will be going into public beta on September 7! That's right, you'll be able to get your hands on the beta build of the game in just 12 short days. While the beta is of course unfinished, we're truly thrilled to be able to finally share this with all of you. We'll have further announcements related to the beta next week.
Yea, game has no DRM what-so-ever. I paid in the 25 bucks coz I love supporting titles like this. The website gave me a .zip file that you extract and just launch from the .exe file. No need to install anything which is uber nice.
For anyone thats played the beta, does this "city-builder" have the evolving low/high wealth mechanics like sim city or is just another building placing game?
For anyone thats played the beta, does this "city-builder" have the evolving low/high wealth mechanics like sim city or is just another building placing game?
It's a colony builder, not really a city builder. You manage population, jobs, resources, food, research, trade, etc.
The selection pane for cargo pods now shows the icons of the resources it contains.
Bug fixes:
Fixed scrubber drones not properly scrubbing Apartments that were infected by the Creep.
Fixed issue that would cause auto-save to save too frequently after changing game options, causing slowdowns for some users.
Fixed some missing quest test in campaign-Hyla's Crescent.
Mines no longer reset their mineral deposits to 100% full after you load from a saved game.
Fixed an issue where you couldn't place a geothermal generator over a particular steam vent in Hyla's Crescent.
Fixed a rare issue with some saved games that had creep spores in the air when they were saved.
Stopped auto-save from happening on the tutorial maps.
Fixed an issue with saved-game files being corrupted involving decommissioning buildings that had protesters on them.
Fixed a rare crash bug.
Tons of other tweaks and fixes.
Aven Colony, sci-fi city builder, releases in Q2 2107, will be published by Team17
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Team17 has today announced its partnership with Mothership Entertainment to publish the sci-fi city-building and management sim, Aven Colony, on PC. In order to celebrate this announcement, Team17 released a new set of screenshots for Aven Colony that can be viewed below.
Mothership Entertainment was formed by industry veterans whose combined game credits include Fable 2, Metroid Prime 2: Echoes, Metroid Prime 3: Corruption, Star Wars: The Old Republic, City Conquest, MechWarrior 4: Vengeance, Dungeon Siege: Legends of Aranna, and more, and Aven Colony has been in development since 2013.
Aven Colony is described as a rich simulation of an extra-terrestrial colony, set on an alien world of deserts, tundras and wetlands. In Aven Colony, players can build, customise and maintain their settlement, manage their resources, encounter a variety of alien life forms and look after their citizens – all while dealing with the challenges of life in an entirely new solar system.
As the press release reads:
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“Featuring a dedicated mission objective system which gradually introduces colony management during the campaign mode, Aven Colony welcomes and enables both novice and experienced players alike to acclimatise to life on Aven Prime. Advance from Colony Governor through the ranks to achieve the prestigious title of Expedition President. There’s also an in-depth sandbox mode with a variety of unique maps to choose from and a full suite of options to customize the game experience.”
Looks interesting, one thing no 'city-builder' has had in a decade is any difficulty, I hope they dont fuck it up making yet another building placing game.
I don't know, i get the same expression in every video in every angle of the game. It seems like there is just one type of expanding, one type of managing, one type of surviving etc. in different backgrounds.
Wanna try it but i'm almost sure it'll get pretty boring pretty fast.
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