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Posted: Sun, 23rd Oct 2016 15:26 Post subject: |
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There is a big sticky at the top titled GAME DEALS.
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Posted: Sun, 23rd Oct 2016 16:35 Post subject: |
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NFOAC
Posts: 6015
Location: India
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Posted: Tue, 25th Oct 2016 07:55 Post subject: |
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I read that there are tools which allow to collect cards without playing them can recommend some and what is the risk of getting banned ?
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demde
Posts: 6537
Location: Lake Karachay
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Posted: Tue, 25th Oct 2016 10:08 Post subject: |
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Idle Master it is. I have been using ways to farm cards (SAM at early stages) since beginning nothing happened yet and i never heard anyone banned for this so its pretty safe.
BTW
Did they remove the 2h waiting period at all? Or its auto removed after a certain amount of time not using refund system? Lately i started to get card drops right away.
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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JBeckman
VIP Member
Posts: 34984
Location: Sweden
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Posted: Tue, 25th Oct 2016 10:14 Post subject: |
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https://github.com/JustArchi/ArchiSteamFarm/releases
Takes a few minutes to set up but once that's done it's very easy to use.
As for risks I don't think there is one.
(I mean I've been using this and SAM - http://blog.gib.me/category/sam/ - for years now.)
EDIT: Yeah I get card drops right away now but it's been over a year since I did that one refund of a game that was clearly never going to be properly finished.
(So I guess it's timed in some way.)
EDIT: The config I'm using for ASF (2.1.6.2) as a example. ->
Quote: |
{
"Enabled": true,
"Paused": false,
"StartOnLaunch": true,
"SteamLogin": "YOUR STEAM USER NAME",
"SteamPassword": "YOUR STEAM PASSWORD",
"PasswordFormat": 0,
"SteamParentalPIN": "0",
"SteamApiKey": null,
"SteamMasterID": 0,
"SteamMasterClanID": 0,
"CardDropsRestricted": true,
"DismissInventoryNotifications": true,
"FarmingOrder": 0,
"FarmOffline": false,
"HandleOfflineMessages": false,
"AcceptGifts": false,
"IsBotAccount": false,
"ForwardKeysToOtherBots": false,
"DistributeKeys": false,
"ShutdownOnFarmingFinished": false,
"SendOnFarmingFinished": false,
"SteamTradeToken": null,
"SendTradePeriod": 0,
"TradingPreferences": 1,
"AcceptConfirmationsPeriod": 0,
"CustomGamePlayedWhileFarming": null,
"CustomGamePlayedWhileIdle": null,
"GamesPlayedWhileIdle": [ ]
}
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Essentially I just compared with the example.json file and updated as needed.
(Enabled to true and then adding username and pw basically.)
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Posted: Tue, 25th Oct 2016 14:01 Post subject: |
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Last edited by Royalgamer06 on Wed, 30th Nov 2016 21:40; edited 2 times in total
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Posted: Tue, 25th Oct 2016 14:09 Post subject: |
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Wow, that is shitty af smh.
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Posted: Tue, 25th Oct 2016 15:20 Post subject: |
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JBeckman wrote: | https://github.com/JustArchi/ArchiSteamFarm/releases
Takes a few minutes to set up but once that's done it's very easy to use.
As for risks I don't think there is one.
(I mean I've been using this and SAM - http://blog.gib.me/category/sam/ - for years now.)
EDIT: Yeah I get card drops right away now but it's been over a year since I did that one refund of a game that was clearly never going to be properly finished.
(So I guess it's timed in some way.)
EDIT: The config I'm using for ASF (2.1.6.2) as a example. ->
Quote: |
{
"Enabled": true,
"Paused": false,
"StartOnLaunch": true,
"SteamLogin": "YOUR STEAM USER NAME",
"SteamPassword": "YOUR STEAM PASSWORD",
"PasswordFormat": 0,
"SteamParentalPIN": "0",
"SteamApiKey": null,
"SteamMasterID": 0,
"SteamMasterClanID": 0,
"CardDropsRestricted": true,
"DismissInventoryNotifications": true,
"FarmingOrder": 0,
"FarmOffline": false,
"HandleOfflineMessages": false,
"AcceptGifts": false,
"IsBotAccount": false,
"ForwardKeysToOtherBots": false,
"DistributeKeys": false,
"ShutdownOnFarmingFinished": false,
"SendOnFarmingFinished": false,
"SteamTradeToken": null,
"SendTradePeriod": 0,
"TradingPreferences": 1,
"AcceptConfirmationsPeriod": 0,
"CustomGamePlayedWhileFarming": null,
"CustomGamePlayedWhileIdle": null,
"GamesPlayedWhileIdle": [ ]
}
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Essentially I just compared with the example.json file and updated as needed.
(Enabled to true and then adding username and pw basically.) |
I have the same long config but you only need to add the config entries you want to change (e.g., username / password).
PC: Yes. Console: No.
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Posted: Wed, 26th Oct 2016 11:00 Post subject: |
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Wed, 26th Oct 2016 11:26 Post subject: |
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Why not Bob's SIH suggestion, expert one? THat's how I sold a bulk of cards, still cashing in.
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tonizito
VIP Member
Posts: 51410
Location: Portugal, the shithole of Europe.
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Posted: Wed, 26th Oct 2016 11:35 Post subject: |
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Danyutz wrote: | Why not Bob's SIH suggestion, expert one? THat's how I sold a bulk of cards, still cashing in. |
Danyutz wrote: | Souds good, but I wouldn't trust Bob tho, not even his opinion. |
Make up your mind, men 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Wed, 26th Oct 2016 12:10 Post subject: |
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I still don't trust him, but it was more handy to use his suggestion from a few posts earlier. It's not like he created SIH. 
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Wed, 26th Oct 2016 12:36 Post subject: |
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Great stuff Areius, doesn't conflict with SteamDB script which I wanted to keep for when I feel more hands on.
It would have been perfect if we could set a minimum price though, to battle temporary low prices due to bundles. Dunno if that would take much effort or if you feel like doing so? 
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Wed, 26th Oct 2016 13:35 Post subject: |
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Do foils drop or they have to be crafted? Never had one before.
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Posted: Wed, 26th Oct 2016 13:50 Post subject: |
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Foils drop like regular cards, they're only much rarer. They're not crafted. You get backgrounds, emoticons and coupons with crafting.
-=the wandering pillow stuffer=-
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JBeckman
VIP Member
Posts: 34984
Location: Sweden
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Posted: Wed, 26th Oct 2016 15:18 Post subject: |
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You can use Winauth to have Steamguard codes generated on Windows. It can confirm trades as well.
-=the wandering pillow stuffer=-
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Wed, 26th Oct 2016 16:48 Post subject: |
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Areius wrote: | Morphineus wrote: | Great stuff Areius, doesn't conflict with SteamDB script which I wanted to keep for when I feel more hands on.
It would have been perfect if we could set a minimum price though, to battle temporary low prices due to bundles. Dunno if that would take much effort or if you feel like doing so?  |
That's not too much trouble to add, so I'll add that.
Danyutz wrote: | Why not Bob's SIH suggestion, expert one? THat's how I sold a bulk of cards, still cashing in. |
I use SIH as well but it doesn't have an option to set a maximum price (I never put normal cards > 0.25 and foils > 2.34 on market) and IMO not very convenient if you want to sell lots of cards as you first have to wait X time and then have to press another button again. This is just one click sell all. |
Sweet, thanks Areius! 
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Posted: Thu, 27th Oct 2016 15:30 Post subject: |
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Last edited by Royalgamer06 on Wed, 30th Nov 2016 21:40; edited 1 time in total
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Thu, 27th Oct 2016 15:36 Post subject: |
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Awesome stuff!
Thanks again Areius!
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Posted: Thu, 27th Oct 2016 15:36 Post subject: |
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Last edited by Royalgamer06 on Wed, 30th Nov 2016 21:40; edited 1 time in total
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chiv
Posts: 27530
Location: Behind You...
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Posted: Fri, 28th Oct 2016 07:30 Post subject: |
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so steam halloween sale is... in like 12 hours, or is it still 36 hours away?
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Posted: Fri, 28th Oct 2016 08:18 Post subject: |
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Posted: Fri, 28th Oct 2016 17:55 Post subject: |
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chiv wrote: | so steam halloween sale is... in like 12 hours, or is it still 36 hours away? |
We will see in 1h.
// Why you even think it would start today or tomorrow?
Current Weeklong sales still run till 31th. Normally there are none running if a sale is about to start?
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Posted: Fri, 28th Oct 2016 18:22 Post subject: |
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It's Halloween sale, where only zombies/horror goes on sale, not all.
It doesn't affect other deals.
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