Mass Effect: Andromeda (ugly femface is optional*)
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Yuri




Posts: 11000

PostPosted: Wed, 8th Mar 2017 15:18    Post subject:
Been half a decade since I played ME3 but did the eyes have a dead "I've seen some heavy shit" look even back then? Laughing

Never played Inquisition for more than 2-3 hours so no idea about how it was there.



1 and 2 are still amazing.
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HIz




Posts: 2187
Location: Wrong_Timeline
PostPosted: Wed, 8th Mar 2017 15:33    Post subject:
DCB wrote:
Minor spoilers for those sensitive to such things:





that krogan voice Reaction
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4treyu




Posts: 23163

PostPosted: Wed, 8th Mar 2017 15:37    Post subject:
Aww Yeah

Then again, that's supposed to be a female krogan.
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HIz




Posts: 2187
Location: Wrong_Timeline
PostPosted: Wed, 8th Mar 2017 15:47    Post subject:
We'll see when is sexy time what it hides....where it hides it Surprised

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lametta




Posts: 2615

PostPosted: Wed, 8th Mar 2017 15:51    Post subject:
madness wrote:
Quote:
For what it's worth:


by Miranda Sanchez



so not a lot Cool Face


shes cute though
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Shocktrooper




Posts: 4577

PostPosted: Wed, 8th Mar 2017 16:39    Post subject:
it's part of the disguise Wink
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DCB




Posts: 5410

PostPosted: Wed, 8th Mar 2017 16:49    Post subject:
4treyu wrote:
Aww Yeah

Then again, that's supposed to be a female krogan.

It sounds pretty much like Eve/Bakara in ME3. Not sure it's overly lol-worthy.
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Wed, 8th Mar 2017 16:49    Post subject:
lametta wrote:
shes cute though


Is she? I only see mental problems with that kind of look. Razz


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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Wed, 8th Mar 2017 17:42    Post subject:
the question is: is she crazier than she is hot? Laughing


Lutzifer wrote:
and yes, mine is only average
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lametta




Posts: 2615

PostPosted: Wed, 8th Mar 2017 17:47    Post subject:
harley quinn crazy? im all in
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 8th Mar 2017 17:49    Post subject:
DCB wrote:
Minor spoilers for those sensitive to such things:


Man, those dialogues are so terrible. Like written by some preteen.

Also whoever was responsible for most of the comical and dumb looking characters needs to get fired so hard that he starts burning.


______________

lametta wrote:
shes cute though


Like i wrote: Give her some new haircolor and maybe a cut too, and she is more than fuckable.
(if she is shaved)
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red_avatar




Posts: 4567

PostPosted: Wed, 8th Mar 2017 17:56    Post subject:
Morphineus wrote:
lametta wrote:
shes cute though


Is she? I only see mental problems with that kind of look. Razz


- choker-like necklace CHECK
- thick-rimmed glasses CHECK
- bright lipstick CHECK
- dyed short-ish hair CHECK



Yeaaah ...
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ixigia
[Moderator] Consigliere



Posts: 65097
Location: Italy
PostPosted: Wed, 8th Mar 2017 18:05    Post subject:
The visual representation of modern journalism, *and* of BiowarEA's target audience, practically two birds with one stone. Laughing
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Radicalus




Posts: 6424

PostPosted: Wed, 8th Mar 2017 18:33    Post subject:
Cute?

Dude. Crazy-eyes. Hello! She has the crazy-eyes.

Cardinal rule of survival and happiness: do NOT stick your dick in crazy.
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tonizito
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Posts: 51443
Location: Portugal, the shithole of Europe.
PostPosted: Wed, 8th Mar 2017 19:45    Post subject:
FFS guys Laughing
Please, please add at least some twitter posts proving that she's what you think she is instead of judging by a single picture, no?

Oh and I mean her:



Not the big red dumb bitch Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 8th Mar 2017 19:49    Post subject:
What Tonizita wrote.
Stop insulting the CutiePie. Mad


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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EyePatchLives




Posts: 5715
Location: Israel.
PostPosted: Wed, 8th Mar 2017 19:52    Post subject:
Bitch is cray cray. Provide proof? Why should I? If journalists can write things without backing them with facts, why can't I? Dude Wink


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 8th Mar 2017 20:47    Post subject:
Mass Effect: Andromeda PC Graphics Settings Revealed, Exclusive 4K Ansel Screenshots Released
Quote:

Quote:

http://www.geforce.com/whats-new/articles/mass-effect-andromeda-pc-graphics-settings-4k-screenshots
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Nodrim




Posts: 9608
Location: Romania
PostPosted: Wed, 8th Mar 2017 20:57    Post subject:
Am I crazy or games are set on not making any visual progress? It's 2017 and a game on the almighty Frosbite engine looks like that? I don't see anything special.
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LeoNatan
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PostPosted: Wed, 8th Mar 2017 22:08    Post subject:
Nodrim wrote:
Am I crazy or games are set on not making any visual progress? It's 2017 and a game on the almighty Frosbite engine looks like that? I don't see anything special.

What progress do you want when game technology is stagnated by 2 year old consoles with 4 year old mid-range GPUs?

And I think raster graphics are reaching a glass ceiling which might not be possible to escape. Developers are looking for so many hacks in the fragment shader, but that looks terrible in many cases and does not scale well. Instead, different technology needs to be researched, but everyone is busy developing garbage for 12 year old morons with ancient hardware. Even if a company comes up with an interesting direction, who would use that beyond some indie crap and tech demos? Without AAA to push the hardware, it won't advance to maturity at all (see Intel's Larrabee).
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Breezer_




Posts: 10828
Location: Finland
PostPosted: Wed, 8th Mar 2017 22:37    Post subject:
Perhaps that rumor of PS5, which is supposed to have 10tflops GPU will change everything (what we have had now almost year on PC) Cool Face. But by then we have atleast half more tflops on PC and same shit continues. Dont understand why developers just wont make insanely good looking graphics on best possible hardware, then scale it down for shit machines like consoles.
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Danyutz




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Location: Redplanet
PostPosted: Wed, 8th Mar 2017 22:48    Post subject:
I like, good post Bob.
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AmpegV4




Posts: 6248

PostPosted: Wed, 8th Mar 2017 22:51    Post subject:
Breezer_ wrote:
Perhaps that rumor of PS5, which is supposed to have 10tflops GPU will change everything (what we have had now almost year on PC) Cool Face. But by then we have atleast half more tflops on PC and same shit continues. Dont understand why developers just wont make insanely good looking graphics on best possible hardware, then scale it down for shit machines like consoles.


Probs because they see thousands of derps pre ordering no mans sky, products by dean hall, this game and enough dlc to sink a battleship..why bother?
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Breezer_




Posts: 10828
Location: Finland
PostPosted: Wed, 8th Mar 2017 22:58    Post subject:
AmpegV4 wrote:
Breezer_ wrote:
Perhaps that rumor of PS5, which is supposed to have 10tflops GPU will change everything (what we have had now almost year on PC) Cool Face. But by then we have atleast half more tflops on PC and same shit continues. Dont understand why developers just wont make insanely good looking graphics on best possible hardware, then scale it down for shit machines like consoles.


Probs because they see thousands of derps pre ordering no mans sky, products by dean hall, this game and enough dlc to sink a battleship..why bother?


True Very Happy, but can´t wait for new console showcase and when developers dicks hard telling how good technology they have in their hands and what they can do with it (there was very big leap in graphics when PS4/Xbone came, which would have been possible on PC for like many years) Laughing
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 8th Mar 2017 23:16    Post subject:
LeoNatan wrote:
Nodrim wrote:
Am I crazy or games are set on not making any visual progress? It's 2017 and a game on the almighty Frosbite engine looks like that? I don't see anything special.

What progress do you want when game technology is stagnated by 2 year old consoles with 4 year old mid-range GPUs?

And I think raster graphics are reaching a glass ceiling which might not be possible to escape. Developers are looking for so many hacks in the fragment shader, but that looks terrible in many cases and does not scale well. Instead, different technology needs to be researched, but everyone is busy developing garbage for 12 year old morons with ancient hardware. Even if a company comes up with an interesting direction, who would use that beyond some indie crap and tech demos? Without AAA to push the hardware, it won't advance to maturity at all (see Intel's Larrabee).


I was about to post a rant.. but Leo has saved me the job Razz

Besides, why would companies develop anything new when they have easy-to-use graphic engines all ready to go, and probably tons of prefabs to reuse. No, we're simply buying more powerful video cards for nothing more than to run piss poor ports poorly.

If game devs used the full power of even a 1060, without having to factor in consoles - and used every trick in the book, they could produce photorealistic stuff without too much difficulty.

I have never looked into game code, and I shudder to think what I'd find. Already I found many games using UE3/4 with interesting things in the engine ini files.. comments left by devs stating how they need to 'leave this out so it works on Xbox' etc. IIRC, Arkham Knight, pre-fix was rife with such things.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

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Nodrim




Posts: 9608
Location: Romania
PostPosted: Wed, 8th Mar 2017 23:39    Post subject:
LeoNatan wrote:
Nodrim wrote:
Am I crazy or games are set on not making any visual progress? It's 2017 and a game on the almighty Frosbite engine looks like that? I don't see anything special.

What progress do you want when game technology is stagnated by 2 year old consoles with 4 year old mid-range GPUs?

And I think raster graphics are reaching a glass ceiling which might not be possible to escape. Developers are looking for so many hacks in the fragment shader, but that looks terrible in many cases and does not scale well. Instead, different technology needs to be researched, but everyone is busy developing garbage for 12 year old morons with ancient hardware. Even if a company comes up with an interesting direction, who would use that beyond some indie crap and tech demos? Without AAA to push the hardware, it won't advance to maturity at all (see Intel's Larrabee).


It was a rhetorical rant, but that sums up the problem more or less.
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Stormwolf




Posts: 23734
Location: Norway
PostPosted: Thu, 9th Mar 2017 00:34    Post subject:
tonizito wrote:
FFS guys Laughing
Please, please add at least some twitter posts proving that she's what you think she is instead of judging by a single picture, no?

Oh and I mean her:



Not the big red dumb bitch Laughing


Who gives a fuck?
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tolanri




Posts: 3589

PostPosted: Thu, 9th Mar 2017 00:44    Post subject:
Nodrim wrote:
Am I crazy or games are set on not making any visual progress? It's 2017 and a game on the almighty Frosbite engine looks like that? I don't see anything special.


I might be wrong, but I think they are using very old version of Frostbite, that they modified to use with their tools/workflow for Dragon Age Inquisition. That would be about 5-6 years old version, from BF3 era.


Intel Core i7 6700K @ 4.6 GHz | Asus Z170 Pro Gaming | Corsair Vengenace LPX 16GB DDR4 3200 MHz | MSI GeForce GTX 1080 FE | Samsung 850 EVO 500 GB + 250 GB | EVGA SuperNOVA 750 G2 | Fractal Design Define R5 | Noctua NH-D14
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Radicalus




Posts: 6424

PostPosted: Thu, 9th Mar 2017 00:52    Post subject:
Just watched the Nexus video.

OMG...

The facial animations and dialog are so immersion breaking. TW3 came out 2 fucking years prior, and had these problems solved. I don't even get how a big studio like BioDerp can afford to push out shit like this.
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DCB




Posts: 5410

PostPosted: Thu, 9th Mar 2017 04:25    Post subject:
Radicalus wrote:
The facial animations and dialog are so immersion breaking. TW3 came out 2 fucking years prior, and had these problems solved. I don't even get how a big studio like BioDerp can afford to push out shit like this.

It's because they are almost certainly still using more or less the same production pipeline they have used since the development of Eclipse (DA Origins) in the mid-2000s. The switch to Frostbite would have been the time to gut everything and start again, but it was clear from Inquisition that didn't happen. They are probably still using the same old version of FaceFX from a decade ago.
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