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konkol84
Posts: 3679
Location: Po(o)land
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Posted: Mon, 15th May 2017 18:58 Post subject: |
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deadpoetic wrote: | "Reason why AC doesn't make its way to Japan is because the higher ups don't see it being successful."
It's like..the #1 setting that people want |
so feudal japan not worth exploring...wow...just wow
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Posted: Mon, 15th May 2017 19:39 Post subject: |
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Mon, 15th May 2017 20:10 Post subject: |
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I expect incredibly dumbed down combat, with even less interaction than we got with the last Ass game, to ensure maximum 'interactivity' for players.
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
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-= Word to the wise: Having a higher forum post does not mean you are right. =-
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Tue, 30th May 2017 18:59 Post subject: |
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Posted: Tue, 30th May 2017 19:17 Post subject: |
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Posted: Tue, 30th May 2017 21:12 Post subject: |
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Posted: Tue, 30th May 2017 21:12 Post subject: |
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Wed, 7th Jun 2017 21:21 Post subject: |
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JBeckman
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Posts: 34995
Location: Sweden
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Fri, 9th Jun 2017 23:05 Post subject: |
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Game Leakformer
All new info:
• Started working on game before unity
• Brand new fighting system
• New A.I.
• No minimap but a elder scrolls type compass at top
• No more sprinting button, speed depends on analog stick
• Crouching is back
• Story is being kept a secret
• Eagle vision is a subtle pulse that highlights objects not enemies
• Takes place during the ascent and reign of cleopatra
• You can climb everything in the game
• Large and small cities with many landmarks including Memphis and Alexandria
• The controllable eagle leak was true
• NPC's have a day/night cycle and includes time for them to eat, sleep, work, and "answer the call of nature"
• Attack buttons are the right shoulder and trigger
• A.I. does not take turns to attack
• New combat system is more hit-box driven
• As you fight, an adrenaline gauge fills up, and when both attack buttons are pressed powerful attacks are unleashed
• Left shoulder button is lock on
• There are treasures to find in the depths of the water (sunken ships, long-forgotten ruins)
• Stat element of customization is removed
• New gear system where players can improve specific parts of your gear by crafting materials
• Leveling system that has a level cap of 40
• Bayek is not the only playable character in the game but that character is a secret
• There are legendary items to loot in the game
• You can add blocked arrows to your inventory
• You can no longer one hit enemies that are more powerful than you with your hidden blade
• Buttons for free-running up and down are removed
• Puzzles are back but more challenging and less switches
• Much more in depth ability graph with 3 paths (Seer, Warrior, Hunter)
• There are gladiator battles in arenas
Spoiler: | |
Last edited by prudislav on Sat, 10th Jun 2017 00:37; edited 2 times in total
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Neon
VIP Member
Posts: 18935
Location: Poland
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Posted: Fri, 9th Jun 2017 23:30 Post subject: |
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Fri, 9th Jun 2017 23:35 Post subject: |
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Lots of changes, let's see them in-game.
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Posted: Fri, 9th Jun 2017 23:48 Post subject: |
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Don't know how it's going to pan out, but at least it's fresh, some new changes and it might be good. It's better than reskinning every year.
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Sat, 10th Jun 2017 00:37 Post subject: |
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Sat, 10th Jun 2017 01:10 Post subject: |
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MORE THAN THE PIRAMIDZ! OOOOHMAAAAAYGAAAWD!
It breaks new ground! 
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ixigia
[Moderator] Consigliere
Posts: 65086
Location: Italy
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Posted: Sat, 10th Jun 2017 01:12 Post subject: |
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prudislav wrote: | All new info:
• Started working on game before unity
• Brand new fighting system
• New A.I.
• No minimap but a elder scrolls type compass at top
• No more sprinting button, speed depends on analog stick
• Crouching is back
• Story is being kept a secret
• Eagle vision is a subtle pulse that highlights objects not enemies
• Takes place during the ascent and reign of cleopatra
• You can climb everything in the game
• Large and small cities with many landmarks including Memphis and Alexandria
• The controllable eagle leak was true
• NPC's have a day/night cycle and includes time for them to eat, sleep, work, and "answer the call of nature"
• Attack buttons are the right shoulder and trigger
• A.I. does not take turns to attack
• New combat system is more hit-box driven
• As you fight, an adrenaline gauge fills up, and when both attack buttons are pressed powerful attacks are unleashed
• Left shoulder button is lock on
• There are treasures to find in the depths of the water (sunken ships, long-forgotten ruins)
• Stat element of customization is removed
• New gear system where players can improve specific parts of your gear by crafting materials
• Leveling system that has a level cap of 40
• Bayek is not the only playable character in the game but that character is a secret
• There are legendary items to loot in the game
• You can add blocked arrows to your inventory
• You can no longer one hit enemies that are more powerful than you with your hidden blade
• Buttons for free-running up and down are removed
• Puzzles are back but more challenging and less switches
• Much more in depth ability graph with 3 paths (Seer, Warrior, Hunter)
• There are gladiator battles in arenas |
From this list it doesn't even sound like an Assassin's Creed game
...good!
After all the recent (flabby) attempts and fatigue reaching the pear-shaped stars, an overhaul was definitely a necessity, even Ubi knew it. Now all we have to see is whether the promises will match the contents, something that can't be taken for granted xD
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Posted: Sat, 10th Jun 2017 03:51 Post subject: |
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I like the fact that they specified that it seemingly ran better on Scorpio kits then on PC at a steady 30 fps...LMAO!!! WTF are they using??? AN IBM 486??
I mean, who in his right mind thinks for 1 second that High End PC's will underscore the Scorpio ??
Really!!?? loll!! Is this our optimization preview and what to expect as performance ??
They better of learned how to program if your skipping a yearly milk cow. Performance would be priority then game play. Whats the use of having awesome new game play mechanics if you can't run the shit properly...
Lian-Li XL Dynamic ROG Black - EVGA 1000w - Lian-li Galahad 360 AIO - MSI X570 Meg Ace - Rysen 5950x - G.Skill 4x16GB CL14 3600@3800(14-15-15-34) - Samsung 960 Pro 512 - Samsung 960 Pro 1TB - Kingston HyperX SSD 120gb SATA 3 (6gb/s) - WD Black Caviar 2x 2TB SATA 3 (6gb/s) Raid 0 - WD Black Caviar 2 TB SATA 3 (6gb/s) - EVGA 3090 FTW3 - LG C1 48" 4k120hrz
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Posted: Sat, 10th Jun 2017 07:58 Post subject: |
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It can only be better than the last few copy-paste games.
Didn't even play Unity and Syndicate, because i am so fed up of basically the same crap since AC2.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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JBeckman
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Posts: 34995
Location: Sweden
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Posted: Sat, 10th Jun 2017 09:06 Post subject: |
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New leaks every week
Quote: | • Story is being kept a secret |
3...2...1...
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tonizito
VIP Member
Posts: 51423
Location: Portugal, the shithole of Europe.
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Posted: Sat, 10th Jun 2017 09:09 Post subject: |
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Morphineus wrote: | MORE THAN THE PIRAMIDZ! OOOOHMAAAAAYGAAAWD!
It breaks new ground!  | 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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vaifan1986
Posts: 4640
Location: Birthplace of the necktie.
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Posted: Sat, 10th Jun 2017 17:22 Post subject: |
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For a second there I was, whoa, they removed Eagle Vision, nice, then I start the next paragraph.
No need for Xray vision when you can sync with a drone above you and see everything everywhere.
Micek:
i7 4790K @ 4.6GHz- Gigabyte Z97X-Gaming 3 - 980 WF3 \o/ - 16GB Corsair - WD 4TB - Mountain of SSDs - Dell UltraSharp U2414H 24''
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tonizito
VIP Member
Posts: 51423
Location: Portugal, the shithole of Europe.
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Posted: Sat, 10th Jun 2017 18:52 Post subject: |
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vaifan1986 wrote: | For a second there I was, whoa, they removed Eagle Vision, nice, then I start the next paragraph.
No need for Xray vision when you can sync with a drone above you and see everything everywhere. | You really should know better
What next, you're going to believe that when fighting multiple enemies they won't wait their turn instead of rushing you as a group? 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Sat, 10th Jun 2017 19:51 Post subject: |
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Controllable Eagle!!! WHAT A BRAND NEW IDEA!!!!
Spoiler: | |
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segobi
Posts: 1565
Location: FBI Cybercrime div.
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Posted: Sat, 10th Jun 2017 19:54 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65086
Location: Italy
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Posted: Sat, 10th Jun 2017 20:09 Post subject: |
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Haha! Yup, when it comes to this type of product, popamole-ish compromises and directions/little challenge will always be the priority, the "designers" will always find a common naif way to brute-force implement specific AAA "next gen" features no matter the (lack of) logic
(Same for the possible ditching of the iconic fifo® system for the AI, who knows what kind of trickery will replace it)
On the bright side, Ubi has learned recently to allow for some sort of customization when it comes to Hud elements, markers and silly visions which makes things a bit less herpderp - unless the game in question is a lost cause, which is a frequent scenario 
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