We (well they) are proud to announce that The Golf Club will leave Early Access and officially release on Steam for the PC on August 19th, 2014 for $34.99!
“THE GOLF CLUB”, TEES OFF NEXT GEN GOLFING THIS AUGUST
HB Studios Announces Full Retail Release Date For Golf Simulator
(Nova Scotia, CAN) Aug 12, 2014 -- Canadian video game developer, HB Studios, today announced that its golf simulation, The Golf Club will launch on Xbox One through Xbox Live on August 19, 2014. The Golf Club will also leave early access for a full retail release on Windows PC through digital download distribution service Steam the same day. The PlayStation 4 version of The Golf Club will launch later this month pending certification approval. Credited with making some of the most critically acclaimed sport franchises on the EA SPORTS label, HB Studios has developed the first golf title to bring procedurally generated courses to next gen console. The Golf Club is a highly realistic game that allows players to fully customize their golfing experience by creating and playing the course of their dreams with the built-in Greg Norman Course Designer.
“We are incredibly excited to give golf fans the game they’ve always wanted,” said Anthony Kyne, Producer at HB Studios. “No other golf game provides players with this level of customization and sophistication in course design on PC and next generation consoles. We’ve worked extremely hard to get The Golf Club ready for launch, so it’s really rewarding to officially announce the launch date and share that with our fans.”
The Golf Club is a fully featured golfing experience where users can play against friends’ and rivals’ best rounds in turn-based/asynchronous competition modes enhanced by cloud-based technology. The game supports Tours & Tournaments, stroke play, match play, and 4-ball.
The Golf Club’s Greg Norman Course Designer allows players to build an unlimited number of golf courses, which can then be shared and played with friends online. New courses can be generated in a matter of seconds by selecting a theme, terrain features, and number of holes. Players can then enjoy a full suite of editing tools from changing the time of day to placing hazards and objects to create the ultimate golf challenge. Players can also discover new courses built by friends and the community by filtering through rank and difficulty, as well as interact with new members of The Golf Club through the Message Center.
The game is due for worldwide release on Sony PlayStation 4, Microsoft Xbox One and PC Windows platforms priced $34.99.
The Golf Club comes complete with three modes: stroke play, match play and 4-ball, no loading times between holes, and the course designer feature.
For more information on HB studios and a full feature list for The Golf Club at final release, please visit www.thegolfclubgame.com.
Follow The Golf Club on twitter @thegolfclubgame.
About HB Studios
Founded in 2000 and headquartered in Lunenburg, Nova Scotia, Canada, HB Studios is an electronic entertainment software company that specializes in creating console, mobile, handheld and PC games. To date, HB has shipped 43 titles, selling over 23 million units, and contributed to 20 others.
More information about HB Studios and its products can be found on the company’s website, www.hb-studios.com.
The (mouse) controls are gamebraking.
Zero feedback of you're speed, also the game thinks it's skill to push you're mouse straight.
There is little skill involved in the game besides guessing how far and fast to pull and push the mouse, and doing that in a straight line.
Go back to playing Minecraft then and leave the better games to the adults.... just kidding, we all have our opinions about games.
This game is a very good golf sim and the course designer is so easy, there will be an influx of players just for that aspect of it.
I played Links 2001-2003 back in the day and had a blast and yes, it was 3 click and true swing and probably as easy as could be but it was fun and mp was even more fun. This has that potential....FUN for those of us who like these types of games.
Played some today and man o man that mouse swing GEEZ! Overall not bad for a golf game fix.Minus the down right boredom on the green no cowds no famous players etc.
I'm liking it a lot. I've only played a couple of games so far with the final build, but I find the game definitely well-made, and not simplistic at all actually. Getting acceptable scores takes attention and precision, you can't just blindly swing with the default equipment and expect to have good results.
So how is this compared to latest TW on pc? Game mechanics, gameplay and such?
Well it's been a while since I've played a TW game, but there's a course generator which is pretty nice, doesn't have all the "gimmicks" and TV-like presentation of TW (which is good, imo), and you have full ability to analogically control the swing with the stick/mouse depending on you preferences, without needing to click anything (sounds easy but it's not )
With the Yarr release though there are some limitations, such as, it's only possible to play single courses alone, since the tournament mode is online-based.
So how is this compared to latest TW on pc? Game mechanics, gameplay and such?
Well it's been a while since I've played a TW game, but there's a course generator which is pretty nice, doesn't have all the "gimmicks" and TV-like presentation of TW (which is good, imo), and you have full ability to analogically control the swing with the stick/mouse depending on you preferences, without needing to click anything (sounds easy but it's not )
With the Yarr release though there are some limitations, such as, it's only possible to play single courses alone, since the tournament mode is online-based.
So how is this compared to latest TW on pc? Game mechanics, gameplay and such?
Well it's been a while since I've played a TW game, but there's a course generator which is pretty nice, doesn't have all the "gimmicks" and TV-like presentation of TW (which is good, imo), and you have full ability to analogically control the swing with the stick/mouse depending on you preferences, without needing to click anything (sounds easy but it's not )
With the Yarr release though there are some limitations, such as, it's only possible to play single courses alone, since the tournament mode is online-based.
So there's no SP "campaign"?
No sadly, as an offline user I can only play single rounds of golf on a course of my choosing. The other modes require a connection as far as I can see.
1) Unity 5 – We’ve moved the game to Unity 5. This means lots of great things for all areas of the game.
2) Player Creator – We’ve got a huge player creator, where player features, clothing, clubs and gear will all be customizable. It’s almost limitless with millions upon millions of combinations to get your avatar looking just as you want him or her to.
3) Golf Societies – We’ve now got golf societies, not only places where you and your friends can hang out and play against each other in tournaments but huge public clubs. (All currency referred to is GAME CURRENCY, not real money)
4) Career Mode – Players will also be able to play away a more singular game against AI. Using offline societies and AI players to earn money and work your way through the challenges of increasing difficulty. All money earned here can be transferred to your online career, so it’s well worth taking part.
5) You’ll be able to now design courses with multi-level water, crowd placement, lots of new stuff to place as well as lots of new tools to make life easier for the designers out there.
All I want is one of these fucking golf sims to have a miniature golf mode. I don't want flashy simultaneous multiplayer with power-ups and flamings exploding balls (ouch). Just some old-school mini-golf.
Also, this game can go fuck itself. I have never been able to play any of the mouse swing games and this one is no exception. I cannot push the mouse in a straight fucking line no matter what. And there is no way for me to judge how hard I'm hitting the ball. Doesn't seem to matter if I I push it softly or quickly. Or only pull it part of the way back. I get it on the green (somehow) and then either hit it about three inches or 30 feet past the hole.
I get it. Mouse swing works for some. But it doesn't work for others. Give me the standard 3-click or GTFO.
DELETED.
Sucks because there really aren't any good ones left. Perfect Golf looked promising but it won't play offline at all. Back to waiting for a good one
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