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JackQ
Non-expret in Derps lagunge
Posts: 14178
Location: Kibbutznik, Israel
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Posted: Sat, 12th Aug 2017 16:30 Post subject: Guard Duty, Source engine remake of Blue Shift [NR] |
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I personally rather to have Opposing Force as Blueshift is one of the weakest expansion pack ever made to a game.
http://www.dsogaming.com/news/guard-duty-is-a-source-engine-remake-of-the-classic-half-life-blue-shift/
Quote: | Tripmine Studios has released some new comparison screenshots between its upcoming remake of Half-Life: Blue Shift in Source Engine, Guard Duty, and its original version. Guard Duty is total conversion mod, aiming to be composed of entirely custom content. In other words, think of it as the Black Mesa mod for Blue Shift.
Guard Duty will feature original maps re-created and re-envisioned for better realism and gameplay, improved AI in order to make enemies smarter and more dangerous, scripted scenes with all the original Blue Shift characters to help bring the story to life, brand new high-quality textures and models, as well as new voices, sounds and music.
Guard Duty looks really cool, though it’s still a ways off. Currently there isn’t any ETA for when it will be released, and the team is still recruiting members. As such, we may be looking at a 2018 release (and that’s an optimistic scenario).
But anyway, let’s hope that Tripmine will not drop the ball and will finish this total conversion. |
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"Fuck Denuvo"
Your personal opinions != the rest of the forum
Last edited by JackQ on Sat, 12th Aug 2017 21:53; edited 1 time in total
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Posted: Sat, 12th Aug 2017 21:44 Post subject: |
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Well it had it's moments but i would rather want to see Opposing Force remade as well, the other problem is the Source engine is starting to look almost as outdated as the Goldsource engine these days and they are just starting with it now if i got that right, same problem Black Mesa has and we are still waiting for the rest of that game after all those years btw.
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JackQ
Non-expret in Derps lagunge
Posts: 14178
Location: Kibbutznik, Israel
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Posted: Sat, 12th Aug 2017 21:56 Post subject: |
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tet666 wrote: | Source engine is starting to look almost as |
I thought about this too, It's true that Valve outclassed when it comes to Game engine.. being honest I don't think they even trying to coempte with engine like Unity and UE4..
But Titanfall 2 proved you can still push the engine to nice highets..
I didn't plaid Titanfall 2 yet... I might compare it's graphics to games like Hellbalde To see how the It's looking comapred to the high end engine
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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JBeckman
VIP Member
Posts: 34984
Location: Sweden
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Posted: Sat, 12th Aug 2017 23:06 Post subject: |
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Posted: Sun, 13th Aug 2017 00:59 Post subject: |
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Wasn't Blue Shift more an addon made for the Dreamcast's version of HL which they released for PC as a stand-alone? It was more of the same but with a crappy ending and really short. Biggest improvement, were the addition of improved models.
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Posted: Sun, 13th Aug 2017 14:21 Post subject: |
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This is 56 years in development and it doesn't look like it's releasing soon (my bet: never) so whatever.
red_avatar wrote: | Wasn't Blue Shift more an addon made for the Dreamcast's version of HL which they released for PC as a stand-alone? It was more of the same but with a crappy ending and really short. Biggest improvement, were the addition of improved models. |
Yes.
tet666 wrote: | and they are just starting with it now if i got that right |
Try 2006 for the first iteration: http://www.moddb.com/mods/guardduty/news/we-are-at-mod-db-at-last and 2009 for the second and current: http://www.moddb.com/mods/guardduty/news/official-statement1
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
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~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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