Wolfenstein: The New Colossus
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segobi




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PostPosted: Thu, 31st Aug 2017 11:21    Post subject:
They are doing a great job with the marketing Very Happy
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Nodrim




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PostPosted: Thu, 31st Aug 2017 11:50    Post subject:
WB could learn a thing or two from this.
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StrEagle




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PostPosted: Thu, 31st Aug 2017 13:13    Post subject:
wtf is this shit, uncle Sam in a soviet T-34-76 Model 1940 tank Laughing



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Nodrim




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PostPosted: Thu, 31st Aug 2017 13:32    Post subject:
Maybe in this universe Russia sold tanks to the US and not the other away around. Mr. Green
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prudislav
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PostPosted: Thu, 31st Aug 2017 13:36    Post subject:
StrEagle wrote:
wtf is this shit, uncle Sam in a soviet T-34-76 Model 1940 tank Laughing


well its the alternative history where nazis conquered US .. everything is possible


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konkol84




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PostPosted: Thu, 31st Aug 2017 14:05    Post subject:
Is it mentioned anywhere in the first part what happened to the soviets?


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JBeckman
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PostPosted: Thu, 31st Aug 2017 15:45    Post subject:
I do wonder what happened to several of the former allied and axis nations, I don't think the game goes into too much detail on most of it aside from how the US surrendered after being bombed following the failed assassination attempt of Deathshead in the 1950's was it when New Order started?

Probably not much left of most of them, Africa held out for a time though being fortunate that the sandy and hot climate interfered with the mechanized infantry the Germans used but they took a lot of casualties too.
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tonizito
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PostPosted: Thu, 31st Aug 2017 16:39    Post subject:
konkol84 wrote:
Is it mentioned anywhere in the first part what happened to the soviets?
Probably hitler's original plan to outright kill off a HUGE part of the soviet union population in order to make room for the german population to colonize their country worked.
As opposed to the brutal defeat the krauts suffered on our timeline


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Bob Barnsen




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PostPosted: Thu, 14th Sep 2017 09:55    Post subject:



1. I wonder how the downgraded versions will look.
2. I had the impression that Nintendo made family-friendly consoles and also disallowed games like Doom/Wolfenstein?


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JBeckman
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PostPosted: Thu, 14th Sep 2017 10:05    Post subject:


Something like that apparently, minus Youtube compression. Razz
(From: http://www.neogaf.com/forum/showpost.php?p=248924018&postcount=853 )

Ever played Conker?
(Which funnily enough Microsoft then had censored for the XBox version.)

Though yeah early NES and SNES "NOA" policies (Nintend of America.) saw a number of oddities in games ranging from de-crossing religious references and building cafes and coffee shops where bars had previously been located.

Some devs snuck through a couple of things even so (And a few skipped sneaking entirely such as Day of Tentacle having their SCUMM engine named Nintendo-SCUMM which was apparently not all too appreciated, figures.) though sexual references and death and other effects also saw some changes.
(Cringe worthy auto-translate dialogue from Japanese to English in some of these lead to a few unintended references too, when the player could understand what was being said at all that is, ha ha.)



EDIT: Though I guess for some real nightmare material that particular Zelda game probably has things covered. Razz
https://www.reddit.com/r/gaming/comments/6oly1q/zelda_cdi_enough_internet_for_today/

Pretty sure Nintendo still hasn't acknowledges these games.
http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/TheLegendOfZeldaCDiGames
https://en.wikipedia.org/wiki/CD-i_games_from_The_Legend_of_Zelda_series


Last edited by JBeckman on Thu, 14th Sep 2017 10:19; edited 3 times in total
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JBeckman
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PostPosted: Thu, 14th Sep 2017 10:11    Post subject:
Interesting to see idTech running on the Switch console though, not actually sure what the hardware of that thing is although games like Xenoblade Chroncicles X and Breath of the Wild look pretty spectacular, especially via CEMU and a higher internal resolution, heh.

Well it's probably not able to compete directly with the XBO and PS4 but it seems to be keeping up and Nintendo appears to be taking some interesting licenses too which should allow the console to have a more varied library of games than the WiiU though Nintendo still seem to be doing their own thing mostly. Smile
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Bob Barnsen




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PostPosted: Thu, 14th Sep 2017 10:17    Post subject:
Well it doesn't look that bad actually.
And i guess if you just play it on your TV and don't have any comparison then it will look good enough.

Also wtf is that Zelda game. Laughing


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Breezer_




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PostPosted: Thu, 14th Sep 2017 10:25    Post subject:
Will look pretty good on the small screen for sure, wonder how many frames it will run.

@jbeckman

Switch uses custom Maxwell based Nvidia Tegra chip.
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JBeckman
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PostPosted: Thu, 14th Sep 2017 10:41    Post subject:
Breezer_ wrote:
Will look pretty good on the small screen for sure, wonder how many frames it will run.

@jbeckman

Switch uses custom Maxwell based Nvidia Tegra chip.


Looked it up a bit, around 1 Ghz for the CPU core clock speed and 768 Mhz for the GPU though it then down clocks to a little bit under 400 Mhz when undocked for battery life and thermals.


Seems that for DOOM the cartridge will only have the SP content with MP offered as a separate download due to the size constraints which I think is at 32 GB with 64 GB cartridges planned but they're not ready yet. (64 GB cartridges probably have a higher cost too.)

http://www.neogaf.com/forum/showthread.php?t=1432970

Quote:

Bethesda told Engadget that the Switch port of Doom will have all the updates and DLC released for the original game except for the SnapMap level editor. It's also worth noting that the physical version of the game will only include the single-player campaign on the game card due to size constraints -- to play online multiplayer, users will need to download a free update. Naturally, users that choose digital-only copies will get the whole package in one go.



I'm not sure if Wolfenstein Colossus even has multiplayer, lowering the resolution of or perhaps just further compressing the texture data should see a pretty significant file size reduction though with this being one of the things with MegaTexture technology though the visuals will take a bit of a hit as a result.


EDIT: Different system but it kinda reminds me of the SNES having 4 - 8 MB cartridges initially and then up to some 32 MB with Tales of Phantasia topping out at I think it was 48 MB.

N64 probably saw a similar evolution although by that point the CD-ROM outclassed it completely in terms of storage capacity although the cartridge had faster loading speed.
(But also cost more to manufacture and it took more time.)

Little add-on chips being used on some of the SNES cartridges too for more advanced graphical effects (Yoshi's Island for one example.) and then for N64 it had expansion paks instead ranging from memory cartridges to rumble effects.


EDIT: Ah so the Switch one looks somewhat like a mini-SD card after looking it up, interesting.
(And competes with blu-ray in terms of storage capacity too though the current 32 GB versions aren't quite at that level yet.)

Goes well with the portability aspect I suppose compared to using discs.
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IamAWESOME




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PostPosted: Tue, 19th Sep 2017 16:54    Post subject:


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Breezer_




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PostPosted: Tue, 19th Sep 2017 19:07    Post subject:
Damn that was great trailer Very Happy, gonna be so gud. This newest IDtech has so sexy dof/bokeh effects, also dat motion/object blur is very nicely done.
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Clevesa




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PostPosted: Wed, 20th Sep 2017 08:55    Post subject:
Fuck me, this game looks good!
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StrEagle




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PostPosted: Wed, 20th Sep 2017 09:07    Post subject:
So Much Win


Lutzifer wrote:
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m3th0d2008




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PostPosted: Wed, 20th Sep 2017 09:34    Post subject:
I hope this get's yarr'd fast... I'm definitely not playing this shit in German and without the chance of turning insta-nazi when catching a glimpse of a swastika (makes for more thrilling gameplay!).


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tonizito
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PostPosted: Wed, 20th Sep 2017 11:54    Post subject:
Yeah nice trailer but my crystal balls are telling me it will run like shite on our beloved PC Master Race


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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gordonash




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PostPosted: Wed, 20th Sep 2017 18:49    Post subject:
The last one ran fantastically on my old 650m laptop at 1080p, was very impressed.
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KillerCrocker




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PostPosted: Wed, 20th Sep 2017 20:00    Post subject:
IamAWESOME wrote:
https://www.youtube.com/watch?v=bkrwUzWeACg


Nice trailer. I am surprised. Hope they will not do Tarantino too much and be more original than that. And as for gameplay.. I really hope all stealth is optional. I hated it in first game with shitty ai


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ixigia
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PostPosted: Wed, 20th Sep 2017 20:04    Post subject:
On the bright side, at least the idtech5 was buried with all the nazi zombies, I still remember the issues with caching, advanced cfg-ing and whatnot in order to avoid the stuttery megablurrytextures effect...a (not so fun) game inside the game Very Happy

Everything is looking great indeed so far here, let's hope for the best men.
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IamAWESOME




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PostPosted: Tue, 26th Sep 2017 19:39    Post subject:


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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Breezer_




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PostPosted: Tue, 26th Sep 2017 19:47    Post subject:
tonizito wrote:
Yeah nice trailer but my crystal balls are telling me it will run like shite on our beloved PC Master Race


This new IDtech and Frostbite are like the most optimized engines, so i really doubt that.
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tonizito
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PostPosted: Tue, 26th Sep 2017 21:14    Post subject:
Based on what? Doom ran really well but what else has used this new version so far?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Bob Barnsen




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PostPosted: Tue, 26th Sep 2017 21:19    Post subject:
We could ask the same question about your previous statement.

There is only one game out with it, so why would you assume the next Wolfenstein will run bad? Makes absolutely no sense.

Especially since as with DOOM Bethesda is involved here too. So they already have experience with idTech6.


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tonizito
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PostPosted: Tue, 26th Sep 2017 21:21    Post subject:
Well because RAGE ran like garbage and the previous wolfenstein really didn't fare that much better...
IDcrap 5 never really amounted to much, possibly one of the worst engines ever. 6 has one game with it so far, that one ran pretty well but we only saw it in one game so far but it wasn't enough for me to forget the crap that was 5.


Also... it's published by bethesda
FO4: crap performance
DOOM: great performance
D2: crap performance (mostly fixed)
Prey: ok performance
DDoO: ok performance (apparently...)
this: ?


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then


Last edited by tonizito on Tue, 26th Sep 2017 21:29; edited 2 times in total
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Bob Barnsen




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PostPosted: Tue, 26th Sep 2017 21:26    Post subject:
But those were games with older versions of the engine.

It seems that finally with its sixth itteration it became a very good engine.

Though i'm honest, that DOOM had mostly closed areas. Don't know how Wolfenstein will run.


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Breezer_




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PostPosted: Tue, 26th Sep 2017 21:38    Post subject:
tonizito wrote:
Well because RAGE ran like garbage and the previous wolfenstein really didn't fare that much better...
IDcrap 5 never really amounted to much, possibly one of the worst engines ever. 6 has one game with it so far, that one ran pretty well but we only saw it in one game so far but it wasn't enough for me to forget the crap that was 5.


Also... it's published by bethesda
FO4: crap performance
DOOM: great performance
D2: crap performance (mostly fixed)
Prey: ok performance
DDoO: ok performance (apparently...)
this: ?


FO4: Gamebryo
DOOM: IDtech6
Dishonored 2: modified IDtech5
Prey: Cryengine
DDoO: no idea what game this is tho Laughing

Anyway, why you are still twisting the fact, that this uses completely different engine? Ah well, if it somehow turns out be shit, then the developers should perhaps change their job, seeing how awesome the engine was on DOOM (there is so much effects and shit onscreen at times, still it runs constant 120+ fps on my rig totally maxed out with 3440x1440).
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