Star Citizen (Chris Roberts is back!) [Beta in ∞ years]
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harry_theone




Posts: 11232
Location: The Land of Thread Reports
PostPosted: Fri, 15th Sep 2017 14:55    Post subject:
bart5986 wrote:
Il_Padrino wrote:
Still, it's a fucking game, not something that will put mankind on Mars or something. If you can't produce something that works after 5 years, there's a problem, period.


Because there's so many other Star Citizen type games to compare it to?

Oh thats right there are none.


Even if the game takes 10 years to deliver it really doesn't matter because they would be actually delivering something that at least right now has nothing similar that exists.


The only types of people that are complaining are:

1. People who think the scope should be 10-20% of what the game is now

2. People who don't understand game development.


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garus
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PostPosted: Fri, 15th Sep 2017 15:40    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:33; edited 1 time in total
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Stige




Posts: 3545
Location: Finland
PostPosted: Fri, 15th Sep 2017 17:22    Post subject:
bart5986 wrote:
Il_Padrino wrote:
Still, it's a fucking game, not something that will put mankind on Mars or something. If you can't produce something that works after 5 years, there's a problem, period.


Because there's so many other Star Citizen type games to compare it to?

Oh thats right there are none.


Even if the game takes 10 years to deliver it really doesn't matter because they would be actually delivering something that at least right now has nothing similar that exists.


The only types of people that are complaining are:

1. People who think the scope should be 10-20% of what the game is now

2. People who don't understand game development.


Hmm smells like fanbois in here.
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SpykeZ




Posts: 23710

PostPosted: Fri, 15th Sep 2017 19:50    Post subject:
sanchin wrote:
SpykeZ wrote:

$0.99 – $50.00 8% of the final sale price
$50.01 – $1,000.00 8% of the initial $50.00, plus 5% of the remaining final sale price balance ($50.01 to $1,000.00)

So anything over 50 dollars ebay takes 13%


You cannot into Maths... 8% up to 50, and 5% of the above means, that the further you get from 50, the more the overall percentage gets to 5%. Quick example:
- you sell sth for $55
- 8% out of 50 = $4
- 5% out of 5 (amount exceeding 50) = $0.25
- $4.25 / $55 *100% ~= 7.7%

For $100 it's 6,5% total.


Not how that works at all. If all I got hit with was a 6.5% fee then I wouldn't have had to dish out almost 16 bucks for selling something at 100 bucks. Buddy and I literally just went through this with them selling the same thing. You're trying to make it look more complicated than it really is.

If you sell anything 0-50, it's 8% of the sale price.

Anything above that is another 5%. So literally, anything above 50 dollars you're paying a 13% fee on the final sale cost. That's not including the paypal fees


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garus
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Posts: 34197

PostPosted: Fri, 15th Sep 2017 21:33    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:33; edited 1 time in total
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sanchin




Posts: 764
Location: Poland
PostPosted: Fri, 15th Sep 2017 22:34    Post subject:
SpykeZ wrote:
sanchin wrote:
SpykeZ wrote:

$0.99 – $50.00 8% of the final sale price
$50.01 – $1,000.00 8% of the initial $50.00, plus 5% of the remaining final sale price balance ($50.01 to $1,000.00)

So anything over 50 dollars ebay takes 13%


You cannot into Maths... 8% up to 50, and 5% of the above means, that the further you get from 50, the more the overall percentage gets to 5%. Quick example:
- you sell sth for $55
- 8% out of 50 = $4
- 5% out of 5 (amount exceeding 50) = $0.25
- $4.25 / $55 *100% ~= 7.7%

For $100 it's 6,5% total.


Not how that works at all. If all I got hit with was a 6.5% fee then I wouldn't have had to dish out almost 16 bucks for selling something at 100 bucks. Buddy and I literally just went through this with them selling the same thing. You're trying to make it look more complicated than it really is.

If you sell anything 0-50, it's 8% of the sale price.

Anything above that is another 5%. So literally, anything above 50 dollars you're paying a 13% fee on the final sale cost. That's not including the paypal fees



Either the percentage is completely different (I don't use ebay and didn't bother to check) or they are applied differently than you wrote.

That's just not how percents work, you can't sum them.
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SpykeZ




Posts: 23710

PostPosted: Fri, 15th Sep 2017 23:57    Post subject:
garus wrote:
@SpykeZ what the fuck. Why is anyone even using eBay Laughing


Fucking no clue. I literally had to pay like 15 bucks on something I sold under 100. The fees are why more and more people are selling on forums and craigslist over ebay anymore and why you see more "vendors" selling on there instead of individuals.


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bart5986




Posts: 662

PostPosted: Sat, 16th Sep 2017 03:08    Post subject:
Stige wrote:
Hmm smells like fanbois in here.


Well I'm not a very big fan and don't think the game is releasing until 2020.

I'm just being realistic.

There are too many tards who think Elite Dangerous or Eve etc proves that Star Citizen is slow/bad.

You need precedent to show something is bad.
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sat, 16th Sep 2017 13:43    Post subject:
No Feed Troll


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Ghworg




Posts: 924

PostPosted: Sat, 16th Sep 2017 14:53    Post subject:
Not sure if troll or just dense.
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Morphineus
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PostPosted: Sat, 16th Sep 2017 18:50    Post subject:
Not the sharpest light in the bright tool shed is my guess. Poker Face


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Il_Padrino




Posts: 7574
Location: Greece by the North Sea
PostPosted: Sat, 16th Sep 2017 22:58    Post subject:
bart5986 wrote:
Il_Padrino wrote:
Still, it's a fucking game, not something that will put mankind on Mars or something. If you can't produce something that works after 5 years, there's a problem, period.


Because there's so many other Star Citizen type games to compare it to?

Oh thats right there are none.


Even if the game takes 10 years to deliver it really doesn't matter because they would be actually delivering something that at least right now has nothing similar that exists.


The only types of people that are complaining are:

1. People who think the scope should be 10-20% of what the game is now

2. People who don't understand game development.

And how is making something unique an argument for such long development time without anything meaningful to show? Confused Every shit I take is unique, and it takes me (usually) less than 5 minutes to produce.

I work as a software consultant/engineer, not games but I do know that in 5 years you can make something truly incredible, especially with the funds and amount of devs they have.
And I repeat, it's just a game.
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bart5986




Posts: 662

PostPosted: Sun, 17th Sep 2017 05:42    Post subject:
Il_Padrino wrote:

And how is making something unique an argument for such long development time without anything meaningful to show? Confused Every shit I take is unique, and it takes me (usually) less than 5 minutes to produce.

I work as a software consultant/engineer, not games but I do know that in 5 years you can make something truly incredible, especially with the funds and amount of devs they have.
And I repeat, it's just a game.



So what is your point though?

Either you think they should have been able to achieve everything they are planning to do in 5 years, in which case, provide some proof

Or you think they should have cut back on a lot of their plans and released within 5 years in which case I would say Chris Roberts can take 20 years to make the game if he wants, its his company to screw up if he wants to but at least wait until he screws it up to say that he has.

If the game is going to be already replaced by something else on release I couldn't say, but feature creep is obviously his middle name, we knew that before the kickstarter was even released.
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stemot




Posts: 1886

PostPosted: Sun, 17th Sep 2017 09:57    Post subject:
bart5986 wrote:
Il_Padrino wrote:

And how is making something unique an argument for such long development time without anything meaningful to show? Confused Every shit I take is unique, and it takes me (usually) less than 5 minutes to produce.

I work as a software consultant/engineer, not games but I do know that in 5 years you can make something truly incredible, especially with the funds and amount of devs they have.
And I repeat, it's just a game.



So what is your point though?

Either you think they should have been able to achieve everything they are planning to do in 5 years, in which case, provide some proof

Or you think they should have cut back on a lot of their plans and released within 5 years in which case I would say Chris Roberts can take 20 years to make the game if he wants, its his company to screw up if he wants to but at least wait until he screws it up to say that he has.

If the game is going to be already replaced by something else on release I couldn't say, but feature creep is obviously his middle name, we knew that before the kickstarter was even released.


Didn't he take people money on certain promises of release schedules and certain features? Then after he took peoples money changed his plans for the games features and continuously delayed release while pumping out shitty arena battle maps? Did he then hold back when people wanted refunds because that wasn't what they paid for?
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bart5986




Posts: 662

PostPosted: Sun, 17th Sep 2017 10:07    Post subject:
stemot wrote:
Didn't he take people money on certain promises of release schedules and certain features? Then after he took peoples money changed his plans for the games features and continuously delayed release while pumping out shitty arena battle maps? Did he then hold back when people wanted refunds because that wasn't what they paid for?


As I said, Chris Roberts is very known for feature creep and even when confronted he continues to feature creep.

I haven't seen any source that said the battle arena maps delayed the game at all.

I think everyone gets it, he made a kickstarter with a date and then the release date was delayed an insane amount from feature creep most likely due to the amount of money he has received.


It still comes down to the same outcome.

1. Keep the original scope and release the game

2. Increase the scope and release it later.


Based on the amount of money being thrown at Star Citizen, there is absolutely no logic to keep the original scope and release the game.

Not only would he be turning away hundreds of millions of dollars, you also have to understand that the money comes from people, those people decided they want these new features.


Think of it this way, a long long long time ago when it was obvious the delays were incoming, the money didn't stop, it starting pouring in.


That tells you that the majority of the paying customer base see new features as more important then a release date.


I'm really not sure why Chris Roberts should decide to release it early because some people on the Internet who haven't been paid for the game think he should.


At the end of the day if the game doesn't suck and isn't replaced by a competing space game in 2020 or whenever it is, nearly everyone who complained about not buying the game because it was vapourware will buy it anyway.

So Chris Roberts wins either way Laughing
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Stormwolf




Posts: 23718
Location: Norway
PostPosted: Sun, 17th Sep 2017 14:33    Post subject:
bart5986 wrote:
Well I'm not a very big fan and don't think the game is releasing until 2020.

I'm just being realistic.


Laughing Laughing Laughing Laughing lol wut
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Il_Padrino




Posts: 7574
Location: Greece by the North Sea
PostPosted: Sun, 17th Sep 2017 14:50    Post subject:
I think it would have been better if he kept the original scope from the Kickstarter, and made the game people wanted, more or less as a proof of concept. He could have then used all these funds, from the sales and crowdfunding, for the sequel, and go as crazy as he wants. At least people would have something to play already and be busy so as they wouldn't complain that much. But maybe he was afraid he couldn't deliver and the game would suck.


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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bart5986




Posts: 662

PostPosted: Sun, 17th Sep 2017 15:12    Post subject:
Il_Padrino wrote:
I think it would have been better if he kept the original scope from the Kickstarter, and made the game people wanted, more or less as a proof of concept. He could have then used all these funds, from the sales and crowdfunding, for the sequel, and go as crazy as he wants. At least people would have something to play already and be busy so as they wouldn't complain that much. But maybe he was afraid he couldn't deliver and the game would suck.


The thing is your idea would very likely have resulted in a lot less money and likely never seeing the features planned for the current game.

The fact is that people voted with their money.
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GreatPlayer




Posts: 222

PostPosted: Sun, 17th Sep 2017 15:31    Post subject:
Il_Padrino wrote:
I think it would have been better if he kept the original scope from the Kickstarter, and made the game people wanted, more or less as a proof of concept. He could have then used all these funds, from the sales and crowdfunding, for the sequel, and go as crazy as he wants. At least people would have something to play already and be busy so as they wouldn't complain that much. But maybe he was afraid he couldn't deliver and the game would suck.


Do not forget the vision he had and what he did with Freelancer.Vision is one thing. Competence and greed are different.
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Sun, 17th Sep 2017 17:29    Post subject:
bart5986 wrote:
Il_Padrino wrote:
I think it would have been better if he kept the original scope from the Kickstarter, and made the game people wanted, more or less as a proof of concept. He could have then used all these funds, from the sales and crowdfunding, for the sequel, and go as crazy as he wants. At least people would have something to play already and be busy so as they wouldn't complain that much. But maybe he was afraid he couldn't deliver and the game would suck.


The thing is your idea would very likely have resulted in a lot less money and likely never seeing the features planned for the current game.

The fact is that people voted with their money.


So backers money is worth less than the ship buyers? Mind you they are buying ships not features.
And I could at least have some understanding for more ships but not for these nonsense features like that webcam shit to give an example.


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SpykeZ




Posts: 23710

PostPosted: Sun, 17th Sep 2017 17:47    Post subject:
This is one of my favorite threads to open up in the morning with my coffee. Just sit here, sip on it and giggle. It's almost better than Imgur.


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Il_Padrino




Posts: 7574
Location: Greece by the North Sea
PostPosted: Sun, 17th Sep 2017 17:52    Post subject:
bart5986 wrote:
Il_Padrino wrote:
I think it would have been better if he kept the original scope from the Kickstarter, and made the game people wanted, more or less as a proof of concept. He could have then used all these funds, from the sales and crowdfunding, for the sequel, and go as crazy as he wants. At least people would have something to play already and be busy so as they wouldn't complain that much. But maybe he was afraid he couldn't deliver and the game would suck.


The thing is your idea would very likely have resulted in a lot less money and likely never seeing the features planned for the current game.

The fact is that people voted with their money.

True, promise people everything they dream of, let them pay for it, and keep expanding while not delivering anything of note.
That's more ot less the definition of a scam Very Happy


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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AmpegV4




Posts: 6248

PostPosted: Mon, 18th Sep 2017 08:12    Post subject:
Just you all wait a couple more years and maybe some when this finally comes out and takes the crown of every gaming genre in one go at the rate Chris is promising. He has all bases covered here, star fighting, trading, FPS, pod racing.. Roberts deserves an applaud here, he has taken a hindenburg sized blimp of suckers money and through promises alone has achieved Jonestown massacre level following from supporters of this game.

Can you imagine the envy of Molyneux or Dean 'rocket' Hall with what Chris has pulled off with this game.. a true scam master at work.
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VonMisk




Posts: 9472
Location: Hatredland
PostPosted: Mon, 18th Sep 2017 08:25    Post subject:
SpykeZ wrote:
This is one of my favorite threads to open up in the morning with my coffee. Just sit here, sip on it and giggle. It's almost better than Imgur.


I have to concur. Every time it gets updated I can't wait to open it an feast on the comments and news.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Mon, 18th Sep 2017 08:27    Post subject:
Maybe someone should suggest a side scrolling platformer gameplay also, just to cover all the bases.

And of course roguelike dance events.


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AmpegV4




Posts: 6248

PostPosted: Mon, 18th Sep 2017 08:53    Post subject:
mtj wrote:
Maybe someone should suggest a side scrolling platformer gameplay also, just to cover all the bases.

And of course roguelike dance events.


I'm surprised he isn't already tapping into the card game and moba genres, could be charging $150 booster packs right now.
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Silent_Lurker




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PostPosted: Mon, 18th Sep 2017 16:01    Post subject:


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StrEagle




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PostPosted: Mon, 18th Sep 2017 16:17    Post subject:
I surprised they haven't implemented loot boxes yet Laughing


Lutzifer wrote:
and yes, mine is only average
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Mon, 18th Sep 2017 22:54    Post subject:
Oh you can be sure that'll be coming. Pay $5 to open a box that MIGHT contain a JPEG.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

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ixigia
[Moderator] Consigliere



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Location: Italy
PostPosted: Tue, 19th Sep 2017 01:11    Post subject:
Kaltern wrote:
Oh you can be sure that'll be coming. Pay $5 to open a box that MIGHT contain a JPEG.

Yup, and we all know which one is gonna be Pffchh
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