X Stillbirth (2011)
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GreatPlayer




Posts: 222

PostPosted: Sat, 27th Feb 2016 16:07    Post subject:
I think the story / campaign is kind of basic, I see it more as a tutorial for the game.
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oakwind




Posts: 325

PostPosted: Sat, 27th Feb 2016 17:58    Post subject:
briangw wrote:
So people recommend the X3 series over this one but there are different ones, released by date. A few comments on Steam recommend either Albion Prelude or Terran Conflict. Which one is better to start with and does it matter for story? Pros/Cons of each?


I think the big difference is the story, and I don't really play it for the story. They're not to different.
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morgan2468




Posts: 91
Location: Northumberland
PostPosted: Sat, 27th Feb 2016 20:42    Post subject:
3E74 wrote:
Shifty Fellar
X Rebirth Home of Light-CODEX


is this a standalone? or do u need teh base game?

no mentions in the nfo..


Looks like you need the base game this is just another expansion


He poured his children's eyes from glass / And from steel wrought their hands / That none could escape his judgment. -- The New Scripture of the Master Builder
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briangw




Posts: 1754
Location: Warren, MN
PostPosted: Sun, 28th Feb 2016 01:20    Post subject:
oakwind wrote:
briangw wrote:
So people recommend the X3 series over this one but there are different ones, released by date. A few comments on Steam recommend either Albion Prelude or Terran Conflict. Which one is better to start with and does it matter for story? Pros/Cons of each?


I think the big difference is the story, and I don't really play it for the story. They're not to different.


ok, thanks.
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Thu, 1st Jun 2017 05:50    Post subject:
This game never worked on my "new" computer. Always crashes at startup. Same problem back in the day with v2.0, same problem now with v4.10 Sad
Edit: oh lol, its msi afterburner's fault


ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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lolozaur




Posts: 26310

PostPosted: Fri, 28th Jul 2017 21:20    Post subject:
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KaiserSoze666




Posts: 558

PostPosted: Fri, 28th Jul 2017 21:51    Post subject:
As if playing it without VR didn't already make me feel queasy...
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scaramonga




Posts: 9800

PostPosted: Sat, 29th Jul 2017 04:23    Post subject:
Now we gotta see this shit in VR
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dannofdawn




Posts: 2227

PostPosted: Sat, 29th Jul 2017 09:28    Post subject:
On one hand, you got to give Egosoft credit for regular content updates to their games, even after years since release. On the other hand, why the fuck are they still wasting precious manpower on this failure? When every single one of their games end up being too ambitious for their small studio to polish well?
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Ishkur123




Posts: 2850

PostPosted: Sat, 29th Jul 2017 13:46    Post subject:
They try to polish this turd so much... just let it rest.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sat, 29th Jul 2017 14:29    Post subject:
I admit, it would be really nice to check out the stations and civilian traffic in VR.

Then I'd immediately remember why the game is a pile of shit and go back to drinking the memories away.

Just let this one go Egosoft. Everyone would be happier. Stop wasting man-hours on this and work on a worthy sequel to the old series, please.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sat, 29th Jul 2017 14:46    Post subject:
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Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 29th Jul 2017 15:27    Post subject:
On their early access page it says the VR version is a testing ground for their new high performance Vulkan engine, to be used for the upcoming X4.

Does that make it better it worse? Razz


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sat, 29th Jul 2017 15:36    Post subject:
Remembering the horribly ugly faces in this game, I have no desire to see them in 3d/VR lol.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 8th Dec 2017 20:27    Post subject:
They have a free weekend on Steam for the franchise. Decided to give the VR Stillbirth a go. Somehow they managed to fuck even that up.

In other games, VR gives a huge immersive advantage over monitor-gaming. In Subnautica, you haven't lived until you swim along reefbacks and see how truly colossal they really are. In Elite Dangerous the station interiors are a magnificent sight to behold, and flying through rings of planets is an experience one don't soon forget.

Here, it feels like nothing's changed. I expected to see the stations as the colossal complexes they should be. Nope, the sense of scale was pretty meh. The controls are ok I guess. If I were to stick with it, it would need some time getting used to, but it would be functional I guess, just a whole lot more clunky than the vanilla already was.
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